Re: gRE: this is what i found in canal walk

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 11 Apr 2014 09:31:30 +0200

http://www.eventhubs.com/news/2014/apr/10/conan-obrien-plays-street-fighter-massive-72ft-high-stadium-screen-clueless-gamer-ft-super-street-fighter-2-turbo-hd-remix/


On Fri, Apr 11, 2014 at 7:49 AM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:

> Here we go again...
>
>
> On Thu, Apr 10, 2014 at 11:41 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>
>> Oh lord why?
>>
>> On Thu, Apr 10, 2014 at 11:37 PM, iuhzdf a6twr <stopovergold2@xxxxxxxxx>
>> wrote:
>> > it takes time 2 master a original new comer tht cody dust u on his
>> > fall the same as I" freeze u whn I hve enough mcrzzz 4 the day.u) dnt
>> > even knw practical cody old streetfighter 3 alpha wht do u knw about
>> > new cody ssfxt counter or any other new comers unique moves.
>> >
>> > On 4/10/14, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>> >> *lol*
>> >>
>> >>
>> >> On Thu, Apr 10, 2014 at 9:31 PM, Nicholas Robertson-Muir
>> >> <nicmuir@xxxxxxxxx>wrote:
>> >>
>> >>> And finally, Gouken too!
>> >>> On 10 Apr 2014 21:25, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx>
>> wrote:
>> >>>
>> >>>> At least he has some anti airs :) can't you also as a last measure
>> use
>> >>>> his ex tatsu as an AA ?
>> >>>>
>> >>>>
>> >>>> On 10 April 2014 20:59, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>> >>>>
>> >>>>> *Guy:*
>> >>>>>
>> >>>>> *EX Bushin Senpukyaku startup changed to 2 frames from 4. Hitbox
>> >>>>> increased, easier to pull opponent in.*
>> >>>>>
>> >>>>> If this is true, LOL. No safe jumps when Guy has meter? Or I
>> suppose it
>> >>>>> won't really matter now with delayed wakeup. It will have other
>> >>>>> applications now that it's 2 frame startup instead of 4.
>> >>>>>
>> >>>>> I hate that cr.MP can no longer be used as an anti-air. Such a
>> stupid
>> >>>>> and unnecessary nerf.
>> >>>>>
>> >>>>> Loving some of the other changes, especially the target combo buff.
>> I
>> >>>>> see they buffed s.LK (bigger hitbox, no one really used this as an
>> >>>>> anti-air
>> >>>>> before) and s.RH (which was an effective anti-air to begin with,
>> >>>>> slightly
>> >>>>> faster startup, better recovery, more active frames, bigger hitbox),
>> >>>>> most
>> >>>>> likely to compensate for the loss of cr.MP.
>> >>>>>
>> >>>>>
>> >>>>> On Thu, Apr 10, 2014 at 6:29 PM, Manase Zote <bmlzote@xxxxxxxxx>
>> wrote:
>> >>>>>
>> >>>>>> Oh here is a translation of the final arcade version of USF4 :)
>> >>>>>>
>> >>>>>>
>> >>>>>>
>> >>>>>>
>> http://www.eventhubs.com/news/2014/apr/10/ultra-street-fighter-4-full-changelog-capcom-all-characters-and-system-mechanics/
>> >>>>>>
>> >>>>>>
>> >>>>>> On Thu, Apr 10, 2014 at 4:26 PM, Ilitirit Sama
>> >>>>>> <ilitirit@xxxxxxxxx>wrote:
>> >>>>>>
>> >>>>>>> USFIV final (?) changes are out.
>> >>>>>>>
>> >>>>>>> Gief LP Greenhand nerfed again.  Now -3 on block.
>> >>>>>>>
>> >>>>>>> http://t.co/QCNztFG0SO (Japanese PDF)
>> >>>>>>>
>> >>>>>>>
>> >>>>>>> On Thu, Apr 10, 2014 at 4:23 PM, Ilitirit Sama
>> >>>>>>> <ilitirit@xxxxxxxxx>wrote:
>> >>>>>>>
>> >>>>>>>> Have you guys seen the Topanga standings?
>> >>>>>>>>
>> >>>>>>>>
>> >>>>>>>>
>> http://www.eventhubs.com/news/2014/apr/10/topanga-world-league-results-standings-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-round-robin-tournament/
>> >>>>>>>>
>> >>>>>>>> Bonchan owning at the moment.  Beat Infiltration and Fuudo, two
>> bad
>> >>>>>>>> matchups for Sagat.
>> >>>>>>>>
>> >>>>>>>>
>> >>>>>>>>
>> >>>>>>>>
>> >>>>>>>> On Thu, Apr 10, 2014 at 2:25 PM, Ashraf Barendse <
>> >>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>> >>>>>>>>
>> >>>>>>>>> [image: Inline image 1]
>> >>>>>>>>>
>> >>>>>>>>>
>> >>>>>>>>> On Thu, Apr 10, 2014 at 2:23 PM, Nicholas Robertson-Muir <
>> >>>>>>>>> nicmuir@xxxxxxxxx> wrote:
>> >>>>>>>>>
>> >>>>>>>>>> A learning computer ?
>> >>>>>>>>>> On 10 Apr 2014 14:14, "Ilitirit Sama" <ilitirit@xxxxxxxxx>
>> wrote:
>> >>>>>>>>>>
>> >>>>>>>>>>> ST's AI was built partly on the habits of real players.  It
>> >>>>>>>>>>> doesn't learn though.
>> >>>>>>>>>>>
>> >>>>>>>>>>>
>> >>>>>>>>>>> On Thu, Apr 10, 2014 at 2:10 PM, Ashraf Barendse <
>> >>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>> >>>>>>>>>>>
>> >>>>>>>>>>>> I wish somebody would work on some kind of ai that is able to
>> >>>>>>>>>>>> play like a real person.
>> >>>>>>>>>>>> Would probably be really hard to make a dynamic ai that
>> learns
>> >>>>>>>>>>>> and can play mind games.
>> >>>>>>>>>>>>
>> >>>>>>>>>>>>
>> >>>>>>>>>>>> On Thu, Apr 10, 2014 at 2:05 PM, Ashraf Barendse <
>> >>>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>> >>>>>>>>>>>>
>> >>>>>>>>>>>>> If I become super rich, I'll make a reality show where I'll
>> >>>>>>>>>>>>> take
>> >>>>>>>>>>>>> FG noobs and get top players to teach them how to play, like
>> >>>>>>>>>>>>> dancing with
>> >>>>>>>>>>>>> the stars combined with survivor gebas with the ultimate
>> >>>>>>>>>>>>> fighter.
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>> start from them not being able to throw fireballs to being
>> able
>> >>>>>>>>>>>>> to play decently.
>> >>>>>>>>>>>>> challenges can include going to the arcade and trying to get
>> >>>>>>>>>>>>> your first win (asia/japan of course)
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>>  get some hot females and random famous people.
>> >>>>>>>>>>>>> profit.
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:54 PM, Ryan Williams <
>> >>>>>>>>>>>>> ryan820509@xxxxxxxxx> wrote:
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>>> The evolution of online scrubbery.
>> >>>>>>>>>>>>>>
>> >>>>>>>>>>>>>>
>> >>>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:37 PM, Ilitirit Sama <
>> >>>>>>>>>>>>>> ilitirit@xxxxxxxxx> wrote:
>> >>>>>>>>>>>>>>
>> >>>>>>>>>>>>>>> People have started creating Tool Assists and bots to play
>> >>>>>>>>>>>>>>> SSFIV online:
>> >>>>>>>>>>>>>>>
>> >>>>>>>>>>>>>>> https://www.youtube.com/watch?v=d1MMzSYbtNU
>> >>>>>>>>>>>>>>>
>> >>>>>>>>>>>>>>
>> >>>>>>>>>>>>>>
>> >>>>>>>>>>>>>
>> >>>>>>>>>>>>
>> >>>>>>>>>>>
>> >>>>>>>>>
>> >>>>>>>>
>> >>>>>>>
>> >>>>>>
>> >>>>>
>> >>>>
>> >>
>> >
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