Oh lord why? On Thu, Apr 10, 2014 at 11:37 PM, iuhzdf a6twr <stopovergold2@xxxxxxxxx> wrote: > it takes time 2 master a original new comer tht cody dust u on his > fall the same as I" freeze u whn I hve enough mcrzzz 4 the day.u) dnt > even knw practical cody old streetfighter 3 alpha wht do u knw about > new cody ssfxt counter or any other new comers unique moves. > > On 4/10/14, Ryan Williams <ryan820509@xxxxxxxxx> wrote: >> *lol* >> >> >> On Thu, Apr 10, 2014 at 9:31 PM, Nicholas Robertson-Muir >> <nicmuir@xxxxxxxxx>wrote: >> >>> And finally, Gouken too! >>> On 10 Apr 2014 21:25, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote: >>> >>>> At least he has some anti airs :) can't you also as a last measure use >>>> his ex tatsu as an AA ? >>>> >>>> >>>> On 10 April 2014 20:59, Ryan Williams <ryan820509@xxxxxxxxx> wrote: >>>> >>>>> *Guy:* >>>>> >>>>> *EX Bushin Senpukyaku startup changed to 2 frames from 4. Hitbox >>>>> increased, easier to pull opponent in.* >>>>> >>>>> If this is true, LOL. No safe jumps when Guy has meter? Or I suppose it >>>>> won't really matter now with delayed wakeup. It will have other >>>>> applications now that it's 2 frame startup instead of 4. >>>>> >>>>> I hate that cr.MP can no longer be used as an anti-air. Such a stupid >>>>> and unnecessary nerf. >>>>> >>>>> Loving some of the other changes, especially the target combo buff. I >>>>> see they buffed s.LK (bigger hitbox, no one really used this as an >>>>> anti-air >>>>> before) and s.RH (which was an effective anti-air to begin with, >>>>> slightly >>>>> faster startup, better recovery, more active frames, bigger hitbox), >>>>> most >>>>> likely to compensate for the loss of cr.MP. >>>>> >>>>> >>>>> On Thu, Apr 10, 2014 at 6:29 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >>>>> >>>>>> Oh here is a translation of the final arcade version of USF4 :) >>>>>> >>>>>> >>>>>> >>>>>> http://www.eventhubs.com/news/2014/apr/10/ultra-street-fighter-4-full-changelog-capcom-all-characters-and-system-mechanics/ >>>>>> >>>>>> >>>>>> On Thu, Apr 10, 2014 at 4:26 PM, Ilitirit Sama >>>>>> <ilitirit@xxxxxxxxx>wrote: >>>>>> >>>>>>> USFIV final (?) changes are out. >>>>>>> >>>>>>> Gief LP Greenhand nerfed again. Now -3 on block. >>>>>>> >>>>>>> http://t.co/QCNztFG0SO (Japanese PDF) >>>>>>> >>>>>>> >>>>>>> On Thu, Apr 10, 2014 at 4:23 PM, Ilitirit Sama >>>>>>> <ilitirit@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> Have you guys seen the Topanga standings? >>>>>>>> >>>>>>>> >>>>>>>> http://www.eventhubs.com/news/2014/apr/10/topanga-world-league-results-standings-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-round-robin-tournament/ >>>>>>>> >>>>>>>> Bonchan owning at the moment. Beat Infiltration and Fuudo, two bad >>>>>>>> matchups for Sagat. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> On Thu, Apr 10, 2014 at 2:25 PM, Ashraf Barendse < >>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>> >>>>>>>>> [image: Inline image 1] >>>>>>>>> >>>>>>>>> >>>>>>>>> On Thu, Apr 10, 2014 at 2:23 PM, Nicholas Robertson-Muir < >>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>>> A learning computer ? >>>>>>>>>> On 10 Apr 2014 14:14, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>>> ST's AI was built partly on the habits of real players. It >>>>>>>>>>> doesn't learn though. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Thu, Apr 10, 2014 at 2:10 PM, Ashraf Barendse < >>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>>>> >>>>>>>>>>>> I wish somebody would work on some kind of ai that is able to >>>>>>>>>>>> play like a real person. >>>>>>>>>>>> Would probably be really hard to make a dynamic ai that learns >>>>>>>>>>>> and can play mind games. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Thu, Apr 10, 2014 at 2:05 PM, Ashraf Barendse < >>>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> If I become super rich, I'll make a reality show where I'll >>>>>>>>>>>>> take >>>>>>>>>>>>> FG noobs and get top players to teach them how to play, like >>>>>>>>>>>>> dancing with >>>>>>>>>>>>> the stars combined with survivor gebas with the ultimate >>>>>>>>>>>>> fighter. >>>>>>>>>>>>> >>>>>>>>>>>>> start from them not being able to throw fireballs to being able >>>>>>>>>>>>> to play decently. >>>>>>>>>>>>> challenges can include going to the arcade and trying to get >>>>>>>>>>>>> your first win (asia/japan of course) >>>>>>>>>>>>> >>>>>>>>>>>>> get some hot females and random famous people. >>>>>>>>>>>>> profit. >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:54 PM, Ryan Williams < >>>>>>>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>> The evolution of online scrubbery. >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:37 PM, Ilitirit Sama < >>>>>>>>>>>>>> ilitirit@xxxxxxxxx> wrote: >>>>>>>>>>>>>> >>>>>>>>>>>>>>> People have started creating Tool Assists and bots to play >>>>>>>>>>>>>>> SSFIV online: >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> https://www.youtube.com/watch?v=d1MMzSYbtNU >>>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >> > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc ========================================================================= You are subscribed to the Cape Town Fighting Game Community mailing list. //www.freelists.org/list/cpt-fgc