Re: gRE: this is what i found in canal walk

  • From: Manase Zote <bmlzote@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 10 Apr 2014 23:41:29 +0200

Oh lord why?

On Thu, Apr 10, 2014 at 11:37 PM, iuhzdf a6twr <stopovergold2@xxxxxxxxx> wrote:
> it takes time 2 master a original new comer tht cody dust u on his
> fall the same as I" freeze u whn I hve enough mcrzzz 4 the day.u) dnt
> even knw practical cody old streetfighter 3 alpha wht do u knw about
> new cody ssfxt counter or any other new comers unique moves.
>
> On 4/10/14, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>> *lol*
>>
>>
>> On Thu, Apr 10, 2014 at 9:31 PM, Nicholas Robertson-Muir
>> <nicmuir@xxxxxxxxx>wrote:
>>
>>> And finally, Gouken too!
>>> On 10 Apr 2014 21:25, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote:
>>>
>>>> At least he has some anti airs :) can't you also as a last measure use
>>>> his ex tatsu as an AA ?
>>>>
>>>>
>>>> On 10 April 2014 20:59, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>>>>
>>>>> *Guy:*
>>>>>
>>>>> *EX Bushin Senpukyaku startup changed to 2 frames from 4. Hitbox
>>>>> increased, easier to pull opponent in.*
>>>>>
>>>>> If this is true, LOL. No safe jumps when Guy has meter? Or I suppose it
>>>>> won't really matter now with delayed wakeup. It will have other
>>>>> applications now that it's 2 frame startup instead of 4.
>>>>>
>>>>> I hate that cr.MP can no longer be used as an anti-air. Such a stupid
>>>>> and unnecessary nerf.
>>>>>
>>>>> Loving some of the other changes, especially the target combo buff. I
>>>>> see they buffed s.LK (bigger hitbox, no one really used this as an
>>>>> anti-air
>>>>> before) and s.RH (which was an effective anti-air to begin with,
>>>>> slightly
>>>>> faster startup, better recovery, more active frames, bigger hitbox),
>>>>> most
>>>>> likely to compensate for the loss of cr.MP.
>>>>>
>>>>>
>>>>> On Thu, Apr 10, 2014 at 6:29 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>>>>
>>>>>> Oh here is a translation of the final arcade version of USF4 :)
>>>>>>
>>>>>>
>>>>>>
>>>>>> http://www.eventhubs.com/news/2014/apr/10/ultra-street-fighter-4-full-changelog-capcom-all-characters-and-system-mechanics/
>>>>>>
>>>>>>
>>>>>> On Thu, Apr 10, 2014 at 4:26 PM, Ilitirit Sama
>>>>>> <ilitirit@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> USFIV final (?) changes are out.
>>>>>>>
>>>>>>> Gief LP Greenhand nerfed again.  Now -3 on block.
>>>>>>>
>>>>>>> http://t.co/QCNztFG0SO (Japanese PDF)
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Apr 10, 2014 at 4:23 PM, Ilitirit Sama
>>>>>>> <ilitirit@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> Have you guys seen the Topanga standings?
>>>>>>>>
>>>>>>>>
>>>>>>>> http://www.eventhubs.com/news/2014/apr/10/topanga-world-league-results-standings-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-round-robin-tournament/
>>>>>>>>
>>>>>>>> Bonchan owning at the moment.  Beat Infiltration and Fuudo, two bad
>>>>>>>> matchups for Sagat.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On Thu, Apr 10, 2014 at 2:25 PM, Ashraf Barendse <
>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>> [image: Inline image 1]
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Thu, Apr 10, 2014 at 2:23 PM, Nicholas Robertson-Muir <
>>>>>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> A learning computer ?
>>>>>>>>>> On 10 Apr 2014 14:14, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> ST's AI was built partly on the habits of real players.  It
>>>>>>>>>>> doesn't learn though.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Thu, Apr 10, 2014 at 2:10 PM, Ashraf Barendse <
>>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> I wish somebody would work on some kind of ai that is able to
>>>>>>>>>>>> play like a real person.
>>>>>>>>>>>> Would probably be really hard to make a dynamic ai that learns
>>>>>>>>>>>> and can play mind games.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Thu, Apr 10, 2014 at 2:05 PM, Ashraf Barendse <
>>>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> If I become super rich, I'll make a reality show where I'll
>>>>>>>>>>>>> take
>>>>>>>>>>>>> FG noobs and get top players to teach them how to play, like
>>>>>>>>>>>>> dancing with
>>>>>>>>>>>>> the stars combined with survivor gebas with the ultimate
>>>>>>>>>>>>> fighter.
>>>>>>>>>>>>>
>>>>>>>>>>>>> start from them not being able to throw fireballs to being able
>>>>>>>>>>>>> to play decently.
>>>>>>>>>>>>> challenges can include going to the arcade and trying to get
>>>>>>>>>>>>> your first win (asia/japan of course)
>>>>>>>>>>>>>
>>>>>>>>>>>>>  get some hot females and random famous people.
>>>>>>>>>>>>> profit.
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:54 PM, Ryan Williams <
>>>>>>>>>>>>> ryan820509@xxxxxxxxx> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> The evolution of online scrubbery.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:37 PM, Ilitirit Sama <
>>>>>>>>>>>>>> ilitirit@xxxxxxxxx> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> People have started creating Tool Assists and bots to play
>>>>>>>>>>>>>>> SSFIV online:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> https://www.youtube.com/watch?v=d1MMzSYbtNU
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>
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