Re: gRE: this is what i found in canal walk

  • From: iuhzdf a6twr <stopovergold2@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 10 Apr 2014 23:37:02 +0200

it takes time 2 master a original new comer tht cody dust u on his
fall the same as I" freeze u whn I hve enough mcrzzz 4 the day.u) dnt
even knw practical cody old streetfighter 3 alpha wht do u knw about
new cody ssfxt counter or any other new comers unique moves.

On 4/10/14, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
> *lol*
>
>
> On Thu, Apr 10, 2014 at 9:31 PM, Nicholas Robertson-Muir
> <nicmuir@xxxxxxxxx>wrote:
>
>> And finally, Gouken too!
>> On 10 Apr 2014 21:25, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote:
>>
>>> At least he has some anti airs :) can't you also as a last measure use
>>> his ex tatsu as an AA ?
>>>
>>>
>>> On 10 April 2014 20:59, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>>>
>>>> *Guy:*
>>>>
>>>> *EX Bushin Senpukyaku startup changed to 2 frames from 4. Hitbox
>>>> increased, easier to pull opponent in.*
>>>>
>>>> If this is true, LOL. No safe jumps when Guy has meter? Or I suppose it
>>>> won't really matter now with delayed wakeup. It will have other
>>>> applications now that it's 2 frame startup instead of 4.
>>>>
>>>> I hate that cr.MP can no longer be used as an anti-air. Such a stupid
>>>> and unnecessary nerf.
>>>>
>>>> Loving some of the other changes, especially the target combo buff. I
>>>> see they buffed s.LK (bigger hitbox, no one really used this as an
>>>> anti-air
>>>> before) and s.RH (which was an effective anti-air to begin with,
>>>> slightly
>>>> faster startup, better recovery, more active frames, bigger hitbox),
>>>> most
>>>> likely to compensate for the loss of cr.MP.
>>>>
>>>>
>>>> On Thu, Apr 10, 2014 at 6:29 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>>>
>>>>> Oh here is a translation of the final arcade version of USF4 :)
>>>>>
>>>>>
>>>>>
>>>>> http://www.eventhubs.com/news/2014/apr/10/ultra-street-fighter-4-full-changelog-capcom-all-characters-and-system-mechanics/
>>>>>
>>>>>
>>>>> On Thu, Apr 10, 2014 at 4:26 PM, Ilitirit Sama
>>>>> <ilitirit@xxxxxxxxx>wrote:
>>>>>
>>>>>> USFIV final (?) changes are out.
>>>>>>
>>>>>> Gief LP Greenhand nerfed again.  Now -3 on block.
>>>>>>
>>>>>> http://t.co/QCNztFG0SO (Japanese PDF)
>>>>>>
>>>>>>
>>>>>> On Thu, Apr 10, 2014 at 4:23 PM, Ilitirit Sama
>>>>>> <ilitirit@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> Have you guys seen the Topanga standings?
>>>>>>>
>>>>>>>
>>>>>>> http://www.eventhubs.com/news/2014/apr/10/topanga-world-league-results-standings-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-round-robin-tournament/
>>>>>>>
>>>>>>> Bonchan owning at the moment.  Beat Infiltration and Fuudo, two bad
>>>>>>> matchups for Sagat.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Apr 10, 2014 at 2:25 PM, Ashraf Barendse <
>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>>> [image: Inline image 1]
>>>>>>>>
>>>>>>>>
>>>>>>>> On Thu, Apr 10, 2014 at 2:23 PM, Nicholas Robertson-Muir <
>>>>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>> A learning computer ?
>>>>>>>>> On 10 Apr 2014 14:14, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> ST's AI was built partly on the habits of real players.  It
>>>>>>>>>> doesn't learn though.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Thu, Apr 10, 2014 at 2:10 PM, Ashraf Barendse <
>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> I wish somebody would work on some kind of ai that is able to
>>>>>>>>>>> play like a real person.
>>>>>>>>>>> Would probably be really hard to make a dynamic ai that learns
>>>>>>>>>>> and can play mind games.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Thu, Apr 10, 2014 at 2:05 PM, Ashraf Barendse <
>>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> If I become super rich, I'll make a reality show where I'll
>>>>>>>>>>>> take
>>>>>>>>>>>> FG noobs and get top players to teach them how to play, like
>>>>>>>>>>>> dancing with
>>>>>>>>>>>> the stars combined with survivor gebas with the ultimate
>>>>>>>>>>>> fighter.
>>>>>>>>>>>>
>>>>>>>>>>>> start from them not being able to throw fireballs to being able
>>>>>>>>>>>> to play decently.
>>>>>>>>>>>> challenges can include going to the arcade and trying to get
>>>>>>>>>>>> your first win (asia/japan of course)
>>>>>>>>>>>>
>>>>>>>>>>>>  get some hot females and random famous people.
>>>>>>>>>>>> profit.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:54 PM, Ryan Williams <
>>>>>>>>>>>> ryan820509@xxxxxxxxx> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> The evolution of online scrubbery.
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:37 PM, Ilitirit Sama <
>>>>>>>>>>>>> ilitirit@xxxxxxxxx> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> People have started creating Tool Assists and bots to play
>>>>>>>>>>>>>> SSFIV online:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> https://www.youtube.com/watch?v=d1MMzSYbtNU
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>
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