Re: gRE: this is what i found in canal walk

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Thu, 10 Apr 2014 21:25:21 +0200

At least he has some anti airs :) can't you also as a last measure use his
ex tatsu as an AA ?


On 10 April 2014 20:59, Ryan Williams <ryan820509@xxxxxxxxx> wrote:

> *Guy:*
>
> *EX Bushin Senpukyaku startup changed to 2 frames from 4. Hitbox
> increased, easier to pull opponent in.*
>
> If this is true, LOL. No safe jumps when Guy has meter? Or I suppose it
> won't really matter now with delayed wakeup. It will have other
> applications now that it's 2 frame startup instead of 4.
>
> I hate that cr.MP can no longer be used as an anti-air. Such a stupid and
> unnecessary nerf.
>
> Loving some of the other changes, especially the target combo buff. I see
> they buffed s.LK (bigger hitbox, no one really used this as an anti-air
> before) and s.RH (which was an effective anti-air to begin with, slightly
> faster startup, better recovery, more active frames, bigger hitbox), most
> likely to compensate for the loss of cr.MP.
>
>
> On Thu, Apr 10, 2014 at 6:29 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>
>> Oh here is a translation of the final arcade version of USF4 :)
>>
>>
>>
>> http://www.eventhubs.com/news/2014/apr/10/ultra-street-fighter-4-full-changelog-capcom-all-characters-and-system-mechanics/
>>
>>
>> On Thu, Apr 10, 2014 at 4:26 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>
>>> USFIV final (?) changes are out.
>>>
>>> Gief LP Greenhand nerfed again.  Now -3 on block.
>>>
>>> http://t.co/QCNztFG0SO (Japanese PDF)
>>>
>>>
>>> On Thu, Apr 10, 2014 at 4:23 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>>
>>>> Have you guys seen the Topanga standings?
>>>>
>>>>
>>>> http://www.eventhubs.com/news/2014/apr/10/topanga-world-league-results-standings-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-round-robin-tournament/
>>>>
>>>> Bonchan owning at the moment.  Beat Infiltration and Fuudo, two bad
>>>> matchups for Sagat.
>>>>
>>>>
>>>>
>>>>
>>>> On Thu, Apr 10, 2014 at 2:25 PM, Ashraf Barendse <
>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>
>>>>> [image: Inline image 1]
>>>>>
>>>>>
>>>>> On Thu, Apr 10, 2014 at 2:23 PM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>>> A learning computer ?
>>>>>> On 10 Apr 2014 14:14, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>>>>>
>>>>>>> ST's AI was built partly on the habits of real players.  It doesn't
>>>>>>> learn though.
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Apr 10, 2014 at 2:10 PM, Ashraf Barendse <
>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>>> I wish somebody would work on some kind of ai that is able to play
>>>>>>>> like a real person.
>>>>>>>> Would probably be really hard to make a dynamic ai that learns and
>>>>>>>> can play mind games.
>>>>>>>>
>>>>>>>>
>>>>>>>> On Thu, Apr 10, 2014 at 2:05 PM, Ashraf Barendse <
>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>> If I become super rich, I'll make a reality show where I'll take
>>>>>>>>> FG noobs and get top players to teach them how to play, like dancing 
>>>>>>>>> with
>>>>>>>>> the stars combined with survivor gebas with the ultimate fighter.
>>>>>>>>>
>>>>>>>>> start from them not being able to throw fireballs to being able to
>>>>>>>>> play decently.
>>>>>>>>> challenges can include going to the arcade and trying to get your
>>>>>>>>> first win (asia/japan of course)
>>>>>>>>>
>>>>>>>>>  get some hot females and random famous people.
>>>>>>>>> profit.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Thu, Apr 10, 2014 at 1:54 PM, Ryan Williams <
>>>>>>>>> ryan820509@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> The evolution of online scrubbery.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Thu, Apr 10, 2014 at 1:37 PM, Ilitirit Sama <
>>>>>>>>>> ilitirit@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> People have started creating Tool Assists and bots to play SSFIV
>>>>>>>>>>> online:
>>>>>>>>>>>
>>>>>>>>>>> https://www.youtube.com/watch?v=d1MMzSYbtNU
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>
>>>>
>>>
>>
>

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