Guess they still haven't fixed Feng's CD 1 issue lolz I can understand in some situation that he could "go through" between your legs but some are just WTF. On Wed, Oct 8, 2014 at 6:44 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote: > Why must Feng CD straight through Hei's body ? ~ > http://youtu.be/6csZcnzeuZU?t=46s > There should still be some sort of bloody box attached to Hei's legs > during the crush. > > On 8 October 2014 13:38, Kei Ash <neokash@xxxxxxxxx> wrote: > >> Yay for more added content. I dont see what Max is suggesting/demanding >> taking anything away from the core VS gameplay. >> >> >> >> On Wed, Oct 8, 2014 at 12:18 PM, Sean Carrington < >> theseancarrington@xxxxxxxxx> wrote: >> >>> Yay or Nay ? >>> >>> https://www.youtube.com/watch?v=d-r0nmgtzs8 >>> >>> On Wed, Oct 8, 2014 at 12:10 PM, Nicholas Robertson-Muir < >>> nicmuir@xxxxxxxxx> wrote: >>> >>>> The 12th of this month? >>>> Then I'm out. >>>> On 8 Oct 2014 10:38, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>> >>>>> Ok, heard from Zaid. He said the venue for the meetup on the 12th is >>>>> based in Observatory, next to the Engen there. He'll give me the address >>>>> soon. >>>>> >>>>> He said anytime between 1-2pm is fine to arrive, and he'd like for us >>>>> to bring consoles and screens (their TVs will be arriving next week). He >>>>> has also requested that we run a tournament on their opening day (the 17th >>>>> of this month) for SF and Injustice. >>>>> >>>>> Please indicate your availability for the 12th and the 17th. For those >>>>> who will be attending, who will be able to help out with consoles and >>>>> screens? >>>>> >>>>> On Tue, Oct 7, 2014 at 12:55 PM, Ryan Williams <ryan820509@xxxxxxxxx> >>>>> wrote: >>>>> >>>>>> *LOL* >>>>>> >>>>>> On Tue, Oct 7, 2014 at 11:29 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>>> Chojin is non the mails. >>>>>>> >>>>>>> I made small highlight vid of Infiltrations last stream. The dude >>>>>>> is hilarious. >>>>>>> >>>>>>> https://www.youtube.com/watch?v=y_zo9mfE9xY >>>>>>> >>>>>>> On Tue, Oct 7, 2014 at 10:05 AM, richard moorcroft < >>>>>>> greattekkenmaster@xxxxxxxxx> wrote: >>>>>>> >>>>>>>> Is there a way to contact CHOJIN?? I wanna jam some MGS peace >>>>>>>> walker with him >>>>>>>> On Oct 7, 2014 9:31 AM, "Ashraf Barendse" < >>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>> >>>>>>>>> Yep, melee is preferred by competitive players because it's >>>>>>>>> faster, you can wavedash and because they added this mechanic into >>>>>>>>> brawl >>>>>>>>> called random tripping, where your character will randomly trip and >>>>>>>>> fall >>>>>>>>> while running. >>>>>>>>> >>>>>>>>> Though brawl does get played competitively, along with the modded >>>>>>>>> version called project M >>>>>>>>> >>>>>>>>> On Tue, Oct 7, 2014 at 9:08 AM, lindsey kiviets < >>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>>> I saw the streams on eventhubs are just about smash. >>>>>>>>>> >>>>>>>>>> melee looks faster too. >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> From: ashraf.barendse@xxxxxxxxx >>>>>>>>>> Date: Tue, 7 Oct 2014 09:06:26 +0200 >>>>>>>>>> >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> Nah, the one they play at Evo is Melee, the earlier version that >>>>>>>>>> is on gamecube. >>>>>>>>>> >>>>>>>>>> On Tue, Oct 7, 2014 at 8:56 AM, lindsey kiviets < >>>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> its not the one they play at evo? >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> From: ashraf.barendse@xxxxxxxxx >>>>>>>>>> Date: Tue, 7 Oct 2014 08:38:50 +0200 >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Brawl >>>>>>>>>> >>>>>>>>>> On Tue, Oct 7, 2014 at 8:21 AM, lindsey kiviets < >>>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Morning peeps, >>>>>>>>>> >>>>>>>>>> F U Paaas >>>>>>>>>> >>>>>>>>>> fekker F#@!E$! >>>>>>>>>> >>>>>>>>>> no SOJ >>>>>>>>>> >>>>>>>>>> @lumi , which smash did we play on Saturday? >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>>> Date: Tue, 7 Oct 2014 01:41:05 +0700 >>>>>>>>>> >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> *System* >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -----*Rage Arts* - Once your health falls below a certain value, >>>>>>>>>> you enter into rage mode and your attack power increase? During that >>>>>>>>>> time, >>>>>>>>>> you have access to special powerful moves known as Rage Arts. Rage >>>>>>>>>> Art have >>>>>>>>>> full invincibility to all moves unlike Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -----*Power Crush* - Absorbs as many mid and high attacks as you >>>>>>>>>> like, but you will take damage of the moves. Power Crush loses to >>>>>>>>>> lows and >>>>>>>>>> throws. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! - Kirimomi (Aerial Tailspin) New B! system >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Old B! now cause opponent to recover FDFA >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> B! launcher like Alisa’s uf+4,4 Lars fb+2,1 still cause B! >>>>>>>>>> Bryan’s f+4,1 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -----*Getting Up & Okizeme* >>>>>>>>>> Backrolls seem to have changed. It looks more like the character >>>>>>>>>> moves back a bit then stand up & and it happens faster than >>>>>>>>>> backrolls in >>>>>>>>>> previous games. People can't make you float while you're >>>>>>>>>> backrolling(like >>>>>>>>>> in Tekken Revo). Forward rolls still exist again however you can't be >>>>>>>>>> juggled during the roll animation. Tech rolls are still in the game >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Now toe kick on hit gives enough time to get up and escape >>>>>>>>>> okizeme. After the new toe kick hits the character seems to >>>>>>>>>> automatically >>>>>>>>>> backroll. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> ----- *Slow Motion* >>>>>>>>>> Slow motion occurs in various situations. There is slow motion >>>>>>>>>> before the last hit that knocks out a character. Some combo enders >>>>>>>>>> slow >>>>>>>>>> down time. e.g Heihachi slows down time at the end of his ws+1, qcf+2 >>>>>>>>>> combo. Also after some moves connect on CH like Steve's b+1 which >>>>>>>>>> gives a >>>>>>>>>> stun then you can do a combo afterwards, the game slows down a bit >>>>>>>>>> probably >>>>>>>>>> to help people time their combos. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> It looks like while both players are low on health & they are >>>>>>>>>> both attacking, the game will slow down to let you see more easily >>>>>>>>>> who gets >>>>>>>>>> hit first. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> ----- *Floor Breaks & Balcony Breaks* >>>>>>>>>> There are still Balcony Breaks. You can use Kirimomi(aerial >>>>>>>>>> tailspin) after a Balcony Break. After a Floor Break the character >>>>>>>>>> being >>>>>>>>>> comboed bounces like a ball after hitting the surface. One of the >>>>>>>>>> stages >>>>>>>>>> has 3 floors so you can get two floor breaks during the match. >>>>>>>>>> However you >>>>>>>>>> can NOT get two floor breaks in 1 combo. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> ----- *Misc. * >>>>>>>>>> --- the camera zooms out slightly further. Characters look >>>>>>>>>> slightly smaller compared to TTT2. >>>>>>>>>> --- since there are more hit sparks in T7, Counter Hits look more >>>>>>>>>> visible. >>>>>>>>>> --- during Rage character's body glows red >>>>>>>>>> --- it sounds like background music changes from round to round >>>>>>>>>> --- low parry hasn't changed it seems but it looks like you can >>>>>>>>>> use Kirimomi(aerial tailspin) to extend your combos after a low parry >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Characters* >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Alisa* >>>>>>>>>> RA - b+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> d+4,1+2 >>>>>>>>>> ff+3,4,4 >>>>>>>>>> fff+3,4 >>>>>>>>>> b+2,4? >>>>>>>>>> 4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> ??? - Similar to b+1 but goes into DES stance. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> bf+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Asuka* >>>>>>>>>> RA - df+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> b+2,1+2,4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> ff+1 - Similar to Dragunov’s fff+2 animation. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> b+4,2 - No longer launch on CH. >>>>>>>>>> db+4,4,4,3 - No longer launch if 2nd or 3rd low connects. >>>>>>>>>> ff+2,1+2 - Launch punishable? >>>>>>>>>> f+1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Bryan* >>>>>>>>>> RA - df+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> b+2,4 >>>>>>>>>> qcb+2,4 >>>>>>>>>> ff+4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New Moves >>>>>>>>>> ??? - Similar to Bruce’s b+1+2. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> ff+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Claudio* >>>>>>>>>> RA - df+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> b+1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Flaming Hand mechanic - Gain flaming hands from some moves and it >>>>>>>>>> enhances/changes some of his other moves property. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Dragunov* >>>>>>>>>> RA - d+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> 4,4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New Moves >>>>>>>>>> 1+2 - Animation similar to Marduk’s SS 1+2. Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> fff+2 - On CH doesn’t bounce so far away for pick up anymore. >>>>>>>>>> db+3 - Seems to be a launcher at all angles now. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Feng* >>>>>>>>>> RA - d+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> qcf+1 - On CH doesn’t send opponent flying away too far anymore. >>>>>>>>>> 1+4 pick up for combo. >>>>>>>>>> ff+1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Heihachi* >>>>>>>>>> RA - d+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> b+1,2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> b+2,3? - high mid. Quick b+2 into f+3. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> df+1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Hwoarang* >>>>>>>>>> RA - LFF d+3+4? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> RFF 3~4 >>>>>>>>>> RFF 2,b+4 >>>>>>>>>> RFF b+4 >>>>>>>>>> RFS b+4 >>>>>>>>>> LFS b+3? >>>>>>>>>> b+4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> ff+4 - mid lunging move. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> 4,4,4,4 - All high now. >>>>>>>>>> RFF 3~4 - K! launcher? >>>>>>>>>> FLA sweeps - Can’t juggle anymore. >>>>>>>>>> u+3+4 - Jumps forward now. >>>>>>>>>> RFS b+4 - Power Crush. >>>>>>>>>> RFF 3~4 - Power Crush? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Katarina* >>>>>>>>>> RA - 3+4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> f+3+4 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Dash mechanic similar to Kunimitsu. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Kazuya* >>>>>>>>>> RA - df+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> df+1,4 >>>>>>>>>> f~df+4,1? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> b+4 - m similar to D.Jin’s b+4. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> f+2 - Power Crush. >>>>>>>>>> 1+2 - Knd floating away in FDFA position. >>>>>>>>>> db+4 - Toe stun on CH. >>>>>>>>>> f+3 - Ass stun on CH. >>>>>>>>>> d+3+4 (stomp) - Toe stun on NH during standing opponent. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *King* >>>>>>>>>> RA - df+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> df+2,1 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> d+3 - A.King’s d+3. >>>>>>>>>> f+2,1 - A.King’s f+2,1. >>>>>>>>>> f+2,d+1,2 - Marduk’s f+2,d+1,2. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> db+2 - Causes “Ground Stun” on K! opponents. (Only King can >>>>>>>>>> ground stun or if B! moves during K! causes ground stun). >>>>>>>>>> f+2+3 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Lars* >>>>>>>>>> RA - 1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> df+2,1 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> df+2,1 - NC mid high K! launcher. Similar technique as bf+2,1. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> b+4 - Faster frames? >>>>>>>>>> b+3,4 - Faster frames? >>>>>>>>>> DE 2 - Hits grounded opponents? >>>>>>>>>> DE 1 - Faster frames? >>>>>>>>>> df+1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Law* >>>>>>>>>> RA - 1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> 3,4 >>>>>>>>>> b+4,3? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> d+2,3 - Launches normally now. >>>>>>>>>> ff+3 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Leo* >>>>>>>>>> RA - df+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> KNK 2 >>>>>>>>>> ff+4,3 >>>>>>>>>> qcf+3+4? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> 1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> FC df+3 - Stagger on block now. >>>>>>>>>> KNK 3,4 - Second hit spins opponent in the air like Lili’s f+2,3. >>>>>>>>>> bf+1+2,1+2,2 - BBP new notation. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Lili* >>>>>>>>>> RA - 3+4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> f+3 >>>>>>>>>> BT 2 >>>>>>>>>> BT 3+4,2? >>>>>>>>>> qcf+3+4 >>>>>>>>>> d+1,2,4 >>>>>>>>>> d+2,2,3 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> ff+1+2 - similar to DR f+1+2 but short range and sidestep. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> db+4 - Launches on normal hit now. >>>>>>>>>> qcf+1,2 - Second hit stuns like Kaz df+2 on CH now. >>>>>>>>>> uf+3 - Shorter range? >>>>>>>>>> ws 2 - Smaller hotbox? >>>>>>>>>> ff+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Paul* >>>>>>>>>> RA- 1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> b+1,2 - High High double hook. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> qcf+3 - Trips on NH? >>>>>>>>>> b+1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Steve* >>>>>>>>>> RA - 1+2. (Does 2/3 of health bar?!) >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> FLK d+1,1 >>>>>>>>>> DCK f+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> db+1+2 - Power Crush. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *Xiaoyu* >>>>>>>>>> RA - b+1+2 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> K! moves >>>>>>>>>> BT 1,4 >>>>>>>>>> f+2,1,4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> New moves >>>>>>>>>> ff+4 - Wang’s ff+4? >>>>>>>>>> df+3 - Power Crush. Does a similar second kick of b+4,4 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Changes >>>>>>>>>> f+4 - High. Knd on hit? >>>>>>>>>> >>>>>>>>>> On Tue, Oct 7, 2014 at 1:38 AM, Ashraf Barendse < >>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Damn, Sako is still unbeaten in Topanga B league with his Elena. >>>>>>>>>> I wonder how he'll do with her in the A league >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 7:55 PM, Kei Ash <neokash@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Also forgot about them until I decided to whatch the rage arts >>>>>>>>>> impressions vid. Well Team Ninja has to come up with something new >>>>>>>>>> again >>>>>>>>>> that the Tekken team can steal(swaak attempt IMO). LOL >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 10:45 AM, Ryan Williams < >>>>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> They do actually *lol* I completely forgot about those. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 7:37 PM, Kei Ash <neokash@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> This rage arts moves kinda look like Powerblow attacks from DOA. >>>>>>>>>> >>>>>>>>>> https://www.youtube.com/watch?v=FyXbJpHk6Ns >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 9:38 AM, Nicholas Robertson-Muir < >>>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> I just wish they'd at least make the desperation moves look more, >>>>>>>>>> I dunno, different somehow. >>>>>>>>>> Warp the stage, or something. Some colour... >>>>>>>>>> On 6 Oct 2014 18:32, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Everyone borrows from other games really. >>>>>>>>>> For tekken now it's just a question of if it works well. >>>>>>>>>> I'm not gonna bother with speculation. >>>>>>>>>> >>>>>>>>>> On Monday, October 6, 2014, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Nice to know Aris is excited for Rage Arts. Sadly, I don't share >>>>>>>>>> his enthusiasm for pretty much anything that has been announced or >>>>>>>>>> shown at >>>>>>>>>> this point. >>>>>>>>>> >>>>>>>>>> There is nothing innovative about these 'new' mechanics. Namco >>>>>>>>>> has a history of 'borrowing' elements from other games, but this one >>>>>>>>>> takes >>>>>>>>>> the cake. Show me something new that YOU came up with and I might >>>>>>>>>> actually >>>>>>>>>> pay attention. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 5:09 PM, Ilitirit Sama <ilitirit@xxxxxxxxx >>>>>>>>>> > wrote: >>>>>>>>>> >>>>>>>>>> Aris on Rage Arts >>>>>>>>>> >>>>>>>>>> Tekken 7 - Rage Arts - First Impressions Supers/Ultras in Tekken >>>>>>>>>> <https://www.youtube.com/watch?v=GvtGguJfIrM> >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 4:28 PM, Ashraf Barendse < >>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> *naas >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 3:09 PM, richard moorcroft < >>>>>>>>>> greattekkenmaster@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> So many people for Peace walker,, this is nice >>>>>>>>>> On Oct 6, 2014 2:57 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Cmon man, Peace Walker is legit :P >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 2:51 PM, Stephen Scheidel < >>>>>>>>>> gieroadsteve@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Just all go play WoW together. >>>>>>>>>> >>>>>>>>>> On 6 October 2014 14:17, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Ok cool. Seeing as how there are quite a few interested parties, >>>>>>>>>> we'll have to decide how to accommodate everyone for co-op runs. My >>>>>>>>>> suggestion to Rich was to start from the beginning and play all the >>>>>>>>>> way >>>>>>>>>> through, but I'd be happy to repeat stages for the benefit of those >>>>>>>>>> who >>>>>>>>>> aren't able to play immediately. That way, everyone can have a >>>>>>>>>> somewhat >>>>>>>>>> similar playthrough experience and not miss out on anything. I'm >>>>>>>>>> open to >>>>>>>>>> suggestions. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 1:59 PM, Ashraf Barendse < >>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> I also have peace walker. hardly palyed it tho. >>>>>>>>>> >>>>>>>>>> I think Zaid said it will be part of a coffee shop. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 1:41 PM, Nicholas Robertson-Muir < >>>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Do you know if he plans to piggyback it on something? >>>>>>>>>> Do you have contact details for him? >>>>>>>>>> On 6 Oct 2014 10:54, "Ryan Williams" <ryan820509@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Oh, before I forget - Zaid (Genshiken) mentioned that he'd be >>>>>>>>>> starting his own business, kinda similar to what Marlon was doing >>>>>>>>>> with >>>>>>>>>> Gecosports. He said we should keep the 12th of this month open as he >>>>>>>>>> has >>>>>>>>>> extended an invitation to all of us to visit the venue, set up our >>>>>>>>>> consoles, etc. I don't have too much information at this point but >>>>>>>>>> he said >>>>>>>>>> he'd get in touch on Facebook, so I'll post up again about it as >>>>>>>>>> soon as >>>>>>>>>> I've heard from him. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 10:42 AM, Ryan Williams < >>>>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Nic most certainly did. If you think my Chun is problematic, you >>>>>>>>>> should see Nic's Ryu. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 10:06 AM, Nicholas Robertson-Muir < >>>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> How Sap beat you. >>>>>>>>>> I gave as good as I got thanks. >>>>>>>>>> On 6 Oct 2014 08:22, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> morning peeps, >>>>>>>>>> >>>>>>>>>> I figured out how SAP beat us on Saturday. >>>>>>>>>> >>>>>>>>>> He was playing guile using chun-li. He used guile tactics with >>>>>>>>>> chun li footises. I think that's low coz guile not in a2. >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> Date: Mon, 6 Oct 2014 06:51:35 +0200 >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> From: gieroadsteve@xxxxxxxxx >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> You must include Street Fighter the movie in your list of games >>>>>>>>>> to stand a chance. >>>>>>>>>> >>>>>>>>>> On Sunday, October 5, 2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Read somewhere that it may also happen wen attacks hits close to >>>>>>>>>> each other. >>>>>>>>>> >>>>>>>>>> Ie it slows down during tight moments where it looks like moves >>>>>>>>>> could potentially "trade" >>>>>>>>>> >>>>>>>>>> Fuck knows tho >>>>>>>>>> >>>>>>>>>> Hopefully we will get clearer information soon >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>>> Date: Mon, 6 Oct 2014 03:50:00 +0700 >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> Hmmm that's odd...like they said, maybe it's a glitch? >>>>>>>>>> >>>>>>>>>> From this video: >>>>>>>>>> >>>>>>>>>> Tekken 7 : Super Slow Motion >>>>>>>>>> <http://www.youtube.com/watch?v=4G9QLIe6vsg> >>>>>>>>>> >>>>>>>>>> seems like it's from KO only because someone tried to grab and >>>>>>>>>> got KO it still Super Slow Mo. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 3:46 AM, Wynand-Ben < >>>>>>>>>> paashaasggx@xxxxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Found it >>>>>>>>>> >>>>>>>>>> Here it is >>>>>>>>>> >>>>>>>>>> ATP Live Episode 63 - Tekken 7 Location Test Footage! >>>>>>>>>> <https://www.youtube.com/watch?feature=player_detailpage&v=pk-Scm4VyyI#t=4780> >>>>>>>>>> >>>>>>>>>> At 1:19:44 >>>>>>>>>> >>>>>>>>>> First slowmow just looks like dickpunch vs a high kick. Then >>>>>>>>>> there is 2nd slowmow right after >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>>> Date: Mon, 6 Oct 2014 03:30:04 +0700 >>>>>>>>>> >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> I don't mind if it slow mo like the Katarina vs Lili during KO. >>>>>>>>>> But if everytime someone crushes someone and that happens...it's >>>>>>>>>> going to >>>>>>>>>> mess up the game pace so badly. People will drop combos. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 3:28 AM, Di Lhong <numotd@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Is it the same slow mo as the vid i just posted? >>>>>>>>>> >>>>>>>>>> Because i see Lili crushing with matterhorn and it doesn't slowmo >>>>>>>>>> like the link i posted. >>>>>>>>>> >>>>>>>>>> I think the Hei one you mention is because hei didn't have enough >>>>>>>>>> hp and was going to die. Not sure about the dickpunch tho :/ but >>>>>>>>>> from all >>>>>>>>>> the vids i saw, it seems to only occur during KO. Saw crushing moves >>>>>>>>>> and it >>>>>>>>>> didn't slow mo like the Katarina vs Lili vid. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 3:21 AM, Wynand-Ben < >>>>>>>>>> paashaasggx@xxxxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> No it was male characters fighting. >>>>>>>>>> >>>>>>>>>> I think one was Heihachi >>>>>>>>>> >>>>>>>>>> Hei did a dickpunch against oppoents attack and got slowmow. >>>>>>>>>> Directly afterwards it happened again with different attacks and >>>>>>>>>> from the opponent and then Hei died. Hei was doing his armor move I >>>>>>>>>> think >>>>>>>>>> but didnt have enough HP to survive. >>>>>>>>>> >>>>>>>>>> Was 2 bullet time events right after each other in like 2 seconds >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>>> Date: Mon, 6 Oct 2014 03:11:05 +0700 >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> Do you mean this slow motion? >>>>>>>>>> >>>>>>>>>> TEKKEN 7 Epic Lili !!!!! >>>>>>>>>> <http://www.youtube.com/watch?v=am2Cuw562jQ> >>>>>>>>>> >>>>>>>>>> If so, that's only during KO. Other slowed down camera is when >>>>>>>>>> you land a powerful attack eg. Feng's shoulder, CH ewgf / df+2 of >>>>>>>>>> kaz, etc. >>>>>>>>>> >>>>>>>>>> On Mon, Oct 6, 2014 at 2:05 AM, Ryan Williams < >>>>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Hey Nic, I hate Jolene *lol* >>>>>>>>>> >>>>>>>>>> On Sun, Oct 5, 2014 at 8:26 PM, Nicholas Robertson-Muir < >>>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Hey Sap. >>>>>>>>>> I hate Jotaro. >>>>>>>>>> On 5 Oct 2014 19:41, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> Dracula - untold story >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> TOO GOOD >>>>>>>>>> >>>>>>>>>> Gary Shore <http://www.imdb.com/name/nm2411495/?ref_=tt_ov_dr> >>>>>>>>>> ------> this dude is too good >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> Date: Sun, 5 Oct 2014 18:40:05 +0200 >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> From: ryan820509@xxxxxxxxx >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> Nice bro :) >>>>>>>>>> >>>>>>>>>> On Sun, Oct 5, 2014 at 4:03 PM, Moshe Shevel < >>>>>>>>>> jaguguarang@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Hey guys, >>>>>>>>>> >>>>>>>>>> I was bored so I edited the stream from the 5v5 and uploaded it >>>>>>>>>> to YouTube. It's just under 3 hours long though. >>>>>>>>>> >>>>>>>>>> Cape Town vs Johannesburg, 5 vs 5 >>>>>>>>>> <https://www.youtube.com/watch?v=FHGXkqjtWg4> >>>>>>>>>> >>>>>>>>>> On Sun, Oct 5, 2014 at 3:22 PM, lindsey kiviets < >>>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> `sure >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> Date: Sun, 5 Oct 2014 15:11:03 +0200 >>>>>>>>>> Subject: RE: USF4 changes! >>>>>>>>>> From: nicmuir@xxxxxxxxx >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> I'm game. >>>>>>>>>> Hey LB, loan me your eggbox >>>>>>>>>> On 5 Oct 2014 14:23, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> no , tsek. >>>>>>>>>> >>>>>>>>>> we playing only selected fighting games as you find them. >>>>>>>>>> >>>>>>>>>> Rabbit needs more attention. >>>>>>>>>> >>>>>>>>>> IMA body u and everyone else in a2. >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> Date: Sun, 5 Oct 2014 14:06:43 +0200 >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> From: ryan820509@xxxxxxxxx >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> *lol* Terrence Hill and Bud Spencer :P The nostalgia is too >>>>>>>>>> stronk :P >>>>>>>>>> >>>>>>>>>> Guys, yesterday's Alpha 2 matches gave me an idea for a tourney >>>>>>>>>> series that I'd like to kick off next Sat, provided there's enough >>>>>>>>>> interest. >>>>>>>>>> >>>>>>>>>> I'm thinking "Battle of the Street Fighters". My idea is to run >>>>>>>>>> through all the SFs starting with SF2: World Warrior. We'll dedicate >>>>>>>>>> each >>>>>>>>>> Sat to a different SF game in the order it was released. The games >>>>>>>>>> will not >>>>>>>>>> only comprise the standard 2D sprite-based games but will also >>>>>>>>>> include the >>>>>>>>>> EX series of games. You best believe Street Fighter - The Movie: The >>>>>>>>>> Game >>>>>>>>>> will also be included *lol* Please note that these tournaments would >>>>>>>>>> not >>>>>>>>>> include crossover games like X-Men vs Street Fighter, etc. >>>>>>>>>> >>>>>>>>>> Thoughts and suggestions are welcome. Please let me know what you >>>>>>>>>> guys think. If there's no interest, we can continue our regular >>>>>>>>>> session >>>>>>>>>> routine. If there is interest and the tournaments are mostly well >>>>>>>>>> received, >>>>>>>>>> I'd like to run similar tournaments for the KOF series and any other >>>>>>>>>> games >>>>>>>>>> that people would like to see featured. >>>>>>>>>> >>>>>>>>>> On Sun, Oct 5, 2014 at 10:15 AM, Manase Zote <bmlzote@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>> My guilty pleasure... >>>>>>>>>> >>>>>>>>>> Bud Spencer & Terence Hill - Lalalalalala >>>>>>>>>> <https://www.youtube.com/watch?v=GgoolZ-Mo48> >>>>>>>>>> >>>>>>>>>> On Sun, Oct 5, 2014 at 7:58 AM, lindsey kiviets < >>>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> i played this once at the arcade. was pretty cool , sfex2.5 >>>>>>>>>> >>>>>>>>>> Fighting Layer - Allen Snider Gameplay 1 : 2/2 >>>>>>>>>> <https://www.youtube.com/watch?v=EYxM95fqE38&index=23&list=LLavlZ-JrYumRtM0AseEUmAw> >>>>>>>>>> ------------------------------ >>>>>>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> Subject: RE: USF4 changes! >>>>>>>>>> Date: Sat, 4 Oct 2014 22:39:47 +0000 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> It apparently seems to happen when you "crush" an opponents move. >>>>>>>>>> >>>>>>>>>> Hopkick a low >>>>>>>>>> Dickpunch a high >>>>>>>>>> >>>>>>>>>> etc. >>>>>>>>>> >>>>>>>>>> So I heard atleast >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> Date: Sat, 4 Oct 2014 23:45:47 +0200 >>>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>>> From: ilitirit@xxxxxxxxx >>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >>>>>>>>>> How does this bullet time thing in Tekken 7 work? >>>>>>>>>> >>>>>>>>>> http://a.pomf.se/saczdh.mp4 >>>>>>>>>> >>>>>>>>>> On Sat, Oct 4, 2014 at 11:42 PM, Ilitirit Sama < >>>>>>>>>> ilitirit@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Sharing the tech that matters: >>>>>>>>>> >>>>>>>>>> http://www.twitch.tv/infiltration85/c/5216610 >>>>>>>>>> >>>>>>>>>> On Sat, Oct 4, 2014 at 11:38 PM, Ilitirit Sama < >>>>>>>>>> ilitirit@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>> Infiltration's stream is the best >>>>>>>>>> >>>>>>>>>> http://www.twitch.tv/infiltration85/c/5216588 >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>> >>>>>> >>>>> >>> >> >