All the WW characters were at their coolest in 3s. Ryu was sick in that game ~ you really got the feeling he was a proper travelling fighter dude. On 8 October 2014 12:40, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > Here's what I want in the next one: > > A HUGE departure from the current aesthetic. I want a new visual direction > with a slightly more serious tone. Something less cartoony and comedic than > the current version. > > Don't make Ryu look like an ape and Ken look like a country hick. > > Fuck focus attacks. Get rid of them. They hurt the game more than help it. > > A return to form in terms of making the gameplay faster and more > footsie-based. Get rid of bullshit like easy reversals and blockstrings > that can be mashed out of. If I'm on plus frames, it should actually mean > something. > > A better fucking training mode. Give me frame data, hitbox info, a better > way to test scenarios, etc. > > Option-selects should be reduced (note, reduced, not removed altogether). > I want to fight the other guy, not a series of inputs. > > Get rid of unblockables. > > There's probably more that I can't think of right now, but this is what > comes to mind right off the bat. > > I also don't have any faith in Capcom at this point so this is a wishlist > that will probably remain just that. > > > > On Wed, Oct 8, 2014 at 12:18 PM, Sean Carrington < > theseancarrington@xxxxxxxxx> wrote: > >> Yay or Nay ? >> >> https://www.youtube.com/watch?v=d-r0nmgtzs8 >> >> On Wed, Oct 8, 2014 at 12:10 PM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx> wrote: >> >>> The 12th of this month? >>> Then I'm out. >>> On 8 Oct 2014 10:38, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>> >>>> Ok, heard from Zaid. He said the venue for the meetup on the 12th is >>>> based in Observatory, next to the Engen there. He'll give me the address >>>> soon. >>>> >>>> He said anytime between 1-2pm is fine to arrive, and he'd like for us >>>> to bring consoles and screens (their TVs will be arriving next week). He >>>> has also requested that we run a tournament on their opening day (the 17th >>>> of this month) for SF and Injustice. >>>> >>>> Please indicate your availability for the 12th and the 17th. For those >>>> who will be attending, who will be able to help out with consoles and >>>> screens? >>>> >>>> On Tue, Oct 7, 2014 at 12:55 PM, Ryan Williams <ryan820509@xxxxxxxxx> >>>> wrote: >>>> >>>>> *LOL* >>>>> >>>>> On Tue, Oct 7, 2014 at 11:29 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>>> wrote: >>>>> >>>>>> Chojin is non the mails. >>>>>> >>>>>> I made small highlight vid of Infiltrations last stream. The dude is >>>>>> hilarious. >>>>>> >>>>>> https://www.youtube.com/watch?v=y_zo9mfE9xY >>>>>> >>>>>> On Tue, Oct 7, 2014 at 10:05 AM, richard moorcroft < >>>>>> greattekkenmaster@xxxxxxxxx> wrote: >>>>>> >>>>>>> Is there a way to contact CHOJIN?? I wanna jam some MGS peace walker >>>>>>> with him >>>>>>> On Oct 7, 2014 9:31 AM, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx> >>>>>>> wrote: >>>>>>> >>>>>>>> Yep, melee is preferred by competitive players because it's faster, >>>>>>>> you can wavedash and because they added this mechanic into brawl called >>>>>>>> random tripping, where your character will randomly trip and fall while >>>>>>>> running. >>>>>>>> >>>>>>>> Though brawl does get played competitively, along with the modded >>>>>>>> version called project M >>>>>>>> >>>>>>>> On Tue, Oct 7, 2014 at 9:08 AM, lindsey kiviets < >>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>> >>>>>>>>> I saw the streams on eventhubs are just about smash. >>>>>>>>> >>>>>>>>> melee looks faster too. >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> From: ashraf.barendse@xxxxxxxxx >>>>>>>>> Date: Tue, 7 Oct 2014 09:06:26 +0200 >>>>>>>>> >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> Nah, the one they play at Evo is Melee, the earlier version that >>>>>>>>> is on gamecube. >>>>>>>>> >>>>>>>>> On Tue, Oct 7, 2014 at 8:56 AM, lindsey kiviets < >>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> its not the one they play at evo? >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> From: ashraf.barendse@xxxxxxxxx >>>>>>>>> Date: Tue, 7 Oct 2014 08:38:50 +0200 >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> >>>>>>>>> Brawl >>>>>>>>> >>>>>>>>> On Tue, Oct 7, 2014 at 8:21 AM, lindsey kiviets < >>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Morning peeps, >>>>>>>>> >>>>>>>>> F U Paaas >>>>>>>>> >>>>>>>>> fekker F#@!E$! >>>>>>>>> >>>>>>>>> no SOJ >>>>>>>>> >>>>>>>>> @lumi , which smash did we play on Saturday? >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>> Date: Tue, 7 Oct 2014 01:41:05 +0700 >>>>>>>>> >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> *System* >>>>>>>>> >>>>>>>>> >>>>>>>>> -----*Rage Arts* - Once your health falls below a certain value, >>>>>>>>> you enter into rage mode and your attack power increase? During that >>>>>>>>> time, >>>>>>>>> you have access to special powerful moves known as Rage Arts. Rage >>>>>>>>> Art have >>>>>>>>> full invincibility to all moves unlike Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> -----*Power Crush* - Absorbs as many mid and high attacks as you >>>>>>>>> like, but you will take damage of the moves. Power Crush loses to >>>>>>>>> lows and >>>>>>>>> throws. >>>>>>>>> >>>>>>>>> >>>>>>>>> K! - Kirimomi (Aerial Tailspin) New B! system >>>>>>>>> >>>>>>>>> >>>>>>>>> Old B! now cause opponent to recover FDFA >>>>>>>>> >>>>>>>>> >>>>>>>>> B! launcher like Alisa’s uf+4,4 Lars fb+2,1 still cause B! Bryan’s >>>>>>>>> f+4,1 >>>>>>>>> >>>>>>>>> >>>>>>>>> -----*Getting Up & Okizeme* >>>>>>>>> Backrolls seem to have changed. It looks more like the character >>>>>>>>> moves back a bit then stand up & and it happens faster than backrolls >>>>>>>>> in >>>>>>>>> previous games. People can't make you float while you're >>>>>>>>> backrolling(like >>>>>>>>> in Tekken Revo). Forward rolls still exist again however you can't be >>>>>>>>> juggled during the roll animation. Tech rolls are still in the game >>>>>>>>> >>>>>>>>> >>>>>>>>> Now toe kick on hit gives enough time to get up and escape >>>>>>>>> okizeme. After the new toe kick hits the character seems to >>>>>>>>> automatically >>>>>>>>> backroll. >>>>>>>>> >>>>>>>>> >>>>>>>>> ----- *Slow Motion* >>>>>>>>> Slow motion occurs in various situations. There is slow motion >>>>>>>>> before the last hit that knocks out a character. Some combo enders >>>>>>>>> slow >>>>>>>>> down time. e.g Heihachi slows down time at the end of his ws+1, qcf+2 >>>>>>>>> combo. Also after some moves connect on CH like Steve's b+1 which >>>>>>>>> gives a >>>>>>>>> stun then you can do a combo afterwards, the game slows down a bit >>>>>>>>> probably >>>>>>>>> to help people time their combos. >>>>>>>>> >>>>>>>>> >>>>>>>>> It looks like while both players are low on health & they are both >>>>>>>>> attacking, the game will slow down to let you see more easily who >>>>>>>>> gets hit >>>>>>>>> first. >>>>>>>>> >>>>>>>>> >>>>>>>>> ----- *Floor Breaks & Balcony Breaks* >>>>>>>>> There are still Balcony Breaks. You can use Kirimomi(aerial >>>>>>>>> tailspin) after a Balcony Break. After a Floor Break the character >>>>>>>>> being >>>>>>>>> comboed bounces like a ball after hitting the surface. One of the >>>>>>>>> stages >>>>>>>>> has 3 floors so you can get two floor breaks during the match. >>>>>>>>> However you >>>>>>>>> can NOT get two floor breaks in 1 combo. >>>>>>>>> >>>>>>>>> >>>>>>>>> ----- *Misc. * >>>>>>>>> --- the camera zooms out slightly further. Characters look >>>>>>>>> slightly smaller compared to TTT2. >>>>>>>>> --- since there are more hit sparks in T7, Counter Hits look more >>>>>>>>> visible. >>>>>>>>> --- during Rage character's body glows red >>>>>>>>> --- it sounds like background music changes from round to round >>>>>>>>> --- low parry hasn't changed it seems but it looks like you can >>>>>>>>> use Kirimomi(aerial tailspin) to extend your combos after a low parry >>>>>>>>> >>>>>>>>> >>>>>>>>> *Characters* >>>>>>>>> >>>>>>>>> >>>>>>>>> *Alisa* >>>>>>>>> RA - b+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> d+4,1+2 >>>>>>>>> ff+3,4,4 >>>>>>>>> fff+3,4 >>>>>>>>> b+2,4? >>>>>>>>> 4 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> ??? - Similar to b+1 but goes into DES stance. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> bf+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Asuka* >>>>>>>>> RA - df+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> b+2,1+2,4 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> ff+1 - Similar to Dragunov’s fff+2 animation. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> b+4,2 - No longer launch on CH. >>>>>>>>> db+4,4,4,3 - No longer launch if 2nd or 3rd low connects. >>>>>>>>> ff+2,1+2 - Launch punishable? >>>>>>>>> f+1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Bryan* >>>>>>>>> RA - df+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> b+2,4 >>>>>>>>> qcb+2,4 >>>>>>>>> ff+4 >>>>>>>>> >>>>>>>>> >>>>>>>>> New Moves >>>>>>>>> ??? - Similar to Bruce’s b+1+2. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> ff+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Claudio* >>>>>>>>> RA - df+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> b+1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> Flaming Hand mechanic - Gain flaming hands from some moves and it >>>>>>>>> enhances/changes some of his other moves property. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Dragunov* >>>>>>>>> RA - d+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> 4,4 >>>>>>>>> >>>>>>>>> >>>>>>>>> New Moves >>>>>>>>> 1+2 - Animation similar to Marduk’s SS 1+2. Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> fff+2 - On CH doesn’t bounce so far away for pick up anymore. >>>>>>>>> db+3 - Seems to be a launcher at all angles now. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Feng* >>>>>>>>> RA - d+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> qcf+1 - On CH doesn’t send opponent flying away too far anymore. >>>>>>>>> 1+4 pick up for combo. >>>>>>>>> ff+1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Heihachi* >>>>>>>>> RA - d+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> b+1,2 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> b+2,3? - high mid. Quick b+2 into f+3. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> df+1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Hwoarang* >>>>>>>>> RA - LFF d+3+4? >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> RFF 3~4 >>>>>>>>> RFF 2,b+4 >>>>>>>>> RFF b+4 >>>>>>>>> RFS b+4 >>>>>>>>> LFS b+3? >>>>>>>>> b+4 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> ff+4 - mid lunging move. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> 4,4,4,4 - All high now. >>>>>>>>> RFF 3~4 - K! launcher? >>>>>>>>> FLA sweeps - Can’t juggle anymore. >>>>>>>>> u+3+4 - Jumps forward now. >>>>>>>>> RFS b+4 - Power Crush. >>>>>>>>> RFF 3~4 - Power Crush? >>>>>>>>> >>>>>>>>> >>>>>>>>> *Katarina* >>>>>>>>> RA - 3+4 >>>>>>>>> >>>>>>>>> >>>>>>>>> f+3+4 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> Dash mechanic similar to Kunimitsu. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Kazuya* >>>>>>>>> RA - df+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> df+1,4 >>>>>>>>> f~df+4,1? >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> b+4 - m similar to D.Jin’s b+4. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> f+2 - Power Crush. >>>>>>>>> 1+2 - Knd floating away in FDFA position. >>>>>>>>> db+4 - Toe stun on CH. >>>>>>>>> f+3 - Ass stun on CH. >>>>>>>>> d+3+4 (stomp) - Toe stun on NH during standing opponent. >>>>>>>>> >>>>>>>>> >>>>>>>>> *King* >>>>>>>>> RA - df+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> df+2,1 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> d+3 - A.King’s d+3. >>>>>>>>> f+2,1 - A.King’s f+2,1. >>>>>>>>> f+2,d+1,2 - Marduk’s f+2,d+1,2. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> db+2 - Causes “Ground Stun” on K! opponents. (Only King can ground >>>>>>>>> stun or if B! moves during K! causes ground stun). >>>>>>>>> f+2+3 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Lars* >>>>>>>>> RA - 1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> df+2,1 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> df+2,1 - NC mid high K! launcher. Similar technique as bf+2,1. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> b+4 - Faster frames? >>>>>>>>> b+3,4 - Faster frames? >>>>>>>>> DE 2 - Hits grounded opponents? >>>>>>>>> DE 1 - Faster frames? >>>>>>>>> df+1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Law* >>>>>>>>> RA - 1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> 3,4 >>>>>>>>> b+4,3? >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> d+2,3 - Launches normally now. >>>>>>>>> ff+3 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Leo* >>>>>>>>> RA - df+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> KNK 2 >>>>>>>>> ff+4,3 >>>>>>>>> qcf+3+4? >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> 1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> FC df+3 - Stagger on block now. >>>>>>>>> KNK 3,4 - Second hit spins opponent in the air like Lili’s f+2,3. >>>>>>>>> bf+1+2,1+2,2 - BBP new notation. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Lili* >>>>>>>>> RA - 3+4 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> f+3 >>>>>>>>> BT 2 >>>>>>>>> BT 3+4,2? >>>>>>>>> qcf+3+4 >>>>>>>>> d+1,2,4 >>>>>>>>> d+2,2,3 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> ff+1+2 - similar to DR f+1+2 but short range and sidestep. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> db+4 - Launches on normal hit now. >>>>>>>>> qcf+1,2 - Second hit stuns like Kaz df+2 on CH now. >>>>>>>>> uf+3 - Shorter range? >>>>>>>>> ws 2 - Smaller hotbox? >>>>>>>>> ff+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Paul* >>>>>>>>> RA- 1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> b+1,2 - High High double hook. >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> qcf+3 - Trips on NH? >>>>>>>>> b+1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> *Steve* >>>>>>>>> RA - 1+2. (Does 2/3 of health bar?!) >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> FLK d+1,1 >>>>>>>>> DCK f+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> db+1+2 - Power Crush. >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> >>>>>>>>> >>>>>>>>> *Xiaoyu* >>>>>>>>> RA - b+1+2 >>>>>>>>> >>>>>>>>> >>>>>>>>> K! moves >>>>>>>>> BT 1,4 >>>>>>>>> f+2,1,4 >>>>>>>>> >>>>>>>>> >>>>>>>>> New moves >>>>>>>>> ff+4 - Wang’s ff+4? >>>>>>>>> df+3 - Power Crush. Does a similar second kick of b+4,4 >>>>>>>>> >>>>>>>>> >>>>>>>>> Changes >>>>>>>>> f+4 - High. Knd on hit? >>>>>>>>> >>>>>>>>> On Tue, Oct 7, 2014 at 1:38 AM, Ashraf Barendse < >>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Damn, Sako is still unbeaten in Topanga B league with his Elena. >>>>>>>>> I wonder how he'll do with her in the A league >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 7:55 PM, Kei Ash <neokash@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Also forgot about them until I decided to whatch the rage arts >>>>>>>>> impressions vid. Well Team Ninja has to come up with something new >>>>>>>>> again >>>>>>>>> that the Tekken team can steal(swaak attempt IMO). LOL >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 10:45 AM, Ryan Williams < >>>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> They do actually *lol* I completely forgot about those. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 7:37 PM, Kei Ash <neokash@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> This rage arts moves kinda look like Powerblow attacks from DOA. >>>>>>>>> >>>>>>>>> https://www.youtube.com/watch?v=FyXbJpHk6Ns >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 9:38 AM, Nicholas Robertson-Muir < >>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> I just wish they'd at least make the desperation moves look more, >>>>>>>>> I dunno, different somehow. >>>>>>>>> Warp the stage, or something. Some colour... >>>>>>>>> On 6 Oct 2014 18:32, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Everyone borrows from other games really. >>>>>>>>> For tekken now it's just a question of if it works well. >>>>>>>>> I'm not gonna bother with speculation. >>>>>>>>> >>>>>>>>> On Monday, October 6, 2014, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Nice to know Aris is excited for Rage Arts. Sadly, I don't share >>>>>>>>> his enthusiasm for pretty much anything that has been announced or >>>>>>>>> shown at >>>>>>>>> this point. >>>>>>>>> >>>>>>>>> There is nothing innovative about these 'new' mechanics. Namco has >>>>>>>>> a history of 'borrowing' elements from other games, but this one >>>>>>>>> takes the >>>>>>>>> cake. Show me something new that YOU came up with and I might >>>>>>>>> actually pay >>>>>>>>> attention. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 5:09 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Aris on Rage Arts >>>>>>>>> >>>>>>>>> Tekken 7 - Rage Arts - First Impressions Supers/Ultras in Tekken >>>>>>>>> <https://www.youtube.com/watch?v=GvtGguJfIrM> >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 4:28 PM, Ashraf Barendse < >>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> *naas >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 3:09 PM, richard moorcroft < >>>>>>>>> greattekkenmaster@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> So many people for Peace walker,, this is nice >>>>>>>>> On Oct 6, 2014 2:57 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Cmon man, Peace Walker is legit :P >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 2:51 PM, Stephen Scheidel < >>>>>>>>> gieroadsteve@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Just all go play WoW together. >>>>>>>>> >>>>>>>>> On 6 October 2014 14:17, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Ok cool. Seeing as how there are quite a few interested parties, >>>>>>>>> we'll have to decide how to accommodate everyone for co-op runs. My >>>>>>>>> suggestion to Rich was to start from the beginning and play all the >>>>>>>>> way >>>>>>>>> through, but I'd be happy to repeat stages for the benefit of those >>>>>>>>> who >>>>>>>>> aren't able to play immediately. That way, everyone can have a >>>>>>>>> somewhat >>>>>>>>> similar playthrough experience and not miss out on anything. I'm open >>>>>>>>> to >>>>>>>>> suggestions. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 1:59 PM, Ashraf Barendse < >>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> I also have peace walker. hardly palyed it tho. >>>>>>>>> >>>>>>>>> I think Zaid said it will be part of a coffee shop. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 1:41 PM, Nicholas Robertson-Muir < >>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Do you know if he plans to piggyback it on something? >>>>>>>>> Do you have contact details for him? >>>>>>>>> On 6 Oct 2014 10:54, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Oh, before I forget - Zaid (Genshiken) mentioned that he'd be >>>>>>>>> starting his own business, kinda similar to what Marlon was doing with >>>>>>>>> Gecosports. He said we should keep the 12th of this month open as he >>>>>>>>> has >>>>>>>>> extended an invitation to all of us to visit the venue, set up our >>>>>>>>> consoles, etc. I don't have too much information at this point but he >>>>>>>>> said >>>>>>>>> he'd get in touch on Facebook, so I'll post up again about it as soon >>>>>>>>> as >>>>>>>>> I've heard from him. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 10:42 AM, Ryan Williams < >>>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Nic most certainly did. If you think my Chun is problematic, you >>>>>>>>> should see Nic's Ryu. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 10:06 AM, Nicholas Robertson-Muir < >>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> How Sap beat you. >>>>>>>>> I gave as good as I got thanks. >>>>>>>>> On 6 Oct 2014 08:22, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> morning peeps, >>>>>>>>> >>>>>>>>> I figured out how SAP beat us on Saturday. >>>>>>>>> >>>>>>>>> He was playing guile using chun-li. He used guile tactics with >>>>>>>>> chun li footises. I think that's low coz guile not in a2. >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> Date: Mon, 6 Oct 2014 06:51:35 +0200 >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> From: gieroadsteve@xxxxxxxxx >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> You must include Street Fighter the movie in your list of games to >>>>>>>>> stand a chance. >>>>>>>>> >>>>>>>>> On Sunday, October 5, 2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Read somewhere that it may also happen wen attacks hits close to >>>>>>>>> each other. >>>>>>>>> >>>>>>>>> Ie it slows down during tight moments where it looks like moves >>>>>>>>> could potentially "trade" >>>>>>>>> >>>>>>>>> Fuck knows tho >>>>>>>>> >>>>>>>>> Hopefully we will get clearer information soon >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>> Date: Mon, 6 Oct 2014 03:50:00 +0700 >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> Hmmm that's odd...like they said, maybe it's a glitch? >>>>>>>>> >>>>>>>>> From this video: >>>>>>>>> >>>>>>>>> Tekken 7 : Super Slow Motion >>>>>>>>> <http://www.youtube.com/watch?v=4G9QLIe6vsg> >>>>>>>>> >>>>>>>>> seems like it's from KO only because someone tried to grab and got >>>>>>>>> KO it still Super Slow Mo. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 3:46 AM, Wynand-Ben < >>>>>>>>> paashaasggx@xxxxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Found it >>>>>>>>> >>>>>>>>> Here it is >>>>>>>>> >>>>>>>>> ATP Live Episode 63 - Tekken 7 Location Test Footage! >>>>>>>>> <https://www.youtube.com/watch?feature=player_detailpage&v=pk-Scm4VyyI#t=4780> >>>>>>>>> >>>>>>>>> At 1:19:44 >>>>>>>>> >>>>>>>>> First slowmow just looks like dickpunch vs a high kick. Then >>>>>>>>> there is 2nd slowmow right after >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>> Date: Mon, 6 Oct 2014 03:30:04 +0700 >>>>>>>>> >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> I don't mind if it slow mo like the Katarina vs Lili during KO. >>>>>>>>> But if everytime someone crushes someone and that happens...it's >>>>>>>>> going to >>>>>>>>> mess up the game pace so badly. People will drop combos. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 3:28 AM, Di Lhong <numotd@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Is it the same slow mo as the vid i just posted? >>>>>>>>> >>>>>>>>> Because i see Lili crushing with matterhorn and it doesn't slowmo >>>>>>>>> like the link i posted. >>>>>>>>> >>>>>>>>> I think the Hei one you mention is because hei didn't have enough >>>>>>>>> hp and was going to die. Not sure about the dickpunch tho :/ but from >>>>>>>>> all >>>>>>>>> the vids i saw, it seems to only occur during KO. Saw crushing moves >>>>>>>>> and it >>>>>>>>> didn't slow mo like the Katarina vs Lili vid. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 3:21 AM, Wynand-Ben < >>>>>>>>> paashaasggx@xxxxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> No it was male characters fighting. >>>>>>>>> >>>>>>>>> I think one was Heihachi >>>>>>>>> >>>>>>>>> Hei did a dickpunch against oppoents attack and got slowmow. >>>>>>>>> Directly afterwards it happened again with different attacks and >>>>>>>>> from the opponent and then Hei died. Hei was doing his armor move I >>>>>>>>> think >>>>>>>>> but didnt have enough HP to survive. >>>>>>>>> >>>>>>>>> Was 2 bullet time events right after each other in like 2 seconds >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> From: numotd@xxxxxxxxx >>>>>>>>> Date: Mon, 6 Oct 2014 03:11:05 +0700 >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> Do you mean this slow motion? >>>>>>>>> >>>>>>>>> TEKKEN 7 Epic Lili !!!!! >>>>>>>>> <http://www.youtube.com/watch?v=am2Cuw562jQ> >>>>>>>>> >>>>>>>>> If so, that's only during KO. Other slowed down camera is when you >>>>>>>>> land a powerful attack eg. Feng's shoulder, CH ewgf / df+2 of kaz, >>>>>>>>> etc. >>>>>>>>> >>>>>>>>> On Mon, Oct 6, 2014 at 2:05 AM, Ryan Williams < >>>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Hey Nic, I hate Jolene *lol* >>>>>>>>> >>>>>>>>> On Sun, Oct 5, 2014 at 8:26 PM, Nicholas Robertson-Muir < >>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Hey Sap. >>>>>>>>> I hate Jotaro. >>>>>>>>> On 5 Oct 2014 19:41, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Dracula - untold story >>>>>>>>> >>>>>>>>> >>>>>>>>> TOO GOOD >>>>>>>>> >>>>>>>>> Gary Shore <http://www.imdb.com/name/nm2411495/?ref_=tt_ov_dr> >>>>>>>>> ------> this dude is too good >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> Date: Sun, 5 Oct 2014 18:40:05 +0200 >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> From: ryan820509@xxxxxxxxx >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> Nice bro :) >>>>>>>>> >>>>>>>>> On Sun, Oct 5, 2014 at 4:03 PM, Moshe Shevel < >>>>>>>>> jaguguarang@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> Hey guys, >>>>>>>>> >>>>>>>>> I was bored so I edited the stream from the 5v5 and uploaded it to >>>>>>>>> YouTube. It's just under 3 hours long though. >>>>>>>>> >>>>>>>>> Cape Town vs Johannesburg, 5 vs 5 >>>>>>>>> <https://www.youtube.com/watch?v=FHGXkqjtWg4> >>>>>>>>> >>>>>>>>> On Sun, Oct 5, 2014 at 3:22 PM, lindsey kiviets < >>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> `sure >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> Date: Sun, 5 Oct 2014 15:11:03 +0200 >>>>>>>>> Subject: RE: USF4 changes! >>>>>>>>> From: nicmuir@xxxxxxxxx >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> I'm game. >>>>>>>>> Hey LB, loan me your eggbox >>>>>>>>> On 5 Oct 2014 14:23, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> no , tsek. >>>>>>>>> >>>>>>>>> we playing only selected fighting games as you find them. >>>>>>>>> >>>>>>>>> Rabbit needs more attention. >>>>>>>>> >>>>>>>>> IMA body u and everyone else in a2. >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> Date: Sun, 5 Oct 2014 14:06:43 +0200 >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> From: ryan820509@xxxxxxxxx >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> *lol* Terrence Hill and Bud Spencer :P The nostalgia is too stronk >>>>>>>>> :P >>>>>>>>> >>>>>>>>> Guys, yesterday's Alpha 2 matches gave me an idea for a tourney >>>>>>>>> series that I'd like to kick off next Sat, provided there's enough >>>>>>>>> interest. >>>>>>>>> >>>>>>>>> I'm thinking "Battle of the Street Fighters". My idea is to run >>>>>>>>> through all the SFs starting with SF2: World Warrior. We'll dedicate >>>>>>>>> each >>>>>>>>> Sat to a different SF game in the order it was released. The games >>>>>>>>> will not >>>>>>>>> only comprise the standard 2D sprite-based games but will also >>>>>>>>> include the >>>>>>>>> EX series of games. You best believe Street Fighter - The Movie: The >>>>>>>>> Game >>>>>>>>> will also be included *lol* Please note that these tournaments would >>>>>>>>> not >>>>>>>>> include crossover games like X-Men vs Street Fighter, etc. >>>>>>>>> >>>>>>>>> Thoughts and suggestions are welcome. Please let me know what you >>>>>>>>> guys think. If there's no interest, we can continue our regular >>>>>>>>> session >>>>>>>>> routine. If there is interest and the tournaments are mostly well >>>>>>>>> received, >>>>>>>>> I'd like to run similar tournaments for the KOF series and any other >>>>>>>>> games >>>>>>>>> that people would like to see featured. >>>>>>>>> >>>>>>>>> On Sun, Oct 5, 2014 at 10:15 AM, Manase Zote <bmlzote@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> My guilty pleasure... >>>>>>>>> >>>>>>>>> Bud Spencer & Terence Hill - Lalalalalala >>>>>>>>> <https://www.youtube.com/watch?v=GgoolZ-Mo48> >>>>>>>>> >>>>>>>>> On Sun, Oct 5, 2014 at 7:58 AM, lindsey kiviets < >>>>>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>> >>>>>>>>> i played this once at the arcade. was pretty cool , sfex2.5 >>>>>>>>> >>>>>>>>> Fighting Layer - Allen Snider Gameplay 1 : 2/2 >>>>>>>>> <https://www.youtube.com/watch?v=EYxM95fqE38&index=23&list=LLavlZ-JrYumRtM0AseEUmAw> >>>>>>>>> ------------------------------ >>>>>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> Subject: RE: USF4 changes! >>>>>>>>> Date: Sat, 4 Oct 2014 22:39:47 +0000 >>>>>>>>> >>>>>>>>> >>>>>>>>> It apparently seems to happen when you "crush" an opponents move. >>>>>>>>> >>>>>>>>> Hopkick a low >>>>>>>>> Dickpunch a high >>>>>>>>> >>>>>>>>> etc. >>>>>>>>> >>>>>>>>> So I heard atleast >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> Date: Sat, 4 Oct 2014 23:45:47 +0200 >>>>>>>>> Subject: Re: USF4 changes! >>>>>>>>> From: ilitirit@xxxxxxxxx >>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>> >>>>>>>>> How does this bullet time thing in Tekken 7 work? >>>>>>>>> >>>>>>>>> http://a.pomf.se/saczdh.mp4 >>>>>>>>> >>>>>>>>> On Sat, Oct 4, 2014 at 11:42 PM, Ilitirit Sama <ilitirit@xxxxxxxxx >>>>>>>>> > wrote: >>>>>>>>> >>>>>>>>> Sharing the tech that matters: >>>>>>>>> >>>>>>>>> http://www.twitch.tv/infiltration85/c/5216610 >>>>>>>>> >>>>>>>>> On Sat, Oct 4, 2014 at 11:38 PM, Ilitirit Sama <ilitirit@xxxxxxxxx >>>>>>>>> > wrote: >>>>>>>>> >>>>>>>>> Infiltration's stream is the best >>>>>>>>> >>>>>>>>> http://www.twitch.tv/infiltration85/c/5216588 >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>> >>>>> >>>> >> >