I'm not available for the 12th, but i'll be there the 17th. I'll bring a console and screen the 17th. On Wed, Oct 8, 2014 at 10:37 AM, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > Ok, heard from Zaid. He said the venue for the meetup on the 12th is based > in Observatory, next to the Engen there. He'll give me the address soon. > > He said anytime between 1-2pm is fine to arrive, and he'd like for us to > bring consoles and screens (their TVs will be arriving next week). He has > also requested that we run a tournament on their opening day (the 17th of > this month) for SF and Injustice. > > Please indicate your availability for the 12th and the 17th. For those who > will be attending, who will be able to help out with consoles and screens? > > On Tue, Oct 7, 2014 at 12:55 PM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > >> *LOL* >> >> On Tue, Oct 7, 2014 at 11:29 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> >> wrote: >> >>> Chojin is non the mails. >>> >>> I made small highlight vid of Infiltrations last stream. The dude is >>> hilarious. >>> >>> https://www.youtube.com/watch?v=y_zo9mfE9xY >>> >>> On Tue, Oct 7, 2014 at 10:05 AM, richard moorcroft < >>> greattekkenmaster@xxxxxxxxx> wrote: >>> >>>> Is there a way to contact CHOJIN?? I wanna jam some MGS peace walker >>>> with him >>>> On Oct 7, 2014 9:31 AM, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx> >>>> wrote: >>>> >>>>> Yep, melee is preferred by competitive players because it's faster, >>>>> you can wavedash and because they added this mechanic into brawl called >>>>> random tripping, where your character will randomly trip and fall while >>>>> running. >>>>> >>>>> Though brawl does get played competitively, along with the modded >>>>> version called project M >>>>> >>>>> On Tue, Oct 7, 2014 at 9:08 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx >>>>> > wrote: >>>>> >>>>>> I saw the streams on eventhubs are just about smash. >>>>>> >>>>>> melee looks faster too. >>>>>> >>>>>> ------------------------------ >>>>>> From: ashraf.barendse@xxxxxxxxx >>>>>> Date: Tue, 7 Oct 2014 09:06:26 +0200 >>>>>> >>>>>> Subject: Re: USF4 changes! >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> Nah, the one they play at Evo is Melee, the earlier version that is >>>>>> on gamecube. >>>>>> >>>>>> On Tue, Oct 7, 2014 at 8:56 AM, lindsey kiviets < >>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> its not the one they play at evo? >>>>>> >>>>>> ------------------------------ >>>>>> From: ashraf.barendse@xxxxxxxxx >>>>>> Date: Tue, 7 Oct 2014 08:38:50 +0200 >>>>>> Subject: Re: USF4 changes! >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> >>>>>> Brawl >>>>>> >>>>>> On Tue, Oct 7, 2014 at 8:21 AM, lindsey kiviets < >>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> Morning peeps, >>>>>> >>>>>> F U Paaas >>>>>> >>>>>> fekker F#@!E$! >>>>>> >>>>>> no SOJ >>>>>> >>>>>> @lumi , which smash did we play on Saturday? >>>>>> >>>>>> ------------------------------ >>>>>> From: numotd@xxxxxxxxx >>>>>> Date: Tue, 7 Oct 2014 01:41:05 +0700 >>>>>> >>>>>> Subject: Re: USF4 changes! >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> *System* >>>>>> >>>>>> >>>>>> -----*Rage Arts* - Once your health falls below a certain value, you >>>>>> enter into rage mode and your attack power increase? During that time, >>>>>> you >>>>>> have access to special powerful moves known as Rage Arts. Rage Art have >>>>>> full invincibility to all moves unlike Power Crush. >>>>>> >>>>>> >>>>>> -----*Power Crush* - Absorbs as many mid and high attacks as you >>>>>> like, but you will take damage of the moves. Power Crush loses to lows >>>>>> and >>>>>> throws. >>>>>> >>>>>> >>>>>> K! - Kirimomi (Aerial Tailspin) New B! system >>>>>> >>>>>> >>>>>> Old B! now cause opponent to recover FDFA >>>>>> >>>>>> >>>>>> B! launcher like Alisa’s uf+4,4 Lars fb+2,1 still cause B! Bryan’s >>>>>> f+4,1 >>>>>> >>>>>> >>>>>> -----*Getting Up & Okizeme* >>>>>> Backrolls seem to have changed. It looks more like the character >>>>>> moves back a bit then stand up & and it happens faster than backrolls in >>>>>> previous games. People can't make you float while you're backrolling(like >>>>>> in Tekken Revo). Forward rolls still exist again however you can't be >>>>>> juggled during the roll animation. Tech rolls are still in the game >>>>>> >>>>>> >>>>>> Now toe kick on hit gives enough time to get up and escape okizeme. >>>>>> After the new toe kick hits the character seems to automatically >>>>>> backroll. >>>>>> >>>>>> >>>>>> ----- *Slow Motion* >>>>>> Slow motion occurs in various situations. There is slow motion before >>>>>> the last hit that knocks out a character. Some combo enders slow down >>>>>> time. >>>>>> e.g Heihachi slows down time at the end of his ws+1, qcf+2 combo. Also >>>>>> after some moves connect on CH like Steve's b+1 which gives a stun then >>>>>> you >>>>>> can do a combo afterwards, the game slows down a bit probably to help >>>>>> people time their combos. >>>>>> >>>>>> >>>>>> It looks like while both players are low on health & they are both >>>>>> attacking, the game will slow down to let you see more easily who gets >>>>>> hit >>>>>> first. >>>>>> >>>>>> >>>>>> ----- *Floor Breaks & Balcony Breaks* >>>>>> There are still Balcony Breaks. You can use Kirimomi(aerial tailspin) >>>>>> after a Balcony Break. After a Floor Break the character being comboed >>>>>> bounces like a ball after hitting the surface. One of the stages has 3 >>>>>> floors so you can get two floor breaks during the match. However you can >>>>>> NOT get two floor breaks in 1 combo. >>>>>> >>>>>> >>>>>> ----- *Misc. * >>>>>> --- the camera zooms out slightly further. Characters look slightly >>>>>> smaller compared to TTT2. >>>>>> --- since there are more hit sparks in T7, Counter Hits look more >>>>>> visible. >>>>>> --- during Rage character's body glows red >>>>>> --- it sounds like background music changes from round to round >>>>>> --- low parry hasn't changed it seems but it looks like you can use >>>>>> Kirimomi(aerial tailspin) to extend your combos after a low parry >>>>>> >>>>>> >>>>>> *Characters* >>>>>> >>>>>> >>>>>> *Alisa* >>>>>> RA - b+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> d+4,1+2 >>>>>> ff+3,4,4 >>>>>> fff+3,4 >>>>>> b+2,4? >>>>>> 4 >>>>>> >>>>>> >>>>>> New moves >>>>>> ??? - Similar to b+1 but goes into DES stance. >>>>>> >>>>>> >>>>>> Changes >>>>>> bf+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Asuka* >>>>>> RA - df+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> b+2,1+2,4 >>>>>> >>>>>> >>>>>> New moves >>>>>> ff+1 - Similar to Dragunov’s fff+2 animation. >>>>>> >>>>>> >>>>>> Changes >>>>>> b+4,2 - No longer launch on CH. >>>>>> db+4,4,4,3 - No longer launch if 2nd or 3rd low connects. >>>>>> ff+2,1+2 - Launch punishable? >>>>>> f+1+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Bryan* >>>>>> RA - df+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> b+2,4 >>>>>> qcb+2,4 >>>>>> ff+4 >>>>>> >>>>>> >>>>>> New Moves >>>>>> ??? - Similar to Bruce’s b+1+2. >>>>>> >>>>>> >>>>>> Changes >>>>>> ff+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Claudio* >>>>>> RA - df+1+2 >>>>>> >>>>>> >>>>>> b+1+2 - Power Crush. >>>>>> >>>>>> >>>>>> Flaming Hand mechanic - Gain flaming hands from some moves and it >>>>>> enhances/changes some of his other moves property. >>>>>> >>>>>> >>>>>> *Dragunov* >>>>>> RA - d+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> 4,4 >>>>>> >>>>>> >>>>>> New Moves >>>>>> 1+2 - Animation similar to Marduk’s SS 1+2. Power Crush. >>>>>> >>>>>> >>>>>> Changes >>>>>> fff+2 - On CH doesn’t bounce so far away for pick up anymore. >>>>>> db+3 - Seems to be a launcher at all angles now. >>>>>> >>>>>> >>>>>> *Feng* >>>>>> RA - d+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>>>> >>>>>> >>>>>> New moves >>>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>>>> >>>>>> >>>>>> Changes >>>>>> qcf+1 - On CH doesn’t send opponent flying away too far anymore. 1+4 >>>>>> pick up for combo. >>>>>> ff+1+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Heihachi* >>>>>> RA - d+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> b+1,2 >>>>>> >>>>>> >>>>>> New moves >>>>>> b+2,3? - high mid. Quick b+2 into f+3. >>>>>> >>>>>> >>>>>> Changes >>>>>> df+1+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Hwoarang* >>>>>> RA - LFF d+3+4? >>>>>> >>>>>> >>>>>> K! moves >>>>>> RFF 3~4 >>>>>> RFF 2,b+4 >>>>>> RFF b+4 >>>>>> RFS b+4 >>>>>> LFS b+3? >>>>>> b+4 >>>>>> >>>>>> >>>>>> New moves >>>>>> ff+4 - mid lunging move. >>>>>> >>>>>> >>>>>> Changes >>>>>> 4,4,4,4 - All high now. >>>>>> RFF 3~4 - K! launcher? >>>>>> FLA sweeps - Can’t juggle anymore. >>>>>> u+3+4 - Jumps forward now. >>>>>> RFS b+4 - Power Crush. >>>>>> RFF 3~4 - Power Crush? >>>>>> >>>>>> >>>>>> *Katarina* >>>>>> RA - 3+4 >>>>>> >>>>>> >>>>>> f+3+4 - Power Crush. >>>>>> >>>>>> >>>>>> Dash mechanic similar to Kunimitsu. >>>>>> >>>>>> >>>>>> *Kazuya* >>>>>> RA - df+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> df+1,4 >>>>>> f~df+4,1? >>>>>> >>>>>> >>>>>> New moves >>>>>> b+4 - m similar to D.Jin’s b+4. >>>>>> >>>>>> >>>>>> Changes >>>>>> f+2 - Power Crush. >>>>>> 1+2 - Knd floating away in FDFA position. >>>>>> db+4 - Toe stun on CH. >>>>>> f+3 - Ass stun on CH. >>>>>> d+3+4 (stomp) - Toe stun on NH during standing opponent. >>>>>> >>>>>> >>>>>> *King* >>>>>> RA - df+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> df+2,1 >>>>>> >>>>>> >>>>>> New moves >>>>>> d+3 - A.King’s d+3. >>>>>> f+2,1 - A.King’s f+2,1. >>>>>> f+2,d+1,2 - Marduk’s f+2,d+1,2. >>>>>> >>>>>> >>>>>> Changes >>>>>> db+2 - Causes “Ground Stun” on K! opponents. (Only King can ground >>>>>> stun or if B! moves during K! causes ground stun). >>>>>> f+2+3 - Power Crush. >>>>>> >>>>>> >>>>>> *Lars* >>>>>> RA - 1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> df+2,1 >>>>>> >>>>>> >>>>>> New moves >>>>>> df+2,1 - NC mid high K! launcher. Similar technique as bf+2,1. >>>>>> >>>>>> >>>>>> Changes >>>>>> b+4 - Faster frames? >>>>>> b+3,4 - Faster frames? >>>>>> DE 2 - Hits grounded opponents? >>>>>> DE 1 - Faster frames? >>>>>> df+1+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Law* >>>>>> RA - 1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> 3,4 >>>>>> b+4,3? >>>>>> >>>>>> >>>>>> New moves >>>>>> >>>>>> >>>>>> Changes >>>>>> d+2,3 - Launches normally now. >>>>>> ff+3 - Power Crush. >>>>>> >>>>>> >>>>>> *Leo* >>>>>> RA - df+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> KNK 2 >>>>>> ff+4,3 >>>>>> qcf+3+4? >>>>>> >>>>>> >>>>>> New moves >>>>>> 1+2 - Power Crush. >>>>>> >>>>>> >>>>>> Changes >>>>>> FC df+3 - Stagger on block now. >>>>>> KNK 3,4 - Second hit spins opponent in the air like Lili’s f+2,3. >>>>>> bf+1+2,1+2,2 - BBP new notation. >>>>>> >>>>>> >>>>>> *Lili* >>>>>> RA - 3+4 >>>>>> >>>>>> >>>>>> K! moves >>>>>> f+3 >>>>>> BT 2 >>>>>> BT 3+4,2? >>>>>> qcf+3+4 >>>>>> d+1,2,4 >>>>>> d+2,2,3 >>>>>> >>>>>> >>>>>> New moves >>>>>> ff+1+2 - similar to DR f+1+2 but short range and sidestep. >>>>>> >>>>>> >>>>>> Changes >>>>>> db+4 - Launches on normal hit now. >>>>>> qcf+1,2 - Second hit stuns like Kaz df+2 on CH now. >>>>>> uf+3 - Shorter range? >>>>>> ws 2 - Smaller hotbox? >>>>>> ff+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Paul* >>>>>> RA- 1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> b+1,2 - High High double hook. >>>>>> >>>>>> >>>>>> New moves >>>>>> >>>>>> >>>>>> Changes >>>>>> qcf+3 - Trips on NH? >>>>>> b+1+2 - Power Crush. >>>>>> >>>>>> >>>>>> *Steve* >>>>>> RA - 1+2. (Does 2/3 of health bar?!) >>>>>> >>>>>> >>>>>> K! moves >>>>>> FLK d+1,1 >>>>>> DCK f+2 >>>>>> >>>>>> >>>>>> New moves >>>>>> db+1+2 - Power Crush. >>>>>> >>>>>> >>>>>> Changes >>>>>> >>>>>> >>>>>> *Xiaoyu* >>>>>> RA - b+1+2 >>>>>> >>>>>> >>>>>> K! moves >>>>>> BT 1,4 >>>>>> f+2,1,4 >>>>>> >>>>>> >>>>>> New moves >>>>>> ff+4 - Wang’s ff+4? >>>>>> df+3 - Power Crush. Does a similar second kick of b+4,4 >>>>>> >>>>>> >>>>>> Changes >>>>>> f+4 - High. Knd on hit? >>>>>> >>>>>> On Tue, Oct 7, 2014 at 1:38 AM, Ashraf Barendse < >>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>> >>>>>> Damn, Sako is still unbeaten in Topanga B league with his Elena. >>>>>> I wonder how he'll do with her in the A league >>>>>> >>>>>> On Mon, Oct 6, 2014 at 7:55 PM, Kei Ash <neokash@xxxxxxxxx> wrote: >>>>>> >>>>>> Also forgot about them until I decided to whatch the rage arts >>>>>> impressions vid. Well Team Ninja has to come up with something new again >>>>>> that the Tekken team can steal(swaak attempt IMO). LOL >>>>>> >>>>>> On Mon, Oct 6, 2014 at 10:45 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> They do actually *lol* I completely forgot about those. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 7:37 PM, Kei Ash <neokash@xxxxxxxxx> wrote: >>>>>> >>>>>> This rage arts moves kinda look like Powerblow attacks from DOA. >>>>>> >>>>>> https://www.youtube.com/watch?v=FyXbJpHk6Ns >>>>>> >>>>>> On Mon, Oct 6, 2014 at 9:38 AM, Nicholas Robertson-Muir < >>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>> >>>>>> I just wish they'd at least make the desperation moves look more, I >>>>>> dunno, different somehow. >>>>>> Warp the stage, or something. Some colour... >>>>>> On 6 Oct 2014 18:32, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Everyone borrows from other games really. >>>>>> For tekken now it's just a question of if it works well. >>>>>> I'm not gonna bother with speculation. >>>>>> >>>>>> On Monday, October 6, 2014, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Nice to know Aris is excited for Rage Arts. Sadly, I don't share his >>>>>> enthusiasm for pretty much anything that has been announced or shown at >>>>>> this point. >>>>>> >>>>>> There is nothing innovative about these 'new' mechanics. Namco has a >>>>>> history of 'borrowing' elements from other games, but this one takes the >>>>>> cake. Show me something new that YOU came up with and I might actually >>>>>> pay >>>>>> attention. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 5:09 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Aris on Rage Arts >>>>>> >>>>>> Tekken 7 - Rage Arts - First Impressions Supers/Ultras in Tekken >>>>>> <https://www.youtube.com/watch?v=GvtGguJfIrM> >>>>>> >>>>>> On Mon, Oct 6, 2014 at 4:28 PM, Ashraf Barendse < >>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>> >>>>>> *naas >>>>>> >>>>>> On Mon, Oct 6, 2014 at 3:09 PM, richard moorcroft < >>>>>> greattekkenmaster@xxxxxxxxx> wrote: >>>>>> >>>>>> So many people for Peace walker,, this is nice >>>>>> On Oct 6, 2014 2:57 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>>>> >>>>>> Cmon man, Peace Walker is legit :P >>>>>> >>>>>> On Mon, Oct 6, 2014 at 2:51 PM, Stephen Scheidel < >>>>>> gieroadsteve@xxxxxxxxx> wrote: >>>>>> >>>>>> Just all go play WoW together. >>>>>> >>>>>> On 6 October 2014 14:17, Ryan Williams <ryan820509@xxxxxxxxx> wrote: >>>>>> >>>>>> Ok cool. Seeing as how there are quite a few interested parties, >>>>>> we'll have to decide how to accommodate everyone for co-op runs. My >>>>>> suggestion to Rich was to start from the beginning and play all the way >>>>>> through, but I'd be happy to repeat stages for the benefit of those who >>>>>> aren't able to play immediately. That way, everyone can have a somewhat >>>>>> similar playthrough experience and not miss out on anything. I'm open to >>>>>> suggestions. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 1:59 PM, Ashraf Barendse < >>>>>> ashraf.barendse@xxxxxxxxx> wrote: >>>>>> >>>>>> I also have peace walker. hardly palyed it tho. >>>>>> >>>>>> I think Zaid said it will be part of a coffee shop. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 1:41 PM, Nicholas Robertson-Muir < >>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>> >>>>>> Do you know if he plans to piggyback it on something? >>>>>> Do you have contact details for him? >>>>>> On 6 Oct 2014 10:54, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>>>> >>>>>> Oh, before I forget - Zaid (Genshiken) mentioned that he'd be >>>>>> starting his own business, kinda similar to what Marlon was doing with >>>>>> Gecosports. He said we should keep the 12th of this month open as he has >>>>>> extended an invitation to all of us to visit the venue, set up our >>>>>> consoles, etc. I don't have too much information at this point but he >>>>>> said >>>>>> he'd get in touch on Facebook, so I'll post up again about it as soon as >>>>>> I've heard from him. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 10:42 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Nic most certainly did. If you think my Chun is problematic, you >>>>>> should see Nic's Ryu. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 10:06 AM, Nicholas Robertson-Muir < >>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>> >>>>>> How Sap beat you. >>>>>> I gave as good as I got thanks. >>>>>> On 6 Oct 2014 08:22, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> morning peeps, >>>>>> >>>>>> I figured out how SAP beat us on Saturday. >>>>>> >>>>>> He was playing guile using chun-li. He used guile tactics with chun >>>>>> li footises. I think that's low coz guile not in a2. >>>>>> >>>>>> ------------------------------ >>>>>> Date: Mon, 6 Oct 2014 06:51:35 +0200 >>>>>> Subject: Re: USF4 changes! >>>>>> From: gieroadsteve@xxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> You must include Street Fighter the movie in your list of games to >>>>>> stand a chance. >>>>>> >>>>>> On Sunday, October 5, 2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Read somewhere that it may also happen wen attacks hits close to each >>>>>> other. >>>>>> >>>>>> Ie it slows down during tight moments where it looks like moves could >>>>>> potentially "trade" >>>>>> >>>>>> Fuck knows tho >>>>>> >>>>>> Hopefully we will get clearer information soon >>>>>> >>>>>> ------------------------------ >>>>>> From: numotd@xxxxxxxxx >>>>>> Date: Mon, 6 Oct 2014 03:50:00 +0700 >>>>>> Subject: Re: USF4 changes! >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> Hmmm that's odd...like they said, maybe it's a glitch? >>>>>> >>>>>> From this video: >>>>>> >>>>>> Tekken 7 : Super Slow Motion >>>>>> <http://www.youtube.com/watch?v=4G9QLIe6vsg> >>>>>> >>>>>> seems like it's from KO only because someone tried to grab and got KO >>>>>> it still Super Slow Mo. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 3:46 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Found it >>>>>> >>>>>> Here it is >>>>>> >>>>>> ATP Live Episode 63 - Tekken 7 Location Test Footage! >>>>>> <https://www.youtube.com/watch?feature=player_detailpage&v=pk-Scm4VyyI#t=4780> >>>>>> >>>>>> At 1:19:44 >>>>>> >>>>>> First slowmow just looks like dickpunch vs a high kick. Then there >>>>>> is 2nd slowmow right after >>>>>> >>>>>> ------------------------------ >>>>>> From: numotd@xxxxxxxxx >>>>>> Date: Mon, 6 Oct 2014 03:30:04 +0700 >>>>>> >>>>>> Subject: Re: USF4 changes! >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> I don't mind if it slow mo like the Katarina vs Lili during KO. But >>>>>> if everytime someone crushes someone and that happens...it's going to >>>>>> mess >>>>>> up the game pace so badly. People will drop combos. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 3:28 AM, Di Lhong <numotd@xxxxxxxxx> wrote: >>>>>> >>>>>> Is it the same slow mo as the vid i just posted? >>>>>> >>>>>> Because i see Lili crushing with matterhorn and it doesn't slowmo >>>>>> like the link i posted. >>>>>> >>>>>> I think the Hei one you mention is because hei didn't have enough hp >>>>>> and was going to die. Not sure about the dickpunch tho :/ but from all >>>>>> the >>>>>> vids i saw, it seems to only occur during KO. Saw crushing moves and it >>>>>> didn't slow mo like the Katarina vs Lili vid. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 3:21 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> No it was male characters fighting. >>>>>> >>>>>> I think one was Heihachi >>>>>> >>>>>> Hei did a dickpunch against oppoents attack and got slowmow. >>>>>> Directly afterwards it happened again with different attacks and from >>>>>> the opponent and then Hei died. Hei was doing his armor move I think but >>>>>> didnt have enough HP to survive. >>>>>> >>>>>> Was 2 bullet time events right after each other in like 2 seconds >>>>>> >>>>>> ------------------------------ >>>>>> From: numotd@xxxxxxxxx >>>>>> Date: Mon, 6 Oct 2014 03:11:05 +0700 >>>>>> Subject: Re: USF4 changes! >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> Do you mean this slow motion? >>>>>> >>>>>> TEKKEN 7 Epic Lili !!!!! <http://www.youtube.com/watch?v=am2Cuw562jQ> >>>>>> >>>>>> If so, that's only during KO. Other slowed down camera is when you >>>>>> land a powerful attack eg. Feng's shoulder, CH ewgf / df+2 of kaz, etc. >>>>>> >>>>>> On Mon, Oct 6, 2014 at 2:05 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Hey Nic, I hate Jolene *lol* >>>>>> >>>>>> On Sun, Oct 5, 2014 at 8:26 PM, Nicholas Robertson-Muir < >>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>> >>>>>> Hey Sap. >>>>>> I hate Jotaro. >>>>>> On 5 Oct 2014 19:41, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> Dracula - untold story >>>>>> >>>>>> >>>>>> TOO GOOD >>>>>> >>>>>> Gary Shore <http://www.imdb.com/name/nm2411495/?ref_=tt_ov_dr> >>>>>> ------> this dude is too good >>>>>> >>>>>> ------------------------------ >>>>>> Date: Sun, 5 Oct 2014 18:40:05 +0200 >>>>>> Subject: Re: USF4 changes! >>>>>> From: ryan820509@xxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> Nice bro :) >>>>>> >>>>>> On Sun, Oct 5, 2014 at 4:03 PM, Moshe Shevel <jaguguarang@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Hey guys, >>>>>> >>>>>> I was bored so I edited the stream from the 5v5 and uploaded it to >>>>>> YouTube. It's just under 3 hours long though. >>>>>> >>>>>> Cape Town vs Johannesburg, 5 vs 5 >>>>>> <https://www.youtube.com/watch?v=FHGXkqjtWg4> >>>>>> >>>>>> On Sun, Oct 5, 2014 at 3:22 PM, lindsey kiviets < >>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> `sure >>>>>> >>>>>> ------------------------------ >>>>>> Date: Sun, 5 Oct 2014 15:11:03 +0200 >>>>>> Subject: RE: USF4 changes! >>>>>> From: nicmuir@xxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> I'm game. >>>>>> Hey LB, loan me your eggbox >>>>>> On 5 Oct 2014 14:23, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> no , tsek. >>>>>> >>>>>> we playing only selected fighting games as you find them. >>>>>> >>>>>> Rabbit needs more attention. >>>>>> >>>>>> IMA body u and everyone else in a2. >>>>>> >>>>>> ------------------------------ >>>>>> Date: Sun, 5 Oct 2014 14:06:43 +0200 >>>>>> Subject: Re: USF4 changes! >>>>>> From: ryan820509@xxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> *lol* Terrence Hill and Bud Spencer :P The nostalgia is too stronk :P >>>>>> >>>>>> Guys, yesterday's Alpha 2 matches gave me an idea for a tourney >>>>>> series that I'd like to kick off next Sat, provided there's enough >>>>>> interest. >>>>>> >>>>>> I'm thinking "Battle of the Street Fighters". My idea is to run >>>>>> through all the SFs starting with SF2: World Warrior. We'll dedicate each >>>>>> Sat to a different SF game in the order it was released. The games will >>>>>> not >>>>>> only comprise the standard 2D sprite-based games but will also include >>>>>> the >>>>>> EX series of games. You best believe Street Fighter - The Movie: The Game >>>>>> will also be included *lol* Please note that these tournaments would not >>>>>> include crossover games like X-Men vs Street Fighter, etc. >>>>>> >>>>>> Thoughts and suggestions are welcome. Please let me know what you >>>>>> guys think. If there's no interest, we can continue our regular session >>>>>> routine. If there is interest and the tournaments are mostly well >>>>>> received, >>>>>> I'd like to run similar tournaments for the KOF series and any other >>>>>> games >>>>>> that people would like to see featured. >>>>>> >>>>>> On Sun, Oct 5, 2014 at 10:15 AM, Manase Zote <bmlzote@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> My guilty pleasure... >>>>>> >>>>>> Bud Spencer & Terence Hill - Lalalalalala >>>>>> <https://www.youtube.com/watch?v=GgoolZ-Mo48> >>>>>> >>>>>> On Sun, Oct 5, 2014 at 7:58 AM, lindsey kiviets < >>>>>> lindseyak@xxxxxxxxxxx> wrote: >>>>>> >>>>>> >>>>>> i played this once at the arcade. was pretty cool , sfex2.5 >>>>>> >>>>>> Fighting Layer - Allen Snider Gameplay 1 : 2/2 >>>>>> <https://www.youtube.com/watch?v=EYxM95fqE38&index=23&list=LLavlZ-JrYumRtM0AseEUmAw> >>>>>> ------------------------------ >>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> Subject: RE: USF4 changes! >>>>>> Date: Sat, 4 Oct 2014 22:39:47 +0000 >>>>>> >>>>>> >>>>>> It apparently seems to happen when you "crush" an opponents move. >>>>>> >>>>>> Hopkick a low >>>>>> Dickpunch a high >>>>>> >>>>>> etc. >>>>>> >>>>>> So I heard atleast >>>>>> >>>>>> ------------------------------ >>>>>> Date: Sat, 4 Oct 2014 23:45:47 +0200 >>>>>> Subject: Re: USF4 changes! >>>>>> From: ilitirit@xxxxxxxxx >>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>> >>>>>> How does this bullet time thing in Tekken 7 work? >>>>>> >>>>>> http://a.pomf.se/saczdh.mp4 >>>>>> >>>>>> On Sat, Oct 4, 2014 at 11:42 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Sharing the tech that matters: >>>>>> >>>>>> http://www.twitch.tv/infiltration85/c/5216610 >>>>>> >>>>>> On Sat, Oct 4, 2014 at 11:38 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>> Infiltration's stream is the best >>>>>> >>>>>> http://www.twitch.tv/infiltration85/c/5216588 >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> >>> >> >