*LOL* On Tue, Oct 7, 2014 at 11:29 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > Chojin is non the mails. > > I made small highlight vid of Infiltrations last stream. The dude is > hilarious. > > https://www.youtube.com/watch?v=y_zo9mfE9xY > > On Tue, Oct 7, 2014 at 10:05 AM, richard moorcroft < > greattekkenmaster@xxxxxxxxx> wrote: > >> Is there a way to contact CHOJIN?? I wanna jam some MGS peace walker with >> him >> On Oct 7, 2014 9:31 AM, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx> >> wrote: >> >>> Yep, melee is preferred by competitive players because it's faster, you >>> can wavedash and because they added this mechanic into brawl called random >>> tripping, where your character will randomly trip and fall while running. >>> >>> Though brawl does get played competitively, along with the modded >>> version called project M >>> >>> On Tue, Oct 7, 2014 at 9:08 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>>> I saw the streams on eventhubs are just about smash. >>>> >>>> melee looks faster too. >>>> >>>> ------------------------------ >>>> From: ashraf.barendse@xxxxxxxxx >>>> Date: Tue, 7 Oct 2014 09:06:26 +0200 >>>> >>>> Subject: Re: USF4 changes! >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> Nah, the one they play at Evo is Melee, the earlier version that is on >>>> gamecube. >>>> >>>> On Tue, Oct 7, 2014 at 8:56 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>>> wrote: >>>> >>>> its not the one they play at evo? >>>> >>>> ------------------------------ >>>> From: ashraf.barendse@xxxxxxxxx >>>> Date: Tue, 7 Oct 2014 08:38:50 +0200 >>>> Subject: Re: USF4 changes! >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> >>>> Brawl >>>> >>>> On Tue, Oct 7, 2014 at 8:21 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>>> wrote: >>>> >>>> Morning peeps, >>>> >>>> F U Paaas >>>> >>>> fekker F#@!E$! >>>> >>>> no SOJ >>>> >>>> @lumi , which smash did we play on Saturday? >>>> >>>> ------------------------------ >>>> From: numotd@xxxxxxxxx >>>> Date: Tue, 7 Oct 2014 01:41:05 +0700 >>>> >>>> Subject: Re: USF4 changes! >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> *System* >>>> >>>> >>>> -----*Rage Arts* - Once your health falls below a certain value, you >>>> enter into rage mode and your attack power increase? During that time, you >>>> have access to special powerful moves known as Rage Arts. Rage Art have >>>> full invincibility to all moves unlike Power Crush. >>>> >>>> >>>> -----*Power Crush* - Absorbs as many mid and high attacks as you like, >>>> but you will take damage of the moves. Power Crush loses to lows and >>>> throws. >>>> >>>> >>>> K! - Kirimomi (Aerial Tailspin) New B! system >>>> >>>> >>>> Old B! now cause opponent to recover FDFA >>>> >>>> >>>> B! launcher like Alisa’s uf+4,4 Lars fb+2,1 still cause B! Bryan’s f+4,1 >>>> >>>> >>>> -----*Getting Up & Okizeme* >>>> Backrolls seem to have changed. It looks more like the character moves >>>> back a bit then stand up & and it happens faster than backrolls in previous >>>> games. People can't make you float while you're backrolling(like in Tekken >>>> Revo). Forward rolls still exist again however you can't be juggled during >>>> the roll animation. Tech rolls are still in the game >>>> >>>> >>>> Now toe kick on hit gives enough time to get up and escape okizeme. >>>> After the new toe kick hits the character seems to automatically backroll. >>>> >>>> >>>> ----- *Slow Motion* >>>> Slow motion occurs in various situations. There is slow motion before >>>> the last hit that knocks out a character. Some combo enders slow down time. >>>> e.g Heihachi slows down time at the end of his ws+1, qcf+2 combo. Also >>>> after some moves connect on CH like Steve's b+1 which gives a stun then you >>>> can do a combo afterwards, the game slows down a bit probably to help >>>> people time their combos. >>>> >>>> >>>> It looks like while both players are low on health & they are both >>>> attacking, the game will slow down to let you see more easily who gets hit >>>> first. >>>> >>>> >>>> ----- *Floor Breaks & Balcony Breaks* >>>> There are still Balcony Breaks. You can use Kirimomi(aerial tailspin) >>>> after a Balcony Break. After a Floor Break the character being comboed >>>> bounces like a ball after hitting the surface. One of the stages has 3 >>>> floors so you can get two floor breaks during the match. However you can >>>> NOT get two floor breaks in 1 combo. >>>> >>>> >>>> ----- *Misc. * >>>> --- the camera zooms out slightly further. Characters look slightly >>>> smaller compared to TTT2. >>>> --- since there are more hit sparks in T7, Counter Hits look more >>>> visible. >>>> --- during Rage character's body glows red >>>> --- it sounds like background music changes from round to round >>>> --- low parry hasn't changed it seems but it looks like you can use >>>> Kirimomi(aerial tailspin) to extend your combos after a low parry >>>> >>>> >>>> *Characters* >>>> >>>> >>>> *Alisa* >>>> RA - b+1+2 >>>> >>>> >>>> K! moves >>>> d+4,1+2 >>>> ff+3,4,4 >>>> fff+3,4 >>>> b+2,4? >>>> 4 >>>> >>>> >>>> New moves >>>> ??? - Similar to b+1 but goes into DES stance. >>>> >>>> >>>> Changes >>>> bf+2 - Power Crush. >>>> >>>> >>>> *Asuka* >>>> RA - df+1+2 >>>> >>>> >>>> K! moves >>>> b+2,1+2,4 >>>> >>>> >>>> New moves >>>> ff+1 - Similar to Dragunov’s fff+2 animation. >>>> >>>> >>>> Changes >>>> b+4,2 - No longer launch on CH. >>>> db+4,4,4,3 - No longer launch if 2nd or 3rd low connects. >>>> ff+2,1+2 - Launch punishable? >>>> f+1+2 - Power Crush. >>>> >>>> >>>> *Bryan* >>>> RA - df+1+2 >>>> >>>> >>>> K! moves >>>> b+2,4 >>>> qcb+2,4 >>>> ff+4 >>>> >>>> >>>> New Moves >>>> ??? - Similar to Bruce’s b+1+2. >>>> >>>> >>>> Changes >>>> ff+2 - Power Crush. >>>> >>>> >>>> *Claudio* >>>> RA - df+1+2 >>>> >>>> >>>> b+1+2 - Power Crush. >>>> >>>> >>>> Flaming Hand mechanic - Gain flaming hands from some moves and it >>>> enhances/changes some of his other moves property. >>>> >>>> >>>> *Dragunov* >>>> RA - d+1+2 >>>> >>>> >>>> K! moves >>>> 4,4 >>>> >>>> >>>> New Moves >>>> 1+2 - Animation similar to Marduk’s SS 1+2. Power Crush. >>>> >>>> >>>> Changes >>>> fff+2 - On CH doesn’t bounce so far away for pick up anymore. >>>> db+3 - Seems to be a launcher at all angles now. >>>> >>>> >>>> *Feng* >>>> RA - d+1+2 >>>> >>>> >>>> K! moves >>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>> >>>> >>>> New moves >>>> db+1,4 - NC mid high db+1 into a high version of df+3+4. >>>> >>>> >>>> Changes >>>> qcf+1 - On CH doesn’t send opponent flying away too far anymore. 1+4 >>>> pick up for combo. >>>> ff+1+2 - Power Crush. >>>> >>>> >>>> *Heihachi* >>>> RA - d+1+2 >>>> >>>> >>>> K! moves >>>> b+1,2 >>>> >>>> >>>> New moves >>>> b+2,3? - high mid. Quick b+2 into f+3. >>>> >>>> >>>> Changes >>>> df+1+2 - Power Crush. >>>> >>>> >>>> *Hwoarang* >>>> RA - LFF d+3+4? >>>> >>>> >>>> K! moves >>>> RFF 3~4 >>>> RFF 2,b+4 >>>> RFF b+4 >>>> RFS b+4 >>>> LFS b+3? >>>> b+4 >>>> >>>> >>>> New moves >>>> ff+4 - mid lunging move. >>>> >>>> >>>> Changes >>>> 4,4,4,4 - All high now. >>>> RFF 3~4 - K! launcher? >>>> FLA sweeps - Can’t juggle anymore. >>>> u+3+4 - Jumps forward now. >>>> RFS b+4 - Power Crush. >>>> RFF 3~4 - Power Crush? >>>> >>>> >>>> *Katarina* >>>> RA - 3+4 >>>> >>>> >>>> f+3+4 - Power Crush. >>>> >>>> >>>> Dash mechanic similar to Kunimitsu. >>>> >>>> >>>> *Kazuya* >>>> RA - df+1+2 >>>> >>>> >>>> K! moves >>>> df+1,4 >>>> f~df+4,1? >>>> >>>> >>>> New moves >>>> b+4 - m similar to D.Jin’s b+4. >>>> >>>> >>>> Changes >>>> f+2 - Power Crush. >>>> 1+2 - Knd floating away in FDFA position. >>>> db+4 - Toe stun on CH. >>>> f+3 - Ass stun on CH. >>>> d+3+4 (stomp) - Toe stun on NH during standing opponent. >>>> >>>> >>>> *King* >>>> RA - df+1+2 >>>> >>>> >>>> K! moves >>>> df+2,1 >>>> >>>> >>>> New moves >>>> d+3 - A.King’s d+3. >>>> f+2,1 - A.King’s f+2,1. >>>> f+2,d+1,2 - Marduk’s f+2,d+1,2. >>>> >>>> >>>> Changes >>>> db+2 - Causes “Ground Stun” on K! opponents. (Only King can ground stun >>>> or if B! moves during K! causes ground stun). >>>> f+2+3 - Power Crush. >>>> >>>> >>>> *Lars* >>>> RA - 1+2 >>>> >>>> >>>> K! moves >>>> df+2,1 >>>> >>>> >>>> New moves >>>> df+2,1 - NC mid high K! launcher. Similar technique as bf+2,1. >>>> >>>> >>>> Changes >>>> b+4 - Faster frames? >>>> b+3,4 - Faster frames? >>>> DE 2 - Hits grounded opponents? >>>> DE 1 - Faster frames? >>>> df+1+2 - Power Crush. >>>> >>>> >>>> *Law* >>>> RA - 1+2 >>>> >>>> >>>> K! moves >>>> 3,4 >>>> b+4,3? >>>> >>>> >>>> New moves >>>> >>>> >>>> Changes >>>> d+2,3 - Launches normally now. >>>> ff+3 - Power Crush. >>>> >>>> >>>> *Leo* >>>> RA - df+1+2 >>>> >>>> >>>> K! moves >>>> KNK 2 >>>> ff+4,3 >>>> qcf+3+4? >>>> >>>> >>>> New moves >>>> 1+2 - Power Crush. >>>> >>>> >>>> Changes >>>> FC df+3 - Stagger on block now. >>>> KNK 3,4 - Second hit spins opponent in the air like Lili’s f+2,3. >>>> bf+1+2,1+2,2 - BBP new notation. >>>> >>>> >>>> *Lili* >>>> RA - 3+4 >>>> >>>> >>>> K! moves >>>> f+3 >>>> BT 2 >>>> BT 3+4,2? >>>> qcf+3+4 >>>> d+1,2,4 >>>> d+2,2,3 >>>> >>>> >>>> New moves >>>> ff+1+2 - similar to DR f+1+2 but short range and sidestep. >>>> >>>> >>>> Changes >>>> db+4 - Launches on normal hit now. >>>> qcf+1,2 - Second hit stuns like Kaz df+2 on CH now. >>>> uf+3 - Shorter range? >>>> ws 2 - Smaller hotbox? >>>> ff+2 - Power Crush. >>>> >>>> >>>> *Paul* >>>> RA- 1+2 >>>> >>>> >>>> K! moves >>>> b+1,2 - High High double hook. >>>> >>>> >>>> New moves >>>> >>>> >>>> Changes >>>> qcf+3 - Trips on NH? >>>> b+1+2 - Power Crush. >>>> >>>> >>>> *Steve* >>>> RA - 1+2. (Does 2/3 of health bar?!) >>>> >>>> >>>> K! moves >>>> FLK d+1,1 >>>> DCK f+2 >>>> >>>> >>>> New moves >>>> db+1+2 - Power Crush. >>>> >>>> >>>> Changes >>>> >>>> >>>> *Xiaoyu* >>>> RA - b+1+2 >>>> >>>> >>>> K! moves >>>> BT 1,4 >>>> f+2,1,4 >>>> >>>> >>>> New moves >>>> ff+4 - Wang’s ff+4? >>>> df+3 - Power Crush. Does a similar second kick of b+4,4 >>>> >>>> >>>> Changes >>>> f+4 - High. Knd on hit? >>>> >>>> On Tue, Oct 7, 2014 at 1:38 AM, Ashraf Barendse < >>>> ashraf.barendse@xxxxxxxxx> wrote: >>>> >>>> Damn, Sako is still unbeaten in Topanga B league with his Elena. >>>> I wonder how he'll do with her in the A league >>>> >>>> On Mon, Oct 6, 2014 at 7:55 PM, Kei Ash <neokash@xxxxxxxxx> wrote: >>>> >>>> Also forgot about them until I decided to whatch the rage arts >>>> impressions vid. Well Team Ninja has to come up with something new again >>>> that the Tekken team can steal(swaak attempt IMO). LOL >>>> >>>> On Mon, Oct 6, 2014 at 10:45 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>>> wrote: >>>> >>>> They do actually *lol* I completely forgot about those. >>>> >>>> On Mon, Oct 6, 2014 at 7:37 PM, Kei Ash <neokash@xxxxxxxxx> wrote: >>>> >>>> This rage arts moves kinda look like Powerblow attacks from DOA. >>>> >>>> https://www.youtube.com/watch?v=FyXbJpHk6Ns >>>> >>>> On Mon, Oct 6, 2014 at 9:38 AM, Nicholas Robertson-Muir < >>>> nicmuir@xxxxxxxxx> wrote: >>>> >>>> I just wish they'd at least make the desperation moves look more, I >>>> dunno, different somehow. >>>> Warp the stage, or something. Some colour... >>>> On 6 Oct 2014 18:32, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote: >>>> >>>> Everyone borrows from other games really. >>>> For tekken now it's just a question of if it works well. >>>> I'm not gonna bother with speculation. >>>> >>>> On Monday, October 6, 2014, Ryan Williams <ryan820509@xxxxxxxxx> wrote: >>>> >>>> Nice to know Aris is excited for Rage Arts. Sadly, I don't share his >>>> enthusiasm for pretty much anything that has been announced or shown at >>>> this point. >>>> >>>> There is nothing innovative about these 'new' mechanics. Namco has a >>>> history of 'borrowing' elements from other games, but this one takes the >>>> cake. Show me something new that YOU came up with and I might actually pay >>>> attention. >>>> >>>> On Mon, Oct 6, 2014 at 5:09 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>> wrote: >>>> >>>> Aris on Rage Arts >>>> >>>> Tekken 7 - Rage Arts - First Impressions Supers/Ultras in Tekken >>>> <https://www.youtube.com/watch?v=GvtGguJfIrM> >>>> >>>> On Mon, Oct 6, 2014 at 4:28 PM, Ashraf Barendse < >>>> ashraf.barendse@xxxxxxxxx> wrote: >>>> >>>> *naas >>>> >>>> On Mon, Oct 6, 2014 at 3:09 PM, richard moorcroft < >>>> greattekkenmaster@xxxxxxxxx> wrote: >>>> >>>> So many people for Peace walker,, this is nice >>>> On Oct 6, 2014 2:57 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>> >>>> Cmon man, Peace Walker is legit :P >>>> >>>> On Mon, Oct 6, 2014 at 2:51 PM, Stephen Scheidel < >>>> gieroadsteve@xxxxxxxxx> wrote: >>>> >>>> Just all go play WoW together. >>>> >>>> On 6 October 2014 14:17, Ryan Williams <ryan820509@xxxxxxxxx> wrote: >>>> >>>> Ok cool. Seeing as how there are quite a few interested parties, we'll >>>> have to decide how to accommodate everyone for co-op runs. My suggestion to >>>> Rich was to start from the beginning and play all the way through, but I'd >>>> be happy to repeat stages for the benefit of those who aren't able to play >>>> immediately. That way, everyone can have a somewhat similar playthrough >>>> experience and not miss out on anything. I'm open to suggestions. >>>> >>>> On Mon, Oct 6, 2014 at 1:59 PM, Ashraf Barendse < >>>> ashraf.barendse@xxxxxxxxx> wrote: >>>> >>>> I also have peace walker. hardly palyed it tho. >>>> >>>> I think Zaid said it will be part of a coffee shop. >>>> >>>> On Mon, Oct 6, 2014 at 1:41 PM, Nicholas Robertson-Muir < >>>> nicmuir@xxxxxxxxx> wrote: >>>> >>>> Do you know if he plans to piggyback it on something? >>>> Do you have contact details for him? >>>> On 6 Oct 2014 10:54, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>> >>>> Oh, before I forget - Zaid (Genshiken) mentioned that he'd be starting >>>> his own business, kinda similar to what Marlon was doing with Gecosports. >>>> He said we should keep the 12th of this month open as he has extended an >>>> invitation to all of us to visit the venue, set up our consoles, etc. I >>>> don't have too much information at this point but he said he'd get in touch >>>> on Facebook, so I'll post up again about it as soon as I've heard from him. >>>> >>>> On Mon, Oct 6, 2014 at 10:42 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>>> wrote: >>>> >>>> Nic most certainly did. If you think my Chun is problematic, you should >>>> see Nic's Ryu. >>>> >>>> On Mon, Oct 6, 2014 at 10:06 AM, Nicholas Robertson-Muir < >>>> nicmuir@xxxxxxxxx> wrote: >>>> >>>> How Sap beat you. >>>> I gave as good as I got thanks. >>>> On 6 Oct 2014 08:22, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>>> >>>> morning peeps, >>>> >>>> I figured out how SAP beat us on Saturday. >>>> >>>> He was playing guile using chun-li. He used guile tactics with chun li >>>> footises. I think that's low coz guile not in a2. >>>> >>>> ------------------------------ >>>> Date: Mon, 6 Oct 2014 06:51:35 +0200 >>>> Subject: Re: USF4 changes! >>>> From: gieroadsteve@xxxxxxxxx >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> You must include Street Fighter the movie in your list of games to >>>> stand a chance. >>>> >>>> On Sunday, October 5, 2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >>>> >>>> Read somewhere that it may also happen wen attacks hits close to each >>>> other. >>>> >>>> Ie it slows down during tight moments where it looks like moves could >>>> potentially "trade" >>>> >>>> Fuck knows tho >>>> >>>> Hopefully we will get clearer information soon >>>> >>>> ------------------------------ >>>> From: numotd@xxxxxxxxx >>>> Date: Mon, 6 Oct 2014 03:50:00 +0700 >>>> Subject: Re: USF4 changes! >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> Hmmm that's odd...like they said, maybe it's a glitch? >>>> >>>> From this video: >>>> >>>> Tekken 7 : Super Slow Motion >>>> <http://www.youtube.com/watch?v=4G9QLIe6vsg> >>>> >>>> seems like it's from KO only because someone tried to grab and got KO >>>> it still Super Slow Mo. >>>> >>>> On Mon, Oct 6, 2014 at 3:46 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>> wrote: >>>> >>>> Found it >>>> >>>> Here it is >>>> >>>> ATP Live Episode 63 - Tekken 7 Location Test Footage! >>>> <https://www.youtube.com/watch?feature=player_detailpage&v=pk-Scm4VyyI#t=4780> >>>> >>>> At 1:19:44 >>>> >>>> First slowmow just looks like dickpunch vs a high kick. Then there is >>>> 2nd slowmow right after >>>> >>>> ------------------------------ >>>> From: numotd@xxxxxxxxx >>>> Date: Mon, 6 Oct 2014 03:30:04 +0700 >>>> >>>> Subject: Re: USF4 changes! >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> I don't mind if it slow mo like the Katarina vs Lili during KO. But if >>>> everytime someone crushes someone and that happens...it's going to mess up >>>> the game pace so badly. People will drop combos. >>>> >>>> On Mon, Oct 6, 2014 at 3:28 AM, Di Lhong <numotd@xxxxxxxxx> wrote: >>>> >>>> Is it the same slow mo as the vid i just posted? >>>> >>>> Because i see Lili crushing with matterhorn and it doesn't slowmo like >>>> the link i posted. >>>> >>>> I think the Hei one you mention is because hei didn't have enough hp >>>> and was going to die. Not sure about the dickpunch tho :/ but from all the >>>> vids i saw, it seems to only occur during KO. Saw crushing moves and it >>>> didn't slow mo like the Katarina vs Lili vid. >>>> >>>> On Mon, Oct 6, 2014 at 3:21 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>> wrote: >>>> >>>> No it was male characters fighting. >>>> >>>> I think one was Heihachi >>>> >>>> Hei did a dickpunch against oppoents attack and got slowmow. >>>> Directly afterwards it happened again with different attacks and from >>>> the opponent and then Hei died. Hei was doing his armor move I think but >>>> didnt have enough HP to survive. >>>> >>>> Was 2 bullet time events right after each other in like 2 seconds >>>> >>>> ------------------------------ >>>> From: numotd@xxxxxxxxx >>>> Date: Mon, 6 Oct 2014 03:11:05 +0700 >>>> Subject: Re: USF4 changes! >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> Do you mean this slow motion? >>>> >>>> TEKKEN 7 Epic Lili !!!!! <http://www.youtube.com/watch?v=am2Cuw562jQ> >>>> >>>> If so, that's only during KO. Other slowed down camera is when you land >>>> a powerful attack eg. Feng's shoulder, CH ewgf / df+2 of kaz, etc. >>>> >>>> On Mon, Oct 6, 2014 at 2:05 AM, Ryan Williams <ryan820509@xxxxxxxxx> >>>> wrote: >>>> >>>> Hey Nic, I hate Jolene *lol* >>>> >>>> On Sun, Oct 5, 2014 at 8:26 PM, Nicholas Robertson-Muir < >>>> nicmuir@xxxxxxxxx> wrote: >>>> >>>> Hey Sap. >>>> I hate Jotaro. >>>> On 5 Oct 2014 19:41, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>>> >>>> Dracula - untold story >>>> >>>> >>>> TOO GOOD >>>> >>>> Gary Shore <http://www.imdb.com/name/nm2411495/?ref_=tt_ov_dr> ------> >>>> this dude is too good >>>> >>>> ------------------------------ >>>> Date: Sun, 5 Oct 2014 18:40:05 +0200 >>>> Subject: Re: USF4 changes! >>>> From: ryan820509@xxxxxxxxx >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> Nice bro :) >>>> >>>> On Sun, Oct 5, 2014 at 4:03 PM, Moshe Shevel <jaguguarang@xxxxxxxxx> >>>> wrote: >>>> >>>> Hey guys, >>>> >>>> I was bored so I edited the stream from the 5v5 and uploaded it to >>>> YouTube. It's just under 3 hours long though. >>>> >>>> Cape Town vs Johannesburg, 5 vs 5 >>>> <https://www.youtube.com/watch?v=FHGXkqjtWg4> >>>> >>>> On Sun, Oct 5, 2014 at 3:22 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>>> wrote: >>>> >>>> `sure >>>> >>>> ------------------------------ >>>> Date: Sun, 5 Oct 2014 15:11:03 +0200 >>>> Subject: RE: USF4 changes! >>>> From: nicmuir@xxxxxxxxx >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> I'm game. >>>> Hey LB, loan me your eggbox >>>> On 5 Oct 2014 14:23, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>>> >>>> no , tsek. >>>> >>>> we playing only selected fighting games as you find them. >>>> >>>> Rabbit needs more attention. >>>> >>>> IMA body u and everyone else in a2. >>>> >>>> ------------------------------ >>>> Date: Sun, 5 Oct 2014 14:06:43 +0200 >>>> Subject: Re: USF4 changes! >>>> From: ryan820509@xxxxxxxxx >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> *lol* Terrence Hill and Bud Spencer :P The nostalgia is too stronk :P >>>> >>>> Guys, yesterday's Alpha 2 matches gave me an idea for a tourney series >>>> that I'd like to kick off next Sat, provided there's enough interest. >>>> >>>> I'm thinking "Battle of the Street Fighters". My idea is to run through >>>> all the SFs starting with SF2: World Warrior. We'll dedicate each Sat to a >>>> different SF game in the order it was released. The games will not only >>>> comprise the standard 2D sprite-based games but will also include the EX >>>> series of games. You best believe Street Fighter - The Movie: The Game will >>>> also be included *lol* Please note that these tournaments would not include >>>> crossover games like X-Men vs Street Fighter, etc. >>>> >>>> Thoughts and suggestions are welcome. Please let me know what you guys >>>> think. If there's no interest, we can continue our regular session routine. >>>> If there is interest and the tournaments are mostly well received, I'd like >>>> to run similar tournaments for the KOF series and any other games that >>>> people would like to see featured. >>>> >>>> On Sun, Oct 5, 2014 at 10:15 AM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >>>> >>>> My guilty pleasure... >>>> >>>> Bud Spencer & Terence Hill - Lalalalalala >>>> <https://www.youtube.com/watch?v=GgoolZ-Mo48> >>>> >>>> On Sun, Oct 5, 2014 at 7:58 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>>> wrote: >>>> >>>> >>>> i played this once at the arcade. was pretty cool , sfex2.5 >>>> >>>> Fighting Layer - Allen Snider Gameplay 1 : 2/2 >>>> <https://www.youtube.com/watch?v=EYxM95fqE38&index=23&list=LLavlZ-JrYumRtM0AseEUmAw> >>>> ------------------------------ >>>> From: paashaasggx@xxxxxxxxxxx >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> Subject: RE: USF4 changes! >>>> Date: Sat, 4 Oct 2014 22:39:47 +0000 >>>> >>>> >>>> It apparently seems to happen when you "crush" an opponents move. >>>> >>>> Hopkick a low >>>> Dickpunch a high >>>> >>>> etc. >>>> >>>> So I heard atleast >>>> >>>> ------------------------------ >>>> Date: Sat, 4 Oct 2014 23:45:47 +0200 >>>> Subject: Re: USF4 changes! >>>> From: ilitirit@xxxxxxxxx >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> How does this bullet time thing in Tekken 7 work? >>>> >>>> http://a.pomf.se/saczdh.mp4 >>>> >>>> On Sat, Oct 4, 2014 at 11:42 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>> wrote: >>>> >>>> Sharing the tech that matters: >>>> >>>> http://www.twitch.tv/infiltration85/c/5216610 >>>> >>>> On Sat, Oct 4, 2014 at 11:38 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>> wrote: >>>> >>>> Infiltration's stream is the best >>>> >>>> http://www.twitch.tv/infiltration85/c/5216588 >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >