Re: USF4 changes!

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 7 Oct 2014 12:55:05 +0200

*LOL*

On Tue, Oct 7, 2014 at 11:29 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

> Chojin is non the mails.
>
> I made small highlight vid of Infiltrations last stream.  The dude is
> hilarious.
>
> https://www.youtube.com/watch?v=y_zo9mfE9xY
>
> On Tue, Oct 7, 2014 at 10:05 AM, richard moorcroft <
> greattekkenmaster@xxxxxxxxx> wrote:
>
>> Is there a way to contact CHOJIN?? I wanna jam some MGS peace walker with
>> him
>> On Oct 7, 2014 9:31 AM, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx>
>> wrote:
>>
>>> Yep, melee is preferred by competitive players because it's faster, you
>>> can wavedash and because they added this mechanic into brawl called random
>>> tripping, where your character will randomly trip and fall while running.
>>>
>>> Though brawl does get played competitively, along with the modded
>>> version called project M
>>>
>>> On Tue, Oct 7, 2014 at 9:08 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>> wrote:
>>>
>>>> I saw the streams on eventhubs are just about smash.
>>>>
>>>> melee looks faster too.
>>>>
>>>> ------------------------------
>>>> From: ashraf.barendse@xxxxxxxxx
>>>> Date: Tue, 7 Oct 2014 09:06:26 +0200
>>>>
>>>> Subject: Re: USF4 changes!
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> Nah, the one they play at Evo is Melee, the earlier version that is on
>>>> gamecube.
>>>>
>>>> On Tue, Oct 7, 2014 at 8:56 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>>> wrote:
>>>>
>>>> its not the one they play at evo?
>>>>
>>>> ------------------------------
>>>> From: ashraf.barendse@xxxxxxxxx
>>>> Date: Tue, 7 Oct 2014 08:38:50 +0200
>>>> Subject: Re: USF4 changes!
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>>
>>>> Brawl
>>>>
>>>> On Tue, Oct 7, 2014 at 8:21 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>>> wrote:
>>>>
>>>> Morning peeps,
>>>>
>>>> F U Paaas
>>>>
>>>> fekker F#@!E$!
>>>>
>>>> no SOJ
>>>>
>>>> @lumi , which smash did we play on Saturday?
>>>>
>>>> ------------------------------
>>>> From: numotd@xxxxxxxxx
>>>> Date: Tue, 7 Oct 2014 01:41:05 +0700
>>>>
>>>> Subject: Re: USF4 changes!
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> *System*
>>>>
>>>>
>>>> -----*Rage Arts* - Once your health falls below a certain value, you
>>>> enter into rage mode and your attack power increase? During that time, you
>>>> have access to special powerful moves known as Rage Arts. Rage Art have
>>>> full invincibility to all moves unlike Power Crush.
>>>>
>>>>
>>>> -----*Power Crush* - Absorbs as many mid and high attacks as you like,
>>>> but you will take damage of the moves. Power Crush loses to lows and 
>>>> throws.
>>>>
>>>>
>>>> K! - Kirimomi (Aerial Tailspin) New B! system
>>>>
>>>>
>>>> Old B! now cause opponent to recover FDFA
>>>>
>>>>
>>>> B! launcher like Alisa’s uf+4,4 Lars fb+2,1 still cause B! Bryan’s f+4,1
>>>>
>>>>
>>>> -----*Getting Up & Okizeme*
>>>> Backrolls seem to have changed. It looks more like the character moves
>>>> back a bit then stand up & and it happens faster than backrolls in previous
>>>> games. People can't make you float while you're backrolling(like in Tekken
>>>> Revo). Forward rolls still exist again however you can't be juggled during
>>>> the roll animation. Tech rolls are still in the game
>>>>
>>>>
>>>> Now toe kick on hit gives enough time to get up and escape okizeme.
>>>> After the new toe kick hits the character seems to automatically backroll.
>>>>
>>>>
>>>> ----- *Slow Motion*
>>>> Slow motion occurs in various situations. There is slow motion before
>>>> the last hit that knocks out a character. Some combo enders slow down time.
>>>> e.g Heihachi slows down time at the end of his ws+1, qcf+2 combo. Also
>>>> after some moves connect on CH like Steve's b+1 which gives a stun then you
>>>> can do a combo afterwards, the game slows down a bit probably to help
>>>> people time their combos.
>>>>
>>>>
>>>> It looks like while both players are low on health & they are both
>>>> attacking, the game will slow down to let you see more easily who gets hit
>>>> first.
>>>>
>>>>
>>>> ----- *Floor Breaks & Balcony Breaks*
>>>> There are still Balcony Breaks. You can use Kirimomi(aerial tailspin)
>>>> after a Balcony Break. After a Floor Break the character being comboed
>>>> bounces like a ball after hitting the surface. One of the stages has 3
>>>> floors so you can get two floor breaks during the match. However you can
>>>> NOT get two floor breaks in 1 combo.
>>>>
>>>>
>>>> ----- *Misc. *
>>>> --- the camera zooms out slightly further. Characters look slightly
>>>> smaller compared to TTT2.
>>>> --- since there are more hit sparks in T7, Counter Hits look more
>>>> visible.
>>>> --- during Rage character's body glows red
>>>> --- it sounds like background music changes from round to round
>>>> --- low parry hasn't changed it seems but it looks like you can use
>>>> Kirimomi(aerial tailspin) to extend your combos after a low parry
>>>>
>>>>
>>>> *Characters*
>>>>
>>>>
>>>> *Alisa*
>>>> RA - b+1+2
>>>>
>>>>
>>>> K! moves
>>>> d+4,1+2
>>>> ff+3,4,4
>>>> fff+3,4
>>>> b+2,4?
>>>> 4
>>>>
>>>>
>>>> New moves
>>>> ??? - Similar to b+1 but goes into DES stance.
>>>>
>>>>
>>>> Changes
>>>> bf+2 - Power Crush.
>>>>
>>>>
>>>> *Asuka*
>>>> RA - df+1+2
>>>>
>>>>
>>>> K! moves
>>>> b+2,1+2,4
>>>>
>>>>
>>>> New moves
>>>> ff+1 - Similar to Dragunov’s fff+2 animation.
>>>>
>>>>
>>>> Changes
>>>> b+4,2 - No longer launch on CH.
>>>> db+4,4,4,3 - No longer launch if 2nd or 3rd low connects.
>>>> ff+2,1+2 - Launch punishable?
>>>> f+1+2 - Power Crush.
>>>>
>>>>
>>>> *Bryan*
>>>> RA - df+1+2
>>>>
>>>>
>>>> K! moves
>>>> b+2,4
>>>> qcb+2,4
>>>> ff+4
>>>>
>>>>
>>>> New Moves
>>>> ??? - Similar to Bruce’s b+1+2.
>>>>
>>>>
>>>> Changes
>>>> ff+2 - Power Crush.
>>>>
>>>>
>>>> *Claudio*
>>>> RA - df+1+2
>>>>
>>>>
>>>> b+1+2 - Power Crush.
>>>>
>>>>
>>>> Flaming Hand mechanic - Gain flaming hands from some moves and it
>>>> enhances/changes some of his other moves property.
>>>>
>>>>
>>>> *Dragunov*
>>>> RA - d+1+2
>>>>
>>>>
>>>> K! moves
>>>> 4,4
>>>>
>>>>
>>>> New Moves
>>>> 1+2 - Animation similar to Marduk’s SS 1+2. Power Crush.
>>>>
>>>>
>>>> Changes
>>>> fff+2 - On CH doesn’t bounce so far away for pick up anymore.
>>>> db+3 - Seems to be a launcher at all angles now.
>>>>
>>>>
>>>> *Feng*
>>>> RA - d+1+2
>>>>
>>>>
>>>> K! moves
>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4.
>>>>
>>>>
>>>> New moves
>>>> db+1,4 - NC mid high db+1 into a high version of df+3+4.
>>>>
>>>>
>>>> Changes
>>>> qcf+1 - On CH doesn’t send opponent flying away too far anymore. 1+4
>>>> pick up for combo.
>>>> ff+1+2 - Power Crush.
>>>>
>>>>
>>>> *Heihachi*
>>>> RA - d+1+2
>>>>
>>>>
>>>> K! moves
>>>> b+1,2
>>>>
>>>>
>>>> New moves
>>>> b+2,3? - high mid. Quick b+2 into f+3.
>>>>
>>>>
>>>> Changes
>>>> df+1+2 - Power Crush.
>>>>
>>>>
>>>> *Hwoarang*
>>>> RA - LFF d+3+4?
>>>>
>>>>
>>>> K! moves
>>>> RFF 3~4
>>>> RFF 2,b+4
>>>> RFF b+4
>>>> RFS b+4
>>>> LFS b+3?
>>>> b+4
>>>>
>>>>
>>>> New moves
>>>> ff+4 - mid lunging move.
>>>>
>>>>
>>>> Changes
>>>> 4,4,4,4 - All high now.
>>>> RFF 3~4 - K! launcher?
>>>> FLA sweeps - Can’t juggle anymore.
>>>> u+3+4 - Jumps forward now.
>>>> RFS b+4 - Power Crush.
>>>> RFF 3~4 - Power Crush?
>>>>
>>>>
>>>> *Katarina*
>>>> RA - 3+4
>>>>
>>>>
>>>> f+3+4 - Power Crush.
>>>>
>>>>
>>>> Dash mechanic similar to Kunimitsu.
>>>>
>>>>
>>>> *Kazuya*
>>>> RA - df+1+2
>>>>
>>>>
>>>> K! moves
>>>> df+1,4
>>>> f~df+4,1?
>>>>
>>>>
>>>> New moves
>>>> b+4 - m similar to D.Jin’s b+4.
>>>>
>>>>
>>>> Changes
>>>> f+2 - Power Crush.
>>>> 1+2 - Knd floating away in FDFA position.
>>>> db+4 - Toe stun on CH.
>>>> f+3 - Ass stun on CH.
>>>> d+3+4 (stomp) - Toe stun on NH during standing opponent.
>>>>
>>>>
>>>> *King*
>>>> RA - df+1+2
>>>>
>>>>
>>>> K! moves
>>>> df+2,1
>>>>
>>>>
>>>> New moves
>>>> d+3 - A.King’s d+3.
>>>> f+2,1 - A.King’s f+2,1.
>>>> f+2,d+1,2 - Marduk’s f+2,d+1,2.
>>>>
>>>>
>>>> Changes
>>>> db+2 - Causes “Ground Stun” on K! opponents. (Only King can ground stun
>>>> or if B! moves during K! causes ground stun).
>>>> f+2+3 - Power Crush.
>>>>
>>>>
>>>> *Lars*
>>>> RA - 1+2
>>>>
>>>>
>>>> K! moves
>>>> df+2,1
>>>>
>>>>
>>>> New moves
>>>> df+2,1 - NC mid high K! launcher. Similar technique as bf+2,1.
>>>>
>>>>
>>>> Changes
>>>> b+4 - Faster frames?
>>>> b+3,4 - Faster frames?
>>>> DE 2 - Hits grounded opponents?
>>>> DE 1 - Faster frames?
>>>> df+1+2 - Power Crush.
>>>>
>>>>
>>>> *Law*
>>>> RA - 1+2
>>>>
>>>>
>>>> K! moves
>>>> 3,4
>>>> b+4,3?
>>>>
>>>>
>>>> New moves
>>>>
>>>>
>>>> Changes
>>>> d+2,3 - Launches normally now.
>>>> ff+3 - Power Crush.
>>>>
>>>>
>>>> *Leo*
>>>> RA - df+1+2
>>>>
>>>>
>>>> K! moves
>>>> KNK 2
>>>> ff+4,3
>>>> qcf+3+4?
>>>>
>>>>
>>>> New moves
>>>> 1+2 - Power Crush.
>>>>
>>>>
>>>> Changes
>>>> FC df+3 - Stagger on block now.
>>>> KNK 3,4 - Second hit spins opponent in the air like Lili’s f+2,3.
>>>> bf+1+2,1+2,2 - BBP new notation.
>>>>
>>>>
>>>> *Lili*
>>>> RA - 3+4
>>>>
>>>>
>>>> K! moves
>>>> f+3
>>>> BT 2
>>>> BT 3+4,2?
>>>> qcf+3+4
>>>> d+1,2,4
>>>> d+2,2,3
>>>>
>>>>
>>>> New moves
>>>> ff+1+2 - similar to DR f+1+2 but short range and sidestep.
>>>>
>>>>
>>>> Changes
>>>> db+4 - Launches on normal hit now.
>>>> qcf+1,2 - Second hit stuns like Kaz df+2 on CH now.
>>>> uf+3 - Shorter range?
>>>> ws 2 - Smaller hotbox?
>>>> ff+2 - Power Crush.
>>>>
>>>>
>>>> *Paul*
>>>> RA- 1+2
>>>>
>>>>
>>>> K! moves
>>>> b+1,2 - High High double hook.
>>>>
>>>>
>>>> New moves
>>>>
>>>>
>>>> Changes
>>>> qcf+3 - Trips on NH?
>>>> b+1+2 - Power Crush.
>>>>
>>>>
>>>> *Steve*
>>>> RA - 1+2. (Does 2/3 of health bar?!)
>>>>
>>>>
>>>> K! moves
>>>> FLK d+1,1
>>>> DCK f+2
>>>>
>>>>
>>>> New moves
>>>> db+1+2 - Power Crush.
>>>>
>>>>
>>>> Changes
>>>>
>>>>
>>>> *Xiaoyu*
>>>> RA - b+1+2
>>>>
>>>>
>>>> K! moves
>>>> BT 1,4
>>>> f+2,1,4
>>>>
>>>>
>>>> New moves
>>>> ff+4 - Wang’s ff+4?
>>>> df+3 - Power Crush. Does a similar second kick of b+4,4
>>>>
>>>>
>>>> Changes
>>>> f+4 - High. Knd on hit?
>>>>
>>>> On Tue, Oct 7, 2014 at 1:38 AM, Ashraf Barendse <
>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>
>>>> Damn, Sako is still unbeaten in Topanga B league with his Elena.
>>>> I wonder how he'll do with her in the A league
>>>>
>>>> On Mon, Oct 6, 2014 at 7:55 PM, Kei Ash <neokash@xxxxxxxxx> wrote:
>>>>
>>>> Also forgot about them until I decided to whatch the rage arts
>>>>  impressions vid. Well Team Ninja has to come up with something new again
>>>> that the Tekken team can steal(swaak attempt IMO). LOL
>>>>
>>>> On Mon, Oct 6, 2014 at 10:45 AM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>> wrote:
>>>>
>>>> They do actually *lol* I completely forgot about those.
>>>>
>>>> On Mon, Oct 6, 2014 at 7:37 PM, Kei Ash <neokash@xxxxxxxxx> wrote:
>>>>
>>>> This rage arts moves kinda look like Powerblow  attacks from DOA.
>>>>
>>>> https://www.youtube.com/watch?v=FyXbJpHk6Ns
>>>>
>>>> On Mon, Oct 6, 2014 at 9:38 AM, Nicholas Robertson-Muir <
>>>> nicmuir@xxxxxxxxx> wrote:
>>>>
>>>> I just wish they'd at least make the desperation moves look more, I
>>>> dunno, different somehow.
>>>> Warp the stage, or something.  Some colour...
>>>> On 6 Oct 2014 18:32, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote:
>>>>
>>>> Everyone borrows from other games really.
>>>> For tekken now it's just a question of if it works well.
>>>> I'm not gonna bother with speculation.
>>>>
>>>> On Monday, October 6, 2014, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>>>>
>>>> Nice to know Aris is excited for Rage Arts. Sadly, I don't share his
>>>> enthusiasm for pretty much anything that has been announced or shown at
>>>> this point.
>>>>
>>>> There is nothing innovative about these 'new' mechanics. Namco has a
>>>> history of 'borrowing' elements from other games, but this one takes the
>>>> cake. Show me something new that YOU came up with and I might actually pay
>>>> attention.
>>>>
>>>> On Mon, Oct 6, 2014 at 5:09 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>> wrote:
>>>>
>>>> Aris on Rage Arts
>>>>
>>>> Tekken 7 - Rage Arts - First Impressions Supers/Ultras in Tekken
>>>> <https://www.youtube.com/watch?v=GvtGguJfIrM>
>>>>
>>>> On Mon, Oct 6, 2014 at 4:28 PM, Ashraf Barendse <
>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>
>>>> *naas
>>>>
>>>> On Mon, Oct 6, 2014 at 3:09 PM, richard moorcroft <
>>>> greattekkenmaster@xxxxxxxxx> wrote:
>>>>
>>>> So many people for Peace walker,, this is nice
>>>> On Oct 6, 2014 2:57 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>>>
>>>> Cmon man, Peace Walker is legit :P
>>>>
>>>> On Mon, Oct 6, 2014 at 2:51 PM, Stephen Scheidel <
>>>> gieroadsteve@xxxxxxxxx> wrote:
>>>>
>>>> Just all go play WoW together.
>>>>
>>>> On 6 October 2014 14:17, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>>>>
>>>> Ok cool. Seeing as how there are quite a few interested parties, we'll
>>>> have to decide how to accommodate everyone for co-op runs. My suggestion to
>>>> Rich was to start from the beginning and play all the way through, but I'd
>>>> be happy to repeat stages for the benefit of those who aren't able to play
>>>> immediately. That way, everyone can have a somewhat similar playthrough
>>>> experience and not miss out on anything. I'm open to suggestions.
>>>>
>>>> On Mon, Oct 6, 2014 at 1:59 PM, Ashraf Barendse <
>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>
>>>> I also have peace walker. hardly palyed it tho.
>>>>
>>>> I think Zaid said it will be part of a coffee shop.
>>>>
>>>> On Mon, Oct 6, 2014 at 1:41 PM, Nicholas Robertson-Muir <
>>>> nicmuir@xxxxxxxxx> wrote:
>>>>
>>>> Do you know if he plans to piggyback it on something?
>>>> Do you have contact details for him?
>>>> On 6 Oct 2014 10:54, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>>>
>>>> Oh, before I forget - Zaid (Genshiken) mentioned that he'd be starting
>>>> his own business, kinda similar to what Marlon was doing with Gecosports.
>>>> He said we should keep the 12th of this month open as he has extended an
>>>> invitation to all of us to visit the venue, set up our consoles, etc. I
>>>> don't have too much information at this point but he said he'd get in touch
>>>> on Facebook, so I'll post up again about it as soon as I've heard from him.
>>>>
>>>> On Mon, Oct 6, 2014 at 10:42 AM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>> wrote:
>>>>
>>>> Nic most certainly did. If you think my Chun is problematic, you should
>>>> see Nic's Ryu.
>>>>
>>>> On Mon, Oct 6, 2014 at 10:06 AM, Nicholas Robertson-Muir <
>>>> nicmuir@xxxxxxxxx> wrote:
>>>>
>>>> How Sap beat you.
>>>> I gave as good as I got thanks.
>>>> On 6 Oct 2014 08:22, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>>
>>>> morning peeps,
>>>>
>>>> I figured out how SAP beat us on Saturday.
>>>>
>>>> He was playing guile using chun-li. He used guile tactics with chun li
>>>> footises. I think that's low coz guile not in a2.
>>>>
>>>> ------------------------------
>>>> Date: Mon, 6 Oct 2014 06:51:35 +0200
>>>> Subject: Re: USF4 changes!
>>>> From: gieroadsteve@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> You must include Street Fighter the movie in your list of games to
>>>> stand a chance.
>>>>
>>>> On Sunday, October 5, 2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>>>>
>>>> Read somewhere that it may also happen wen attacks hits close to each
>>>> other.
>>>>
>>>> Ie it slows down during tight moments where it looks like moves could
>>>> potentially "trade"
>>>>
>>>> Fuck knows tho
>>>>
>>>> Hopefully we will get clearer information soon
>>>>
>>>> ------------------------------
>>>> From: numotd@xxxxxxxxx
>>>> Date: Mon, 6 Oct 2014 03:50:00 +0700
>>>> Subject: Re: USF4 changes!
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> Hmmm that's odd...like they said, maybe it's a glitch?
>>>>
>>>> From this video:
>>>>
>>>> Tekken 7 : Super Slow Motion
>>>> <http://www.youtube.com/watch?v=4G9QLIe6vsg>
>>>>
>>>> seems like it's from KO only because someone tried to grab and got KO
>>>> it still Super Slow Mo.
>>>>
>>>> On Mon, Oct 6, 2014 at 3:46 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>>>> wrote:
>>>>
>>>> Found it
>>>>
>>>> Here it is
>>>>
>>>> ATP Live Episode 63 - Tekken 7 Location Test Footage!
>>>> <https://www.youtube.com/watch?feature=player_detailpage&v=pk-Scm4VyyI#t=4780>
>>>>
>>>> At 1:19:44
>>>>
>>>> First slowmow just looks like dickpunch vs a high kick.  Then there is
>>>> 2nd slowmow right after
>>>>
>>>> ------------------------------
>>>> From: numotd@xxxxxxxxx
>>>> Date: Mon, 6 Oct 2014 03:30:04 +0700
>>>>
>>>> Subject: Re: USF4 changes!
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> I don't mind if it slow mo like the Katarina vs Lili during KO. But if
>>>> everytime someone crushes someone and that happens...it's going to mess up
>>>> the game pace so badly. People will drop combos.
>>>>
>>>> On Mon, Oct 6, 2014 at 3:28 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>>>
>>>> Is it the same slow mo as the vid i just posted?
>>>>
>>>> Because i see Lili crushing with matterhorn and it doesn't slowmo like
>>>> the link i posted.
>>>>
>>>> I think the Hei one you mention is because hei didn't have enough hp
>>>> and was going to die. Not sure about the dickpunch tho :/ but from all the
>>>> vids i saw, it seems to only occur during KO. Saw crushing moves and it
>>>> didn't slow mo like the Katarina vs Lili vid.
>>>>
>>>> On Mon, Oct 6, 2014 at 3:21 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>>>> wrote:
>>>>
>>>> No it was male characters fighting.
>>>>
>>>> I think one was Heihachi
>>>>
>>>> Hei did a dickpunch against oppoents attack and got slowmow.
>>>> Directly afterwards it happened again with different attacks and from
>>>> the opponent and then Hei died.  Hei was doing his armor move I think but
>>>> didnt have enough HP to survive.
>>>>
>>>> Was 2 bullet time events right after each other in like 2 seconds
>>>>
>>>> ------------------------------
>>>> From: numotd@xxxxxxxxx
>>>> Date: Mon, 6 Oct 2014 03:11:05 +0700
>>>> Subject: Re: USF4 changes!
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> Do you mean this slow motion?
>>>>
>>>> TEKKEN 7 Epic Lili !!!!! <http://www.youtube.com/watch?v=am2Cuw562jQ>
>>>>
>>>> If so, that's only during KO. Other slowed down camera is when you land
>>>> a powerful attack eg. Feng's shoulder, CH ewgf / df+2 of kaz, etc.
>>>>
>>>> On Mon, Oct 6, 2014 at 2:05 AM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>> wrote:
>>>>
>>>> Hey Nic, I hate Jolene *lol*
>>>>
>>>> On Sun, Oct 5, 2014 at 8:26 PM, Nicholas Robertson-Muir <
>>>> nicmuir@xxxxxxxxx> wrote:
>>>>
>>>> Hey Sap.
>>>> I hate Jotaro.
>>>> On 5 Oct 2014 19:41, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>>
>>>> Dracula - untold story
>>>>
>>>>
>>>> TOO GOOD
>>>>
>>>> Gary Shore <http://www.imdb.com/name/nm2411495/?ref_=tt_ov_dr> ------>
>>>> this dude is too good
>>>>
>>>> ------------------------------
>>>> Date: Sun, 5 Oct 2014 18:40:05 +0200
>>>> Subject: Re: USF4 changes!
>>>> From: ryan820509@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> Nice bro :)
>>>>
>>>> On Sun, Oct 5, 2014 at 4:03 PM, Moshe Shevel <jaguguarang@xxxxxxxxx>
>>>> wrote:
>>>>
>>>> Hey guys,
>>>>
>>>> I was bored so I edited the stream from the 5v5 and uploaded it to
>>>> YouTube. It's just under 3 hours long though.
>>>>
>>>> Cape Town vs Johannesburg, 5 vs 5
>>>> <https://www.youtube.com/watch?v=FHGXkqjtWg4>
>>>>
>>>> On Sun, Oct 5, 2014 at 3:22 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>>> wrote:
>>>>
>>>> `sure
>>>>
>>>> ------------------------------
>>>> Date: Sun, 5 Oct 2014 15:11:03 +0200
>>>> Subject: RE: USF4 changes!
>>>> From: nicmuir@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> I'm game.
>>>> Hey LB, loan me your eggbox
>>>> On 5 Oct 2014 14:23, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>>>
>>>> no , tsek.
>>>>
>>>> we playing only selected fighting games as you find them.
>>>>
>>>> Rabbit needs more attention.
>>>>
>>>> IMA body u and everyone else in a2.
>>>>
>>>> ------------------------------
>>>> Date: Sun, 5 Oct 2014 14:06:43 +0200
>>>> Subject: Re: USF4 changes!
>>>> From: ryan820509@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> *lol* Terrence Hill and Bud Spencer :P The nostalgia is too stronk :P
>>>>
>>>> Guys, yesterday's Alpha 2 matches gave me an idea for a tourney series
>>>> that I'd like to kick off next Sat, provided there's enough interest.
>>>>
>>>> I'm thinking "Battle of the Street Fighters". My idea is to run through
>>>> all the SFs starting with SF2: World Warrior. We'll dedicate each Sat to a
>>>> different SF game in the order it was released. The games will not only
>>>> comprise the standard 2D sprite-based games but will also include the EX
>>>> series of games. You best believe Street Fighter - The Movie: The Game will
>>>> also be included *lol* Please note that these tournaments would not include
>>>> crossover games like X-Men vs Street Fighter, etc.
>>>>
>>>> Thoughts and suggestions are welcome. Please let me know what you guys
>>>> think. If there's no interest, we can continue our regular session routine.
>>>> If there is interest and the tournaments are mostly well received, I'd like
>>>> to run similar tournaments for the KOF series and any other games that
>>>> people would like to see featured.
>>>>
>>>> On Sun, Oct 5, 2014 at 10:15 AM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>>>
>>>> My guilty pleasure...
>>>>
>>>> Bud Spencer & Terence Hill - Lalalalalala
>>>> <https://www.youtube.com/watch?v=GgoolZ-Mo48>
>>>>
>>>> On Sun, Oct 5, 2014 at 7:58 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>>>> wrote:
>>>>
>>>>
>>>> i played this once at the arcade. was pretty cool , sfex2.5
>>>>
>>>> Fighting Layer - Allen Snider Gameplay 1 : 2/2
>>>> <https://www.youtube.com/watch?v=EYxM95fqE38&index=23&list=LLavlZ-JrYumRtM0AseEUmAw>
>>>> ------------------------------
>>>> From: paashaasggx@xxxxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>> Subject: RE: USF4 changes!
>>>> Date: Sat, 4 Oct 2014 22:39:47 +0000
>>>>
>>>>
>>>> It apparently seems to happen when you "crush" an opponents move.
>>>>
>>>> Hopkick a low
>>>> Dickpunch a high
>>>>
>>>> etc.
>>>>
>>>> So I heard atleast
>>>>
>>>> ------------------------------
>>>> Date: Sat, 4 Oct 2014 23:45:47 +0200
>>>> Subject: Re: USF4 changes!
>>>> From: ilitirit@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> How does this bullet time thing in Tekken 7 work?
>>>>
>>>> http://a.pomf.se/saczdh.mp4
>>>>
>>>> On Sat, Oct 4, 2014 at 11:42 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>> wrote:
>>>>
>>>> Sharing the tech that matters:
>>>>
>>>> http://www.twitch.tv/infiltration85/c/5216610
>>>>
>>>> On Sat, Oct 4, 2014 at 11:38 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>> wrote:
>>>>
>>>> Infiltration's stream is the best
>>>>
>>>> http://www.twitch.tv/infiltration85/c/5216588
>>>>
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>

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