It's fine. I'll play this week's DIO *lol* On Mon, May 26, 2014 at 1:15 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > AND YOU STILL HAVENT PLAYED LAST WEEKS DIO. > > SAP please, that thing is dangerous. johnathan must say away. > > ------------------------------ > Date: Mon, 26 May 2014 13:04:47 +0200 > > Subject: Re: USF4 changes! > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > And you still lost :P > > > On Mon, May 26, 2014 at 12:52 PM, lindsey kiviets > <lindseyak@xxxxxxxxxxx>wrote: > > > dude last week against you I was landing that combo whole day against > SAP, np. > > I didn't have him unlocked then I don't have him unlocked now. > > the combo itself is stupidly easy is just that it wiffs against dio for > some reason. > ------------------------------ > Date: Mon, 26 May 2014 12:42:53 +0200 > > Subject: Re: USF4 changes! > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Learn to play the game before you start copying other peoples combos and > failing to execute them properly. > ...and while you're at it, practice that combo a bit, then take it into > arcade mode. You'll see how change in position stuffs things up. I had so > much trouble landing my Diavolo stuff, until I played the AI a bit and > realized how much an opponent backdash makes my combos whiff. Now I use a > different combo when I suspect a whiff on my b&b. > > There was also the YDK factor with DIO. You had no idea what I was doing > most of the time and during his autogaurd walk. > > > On Mon, May 26, 2014 at 12:18 PM, lindsey kiviets > <lindseyak@xxxxxxxxxxx>wrote: > > f u nick > > ------------------------------ > Date: Mon, 26 May 2014 12:15:29 +0200 > > Subject: Re: USF4 changes! > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > It was fun tossing you around like a broken toy. > Oh yeahyeh. > > XP > > > On Mon, May 26, 2014 at 11:40 AM, lindsey kiviets > <lindseyak@xxxxxxxxxxx>wrote: > > TSEK > > you didn't play last weeks dio, its a whole other Dio. > > dustloop doesn't have hnk. > > ------------------------------ > Date: Mon, 26 May 2014 11:33:02 +0200 > > Subject: Re: USF4 changes! > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > He has holes in his offense and if you know what to look out for (and also > which situations to avoid), he really isn't that bad to deal with. The only > really cheap thing that he has is that bloody time-stop nonsense *lol* > > > On Mon, May 26, 2014 at 11:17 AM, lindsey kiviets > <lindseyak@xxxxxxxxxxx>wrote: > > im over dio > > he j2g > > lets play HNK > > ------------------------------ > Date: Mon, 26 May 2014 10:48:34 +0200 > > Subject: Re: USF4 changes! > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > That's cause you were looking at the damage he was causing, and thought > "meh" > Just remember that his lifesteal makes him play out the fight like a > lifebar tug of war. So, in his case it's not the damage that makes him a > dick, it's the life theft. > To make matters worse, I hardly ever use his stand outright, but when I > do, he builds meter like a master! > > JoJolion (Josuke 8)is a really good character. He gets amazing damage, and > his pokes are all good. > He has "wall" moves like Ash that you should be using to set up your > combos. > He builds meter pretty steadily too, more with his stand on. > > Jolene is an odd character. > She does a zillion hits, builds meter like you won't believe, and chips at > the health bar like a pigeon eating a jawbreaker. > but > Play a defensive game, and she stops almost any attempt at an attack. > She owns half the screen. Then the damage adds up. She's also a bit like > Spencer from UMVC3 when her stand is out. > > @Ryan > You leaving the PS2 at session venue? > I might then trade the screen at home with the one at the session, then > there's no need for converters and such. > > > > > On Mon, May 26, 2014 at 9:58 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > please don't talk to me anymore. > > DIO is fkn disgusting and should be banned. > > ------------------------------ > Date: Mon, 26 May 2014 09:45:14 +0200 > Subject: Re: USF4 changes! > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > That's really good news > Now I can be in on the HNK > :D > > > On Mon, May 26, 2014 at 9:41 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > all I can tell you is we had breakfast > > tuna and bacon and whole lot of salt > > ------------------------------ > Date: Mon, 26 May 2014 09:36:21 +0200 > Subject: Re: USF4 changes! > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > OH, OH, NEED TO KNOW > > Who took the HNK top spot? > And was Thouther used at all? > > > On Mon, May 26, 2014 at 9:31 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > me, > > best sf lore ever. > > all makes sense. > > how does something like this not get onto the movies, and how does > something like legend of chunli get onto the movies? WTF > > People will pay good money to watch assassins fist. > > ------------------------------ > Date: Mon, 26 May 2014 08:39:01 +0200 > > Subject: Re: USF4 changes! > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > I take it no one else has watched the SF: Assassin's Fist eps yet? > > https://www.youtube.com/channel/UCcMTZY1rFXO3Rj44D5VMyiw > > > > > On Mon, May 26, 2014 at 8:34 AM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > > I'll send this home and watch it there. > > > -----Original Message----- > From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > On Behalf Of Manase Zote > Sent: 23 May 2014 3:58 PM > To: cpt-fgc@xxxxxxxxxxxxx > Subject: Re: USF4 changes! > > I am enjoying this doccie, please watch it > > https://www.youtube.com/watch?v=_hXA_PXUgrw > > On Fri, May 23, 2014 at 3:38 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: > > KOF is underrated my bra. > > > > On Fri, May 23, 2014 at 8:26 AM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > >> Seriously. Shows how little I actually know about KOF. > >> > >> It makes sense though now that I think about it. Makes throws in KOF > >> really powerful as a mixup/conditioning tool. > >> > >> > >> On Fri, May 23, 2014 at 8:18 AM, lindsey kiviets > >> <lindseyak@xxxxxxxxxxx> > >> wrote: > >>> > >>> wtf sap? > >>> > >>> seriously? > >>> > >>> don't make me slap you. > >>> > >>> ________________________________ > >>> Date: Fri, 23 May 2014 08:14:38 +0200 > >>> Subject: Re: USF4 changes! > >>> From: ryan820509@xxxxxxxxx > >>> To: cpt-fgc@xxxxxxxxxxxxx > >>> > >>> > >>> I didn't know this *lol* > >>> > >>> "All normal grabs in KOF MUST be teched while standing. If the > >>> opponent doesn’t stand, they will be thrown regardless if they pressed > C/D" > >>> > >>> > >>> On Fri, May 23, 2014 at 7:51 AM, lindsey kiviets > >>> <lindseyak@xxxxxxxxxxx> > >>> wrote: > >>> > >>> the sagat balances seem fair. > >>> > >>> heavier emphasis on hit confirms. no more dp fadc on block no more > >>> random un hitconfirmed tigershots. > >>> > >>> ultra1 was balanced where it does less damage in the midscreen and > >>> more in the corner. > >>> > >>> Ultra 2 probably does more damage now even with the nerf of damage > >>> because all of the hits connect. > >>> > >>> st lk being cancellable is kinda OP > >>> > >>> ________________________________ > >>> Date: Fri, 23 May 2014 05:00:14 +0200 > >>> > >>> Subject: Re: USF4 changes! > >>> From: ilitirit@xxxxxxxxx > >>> To: cpt-fgc@xxxxxxxxxxxxx > >>> > >>> USFIV Final Change List. > >>> > >>> > >>> http://www.capcom-unity.com/street_fighter/blog/2014/05/22/usfiv-fin > >>> al-character-change-list > >>> > >>> So many questionable "buffs" and pointless nerfs... > >>> > >>> > >> > ========================You are subscribed to the Cape Town Fighting Game > Community mailing list. > > //www.freelists.org/list/cpt-fgc > > ********************************************************************** > The information in this e-mail is confidential and may be legally > privileged. 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