Re: USF4 changes!

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 18 Jul 2014 10:30:53 +0200

Lol @ Vanilla Sagat

http://media.eventhubs.com/images/2014/07/17_softservesagat02.jpg


On Fri, Jul 18, 2014 at 6:01 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
wrote:

> you are corrupt
>
> ------------------------------
> Date: Fri, 18 Jul 2014 00:44:48 +0200
> Subject: Re: USF4 changes!
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> I spent way too much time investigating that Double Dragon glitch.  Tried
> it on different versions, two player mode (doesn't appear to break the
> game), and various distances.
>
> https://www.youtube.com/watch?v=Ka1xXX_wGts
>
> Looks like it's memory corruption.  Depending on how the memory is
> corrupted, different things can happen.
>
>
> On Thu, Jul 17, 2014 at 10:15 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
> wrote:
>
> So while I was practicing Double Dragon, I discovered another glitch.  On
> the last stage right before the red carpet where you fight Willy, it's
> possible to lure all the enemies to the section where the two Mr T
> look-alikes break through the wall.  As long as you don't go far onto the
> carpet, the music won't change.  If you beat Willy without letting the
> music change, the game freezes.  I'm gonna try to record it next time.
>
>
> On Thu, Jul 17, 2014 at 8:02 PM, Ryan Williams <ryan820509@xxxxxxxxx>
> wrote:
>
> *lol* You should go for it :)
>
> I haven't checked out any speed runs for Uprising yet. I'm guessing it's
> only possible to get that time with Sayuri (sword chick, her damage output
> is kinda retarded). Yeah, I've had my fair share of complete fails in the
> game *lol* Took me forever to get to the last boss when I first played.
>
>
> On Thu, Jul 17, 2014 at 7:47 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> I'd start with something simple, even like a beat-em-up like Double Dragon
> because I know a few shortcuts and glitches in that game, and I know I can
> easily beat some of the runs I've seen.  Then maybe some simple
> run-and-guns and platformers like Shinobi and other stuff I'm familiar
> with.  I've also always wanted to do a speed-run of Bubble Bobble because
> there are ways to manipulate the game into giving you certain items.
> Unfortunately you can only beat Bubble Bobble in 2P mode, but I think there
> are ways around that.
>
> I just saw on SDA the record for Hard Corps Uprising is 36m:25.  It took
> me longer than that to beat the demo lol.
>
>
>
> On Thu, Jul 17, 2014 at 7:31 PM, Ryan Williams <ryan820509@xxxxxxxxx>
> wrote:
>
> One-handed Super Mario 64 is pretty damned impressive. I've seen the
> blindfolded Punch-Out. Very cool :)
>
> Which games would you do speed runs for? I'd love to do one for Hard Corps
> Uprising. It's definitely doable but it would take a while to memorise all
> the stages. The system mechanics are well suited to speed runs (tackles,
> vaults, parries, etc.)
>
>
> On Thu, Jul 17, 2014 at 7:22 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> I spent the last few hours watching the highlights of Awesome Games Done
> Quick 2014 on and off.
> https://www.youtube.com/watch?v=kby8cyRoDec
>
> The level of skill is amazing.  One handed Super Mario 64 speed run.
> Blind-folded punch out.  Multiple just-frame inputs to glitch out the
> game.  Makes me wanna become a speed-runner.
>
>
>
>
>
>
>

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