Re: USF4 changes!

  • From: Ashraf Barendse <ashraf.barendse@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Mon, 14 Jul 2014 20:56:13 +0200

Now you are all free!!!!


On Mon, Jul 14, 2014 at 8:27 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:

> We also got exposed to Ricky Ho.
> So bad it's good.
> On 14 Jul 2014 19:39, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>
>>
>> tsek salie with your blog post.
>>
>> wheres my hybusa stick and kuro buttons?
>>
>> The evo weekend was da bes. return of hercules was a legend comedy , it
>> wasnt a bad movie. Thanks for the snacks and drinks. Jeeva ftw
>> ------------------------------
>> Date: Mon, 14 Jul 2014 18:12:02 +0200
>> Subject: Re: USF4 changes!
>> From: nicmuir@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>>
>> It'll be good to have you back Salie.  Yoh, I wish you were here for our
>> evo weekend.  Was pretty epic.
>> We watched kak movies and played games and did the evo streams... junk
>> food, coffee... hot chocolate.   Then the super late nights and the
>> subsequint late afternoon wakeup-tech. Lol.
>> I was worried about you too bro.  Quakes and typhoons reported around
>> Japan and all considering.
>>
>> You missed a good time here.  I'm glad you had one there.
>> On 14 Jul 2014 16:08, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>
>> Sup guys, landed back in CPT today.
>>
>> Hong Kong is too nuts after Tokyo.  Too hot, too congested.  I love the
>> city, but not after a long trip.  I would have preferred a resort island or
>> something to relax after Tokyo.
>>
>> Tokyo was really fun.  Definitely wanna visit again.  Seems like many of
>> the arcades are switching to the Hori Hayabusa stick.  Personally I prefer
>> the Sanwa.  The Hayabusa is very sensitive.  I think the idea is that you
>> never touch the gates so you have to be really precise.  On the last day in
>> Tokyo I visited a tax-free BIC Camera store and their Hori Hayabusa Fight
>> Sticks were going for between R700 and R800 each!  Unfortunately I had
>> already given away my luggage space :-(
>>
>> GGXrd is great.  The easier execution is the first thing you notice.  The
>> general pace of the game seems similar to the older titles though.  I found
>> that air dasher games in general were a bit harder to player on the
>> Hayabusa sticks.  Instant air dashing was harder to get consistently.  It's
>> either that, or some of the mechanics in GGXrd changed.  The game runs
>> solidly at 60fps, but during some of the cutscenes (which are 3D) there's
>> noticeable slowdown, but I couldn't really tell if it was dropped frames,
>> laggy refresh rates, or if the game drops simply just lowers the frame rate
>> like in TTT2.
>>
>> I don't know if it was because of EVO or if it was just because I visited
>> the wrong arcades at the wrong times but it doesn't seem like USFIV was all
>> that popular.  I visited Shinjuku Sportsland, Taito Station @ Big Box,
>> Akihabara HEY (had fun playing ST here) and Daigo's arcade Taito Station
>> Shinjukuminamiguchi (this place appears to have a great TTT2 scene).  The
>> latter had the best competition, but I think most of the top guys had
>> already left for EVO.  Best players I fought were TUC Bison (one of the
>> best dictator players in the world) and a 30k+ T.Hawk player.  The T.Hawk
>> player raped my win rate so I ended up with only 47% win rate and around
>> 10k BP.  I did manage to beat him once though.
>>
>> I don't feel like writing another essay about the reasons I think USFIV
>> sucks, but in short it's that the defensive mechanics make it so that in
>> many matchups it's just way to risky to attack, even as a zoner.  As Daigo
>> put it, it's like walking at an opponent who has a cross-bow pointed at
>> your head.  This means players will score damage then run away or just wait
>> for the rest of the round (in the case where you have the lead) for a jump
>> or a fireball.  Another reason is that DWU not only slows down the game
>> further but some characters can get around it very easily, while other
>> chars get screwed over doubly (they can't use oki vs the opponent, but the
>> opponent can do it to them).
>>
>> As for Japanese players, the average player SUCKS.  No fundamentals
>> whatsoever.  Just a lot of mashing and gimmicks.  Solid execution though.
>> Anyone under lets say 28k BP is not very good.  I don't think I ever lost
>> to a Japanese Ryu player.
>>
>>

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