*lol* That shouldn't be the case man. I've already received different responses so it is displaying correctly. Which browser are you using? On Wed, Jun 18, 2014 at 5:24 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: > sap wtf > > theres only one question? wheres the rest? > > ------------------------------ > Date: Wed, 18 Jun 2014 09:06:44 +0200 > > Subject: Re: USF4 changes! > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Ok peeps, it's time to exercise your right to vote yet again :P > > Vote for your preferred scoring format: > http://www.screator.net/showform.php?f=1193850619 > > > On Wed, Jun 18, 2014 at 9:01 AM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > Yup, been experimenting with that. > > > On Wed, Jun 18, 2014 at 8:54 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > You get a really large juggle after the dd+L's 4th hit. > You can run in jump attack, or qcb+B with a follow up. > On 18 Jun 2014 08:42, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > > Kewl :) I start the juggle earlier but it gets kinda tricky after that and > the damage isn't all that great. > > > On Wed, Jun 18, 2014 at 8:38 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > Yeap. > Jumping H L, M, H, qcb L cancel, crL, L, M, H, qcb F, cancel, qcb M, crL, > M, H, dd L, and then some options I'm still gonna check out to see if I can > make enough meter for a super. Pretty close with 2 options. > Does it involve the launch stuff? :P I'm trying to find something cool > but practical. It would also help if it was damaging *lol* > > > On Tue, Jun 17, 2014 at 10:04 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > Lol. > I'm going for variation. > Too much playing with Mature I suppose. > I'm going for something waaaay more complicated, lol. > On 17 Jun 2014 21:52, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > > I assume that's the GHA version. > > The combo I'm doing is: > > j.H, cr.Lx2, s.M, s.H xx qcb+L~cancel(I end up behind the opponent, then > cancel)~repeat same combo~cancel, cr.Lx2, s.M, s.H xx d,d+L xx HHA. That > should net you 558. > > > On Tue, Jun 17, 2014 at 9:47 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > My first attempt with a 3 bar Ikuro gets me 551 damage. > On 17 Jun 2014 21:43, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > > *lol* 558 now :P I'll take it! > > > On Tue, Jun 17, 2014 at 9:40 PM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > *lol* Oh well, managed to squeeze some extra damage out of the combo so > it's all good. I had a cool juggle variant in mind but it's kinda iffy. > I'll stick to the grounded version for now. The juggle stuff looks really > cool though :P > > > On Tue, Jun 17, 2014 at 9:38 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > Erm, scratch that, Ikuro gets health. > Lol. > On 17 Jun 2014 21:35, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > > True. > > > On Tue, Jun 17, 2014 at 9:34 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > You'll get lots more when you hit rage mode. > > On 17 Jun 2014 21:32, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > > > > Interesting :P > > > > Seems my 'decent' combo with Ikuro requires 3 bars, not 2 :( I get 524 > though so it's worth it. Also looks cool. > > > > > > > > > > > >