Ok peeps, it's time to exercise your right to vote yet again :P Vote for your preferred scoring format: http://www.screator.net/showform.php?f=1193850619 On Wed, Jun 18, 2014 at 9:01 AM, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > Yup, been experimenting with that. > > > On Wed, Jun 18, 2014 at 8:54 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > >> You get a really large juggle after the dd+L's 4th hit. >> You can run in jump attack, or qcb+B with a follow up. >> On 18 Jun 2014 08:42, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >> >>> Kewl :) I start the juggle earlier but it gets kinda tricky after that >>> and the damage isn't all that great. >>> >>> >>> On Wed, Jun 18, 2014 at 8:38 AM, Nicholas Robertson-Muir < >>> nicmuir@xxxxxxxxx> wrote: >>> >>>> Yeap. >>>> Jumping H L, M, H, qcb L cancel, crL, L, M, H, qcb F, cancel, qcb M, >>>> crL, M, H, dd L, and then some options I'm still gonna check out to see if >>>> I can make enough meter for a super. Pretty close with 2 options. >>>> Does it involve the launch stuff? :P I'm trying to find something >>>> cool but practical. It would also help if it was damaging *lol* >>>> >>>> >>>> On Tue, Jun 17, 2014 at 10:04 PM, Nicholas Robertson-Muir < >>>> nicmuir@xxxxxxxxx> wrote: >>>> >>>>> Lol. >>>>> I'm going for variation. >>>>> Too much playing with Mature I suppose. >>>>> I'm going for something waaaay more complicated, lol. >>>>> On 17 Jun 2014 21:52, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>>> >>>>>> I assume that's the GHA version. >>>>>> >>>>>> The combo I'm doing is: >>>>>> >>>>>> j.H, cr.Lx2, s.M, s.H xx qcb+L~cancel(I end up behind the opponent, >>>>>> then cancel)~repeat same combo~cancel, cr.Lx2, s.M, s.H xx d,d+L xx HHA. >>>>>> That should net you 558. >>>>>> >>>>>> >>>>>> On Tue, Jun 17, 2014 at 9:47 PM, Nicholas Robertson-Muir < >>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>> >>>>>>> My first attempt with a 3 bar Ikuro gets me 551 damage. >>>>>>> On 17 Jun 2014 21:43, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >>>>>>> >>>>>>>> *lol* 558 now :P I'll take it! >>>>>>>> >>>>>>>> >>>>>>>> On Tue, Jun 17, 2014 at 9:40 PM, Ryan Williams < >>>>>>>> ryan820509@xxxxxxxxx> wrote: >>>>>>>> >>>>>>>>> *lol* Oh well, managed to squeeze some extra damage out of the >>>>>>>>> combo so it's all good. I had a cool juggle variant in mind but it's >>>>>>>>> kinda >>>>>>>>> iffy. I'll stick to the grounded version for now. The juggle stuff >>>>>>>>> looks >>>>>>>>> really cool though :P >>>>>>>>> >>>>>>>>> >>>>>>>>> On Tue, Jun 17, 2014 at 9:38 PM, Nicholas Robertson-Muir < >>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>>> Erm, scratch that, Ikuro gets health. >>>>>>>>>> Lol. >>>>>>>>>> On 17 Jun 2014 21:35, "Ryan Williams" <ryan820509@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>>> True. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Tue, Jun 17, 2014 at 9:34 PM, Nicholas Robertson-Muir < >>>>>>>>>>> nicmuir@xxxxxxxxx> wrote: >>>>>>>>>>> >>>>>>>>>>>> You'll get lots more when you hit rage mode. >>>>>>>>>>>> >>>>>>>>>>>> On 17 Jun 2014 21:32, "Ryan Williams" <ryan820509@xxxxxxxxx> >>>>>>>>>>>> wrote: >>>>>>>>>>>> > >>>>>>>>>>>> > Interesting :P >>>>>>>>>>>> > >>>>>>>>>>>> > Seems my 'decent' combo with Ikuro requires 3 bars, not 2 :( >>>>>>>>>>>> I get 524 though so it's worth it. Also looks cool. >>>>>>>>>>>> > >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>> >>>> >>> >