Details on MKX character variations: Speaking at E3 2014, Boon said that the variations on every character (they > all have three) often are based around distinct play styles. > > "One might be more offensive, or defensive, or a distance projectile one," > said Boon. "It makes match ups a lot more of an interesting thing. > > "Normally in a fighting game, you might say Raiden is a bad match up > against Scorpion, but [in MKX], you might say Raiden A is a bad match up > against Scorpion B, but he's good against Scorpion A," Boon continued. > > "All of those add a lot more variables in play to the combat," he > concluded. > http://www.eventhubs.com/news/2014/jun/11/boon-match-ups-change-lot-mortal-kombat-x-variations-scorpion-summons-minion-torr-enhances-self-ditching-companion/