Re: USF4 changes!

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 10 Jun 2014 15:54:27 +0200

...and add to that... erm... that... Aries does trait+direction.


On Tue, Jun 10, 2014 at 3:51 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:

> Perhaps level of difficulty is the issue.
> Activating a trait for every character in every instance the same using 1
> button.
> VS
> Activating a trait using a button combination in every instance not the
> same when you have to enter a specific command that can move you around.
>
> Paas is imagining it as Injustice uses it.
> Di is imagining it as "what if Zangief's spd was 1 button"
>
> Right?
>
>
> On Tue, Jun 10, 2014 at 3:46 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>> How is a throw or a stance or damage/movebuff/mode a easy way out?  The
>> character would still have them regardless of a trait button.
>>
>> Throwing objects has nothing to do with traits, neither does
>> walljumping...  who can walljump anyway?
>>
>> Wether interactables are good or bad is a completely different debate.  I
>> would turn them off personally.
>>
>> ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 15:40:06 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Injustice has too much "easy way out" mechanics (throwing objects, wall
>> jump, traits that give you multi-throw/stance/buffs/etc). I kindda like the
>> wall jump but coming from a tournament worthy game point of view...it seems
>> too easy to just wall jump away from corner pressure. Tekken, SF4, MK9,
>> Guilty Gear doesn't have this "easy way out" mechanics.
>>
>>
>> On Tue, Jun 10, 2014 at 3:36 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>
>> Ok. to simplify what i'm trying to say. MK9's system is fine as it is.
>> Introducing Injustice's trait system can make the game imbalance...
>>
>> I enjoyed MK9 a lot. Didn't like Injustice so much because there is no
>> ground zero for everyone.
>>
>>
>> On Tue, Jun 10, 2014 at 3:31 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>
>> That sounds like a lazy system...
>>
>> SF4 and TTT2 doesn't have such system. IF you can't do a multithrow, it's
>> your fault.
>>
>> Trait system make things harder to balance the game. Grundy is big and
>> slow but he makes up for it with damage which should be more than enough.
>> Why does he need a button for multi-throw? In Tekken, they balance out by
>> giving everyone have AT LEAST some sort of punishment (eg. Jabs) making
>> everyone's jab 10frame. Big characters may have worst sidestepping but they
>> make up in damage and range. It's all innate mechanics, didn't need to rely
>> on special or button to make them strong. SF balance out things by
>> walkspeed, health, stun, etc.
>>
>> MK9 is imbalance in terms on frame data and damage. Which can be fixed
>> easily if they want to.
>>
>> Injustice on the other hand, feels very imbalance because of the
>> character design in the beginning. Catwomen vs GL or Supes is just
>> retarded...And if they buff Catwomen somehow specifically for GL or
>> Supes...it might introduce more issues to characters she already have
>> advantage with in the beginning.
>>
>>
>> On Tue, Jun 10, 2014 at 3:18 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>> Every trait doesnt have to be a "mode"
>>
>> Grundies trait is 3 different throws.
>> Arrows trait loads one of 3 different elemental arrows and fires them
>> pressed without directional inputs.
>> Others are stance changes or temporary buffs
>>
>> It can be used for anything they wish with any kind of input difficulty.
>> Normal moves, specials, stances etc.
>>
>> Why does trait suddenly mean you give people uneeded stuff?
>>
>> ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 15:08:55 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> It's like saying, suddenly capos can avoid all moves from 1 button, kaz
>> gets CH all the time...etc. If it's only kaz who gets it then, kaz probably
>> will have some clear disadvantage when he's not in steroid mode. The whole
>> steroid system for ALL characters will make it harder to balance the game
>> properly. Characters that have strong normals and specials already
>> shouldn't get steroids...
>>
>>
>> On Tue, Jun 10, 2014 at 3:00 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>> I dont see how it matter really
>>
>> The end result is the same.
>>
>> They would be equally unique with or without the trait system.  All it
>> does is alter the inputs, it doesnt magically make your character more or
>> less unique.
>>
>> ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 14:56:48 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Sacrificing 1 button just for Trait and having 1,2,3 as light medium,
>> heavy is a bit meh...prefer 1,2 to be punches 3,4 being kicks (don't need
>> to be left right, can be light medium too)
>>
>> Also we should rely on trait system to make a character unique. their
>> normals and specials should be more than enough.
>>
>>
>> On Tue, Jun 10, 2014 at 2:54 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>> What difference does it make if its done via trait or other button?
>>
>> The effect is the same.  You still do the input for the skill.
>>
>> ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 14:49:32 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> In the gameplay vid, scorpion did some weird fire power up move? please
>> no trait system...if it's part of his specials then it's ok (like Jade's
>> Projectile Negation thing)
>>
>>
>> On Tue, Jun 10, 2014 at 2:46 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>  Reiko.
>>  *From*: Nicholas Robertson-Muir [mailto:nicmuir@xxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:44 PM South Africa Standard Time
>>
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: Re: USF4 changes!
>>
>>  Cyber Zombie Netherrealm Day-Wolf?
>>
>>
>> On Tue, Jun 10, 2014 at 2:42 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  Cyber Nightwolf!
>>
>>  ------------------------------
>> From: alasdair.donaldson@xxxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: Re: USF4 changes!
>>  Date: Tue, 10 Jun 2014 12:41:09 +0000
>>
>>
>> I hope we don't get a long list of crappy dlc characters again.
>>  *From*: Wynand-Ben [mailto:paashaasggx@xxxxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:39 PM South Africa Standard Time
>>
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: RE: USF4 changes!
>>
>>  Zombi Nightwolf shall rise from his grave!
>>
>>  ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 14:36:20 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> He dead.
>>
>>
>> On Tue, Jun 10, 2014 at 2:34 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  Buff Nightwolf!
>>
>>  ------------------------------
>> From: alasdair.donaldson@xxxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: Re: USF4 changes!
>> Date: Tue, 10 Jun 2014 12:31:59 +0000
>>
>>
>> Or Sonya or Cage...
>> Oddly enough none of us mained the broken characters.
>>
>>  *From*: Di Lhong [mailto:numotd@xxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:29 PM South Africa Standard Time
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: Re: USF4 changes!
>>
>>  Nina chainthrow breakers is utter useless...you can break those chains
>> and dmg nina lolz.
>>
>>  Not sure how we can balance out the whole breaker issue. Shouldn't
>> revolve the whole game mechanism just because a few characters from MK9 had
>> issues. Why don't just buff them instead?
>>
>>  If you play characters in the same tier list, the game plays fine. It's
>> only when you choose those crazy mofos like kenshi, kung lao, kabal, etc.
>> your lower tiered characters suffer.
>>
>>
>> On Tue, Jun 10, 2014 at 2:23 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>  Nina has breakers that start chain throws.
>> MK9 had a lot wrong with it, but I really enjoyed the game.
>>  *From*: Nicholas Robertson-Muir [mailto:nicmuir@xxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:20 PM South Africa Standard Time
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: Re: USF4 changes!
>>
>>    I'm with Paas.
>>  The "breakers" have been a cop-out.
>>  A breaker that starts a new combo would be so cool.  Why has no-one done
>> it?
>>
>>
>> On Tue, Jun 10, 2014 at 2:16 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  Nah fuck MK9 combo breakers
>>
>> The whole mechanic is fucked up imo.  From being useless to OP depending
>> in who you are playing etc.
>>
>>  ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 13:42:08 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Combo breakers are fine in MK9.
>>
>>  Don't just copy injustice...that game is meh compare to MK9. It's like
>> BR4 compare to BR3...one is an actual fighting game...another is a showcase
>> of power/special game...
>>
>>
>> On Tue, Jun 10, 2014 at 1:39 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  I just hope they remove or change the combo breakers in MK9 work
>> completely.
>>
>> Would not mind them just copying Injustice in that department.
>>
>>
>> Better balance would be a huge plus aswell :P
>>
>> > Date: Tue, 10 Jun 2014 13:34:09 +0200
>>
>> > Subject: Re: USF4 changes!
>> > From: bmlzote@xxxxxxxxx
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> >
>> > You mean this. lol
>> >
>> > https://www.youtube.com/watch?v=UxUIx7vMY4Y
>> >
>> > I everyone still has the same walk speed, jump, running mechanic and
>> > they now added stage inter-actibles.
>> >
>> > On Tue, Jun 10, 2014 at 1:24 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>> > > MKX does look a bit injustice-ish...hopefully they didn't change the
>> button
>> > > layout too :/
>> > >
>> > > Yes on the bug lady! my cup of tea :)
>> > >
>> > >
>> > > On Tue, Jun 10, 2014 at 1:18 PM, Manase Zote <bmlzote@xxxxxxxxx>
>> wrote:
>> > >>
>> > >> I'm Stil not a fan of those prices, I mean the Americans and Japanese
>> > >> are paying ±R4000 for a machine(stand alone) and we a third world
>> > >> country are charged 50% more...
>> > >> We are still better off than Brazil tho but those guys will surely
>> > >> import their machines from elsewhere.
>> > >>
>> > >> On Tue, Jun 10, 2014 at 1:10 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
>> >
>> > >> wrote:
>> > >> > Atleast with Xbone releasing it will give the business end folks
>> > >> > incentive
>> > >> > to lower the PS4 price a bit.
>> > >> >
>> > >> > They will be going for the same Dollar/Euro value so cant be
>> having the
>> > >> > Xbone going for 6300 and PS4 for 6700.
>> > >> >
>> > >> > Will probably be some nice competitive pricing and bundling near
>> the end
>> > >> > of
>> > >> > the year.
>> > >> >
>> > >> >
>> > >> > R1700 extra for the kinect is a but much tho...
>> > >> >
>> > >> >> Date: Tue, 10 Jun 2014 13:05:36 +0200
>> > >> >
>> > >> >> Subject: Re: USF4 changes!
>> > >> >> From: bmlzote@xxxxxxxxx
>> > >> >> To: cpt-fgc@xxxxxxxxxxxxx
>> > >> >>
>> > >> >> S.A. is rich bra, they don't care about the Xbone's price :D
>> > >> >>
>> > >> >> On Tue, Jun 10, 2014 at 1:00 PM, Ashraf Barendse
>> > >> >> <ashraf.barendse@xxxxxxxxx> wrote:
>> > >> >> > Holy Shitballs Batman, Xbone with Kinect is 8 grand.
>> > >> >> >
>> > >> >> >
>> > >> >> >
>> > >> >> >
>> > >> >> > On Tue, Jun 10, 2014 at 12:56 PM, Manase Zote <
>> bmlzote@xxxxxxxxx>
>> > >> >> > wrote:
>> > >> >> >>
>> > >> >> >> Xbone = Xbox one
>> > >> >> >>
>> > >> >> >> On Tue, Jun 10, 2014 at 12:42 PM, <greattekkenmaster@xxxxxxxxx
>> >
>> > >> >> >> wrote:
>> > >> >> >> > Dead rising has always been for PC and Xbox,, also what is
>> > >> >> >> > XBone???
>> > >> >> >> > Sent via my BlackBerry from Vodacom - let your email find
>> you!
>> > >> >> >> > ________________________________
>> > >> >> >> > From: Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> > >> >> >> > Sender: cpt-fgc-bounce@xxxxxxxxxxxxx
>> > >> >> >> > Date: Tue, 10 Jun 2014 10:46:02 +0000
>> > >> >> >> > To: cpt-fgc@xxxxxxxxxxxxx<cpt-fgc@xxxxxxxxxxxxx>
>> > >> >> >> > ReplyTo: cpt-fgc@xxxxxxxxxxxxx
>> > >> >> >> > Subject: RE: USF4 changes!
>> > >> >> >> >
>> > >> >> >> > Aint PC getting Dead Rising 3 soon?
>> > >> >> >> >
>> > >> >> >> > DLC may follow aswell
>> > >> >> >> >
>> > >> >> >> > ________________________________
>> > >> >> >> > From: ashraf.barendse@xxxxxxxxx
>> > >> >> >> > Date: Tue, 10 Jun 2014 12:42:46 +0200
>> > >> >> >> > Subject: Re: USF4 changes!
>> > >> >> >> > To: cpt-fgc@xxxxxxxxxxxxx
>> > >> >> >> >
>> > >> >> >> > New DLC for Dead Rising 3. It's called "Super Ultra Dead
>> Rising 3'
>> > >> >> >> > Arcade
>> > >> >> >> > Remix Hyper Edition EX + α"
>> > >> >> >> > Dammit why is it Xbone only.
>> > >> >> >> >
>> > >> >> >> > https://www.youtube.com/watch?v=mxVGTDcfR3s
>> > >> >> >> >
>> > >> >> >> >
>> > >> >> >> > On Tue, Jun 10, 2014 at 12:29 PM, Manase Zote <
>> bmlzote@xxxxxxxxx>
>> > >> >> >> > wrote:
>> > >> >> >> >
>> > >> >> >> > Kool :)
>> > >> >> >> >
>> > >> >> >> > On Tue, Jun 10, 2014 at 12:24 PM, Wynand-Ben
>> > >> >> >> > <paashaasggx@xxxxxxxxxxx>
>> > >> >> >> > wrote:
>> > >> >> >> >> I guess so... more like a mini-game :P
>> > >> >> >> >>
>> > >> >> >> >> You do get extra "something" if you got the normal game they
>> > >> >> >> >> claim.
>> > >> >> >> >>
>> > >> >> >> >>> Date: Tue, 10 Jun 2014 12:20:37 +0200
>> > >> >> >> >>
>> > >> >> >> >>> Subject: Re: USF4 changes!
>> > >> >> >> >>> From: bmlzote@xxxxxxxxx
>> > >> >> >> >>> To: cpt-fgc@xxxxxxxxxxxxx
>> > >> >> >> >>>
>> > >> >> >> >>> So it's not DLC then...
>> > >> >> >> >>>
>> > >> >> >> >>> On Tue, Jun 10, 2014 at 11:49 AM, Nicholas Robertson-Muir
>> > >> >> >> >>> <nicmuir@xxxxxxxxx> wrote:
>> > >> >> >> >>> > Yay... Infamous.
>> > >> >> >> >>> > Happy it's a stand-alone too.
>> > >> >> >> >>> > No need for a whirring disc.
>> > >> >> >> >>> >
>> > >> >> >> >>> >
>> > >> >> >> >>> > On Tue, Jun 10, 2014 at 11:32 AM, Nicholas Robertson-Muir
>> > >> >> >> >>> > <nicmuir@xxxxxxxxx> wrote:
>> > >> >> >> >>> >>
>> > >> >> >> >>> >> Most exciting announcement.
>> > >> >> >> >>> >> Infamous Second Son DLC.
>> > >> >> >> >>> >
>> > >> >> >> >>> >
>> > >> >> >> >>>
>> > >> >> >> >>>
>> > >> >> >> >>>
>> > >> >> >> >>>
>> =========================================================================
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>> > >> >> >> >>> //www.freelists.org/list/cpt-fgc
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>> > >> >> >> >
>> > >> >> >> >
>> > >> >> >> >
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