Re: SAFGC - 2016, the fall of the ilitirits

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 5 Feb 2016 10:51:58 +0200

I kinda like it the way it is. The constant negative edging takes some
getting used to but it really works well once you've got a handle on it.
On 5 Feb 2016 09:29, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote:

I still think weapon lord with sf inputs would be very lordly.

On Friday, 5 February 2016, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:

...built in GG's engine.
On 5 Feb 2016 07:59, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:

What l wouldn't give for a reimagined, slightly tweaked version of
Weaponlord. This artwork is too sick!
On 5 Feb 2016 07:29, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx>
wrote:

They do look a bit meh compared to Bengus' other work.
This looks cool though

http://shoryuken.com/2016/02/04/artists-pay-tribute-to-weaponlord-with-high-definition-reimagining/


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