[CPT-FGC] Re: New Mailing List

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 18 Jul 2013 17:27:03 +0200

She had low health, then high (she was really good in this version), then
low, and now apparently its gonna be high again.


On Thu, Jul 18, 2013 at 5:18 PM, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx
> wrote:

> One day...
>
> I will play Makoto!
>
> Didnt she have High HP in SSF4?
> And then they nerfed it.
> And now they give it back?
>
>  ------------------------------
> Date: Thu, 18 Jul 2013 17:15:06 +0200
>
> Subject: [CPT-FGC] Re: New Mailing List
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
>  Been reading some more things about the USF4 update.  Apparently the way
> they fixed "vortex" in USF4 was to give everyone different wake up timings
> like in CvS2.  No more auto-pilot safe jumps and x-up oki.  This is good
> and bad.  Good because it really doesn't take much skill or effort to learn
> the knockdown setups in this game.  Bad because it's gonna be really really
> hard to score damage now after a knockdown cos the easy mode reversals +
> safe FADC.  In time people will learn new setups, but it took around 3-4
> years for people to learn setups with standard wakeup timing.
>
> Possible Makoto changes for LB:
>
> U2 fire ball invulnerable
> U1 damage nerf
> 1000 life (big change)
> Fukiage hits grounded opponents (big change)
> Larger cross up hit box on j.mk
> EX Oroshi throw invulnerable (big change)
>

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