Re: Khan's intervention

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Sun, 4 May 2014 15:37:30 +0200

Did someone say Psychic Force !? :)


On 4 May 2014 15:10, Ashraf Barendse <ashraf.barendse@xxxxxxxxx> wrote:

> I just checked, you also do different moves depending on if you are far or
> if you are close.
>
> The game is kinda like a sucky verison of psychic force.
>
>
> On Sun, May 4, 2014 at 2:41 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
>> Another thing I noticed is when the opponent switches planes and you try
>> a move you sometimes get the wrong thing because your directional inputs
>> get interpreted differently.  I kept thinking my inputs were changed
>> between matches.
>>
>>
>> On Sun, May 4, 2014 at 2:38 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>>> Launch=dd+attack
>>> Jump attack=uu+attack
>>> rush=ff+attack
>>> Super=bb+attack
>>>
>>> These moves can all be done mid combo from attack, attack then "anything"
>>>
>>> All moves are 1 of 4 direction and attack, with the d+attack having 3
>>> zones
>>> If you press 1 of the 4 directions and the attack button twice, you get
>>> the version that hits sidesteppers.
>>> Es moves are done by using the non-throw command and pressing a
>>> direction and holding the attack button.
>>> Supers and es moves use one red gem (super stock)
>>>
>>> Cinematic camera occurs when you do a special move when your opponent is
>>> stunned.
>>>
>>> Did Lumi use Kakurine?
>>> On 4 May 2014 14:15, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>>
>>>> Figured out some of the supers when it was too late.  Figured out
>>>> full-screen throw.  Figured out some juggles.  Game was interesting but I'm
>>>> not too fond of the defense mechanics that force you to do poke-poke block.
>>>>
>>>>
>>>> On Sun, May 4, 2014 at 2:04 PM, Nicholas Robertson-Muir <
>>>> nicmuir@xxxxxxxxx> wrote:
>>>>
>>>>> hehe.
>>>>> Woulda killed at evil zone if I had the time.
>>>>> You guys figure out all the moves?
>>>>> On 4 May 2014 14:01, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>> Some stats from the YDK Saturdays:
>>>>>>
>>>>>> GB: A bunch of mystery tournament wins.
>>>>>> Lumi: A bunch of of mystery tournament wins and team tournament wins
>>>>>> Me: 1 mystery tournament win and 2 team tournament wins.
>>>>>> Salie: Most 2nd places .
>>>>>> LB: Best in Karnov forever, Yu yu hakusho Tag Team champion  and MVP
>>>>>> troll.
>>>>>>
>>>>>> #tsek #thesaltisreal
>>>>>>
>>>>>>
>>>>>> On Sun, May 4, 2014 at 1:23 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> More USFIV console changes (it seems they are testing different
>>>>>>> builds in France and the US)
>>>>>>> - Yun has better recovery on Dive Kick (why!?)
>>>>>>> - Guile Ultra 1 startup nerfed
>>>>>>> - Juri cr.lk, cr.mk combo removed
>>>>>>> - Guy can do counter hit st.hp into flip kick (hk) in the corner
>>>>>>> into Ultra.  EX Tatsu is back to 4f.
>>>>>>> - Ryu's EX hadou starts up faster
>>>>>>> - Vega gets a x-up j.mk (WTF)
>>>>>>> - Chun Li SBK doesn't knockdown any more (no more wall carry but
>>>>>>> bettter combo potential)
>>>>>>>  - Rose can do HP Reflect into Spiral without FADC
>>>>>>> - Ken has a hit-confirmable DP again (sigh...)
>>>>>>> - Rolento neeeeeeerfed
>>>>>>> - Removal of Sim 2-hit st.mk means Hugo destroys him now.  Can't
>>>>>>> Yoga sniper, can't do anything about meaty clap.  Hugo just needs 1 good
>>>>>>> fireball read.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Sun, May 4, 2014 at 12:15 PM, Stephen Scheidel <
>>>>>>> gieroadsteve@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>>> I don't listen to loosers.
>>>>>>>>
>>>>>>>>
>>>>>>>> On 4 May 2014 12:00, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>>
>>>>>>>>> http://www.eventhubs.com/news/2014/may/02/northwest-majors-vi-day-1-live-stream-ft-tokido-reynald-nemo-abegen-clockw0rk-mew2king-kaneblueriver-apologyman-bokkin-and-more/
>>>>>>>>>
>>>>>>>>> just look at the kof 13 exhibition dammit.
>>>>>>>>>
>>>>>>>>> ------------------------------
>>>>>>>>> Date: Sun, 4 May 2014 10:31:33 +0200
>>>>>>>>>
>>>>>>>>> Subject: Re: Khan's intervention
>>>>>>>>> From: ryan820509@xxxxxxxxx
>>>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>>>>>
>>>>>>>>> Congrats to Lumi for winning the mystery tourney :)
>>>>>>>>>
>>>>>>>>> Brackets: http://challonge.com/ezone
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sun, May 4, 2014 at 1:01 AM, Ilitirit Sama 
>>>>>>>>> <ilitirit@xxxxxxxxx>wrote:
>>>>>>>>>
>>>>>>>>> This is one game we should play at the sessions:
>>>>>>>>> https://www.youtube.com/watch?v=WhKAAT6zRN8
>>>>>>>>>
>>>>>>>>> The Outfoxies.  Apparently is was the inspiration behind Smash
>>>>>>>>> Bros.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sun, May 4, 2014 at 12:49 AM, Ilitirit Sama <ilitirit@xxxxxxxxx
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>> It's very boring.  It's a game myself and G-Rei played at the
>>>>>>>>> session today.  What makes this game retarded is that the bombs that 
>>>>>>>>> you
>>>>>>>>> throw can kill you, they can bounce erratically, and their explosion 
>>>>>>>>> hitbox
>>>>>>>>> is huge so it's very hard to avoid.  In 2 player mode the game is 
>>>>>>>>> virtually
>>>>>>>>> unplayable.  Start of the round 1 player throws a bomb and whether the
>>>>>>>>> other play lives or dies can seem completely random.  It's like the 
>>>>>>>>> devs
>>>>>>>>> were intentionally trolling because you get 10000 points for killing 
>>>>>>>>> the
>>>>>>>>> other player.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sun, May 4, 2014 at 12:30 AM, Stephen Scheidel <
>>>>>>>>> gieroadsteve@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>> Will watch this after NWM.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On 4 May 2014 00:25, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>> So I did a bit of research on Saboten Bombers.  The consens is
>>>>>>>>> that the game is insanely hard.  But then I found this vid:
>>>>>>>>> https://www.youtube.com/watch?v=aQvfCsYay_8
>>>>>>>>>
>>>>>>>>> Dude does levels 1 to 100 and scores 99999999.  He loses his first
>>>>>>>>> life on level 99, and then loses 7 more at the last boss.  The best 
>>>>>>>>> part is
>>>>>>>>> the game loops and becomes even harder.  I'm still not convinced this 
>>>>>>>>> game
>>>>>>>>> is actually playable in 2 player mode.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>
>>
>

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