55-60 is tekken 5 dr average damage for combis.
On 2 Jun 2017 18:15, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
Ok
So 55-60 is a good number to aim for?
Was wondering about that when I was testing out stuff. Wasnt entirely
sure what kinda damage was considered "good"
------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on
behalf of Di Lhong <marongdin@xxxxxxxxx>
*Sent:* Friday, June 2, 2017 06:14 PM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello
Combos seems to be around 55-60 for standard non-CH uppercut combos.
Eddy is at 74 lolz
On Fri, Jun 2, 2017 at 11:13 PM, Di Lhong <marongdin@xxxxxxxxx> wrote:
He plays pretty much the same. They made certain moves safer which is
nice. Less reliant on 50/50 launching scenarios. Which is great. It will
filter out the scrubs who picks him.
On Fri, Jun 2, 2017 at 9:55 PM, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:
So, at the very least, Eddy might still be mid tier :P
On Fri, Jun 2, 2017 at 2:24 PM, Di Lhong <marongdin@xxxxxxxxx> wrote:
Capo damage is damn high from 15frame launcher...Not sure if it's the
highest or not (can't play mishima to test it out)...but does a lot more
than other characters.
On Fri, Jun 2, 2017 at 6:24 PM, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:
Tried to play Tekken this morning, got a message about accepting some
crap before the game could start, was eventually able to bypass all that
shit, but by the time the game actually loaded and l was able to see the
intro, it was time to leave. FML :(
On 1 Jun 2017 20:25, "Di Lhong" <marongdin@xxxxxxxxx> wrote:
That's true. I used to collect butterflies in highschool. Now I
rather have a garden of them rather than them on display.
On Thu, Jun 1, 2017 at 10:47 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:
I found this quite interesting:
http://emilydamstra.com/news/please-enough-dead-butterflies/
tl;dr: The way butterflies are depicted with regards to their wings
is wrong. We only think they look like that because it's how dead
butterflies are posed.