Re: Hello

  • From: Manase Zote <bmlzote@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 19 Jul 2016 18:49:32 +0200

The eye candy of the game was not enough Rich and it lacked in all the
other departments.
On 19 Jul 2016 18:23, "richard moorcroft" <greattekkenmaster@xxxxxxxxx>
wrote:

Was KOF12 that bad that it never happened?? 12 looked like 13 didn't it?

On 19 Jul 2016 18:21, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:

HSDM(as they are known in 2k2) term always changes.
They were called leader desperation moves in 2003 and KOF 11,
Neomax in KOF 13 and now
Climax. Lol
Kof 12 never happened.
On 19 Jul 2016 17:42, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
wrote:

The super variations.
DM/EX - Blue
SDM - Red
HSDM - Yellow
iirc
On 19 Jul 2016 17:38, "richard moorcroft" <greattekkenmaster@xxxxxxxxx>
wrote:

Color flashes of???

On 19 Jul 2016 17:30, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
wrote:

One would think they would've at least changed the colour flashes.
On 19 Jul 2016 17:07, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:

oh nice Nick i see now.


SDM Drive


No meter on super cancels is pretty insane decision


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Manase Zote <bmlzote@xxxxxxxxx>
*Sent:* 19 July 2016 03:05 PM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


Lol, it's Nick OGRS he like to use his own terminology.
At least we all know what he means.
On 19 Jul 2016 16:41, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx>
wrote:

What is this talk of wall bounces ?
I thought that in KoF we talked of counter wires.


On Tuesday, 19 July 2016, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:

oh, shit.
@LB, duh.
First time, he's doing lvl2, 2nd time he's doing lv1.
Looks like super cancel uses no extra resource. Ouch.
On 19 Jul 2016 15:25, "lindsey kiviets" <lindseyak@xxxxxxxxxxx>
wrote:

@nick please confirm wtf happens at 04:09


https://www.twitch.tv/atlususa/v/78469421
<https://www.twitch.tv/atlususa/v/78469421>
THE KING OF FIGHTERS XIV TOP 8 @ EVO
<https://www.twitch.tv/atlususa/v/78469421>
www.twitch.tv


2 bars equal super cancel, then 1 bar also equals super cancel?


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
*Sent:* 19 July 2016 12:59 PM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


@ilitirit
I'm keen to see how wall bounce and ground bound affect juggle
state.
From the looks of things, it allows an extra juggle per  use in a
combo.
On 19 Jul 2016 14:53, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:

It's actually just a standard board that happens to be compatible
with the Raspberry Pi.


https://www.focusattack.com/ps3-pc-zero-delay-usb-encoder-pcb-japan-style-controls/

On Tue, Jul 19, 2016 at 2:52 PM, Stephen Scheidel <
gieroadsteve@xxxxxxxxx> wrote:

Don't most of the Pi boards have usb input standard ?


On Tuesday, 19 July 2016, Stephen Scheidel <
gieroadsteve@xxxxxxxxx> wrote:

No idea about the Pi stuff.

I didn't realise you would need an adapter for sticks.

On Tuesday, 19 July 2016, Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:

@grs:  Do you know anything about this board?

https://www.pishop.co.za/store/zero-delay-arcade-usb-encoder

On Tue, Jul 19, 2016 at 2:27 PM, Ilitirit Sama <
ilitirit@xxxxxxxxx> wrote:

Guess I'm not playing KOF14 then...

On Tue, Jul 19, 2016 at 2:21 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx> wrote:

It won't, not for a while.
On 19 Jul 2016 13:34, "Ilitirit Sama" <ilitirit@xxxxxxxxx>
wrote:

If it comes to PC.

On Tue, Jul 19, 2016 at 1:12 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx> wrote:

@Ilitirit

Now with you out of SFV, you plan to jam some KOFXIV

I body u!
On 19 Jul 2016 13:07, "Ilitirit Sama" <ilitirit@xxxxxxxxx>
wrote:

These are cool


http://en.rocketnews24.com/2016/04/25/beat-your-phone-into-submission-with-these-street-fighter-2-capsule-toy-stands/






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