RE: Hello

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 15 Sep 2015 13:33:48 +0200

Riiiighhhht.
The fact that they already had rigs built for the game had nothing to do
with it then?

Unreal Engine
Cell shaded 3D
2D plane.
Profit.

Instead

Old Renderware engine
Old rigs and effects
pseudo 3D (the game will have MIRA's kak dodge foreground/background)
Fold like an old wallet

Sorry K-ash, those animations are the same as Maximum Impact's, remember
the fond recollection we have of KOF2006? No?

Hope they do better in the next 5 years time.
On 15 Sep 2015 12:06, "Kei Ash" <neokash@xxxxxxxxx> wrote:

Appearantly it's too costly to keep the sprite look. n snk can't afford
it. Let's just hope it better than it looks now. I have only seen the pics.
On 15 Sep 2015 11:29 AM, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:

Yeah it is real and it looks like shit. I would have held off on
revealing the characters and environment until l had something a bit more
polished. I also don't understand why SNK felt the need to change to full
3D models as there's nothing wrong with KOF13's visuals.
On 15 Sep 2015 11:16, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:

https://youtu.be/o2wU_1y3NkQ


is this for realz, gb linked me so its not me if it isnt

------------------------------
From: alasdair.donaldson@xxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: Hello
Date: Tue, 15 Sep 2015 09:11:55 +0000

I dunno about a stand. On some of the forums I read people were saying
that the ps4 gets hotter if it stands upright (tower style) and some of the
ps4 stands are for that. Generally you should be okay just getting it up
off the floor/counter/whatever. Oh, especially not good to have the thing
sitting on a carpet.



*From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *richard moorcroft
*Sent:* 15 September 2015 11:10 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* RE: Hello


No I didn't do that yet,, I should try it,, I should maybe get a stand
or something

On Sep 15, 2015 11:02 AM, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx> wrote:

BTW, did you lift the ps4 up a bit – on books or whatever? Did that help
out the overheating thing at all?



*From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *richard moorcroft
*Sent:* 15 September 2015 10:52 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* RE: Hello


NOOOOOO,, don't say that dude

On Sep 15, 2015 10:45 AM, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx> wrote:

It’s probably AIDS.



*From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *richard moorcroft
*Sent:* 15 September 2015 10:45 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* RE: Hello


I have a problem,, MY PS4 froze while playing Phantom Pain,, HEELLPP
MEEE PLEASE

On Sep 15, 2015 10:31 AM, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:

For those thinking about getting a PS4.

The just announced a price cut In Japan for the PS4 at the Tokyo game
show.

No idea if this is going to happen in other regions as well tho...


And the Bloodborne expansion looks boss
------------------------------

Date: Tue, 15 Sep 2015 09:35:10 +0200
Subject: RE: Hello
From: nicmuir@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
...and Paas be asking, "Why on PS3?"
I hope they include Dizzy

On 15 Sep 2015 09:05, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:

We seemed to have gotten a vague release date for console version of
Revelator. Spring 2016.




http://www.dustloop.com/forums/index.php?/index.html/home/guilty-gear/revelatorconsole/
------------------------------

Date: Tue, 15 Sep 2015 14:50:48 +0800
Subject: Re: Hello
From: greattekkenmaster@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Link isn't working SAP

On Sep 14, 2015 11:19 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:

Someone on Eventhubs linked to this gem:
https://www.youtube.com/watch?v=1Xw5wjwVkFc



This man's combo and oki game is on another level.



On Mon, Sep 14, 2015 at 10:56 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:

So I just found out that the Sharp X68000 was the development machine
for many (all?) Capcom CPS1 games. So many of the titles on the machine
are virtually arcade perfect. Whats more, the quality of the soundtracks
are often of *much* better quality. The arcade version of Final Fight for
example sounds like crap compared to the X68000 version because it uses
very low quality samples. What's more you can switch the sound modules so
that you can hear what the tracks sound like using different synths.



Now I feel like I've been ripped off lol.



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