RE: Hello

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 15 Sep 2015 09:35:10 +0200

...and Paas be asking, "Why on PS3?"

I hope they include Dizzy
On 15 Sep 2015 09:05, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:

We seemed to have gotten a vague release date for console version of
Revelator. Spring 2016.


http://www.dustloop.com/forums/index.php?/index.html/home/guilty-gear/revelatorconsole/

------------------------------
Date: Tue, 15 Sep 2015 14:50:48 +0800
Subject: Re: Hello
From: greattekkenmaster@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

Link isn't working SAP
On Sep 14, 2015 11:19 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:

Someone on Eventhubs linked to this gem:
https://www.youtube.com/watch?v=1Xw5wjwVkFc

This man's combo and oki game is on another level.

On Mon, Sep 14, 2015 at 10:56 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:

So I just found out that the Sharp X68000 was the development machine for
many (all?) Capcom CPS1 games. So many of the titles on the machine are
virtually arcade perfect. Whats more, the quality of the soundtracks are
often of *much* better quality. The arcade version of Final Fight for
example sounds like crap compared to the X68000 version because it uses
very low quality samples. What's more you can switch the sound modules so
that you can hear what the tracks sound like using different synths.

Now I feel like I've been ripped off lol.



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