no man
isn't it t7 now?
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
Sent: 10 July 2017 09:13 AM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: Hello
lol.
...and from the ashes of those flames TTT2 and SFV arise!
On Mon, Jul 10, 2017 at 11:06 AM, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
I thought Knysna burned down…
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] On
Behalf Of Ashraf Barendse
Sent: 10 July 2017 11:04 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
fok man. knysna is te vêr.
On 10 Jul 2017 11:01 AM, "Nicholas Robertson-Muir"
<nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
I wonder if I should attend the MSSA thing?
...
Frankly, I'd rather hold a tournament here
On Mon, Jul 10, 2017 at 10:55 AM, Ashraf Barendse
<ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>> wrote:
Das boot
On 10 Jul 2017 10:40 AM, "Ryan Williams"
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>> wrote:
Das facts :)
On Mon, Jul 10, 2017 at 10:38 AM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
das deep
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 10 July 2017 08:33 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Put in the lab time so that other people can complain *lol*
On Mon, Jul 10, 2017 at 10:29 AM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
I mus complain
this convulted character needs to change, Capcom pls
Filthy johnny mains
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 10 July 2017 08:17 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Ya, but then you mustn't complain about effort. Put in the time so that you can
get the results.
On Mon, Jul 10, 2017 at 10:16 AM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
I mus be a man and play johnny
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 10 July 2017 08:10 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
I keep telling you, LB: Jam is the character you're looking for! *lol*
On Mon, Jul 10, 2017 at 9:07 AM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
interesting matches last nyt.
I think I made a mistake going with johnny, he is too much work.
did you lag against that "u" guy? the matches seemed smooth, I wonder if he's
south African dude
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ilitirit Sama <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>
Sent: 10 July 2017 07:02 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Whoever designed Baiken's inputs in Rev2 should be tarred and feathered. It
makes no sense. She had some hard stuff in the past, but what they did with
her inputs now is just make them unnecessarily obtuse. I can't imagine any
reason people would think this is a good idea:
1. Suzuran -> any follow up can only be performed if you return the stick to
neutral first.
2. S/HS input for Azami (her counter) overlaps with Faultless Defense.
Sometimes you get FD when you want Azami because of input priority.
3. Every command table shows that Azami -> followup is Azami -> press button
after parry. Except this only works for instant parries. For any other parry
you have to hold a button (any button), then press the counter.
The Azami input has to be a bug. I can't see why anyone who isn't a complete
buffoon would design a move like that. Not to mention that you won't see this
info listed anywhere in the game, or even if you Google it.
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