Re: Hello

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 6 Jul 2017 14:59:07 +0200

Depends on what the move is and who the opponent it.  This starts moving
into the realm of strategy and reads.  For example, if the opponent does
not know the move is supposed to be safe/unsafe/stupid/clever then chances
are they won't react in the way that you expect.

When it comes to stuff like "Heavily disadvantaged followed by XYZ", it's
not a case of this being a bad idea, it's the XYZ that's the issue.  If you
follow with a safe move, experienced players will know to look for that and
will prepare a counter.  The "stupid" part is following with an unsafe
move.  If their counter to the "safe" move is beaten by your unsafe super,
then the gamble paid off.  If it didn't, well then the gamble didn't.
Thinking that it was "clever" or "stupid" is a bit dangerous because at the
end of the day against a smart player it's just an unsafe gamble.  Unless
of course you REALLY KNOW what they are going to do.  But in that case, how
smart can they really be?

On the other hand, if for example you're playing against an inexperienced
player who does not "know" what the safe counter should be, or even that
you are in fact at negative frame advantage, they might just opt to
continue blocking.  Which means your gamble had no chance of success.
Unless of course they are even more inexperience than this and don't know
that your unsafe super is... unsafe.  In which case the odds of the
"stupid" move working is the same as the "clever" one.



On Thu, Jul 6, 2017 at 2:43 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:

Would you say more so among better players than the regular lot?


On Thu, Jul 6, 2017 at 2:23 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

Yes, but there's a reason it's considered "stupid".  So occasionally it
will work.

On Thu, Jul 6, 2017 at 2:18 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx> wrote:

I think it was Paas saying, he just never blocked Claudio's 2 on the
df+1,2... cause it's just stupid to throw that 2nd attack if the 1st is
blocked.
I mean that kinda stuff can throw a player .
Surely?

On Thu, Jul 6, 2017 at 2:15 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:

I don't think it's a "problem" TBH.  If something has only a 1 in 10
chance of working, well.. that's what the odds are.

On Thu, Jul 6, 2017 at 2:12 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx> wrote:

I think it's because you have a better understanding of the game now
than when you did then.

HS was a boffin with the math, now errybody can be a boffin with the
math add combo vids on your doorstep and strat guides fo days, and you can
see what I mean.

Then there's the alien play element.  I took rounds off HS when I
played him last at that CNA thing, because I was doing shit that he simply
wasn't expecting me to do.  Salie has that problem too.  He thinks no-one
in their right mind would try something "that stupid", then I do, and to
his surprise it occasionally works... well, more than occasionally.

...basically what Paas said, yeah.

On Thu, Jul 6, 2017 at 2:05 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:

I think, it's because your, sentence, structure, makes no, sense,
just like your, gameplay!


On Thu, Jul 6, 2017 at 2:04 PM, lindsey kiviets <
lindseyak@xxxxxxxxxxx> wrote:

do you guys think HS has lost his edge?


I ask this because the other night I took a game from him. that
hasn't happened since 2010 when SA hosted the world cup.


I remember he was playing hei and I was using nina at the time. was
a good day. never took a match since.


im not sure, what is happening


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Wynand-Ben <paashaasggx@xxxxxxxxxxx>
*Sent:* 06 July 2017 11:58 AM

*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


They will be runner up prizes at local FG tournaments

Add some extra salt to the situation

------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of lindsey kiviets <lindseyak@xxxxxxxxxxx>
*Sent:* Thursday, July 6, 2017 01:56 PM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


you wear that shirt, il sign it for u


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Wynand-Ben <paashaasggx@xxxxxxxxxxx>
*Sent:* 06 July 2017 11:55 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


"pls test my sperm"

- lb, 2017

Needs to be printed on a TShirt or something

------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of lindsey kiviets <lindseyak@xxxxxxxxxxx>
*Sent:* Thursday, July 6, 2017 01:52 PM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


khan pls test my sperm


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Stephen Scheidel <gieroadsteve@xxxxxxxxx>
*Sent:* 06 July 2017 11:43 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello

Start the FF online forensic dev.

On Thursday, 6 July 2017, euraima tobias <euraima@xxxxxxxxx> wrote:

Lvl260? That's pretty decent. I had grind up all the way from ilvl
110. New content is pretty decent worth it if you finished hw but 
playing
through the story from base will take a few lifetimes.

On Thu, 06 Jul 2017 at 12:51 PM Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx> wrote:

So I just got an email from skweenix saying that if I re-join
FF14, I get some free level 260 items. Uh, I’m pretty sure that most 
of my
previous gear was around lv60-70. Bit of power creep going on there?



*From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Stephen Scheidel
*Sent:* 06 July 2017 12:45 PM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



I watched that latest alien movie over the weekend.

For some reason I enjoyed it ... that said I'm not really a sci-fi
or horror veteran.



I don't know enough about movies to properly  explain why I do but
it just seemed to have good pacing and none of the actors got 
annoying or
said anything too stupid.



As for wonderwoman .... that last bad guy was even worse than the
end of final fantasy 9.

I would almost rather watch WW as a series of cooch and teet
highlight gifs.

On Thursday, 6 July 2017, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:

This is why we can expect more kak Alien movies from Ridley Scott:
https://www.theguardian.com/film/2017/jul/06/post-hor
ror-films-scary-movies-ghost-story-it-comes-at-night
<https://urldefense.proofpoint.com/v2/url?u=https-3A__www.theguardian.com_film_2017_jul_06_post-2Dhorror-2Dfilms-2Dscary-2Dmovies-2Dghost-2Dstory-2Dit-2Dcomes-2Dat-2Dnight&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=yks4jkR6-urPcWBTsadEJRKKNoRfEocGyLCaePdQshw&s=Hxp84iZzBlB7RFYLilvOWcr9_olMnwftrpiMyHm05Q4&e=>



Too many people nowadays want generic, derivative, ultraviolent,
copy-and-paste garbage. They aren't even prepared to keep an open mind
about movies like 'It Comes at Night' and judge it on its own merits. 
This
fucking generation... it's almost as though people don't realise that
horror in film can be presented in a number of different forms, not 
all of
them conventional.



On Thu, Jul 6, 2017 at 11:56 AM, Ryan Williams <
ryan820509@xxxxxxxxx> wrote:

Awesome! Thanks for the heads-up. I've come across a few of those
so I figured it might be possible to return to them. I'll keep an eye 
out
for Father Servo *lol*



On Thu, Jul 6, 2017 at 11:53 AM, Wynand-Ben <
paashaasggx@xxxxxxxxxxx> wrote:

You can I think.



Hes an optional dude milling around on a building somewhere.  Not
very important but I found him entertaining.



Also just so you know.

Your sidequest progress is not reset during playthroughs.

So stuff you complete or dont complete carry over to the next
part.  Certain ones are more difficult or impossible to complete on 
your
first run.



Also after you get to a certain point you open up chapter select
type thing where you can go back and do things you missed.



Just an fyi


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Ryan Williams <ryan820509@xxxxxxxxx>
*Sent:* Thursday, July 6, 2017 11:44 AM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



I don't believe so. Do you encounter him early on?







On Thu, Jul 6, 2017 at 11:41 AM, Wynand-Ben <
paashaasggx@xxxxxxxxxxx> wrote:

The robots in general are very interesting/intriguing



There are some really cool side quests.

Have you met Father Servo?


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Ryan Williams <ryan820509@xxxxxxxxx>
*Sent:* Thursday, July 6, 2017 11:35 AM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



Alternating between that and Hollow Knight *lol*



I was mainly focussing on completing side quests. I dig those
robots in the village *lol* I'm at the part where you need to fight 
those
giant flying snake things (after defeating the giant robo). Still 
need to
proceed past that point. I love the game though :) It's so addictive!



On Thu, Jul 6, 2017 at 11:25 AM, Wynand-Ben <
paashaasggx@xxxxxxxxxxx> wrote:

How doing with Nier?


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Ryan Williams <ryan820509@xxxxxxxxx>
*Sent:* Thursday, July 6, 2017 11:24 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



I've got it. Just haven't had the opportunity to play it yet
(thank you, backlog). Also strikes me as something that will require
commitment. Trying to get through Hollow Knight at the moment 
(amazing game
btw). Man, I haven't even finished Doom yet :( I don't think I'll ever
clear my backlog.



On Thu, Jul 6, 2017 at 11:18 AM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx> wrote:

You should also check out wasteland 2. Basically divinity with a
fallout style.



On 6 Jul 2017 11:16, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:

It is very time-consuming because of all the different things you
can do and learn (shit like learning how to talk to animals which 
unlocks
special quests) and there's usually more than one approach to 
completing
quests. The gameplay is awesome though. I've always been a fan of
real-time/turn-based hybrid gameplay. You can strategise at your 
leisure
and do some really cool stuff when you're on point. Character builds 
are
also very open-ended. It's just a very fun game to play overall.



On Thu, Jul 6, 2017 at 11:08 AM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx> wrote:

I forgot i have divinity. Started it up then realized its gonna
take a lot of time.



On 6 Jul 2017 11:05, "euraima tobias" <euraima@xxxxxxxxx> wrote:

Ok I'll have a go at that.



On Thu, 06 Jul 2017 at 10:23 AM Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:

In order of importance:

- Rule 1

- Rule 2

- Change your intensity

- Get a recent Nvidia driver

- Get the CUDA DLLs

- Get the Visual C DLLs



On Thu, Jul 6, 2017 at 10:20 AM, euraima tobias <euraima@xxxxxxxxx>
wrote:

Will Johnny be ready tonight?



In other news, I see dash on the rise? Can't get the miner to run
, gives me cuda errors. Also everyone saying minergate is unsafe? Why 
you
make me use it man.



On Thu, 06 Jul 2017 at 7:07 AM lindsey kiviets <
lindseyak@xxxxxxxxxxx> wrote:

lol free trip to s korea stu.



Johnny's combos are weird af. I don't know wtf is going on.



need to meditate on this character. Couldn't play rev2 last nyt.
Its a completely different game, so I need to practice from the 
beginning
since they redone millia.



I has a sad, but this could be a blessing too, coz now I don't
take extra 16% dmg or no reason.


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Donaldson, Alasdair <alasdair.donaldson@xxxxxxxxxx>
*Sent:* 05 July 2017 05:52 PM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* RE: Hello

Sure. No hitting below the belt.

Sent from my Windows Phone
________________________________
From: Nicholas Robertson-Muir<mailto:nicmuir@xxxxxxxxx>
Sent: ‎2017-‎07-‎05 19:50
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: Hello


Nice work Stu.
Can I post a comment?

On 5 Jul 2017 19:33, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
wrote:
Yeah, thanks. Hoping I get the trip to S.Korea.

Sent from my Windows Phone
________________________________
From: Ilitirit Sama<mailto:ilitirit@xxxxxxxxx
<mailto:ilitirit@xxxxxxxxx>>
Sent: ‎2017-‎07-‎05 19:31
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: Hello

Congrats Stu!

On Wed, Jul 5, 2017 at 7:26 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@
gmail.com<mailto:nicmuir@xxxxxxxxx>>> wrote:

I...
I....
ye, I got nothing.

On 5 Jul 2017 19:13, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
<mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdai
r.donaldson@xxxxxxxxxx>>> wrote:
Lol:
http://esportscommentator.blogspot.co.za/2017/07/the-selecti
on-process-continues-tekken-7.html<https://urldefense.proofp
oint.com/v2/url?u=http-3A__esportscommentator.blogspot.co.za
_2017_07_the-2Dselection-2Dprocess-2Dcontinues-2Dtekken-2D7.
html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&
r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocO
c31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=I45WZ6dVD78QFCKeqsEAQemwxx
9eC-90ruxhZhXk-30&e=><https://urldefense.proofpoint.com/v2/u
rl?u=http-3A__esportscommentator.blogspot.co.za_2017_07_the-
2Dselection-2Dprocess-2Dcontinues-2Dtekken-2D7.html&d=DwMFaQ
&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrR
VUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=Xcut_lbak6-rkmk1KRlrj54EZ
QUS-0Eucd4slEGeFAM&s=w_80R2UzeFQtyDb7tPPYVoB5ZJUtml8t
i-MG_t2__O0&e=
<http://esportscommentator.blogspot.co.za/2017/07/the-selection-process-continues-tekken-7.html%3Chttps:/urldefense.proofpoint.com/v2/url?u=http-3A__esportscommentator.blogspot.co.za_2017_07_the-2Dselection-2Dprocess-2Dcontinues-2Dtekken-2D7.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=I45WZ6dVD78QFCKeqsEAQemwxx9eC-90ruxhZhXk-30&e=%3E%3Chttps://urldefense.proofpoint.com/v2/url?u=http-3A__esportscommentator.blogspot.co.za_2017_07_the-2Dselection-2Dprocess-2Dcontinues-2Dtekken-2D7.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=Xcut_lbak6-rkmk1KRlrj54EZQUS-0Eucd4slEGeFAM&s=w_80R2UzeFQtyDb7tPPYVoB5ZJUtml8ti-MG_t2__O0&e=>


From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> [mailto:cpt-fgc-bounce@freelis
ts.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-b
ounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>] On
Behalf Of Manase Zote
Sent: 05 July 2017 6:08 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: RE: Hello

These are fixes rather than nerfs/buffs

On 5 Jul 2017 18:06, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
<mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdai
r.donaldson@xxxxxxxxxx>>> wrote:
Thanks Manase.

From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> [mailto:cpt-fgc-bounce@freelis
ts.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-b
ounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>] On
Behalf Of Manase Zote
Sent: 05 July 2017 6:04 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: RE: Hello


A balance changelist for the console/PC version of Tekken 7 has
finally emerged and this time for Version 1.03 which was pushed out
recently<https://urldefense.proofpoint.com/v2/url?u=http-3A_
_www.avoidingthepuddle.com_news_2017_7_5_ps4xb1pc-2Dtekken-2
D7-2D103-2Dupdate-2Drolling-2Dout-2Dendless-2Drevenge-2Dmat.
html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&
r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=_wo6KIbI8PJT
uxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=Or6n-m8AWPWHwIzgxjw_j_8V_4
palh9PHbhcYEjSzzo&e=>. The PDF file of all the balance changes
were posted on the Japanese Tekken 7 website but I went ahead and
translated the list here so people can know what got changed in the 
latest
update. These balance changelogs include Nina, Lee, Miguel, Bears, 
Eddy,
Eliza and Akuma changes. Bandai Namco if you're reading, can you save 
me
the effort next time and translate the changelogs of your balance 
notes
yourself? thx.

Tekken 7 Version 1.03 PDF ≫ http://www.tk7.tekken-official
.jp/pdf/update_1_03.pdf<https://urldefense.proofpoint.com/v2
/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_update-5F1-
5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3
Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal
0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=0isUBMmEQoo2Z3koFPh9Kj
yV7xmp4O-HTHQgP9l4bsA&e=><https://urldefense.proofpoint.com/
v2/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_update-5F
1-5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5G
M3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=_wo6KI
bI8PJTuxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=xfxByzKZRE6m53jd0wcq
Nwi_wontEBtsKH-FKkPvRtI&e=
<http://www.tk7.tekken-official.jp/pdf/update_1_03.pdf%3Chttps:/urldefense.proofpoint.com/v2/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_update-5F1-5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=0isUBMmEQoo2Z3koFPh9KjyV7xmp4O-HTHQgP9l4bsA&e=%3E%3Chttps://urldefense.proofpoint.com/v2/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_update-5F1-5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=_wo6KIbI8PJTuxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=xfxByzKZRE6m53jd0wcqNwi_wontEBtsKH-FKkPvRtI&e=>




▌Tekken 7 Version 1.03 Balance Changes
 ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄

[Nina]
•  Ivory Cutter (1+4) damage on counter hit has been adjusted.
•  Siren's Kiss (f+3) damage on counter hit has been adjusted.

Note: It was previously found that Nina's Ivory Cutter on counter
hit did less damage than on normal hit so that's probably what these
changes are addressing.

[Lee]
•  After activating the Rage Drive (d/f+3+4~f) and going into Mist
Step, you can now cancel the Mist Step by pushing back or side 
stepping.
•  Silver Cyclone Unblockable (d+3+4) damage has been reduced by
20.
•  Stinging Rush to Mist Step (b+3,3~f) can now be cancelled into
either back or side step.
•  Mist Illusion (b+1+2 parry) recovery frames have been added by
10. (Made worse.)

[Miguel]
•  Trinidad Slash (u/f+3,2,2) hitbox on the 1st hit of this string
has been made bigger.

[Kuma & Panda]
•  Jab Elbow Stomp (2,1,3) bug where the 2nd hit of this string's
hit box would shrink after inputting the 3rd hit has been fixed.
•  Killing Uppercut Grizzly Scratch (Hunting d/f+1,1) input window
for the 2nd hit of this string has been reduced by 5 frames.
•  Hunting to Standing (Hunting ~ Up) parrying low attacks while
trying to stand up from hunting has been removed.
•  Rabid Bear (fff+1+2) recovery frames have been reduced by 2.
Tracking on the move has been reduced. Opponent recovers 3 frames 
faster
after blocking this move.

[Eddy Gordo]
•  Rage Art (Rage b+3+4) no longer wall or balcony breaks. Eddy
now recovers 9 frames slower after hitting with the Rage Art.
•  Reversao (f+3+4) reduced 'movement momentum' for your opponent
after being hit by the 1st hit of this string. Pushback has been 
shortened.
•  Mao Esquerda (d/f+1) reduced 'movement momentum' for your
opponent on hit. Pushback has been shortened.
•  Meia-Lua de Compasso (d/b+3+4, 4, 3) reduced 'movement
momentum' for your opponent after being hit by the 1st hit of this 
string.
Pushback has been shortened. The hitbox on the 2nd hit of this string 
has
been made bigger.
•  Helicopter (Handstand 4) reduced 'movement momentum' for your
opponent after being hit by the 1st hit of this string.

Note: I'm not a Eddy player so I'm not too familiar with how
exactly some of these moves got changed after hit. It's been 
suggested that
these moves will now maybe hit more consistantly after scoring the 
hit with
the 1st hit of these strings<https://urldefense.pro
ofpoint.com/v2/url?u=https-3A__twitter.com_YomaNZFG_status_8
82594488463400962&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvO
zvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m
=_wo6KIbI8PJTuxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=dSf1eLHfspVNc
X_QIIdhGFQEwxfsM-djDuIJP4shRJU&e=>.

[Eliza]
•  Mid-Air Divekick (Jump qcb+3) properties on hit with an
airborne opponent has been changed.
•  Fireball to Moon Glide (qcf+1 or qcf+2 ~ SRK 3+4) bug where her
Bloody Gauge (meter) would deplete after inputting this move in a 
specific
timing has been fixed.
•  ff+4,2, qcf+1+2 bug where she can use the EX version of the
move without meter has been fixed.
•  ff+4,2 into qcf,qcf+1+2 bug where she can use the Super version
of the move without meter has been fixed.
•  2,2 reduced 'movement momentum' for your opponent after
blocking the 1st hit of this string. Pushback on the 1st hit has also 
been
shortened. The hitbox on the 2nd hit of this string has been made 
bigger.
•  Down Jab into while standing (d+1~F) you recover 3 frames
faster after performing a down jab and then going into standing state 
by
pushing forward.

Note: I don't have access to Eliza on my copy of Tekken 7 on Steam
so no move names for the mean time.

【System Balancing Changes】
•  Fixed certain characters who's throws had not properly applied
the RAGE effect.
•  Akuma's Hadouken will no longer allow certain Supers to armor
and go right through it for a punish. (See this video clip on this 
funny
interaction)<https://urldefense.proofpoint.com/v2/url?u=http
s-3A__twitter.com_Esports420Kush_status_874403512280416257&d
=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188
cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=_wo6KIbI8PJTuxTavc
a46r8Kz8ZJhUqFS0Jn0QrrjME&s=RA4YBL2DU8lZhWYVwfLkf2eDhpqAUUZc
zc481fxrBi0&e=>
•  Eliza not receiving any chip damage after blocking supers have
now been fixed.
•  Eliza not receiving any meter after hitting or getting her EX
moves blocked have now been fixed.
•  Various other minor system bug fixes.

---


On 5 Jul 2017 17:59, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
<mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdai
r.donaldson@xxxxxxxxxx>>> wrote:
Still at work and having trouble accessing AVP since it is
classified as a gaming site.
Can someone please post the balance notes?

From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> [mailto:cpt-fgc-bounce@freelis
ts.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-b
ounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>] On
Behalf Of lindsey kiviets
Sent: 05 July 2017 4:20 PM

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: Hello


is king mentioned in there?



Ima be livid if they touch anything with king

________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> <cpt-fgc-bounce@xxxxxxxxxxxxx<
mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@f
reelists.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx
<mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>
Sent: 05 July 2017 02:11 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: Hello


Oh Shit



They are actually doing Balance patches!



Thats a new thing for Tekken

________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> <cpt-fgc-bounce@xxxxxxxxxxxxx<
mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@f
reelists.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>> on behalf of
richard moorcroft <greattekkenmaster@xxxxxxxxx<m
ailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@
gmail.com<mailto:greattekkenmaster@xxxxxxxxx>>>
Sent: Wednesday, July 5, 2017 04:07 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: RE: Hello

http://www.avoidingthepuddle.com/news/2017/7/5/tekken-7-vers
ion-103-balance-changelist-pdf.html<https://urldefense.proof
point.com/v2/url?u=http-3A__www.avoidingthepuddle.com_news_2
017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2D
pdf.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3
Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal
0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=52w5Fa_5mUVZ8Bu_NZrv58
zuS0qdiTI7FxHj2wqiw_c&e=><https://urldefense.proofpoint.com/
v2/url?u=http-3A__www.avoidingthepuddle.com_news_2017_7_5_te
kken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2Dpdf.html&
d=DwMGaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=318
8cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=ojMFaWoCeK9Z-xGGu
Cmi6josnqusUaSoq8xQxr7p_no&s=cr94KS5Zdq5HZDajeDM7C-YyDc0aZR
SRKP_B3SSgjBE&e=
<http://www.avoidingthepuddle.com/news/2017/7/5/tekken-7-version-103-balance-changelist-pdf.html%3Chttps:/urldefense.proofpoint.com/v2/url?u=http-3A__www.avoidingthepuddle.com_news_2017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2Dpdf.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=52w5Fa_5mUVZ8Bu_NZrv58zuS0qdiTI7FxHj2wqiw_c&e=%3E%3Chttps://urldefense.proofpoint.com/v2/url?u=http-3A__www.avoidingthepuddle.com_news_2017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2Dpdf.html&d=DwMGaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=ojMFaWoCeK9Z-xGGuCmi6josnqusUaSoq8xQxr7p_no&s=cr94KS5Zdq5HZDajeDM7C-YyDc0aZRSRKP_B3SSgjBE&e=>

[Image removed by sender.]<https://urldefense.pr
oofpoint.com/v2/url?u=http-3A__www.avoidingthepuddle.com_new
s_2017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist
-2Dpdf.html&d=DwMGaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5
GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=ojMFa
WoCeK9Z-xGGuCmi6josnqusUaSoq8xQxr7p_no&s=cr94KS5Zdq5HZDajeDM
7C-YyDc0aZRSRKP_B3SSgjBE&e=>

Tekken 7 - Version 1.03 Balance Changelist PDF - News - Avoiding
The Puddle<https://urldefense.proofpoint.com/v2/url?u=http-3A__w
ww.avoidingthepuddle.com_news_2017_7_5_tekken-2D7-2Dversion-
2D103-2Dbalance-2Dchangelist-2Dpdf.html&d=DwMGaQ&c=0TzQCy9lg
R5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNx
HH_Hcs83no5DXOBKTq-g&m=ojMFaWoCeK9Z-xGGuCmi6josnqusUaSoq8xQx
r7p_no&s=cr94KS5Zdq5HZDajeDM7C-YyDc0aZRSRKP_B3SSgjBE&e=>
www.avoidingthepuddle.com<https://urldefense.proofpoint
<https://urldefense.proofpoint.com/v2/url?u=https-3A__urldefense.proofpoint&d=DwQFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=yks4jkR6-urPcWBTsadEJRKKNoRfEocGyLCaePdQshw&s=ROCyuTDWoLwjXQBPw9EwW-qe6LcKRf8nMTxZwJCF8WU&e=>
.com/v2/url?u=http-3A__www.avoidingthepuddle.com&d=DwMFaQ&c=0TzQC
y9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUim
FxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6G
LhBsG_Q6C0&s=iYYoin4-

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