Re: Hello

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 6 Jul 2017 14:18:13 +0200

I think it was Paas saying, he just never blocked Claudio's 2 on the
df+1,2... cause it's just stupid to throw that 2nd attack if the 1st is
blocked.
I mean that kinda stuff can throw a player .
Surely?

On Thu, Jul 6, 2017 at 2:15 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

I don't think it's a "problem" TBH.  If something has only a 1 in 10
chance of working, well.. that's what the odds are.

On Thu, Jul 6, 2017 at 2:12 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx
wrote:

I think it's because you have a better understanding of the game now than
when you did then.

HS was a boffin with the math, now errybody can be a boffin with the math
add combo vids on your doorstep and strat guides fo days, and you can see
what I mean.

Then there's the alien play element.  I took rounds off HS when I played
him last at that CNA thing, because I was doing shit that he simply wasn't
expecting me to do.  Salie has that problem too.  He thinks no-one in their
right mind would try something "that stupid", then I do, and to his
surprise it occasionally works... well, more than occasionally.

...basically what Paas said, yeah.

On Thu, Jul 6, 2017 at 2:05 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

I think, it's because your, sentence, structure, makes no, sense, just
like your, gameplay!


On Thu, Jul 6, 2017 at 2:04 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
wrote:

do you guys think HS has lost his edge?


I ask this because the other night I took a game from him. that hasn't
happened since 2010 when SA hosted the world cup.


I remember he was playing hei and I was using nina at the time. was a
good day. never took a match since.


im not sure, what is happening


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on
behalf of Wynand-Ben <paashaasggx@xxxxxxxxxxx>
*Sent:* 06 July 2017 11:58 AM

*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


They will be runner up prizes at local FG tournaments

Add some extra salt to the situation

------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on
behalf of lindsey kiviets <lindseyak@xxxxxxxxxxx>
*Sent:* Thursday, July 6, 2017 01:56 PM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


you wear that shirt, il sign it for u


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on
behalf of Wynand-Ben <paashaasggx@xxxxxxxxxxx>
*Sent:* 06 July 2017 11:55 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


"pls test my sperm"

- lb, 2017

Needs to be printed on a TShirt or something

------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on
behalf of lindsey kiviets <lindseyak@xxxxxxxxxxx>
*Sent:* Thursday, July 6, 2017 01:52 PM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello


khan pls test my sperm


------------------------------
*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on
behalf of Stephen Scheidel <gieroadsteve@xxxxxxxxx>
*Sent:* 06 July 2017 11:43 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello

Start the FF online forensic dev.

On Thursday, 6 July 2017, euraima tobias <euraima@xxxxxxxxx> wrote:

Lvl260? That's pretty decent. I had grind up all the way from ilvl
110. New content is pretty decent worth it if you finished hw but playing
through the story from base will take a few lifetimes.

On Thu, 06 Jul 2017 at 12:51 PM Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx> wrote:

So I just got an email from skweenix saying that if I re-join FF14, I
get some free level 260 items. Uh, I’m pretty sure that most of my 
previous
gear was around lv60-70. Bit of power creep going on there?



*From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@freelis
ts.org] *On Behalf Of *Stephen Scheidel
*Sent:* 06 July 2017 12:45 PM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



I watched that latest alien movie over the weekend.

For some reason I enjoyed it ... that said I'm not really a sci-fi or
horror veteran.



I don't know enough about movies to properly  explain why I do but it
just seemed to have good pacing and none of the actors got annoying or 
said
anything too stupid.



As for wonderwoman .... that last bad guy was even worse than the end
of final fantasy 9.

I would almost rather watch WW as a series of cooch and teet
highlight gifs.

On Thursday, 6 July 2017, Ryan Williams <ryan820509@xxxxxxxxx> wrote:

This is why we can expect more kak Alien movies from Ridley Scott:
https://www.theguardian.com/film/2017/jul/06/post-hor
ror-films-scary-movies-ghost-story-it-comes-at-night
<https://urldefense.proofpoint.com/v2/url?u=https-3A__www.theguardian.com_film_2017_jul_06_post-2Dhorror-2Dfilms-2Dscary-2Dmovies-2Dghost-2Dstory-2Dit-2Dcomes-2Dat-2Dnight&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=yks4jkR6-urPcWBTsadEJRKKNoRfEocGyLCaePdQshw&s=Hxp84iZzBlB7RFYLilvOWcr9_olMnwftrpiMyHm05Q4&e=>



Too many people nowadays want generic, derivative, ultraviolent,
copy-and-paste garbage. They aren't even prepared to keep an open mind
about movies like 'It Comes at Night' and judge it on its own merits. 
This
fucking generation... it's almost as though people don't realise that
horror in film can be presented in a number of different forms, not all 
of
them conventional.



On Thu, Jul 6, 2017 at 11:56 AM, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:

Awesome! Thanks for the heads-up. I've come across a few of those so
I figured it might be possible to return to them. I'll keep an eye out 
for
Father Servo *lol*



On Thu, Jul 6, 2017 at 11:53 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
wrote:

You can I think.



Hes an optional dude milling around on a building somewhere.  Not
very important but I found him entertaining.



Also just so you know.

Your sidequest progress is not reset during playthroughs.

So stuff you complete or dont complete carry over to the next part.
Certain ones are more difficult or impossible to complete on your first 
run.



Also after you get to a certain point you open up chapter select type
thing where you can go back and do things you missed.



Just an fyi


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Ryan Williams <ryan820509@xxxxxxxxx>
*Sent:* Thursday, July 6, 2017 11:44 AM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



I don't believe so. Do you encounter him early on?







On Thu, Jul 6, 2017 at 11:41 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
wrote:

The robots in general are very interesting/intriguing



There are some really cool side quests.

Have you met Father Servo?


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Ryan Williams <ryan820509@xxxxxxxxx>
*Sent:* Thursday, July 6, 2017 11:35 AM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



Alternating between that and Hollow Knight *lol*



I was mainly focussing on completing side quests. I dig those robots
in the village *lol* I'm at the part where you need to fight those giant
flying snake things (after defeating the giant robo). Still need to 
proceed
past that point. I love the game though :) It's so addictive!



On Thu, Jul 6, 2017 at 11:25 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
wrote:

How doing with Nier?


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Ryan Williams <ryan820509@xxxxxxxxx>
*Sent:* Thursday, July 6, 2017 11:24 AM
*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* Re: Hello



I've got it. Just haven't had the opportunity to play it yet (thank
you, backlog). Also strikes me as something that will require commitment.
Trying to get through Hollow Knight at the moment (amazing game btw). 
Man,
I haven't even finished Doom yet :( I don't think I'll ever clear my
backlog.



On Thu, Jul 6, 2017 at 11:18 AM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx> wrote:

You should also check out wasteland 2. Basically divinity with a
fallout style.



On 6 Jul 2017 11:16, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:

It is very time-consuming because of all the different things you can
do and learn (shit like learning how to talk to animals which unlocks
special quests) and there's usually more than one approach to completing
quests. The gameplay is awesome though. I've always been a fan of
real-time/turn-based hybrid gameplay. You can strategise at your leisure
and do some really cool stuff when you're on point. Character builds are
also very open-ended. It's just a very fun game to play overall.



On Thu, Jul 6, 2017 at 11:08 AM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx> wrote:

I forgot i have divinity. Started it up then realized its gonna take
a lot of time.



On 6 Jul 2017 11:05, "euraima tobias" <euraima@xxxxxxxxx> wrote:

Ok I'll have a go at that.



On Thu, 06 Jul 2017 at 10:23 AM Ilitirit Sama <ilitirit@xxxxxxxxx>
wrote:

In order of importance:

- Rule 1

- Rule 2

- Change your intensity

- Get a recent Nvidia driver

- Get the CUDA DLLs

- Get the Visual C DLLs



On Thu, Jul 6, 2017 at 10:20 AM, euraima tobias <euraima@xxxxxxxxx>
wrote:

Will Johnny be ready tonight?



In other news, I see dash on the rise? Can't get the miner to run ,
gives me cuda errors. Also everyone saying minergate is unsafe? Why you
make me use it man.



On Thu, 06 Jul 2017 at 7:07 AM lindsey kiviets <lindseyak@xxxxxxxxxxx>
wrote:

lol free trip to s korea stu.



Johnny's combos are weird af. I don't know wtf is going on.



need to meditate on this character. Couldn't play rev2 last nyt. Its
a completely different game, so I need to practice from the beginning 
since
they redone millia.



I has a sad, but this could be a blessing too, coz now I don't take
extra 16% dmg or no reason.


------------------------------

*From:* cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>
on behalf of Donaldson, Alasdair <alasdair.donaldson@xxxxxxxxxx>
*Sent:* 05 July 2017 05:52 PM


*To:* cpt-fgc@xxxxxxxxxxxxx
*Subject:* RE: Hello

Sure. No hitting below the belt.

Sent from my Windows Phone
________________________________
From: Nicholas Robertson-Muir<mailto:nicmuir@xxxxxxxxx>
Sent: ‎2017-‎07-‎05 19:50
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: Hello


Nice work Stu.
Can I post a comment?

On 5 Jul 2017 19:33, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
wrote:
Yeah, thanks. Hoping I get the trip to S.Korea.

Sent from my Windows Phone
________________________________
From: Ilitirit Sama<mailto:ilitirit@xxxxxxxxx
<mailto:ilitirit@xxxxxxxxx>>
Sent: ‎2017-‎07-‎05 19:31
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: Hello

Congrats Stu!

On Wed, Jul 5, 2017 at 7:26 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@
gmail.com<mailto:nicmuir@xxxxxxxxx>>> wrote:

I...
I....
ye, I got nothing.

On 5 Jul 2017 19:13, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><
mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdai
r.donaldson@xxxxxxxxxx>>> wrote:
Lol:
http://esportscommentator.blogspot.co.za/2017/07/the-selecti
on-process-continues-tekken-7.html<https://urldefense.proofp
oint.com/v2/url?u=http-3A__esportscommentator.blogspot.co.za
_2017_07_the-2Dselection-2Dprocess-2Dcontinues-2Dtekken-2D7.
html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&
r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0o
cOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=I45WZ6dVD78QFCKeqsEAQem
wxx9eC-90ruxhZhXk-30&e=><https://urldefense.proofpoint.
com/v2/url?u=http-3A__esportscommentator.blogspot.
co.za_2017_07_the-2Dselection-2Dprocess-2Dcontinues-2Dtekken
-2D7.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM
3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=Xcut_
lbak6-rkmk1KRlrj54EZQUS-0Eucd4slEGeFAM&s=w_80R2UzeFQtyDb7tPP
YVoB5ZJUtml8ti-MG_t2__O0&e=
<http://esportscommentator.blogspot.co.za/2017/07/the-selection-process-continues-tekken-7.html%3Chttps:/urldefense.proofpoint.com/v2/url?u=http-3A__esportscommentator.blogspot.co.za_2017_07_the-2Dselection-2Dprocess-2Dcontinues-2Dtekken-2D7.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=I45WZ6dVD78QFCKeqsEAQemwxx9eC-90ruxhZhXk-30&e=%3E%3Chttps://urldefense.proofpoint.com/v2/url?u=http-3A__esportscommentator.blogspot.co.za_2017_07_the-2Dselection-2Dprocess-2Dcontinues-2Dtekken-2D7.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=Xcut_lbak6-rkmk1KRlrj54EZQUS-0Eucd4slEGeFAM&s=w_80R2UzeFQtyDb7tPPYVoB5ZJUtml8ti-MG_t2__O0&e=>


From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> [mailto:cpt-fgc-bounce@freelis
ts.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-b
ounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>] On Behalf
Of Manase Zote
Sent: 05 July 2017 6:08 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: RE: Hello

These are fixes rather than nerfs/buffs

On 5 Jul 2017 18:06, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><
mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdai
r.donaldson@xxxxxxxxxx>>> wrote:
Thanks Manase.

From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> [mailto:cpt-fgc-bounce@freelis
ts.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-b
ounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>] On Behalf
Of Manase Zote
Sent: 05 July 2017 6:04 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: RE: Hello


A balance changelist for the console/PC version of Tekken 7 has
finally emerged and this time for Version 1.03 which was pushed out
recently<https://urldefense.proofpoint.com/v2/url?u=http-3A_
_www.avoidingthepuddle.com_news_2017_7_5_ps4xb1pc-2Dtekken-2
D7-2D103-2Dupdate-2Drolling-2Dout-2Dendless-2Drevenge-2Dmat.
html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&
r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=_wo6KIbI8PJT
uxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=Or6n-m8AWPWHwIzgxjw_j_8V_4
palh9PHbhcYEjSzzo&e=>. The PDF file of all the balance changes were
posted on the Japanese Tekken 7 website but I went ahead and translated 
the
list here so people can know what got changed in the latest update. These
balance changelogs include Nina, Lee, Miguel, Bears, Eddy, Eliza and 
Akuma
changes. Bandai Namco if you're reading, can you save me the effort next
time and translate the changelogs of your balance notes yourself? thx.

Tekken 7 Version 1.03 PDF ≫ http://www.tk7.tekken-official
.jp/pdf/update_1_03.pdf<https://urldefense.proofpoint.com/v2
/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_update-5F1-
5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3
Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal
0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=0isUBMmEQoo2Z3koFPh9Kj
yV7xmp4O-HTHQgP9l4bsA&e=><https://urldefense.proofpoint.
com/v2/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_
update-5F1-5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4
lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-
g&m=_wo6KIbI8PJTuxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=
xfxByzKZRE6m53jd0wcqNwi_wontEBtsKH-FKkPvRtI&e=
<http://www.tk7.tekken-official.jp/pdf/update_1_03.pdf%3Chttps:/urldefense.proofpoint.com/v2/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_update-5F1-5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=0isUBMmEQoo2Z3koFPh9KjyV7xmp4O-HTHQgP9l4bsA&e=%3E%3Chttps://urldefense.proofpoint.com/v2/url?u=http-3A__www.tk7.tekken-2Dofficial.jp_pdf_update-5F1-5F03.pdf&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=_wo6KIbI8PJTuxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=xfxByzKZRE6m53jd0wcqNwi_wontEBtsKH-FKkPvRtI&e=>




▌Tekken 7 Version 1.03 Balance Changes
 ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄  ̄

[Nina]
•  Ivory Cutter (1+4) damage on counter hit has been adjusted.
•  Siren's Kiss (f+3) damage on counter hit has been adjusted.

Note: It was previously found that Nina's Ivory Cutter on counter hit
did less damage than on normal hit so that's probably what these changes
are addressing.

[Lee]
•  After activating the Rage Drive (d/f+3+4~f) and going into Mist
Step, you can now cancel the Mist Step by pushing back or side stepping.
•  Silver Cyclone Unblockable (d+3+4) damage has been reduced by 20.
•  Stinging Rush to Mist Step (b+3,3~f) can now be cancelled into
either back or side step.
•  Mist Illusion (b+1+2 parry) recovery frames have been added by 10.
(Made worse.)

[Miguel]
•  Trinidad Slash (u/f+3,2,2) hitbox on the 1st hit of this string
has been made bigger.

[Kuma & Panda]
•  Jab Elbow Stomp (2,1,3) bug where the 2nd hit of this string's hit
box would shrink after inputting the 3rd hit has been fixed.
•  Killing Uppercut Grizzly Scratch (Hunting d/f+1,1) input window
for the 2nd hit of this string has been reduced by 5 frames.
•  Hunting to Standing (Hunting ~ Up) parrying low attacks while
trying to stand up from hunting has been removed.
•  Rabid Bear (fff+1+2) recovery frames have been reduced by 2.
Tracking on the move has been reduced. Opponent recovers 3 frames faster
after blocking this move.

[Eddy Gordo]
•  Rage Art (Rage b+3+4) no longer wall or balcony breaks. Eddy now
recovers 9 frames slower after hitting with the Rage Art.
•  Reversao (f+3+4) reduced 'movement momentum' for your opponent
after being hit by the 1st hit of this string. Pushback has been 
shortened.
•  Mao Esquerda (d/f+1) reduced 'movement momentum' for your opponent
on hit. Pushback has been shortened.
•  Meia-Lua de Compasso (d/b+3+4, 4, 3) reduced 'movement momentum'
for your opponent after being hit by the 1st hit of this string. Pushback
has been shortened. The hitbox on the 2nd hit of this string has been 
made
bigger.
•  Helicopter (Handstand 4) reduced 'movement momentum' for your
opponent after being hit by the 1st hit of this string.

Note: I'm not a Eddy player so I'm not too familiar with how exactly
some of these moves got changed after hit. It's been suggested that these
moves will now maybe hit more consistantly after scoring the hit with the
1st hit of these strings<https://urldefense.pro
ofpoint.com/v2/url?u=https-3A__twitter.com_YomaNZFG_status_8
82594488463400962&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvO
zvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m
=_wo6KIbI8PJTuxTavca46r8Kz8ZJhUqFS0Jn0QrrjME&s=dSf1eLHfspVNc
X_QIIdhGFQEwxfsM-djDuIJP4shRJU&e=>.

[Eliza]
•  Mid-Air Divekick (Jump qcb+3) properties on hit with an airborne
opponent has been changed.
•  Fireball to Moon Glide (qcf+1 or qcf+2 ~ SRK 3+4) bug where her
Bloody Gauge (meter) would deplete after inputting this move in a 
specific
timing has been fixed.
•  ff+4,2, qcf+1+2 bug where she can use the EX version of the move
without meter has been fixed.
•  ff+4,2 into qcf,qcf+1+2 bug where she can use the Super version of
the move without meter has been fixed.
•  2,2 reduced 'movement momentum' for your opponent after blocking
the 1st hit of this string. Pushback on the 1st hit has also been
shortened. The hitbox on the 2nd hit of this string has been made bigger.
•  Down Jab into while standing (d+1~F) you recover 3 frames faster
after performing a down jab and then going into standing state by pushing
forward.

Note: I don't have access to Eliza on my copy of Tekken 7 on Steam so
no move names for the mean time.

【System Balancing Changes】
•  Fixed certain characters who's throws had not properly applied the
RAGE effect.
•  Akuma's Hadouken will no longer allow certain Supers to armor and
go right through it for a punish. (See this video clip on this funny
interaction)<https://urldefense.proofpoint.com/v2/url?u=http
s-3A__twitter.com_Esports420Kush_status_874403512280416257&d
=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188
cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=_wo6KIbI8PJTuxTavc
a46r8Kz8ZJhUqFS0Jn0QrrjME&s=RA4YBL2DU8lZhWYVwfLkf2eDhpqAUUZc
zc481fxrBi0&e=>
•  Eliza not receiving any chip damage after blocking supers have now
been fixed.
•  Eliza not receiving any meter after hitting or getting her EX
moves blocked have now been fixed.
•  Various other minor system bug fixes.

---


On 5 Jul 2017 17:59, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><
mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdai
r.donaldson@xxxxxxxxxx>>> wrote:
Still at work and having trouble accessing AVP since it is classified
as a gaming site.
Can someone please post the balance notes?

From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> [mailto:cpt-fgc-bounce@freelis
ts.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-b
ounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>] On Behalf
Of lindsey kiviets
Sent: 05 July 2017 4:20 PM

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: Hello


is king mentioned in there?



Ima be livid if they touch anything with king

________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> <cpt-fgc-bounce@xxxxxxxxxxxxx<
mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@f
reelists.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><
mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>
Sent: 05 July 2017 02:11 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: Hello


Oh Shit



They are actually doing Balance patches!



Thats a new thing for Tekken

________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@freelists
.org><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bou
nce@xxxxxxxxxxxxx>> <cpt-fgc-bounce@xxxxxxxxxxxxx<
mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@f
reelists.org<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>> on behalf of
richard moorcroft <greattekkenmaster@xxxxxxxxx<m
ailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@
gmail.com<mailto:greattekkenmaster@xxxxxxxxx>>>
Sent: Wednesday, July 5, 2017 04:07 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:c
pt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: RE: Hello

http://www.avoidingthepuddle.com/news/2017/7/5/tekken-7-vers
ion-103-balance-changelist-pdf.html<https://urldefense.proof
point.com/v2/url?u=http-3A__www.avoidingthepuddle.com_news_2
017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2D
pdf.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3
Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal
0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=52w5Fa_5mUVZ8Bu_
NZrv58zuS0qdiTI7FxHj2wqiw_c&e=><https://urldefense.proofpoin
t.com/v2/url?u=http-3A__www.avoidingthepuddle.com_news_2017_
7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2Dpdf.
html&d=DwMGaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&
r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=
ojMFaWoCeK9Z-xGGuCmi6josnqusUaSoq8xQxr7p_no&s=
cr94KS5Zdq5HZDajeDM7C-YyDc0aZRSRKP_B3SSgjBE&e=
<http://www.avoidingthepuddle.com/news/2017/7/5/tekken-7-version-103-balance-changelist-pdf.html%3Chttps:/urldefense.proofpoint.com/v2/url?u=http-3A__www.avoidingthepuddle.com_news_2017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2Dpdf.html&d=DwMFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6GLhBsG_Q6C0&s=52w5Fa_5mUVZ8Bu_NZrv58zuS0qdiTI7FxHj2wqiw_c&e=%3E%3Chttps://urldefense.proofpoint.com/v2/url?u=http-3A__www.avoidingthepuddle.com_news_2017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist-2Dpdf.html&d=DwMGaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=ojMFaWoCeK9Z-xGGuCmi6josnqusUaSoq8xQxr7p_no&s=cr94KS5Zdq5HZDajeDM7C-YyDc0aZRSRKP_B3SSgjBE&e=>

[Image removed by sender.]<https://urldefense.pr
oofpoint.com/v2/url?u=http-3A__www.avoidingthepuddle.com_new
s_2017_7_5_tekken-2D7-2Dversion-2D103-2Dbalance-2Dchangelist
-2Dpdf.html&d=DwMGaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5
GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=ojMFa
WoCeK9Z-xGGuCmi6josnqusUaSoq8xQxr7p_no&s=cr94KS5Zdq5HZDajeDM
7C-YyDc0aZRSRKP_B3SSgjBE&e=>

Tekken 7 - Version 1.03 Balance Changelist PDF - News - Avoiding The
Puddle<https://urldefense.proofpoint.com/v2/url?u=http-3A__w
ww.avoidingthepuddle.com_news_2017_7_5_tekken-2D7-2Dversion-
2D103-2Dbalance-2Dchangelist-2Dpdf.html&d=DwMGaQ&c=0TzQCy9lg
R5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNx
HH_Hcs83no5DXOBKTq-g&m=ojMFaWoCeK9Z-xGGuCmi6josnqusUaSoq8xQx
r7p_no&s=cr94KS5Zdq5HZDajeDM7C-YyDc0aZRSRKP_B3SSgjBE&e=>
www.avoidingthepuddle.com<https://urldefense.proofpoint
<https://urldefense.proofpoint.com/v2/url?u=https-3A__urldefense.proofpoint&d=DwQFaQ&c=0TzQCy9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUimFxNxHH_Hcs83no5DXOBKTq-g&m=yks4jkR6-urPcWBTsadEJRKKNoRfEocGyLCaePdQshw&s=ROCyuTDWoLwjXQBPw9EwW-qe6LcKRf8nMTxZwJCF8WU&e=>
.com/v2/url?u=http-3A__www.avoidingthepuddle.com&d=DwMFaQ&c=0TzQC
y9lgR5hSW-bDg5HA76y7nf4lvOzvVop5GM3Y80&r=3188cCLKqrRVUgvzUim
FxNxHH_Hcs83no5DXOBKTq-g&m=FMG9wzal0ocOc31wfWV2qp4N7Jf68hu6G
LhBsG_Q6C0&s=iYYoin4-

The information in this e-mail is confidential and may be legally
privileged. It is intended solely for the addressee. Access to this 
e-mail
by anyone else is unauthorized. If you have received this communication 
in
error, please address with the subject heading "Received in error," send 
to
the original sender, then delete the e-mail and destroy any copies of it.
If you are not the intended recipient, any disclosure, copying,
distribution or any action taken or omitted to be taken in reliance on 
it,
is prohibited and may be unlawful. Any opinions or advice contained in 
this
e-mail are subject to the terms and conditions expressed in the governing
KPMG client engagement letter. Opinions, conclusions and other 
information
in this e-mail and any attachments that do not relate to the official
business of the firm are neither given nor endorsed by it.

KPMG cannot guarantee that e-mail communications are secure or
error-free, as information could be intercepted, corrupted, amended, 
lost,
destroyed, arrive late or incomplete, or contain viruses.

This email is being sent out by KPMG International Cooperative ("KPMG
International") on behalf of the local KPMG member firm providing 
services
to you. KPMG International Cooperative ("KPMG International") is a Swiss
entity that serves as a coordinating entity for a network of independent
firms operating under the KPMG name. KPMG International provides no
services to clients. Each member firm of KPMG International is a legally
distinct and separate entity and each describes itself as such. 
Information
about the structure and jurisdiction of your local KPMG member firm can 
be
obtained from your KPMG representative.

This footnote also confirms that this e-mail message has been swept
by AntiVirus software.





Other related posts: