RE: DRE: CTS community mail

  • From: "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Thu, 28 May 2015 05:56:32 +0000

Kung's combo damage is low. I find that without meter and the sharp hat
version, pushing high is a mission. That said, he might be quite changed, but
he's still a good character.

Sent from my Windows Phone
________________________________
From: Manase Zote<mailto:bmlzote@xxxxxxxxx>
Sent: ‎2015-‎05-‎28 07:48
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: DRE: CTS community mail


Shout-outs to Nick for letting me spend a little bit of time with MK.
The 2 hours I spent with the game is invaluable, I discovered that Kung Lao's
damage potential is below average.
Getting 40% is hard without x - ray atm maybe more lab - time?
I was also struggling to land Subby's running combos at mid screen like 2,4,2
run 1,2,3 xx slide.

On 28 May 2015 00:10, "Ryan Williams"
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>> wrote:
I suppose it's because we're not accustomed to running sessions at Jeeva's on a
Wednesday *lol* Also completely slipped my mind.

On Wed, May 27, 2015 at 10:17 PM, Nicholas Robertson-Muir
<nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:

Aw shit, I suppose I'm not the only one who forgot my R30 to Jeeva.
I'll add it in next time, remind me please guys.

On 27 May 2015 22:02, "Stephen Scheidel"
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
How dare you blame Nell.

Did you not see the "tray in the way"?

On 27 May 2015 at 20:33, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
I lay the blame squarely on that harlot Jodie Foster.

Sent from my Windows Phone
________________________________
From: richard
moorcroft<mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>
Sent: ‎2015-‎05-‎27 19:58
To:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: DRE: CTS community mail


Sweet shit hell kaka,, that's unplayable

On May 27, 2015 7:14 PM, "Ilitirit Sama"
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>
wrote:
USFIV on PS4 has 8f on input lag.

Some people are blaming the LabZero driver.

On Wed, May 27, 2015 at 6:22 PM, Stephen Scheidel
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx><mailto:gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>>>
wrote:
Tsek.
This mail is now about sketboarding.

On 27 May 2015 at 18:20, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>
wrote:
No way this stuff is gonna finish patching in time for the session.

You guys need my setup?

I can still bring my screen if needed.

________________________________
Date: Wed, 27 May 2015 18:10:14 +0200
Subject: Re: DRE: CTS community mail
From:
gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx><mailto:gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>>
To:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>


LB

FG's are kuk.
Shortboarding is still raw though.
https://www.youtube.com/watch?v=rHoGc3lrLU0

On 27 May 2015 at 18:06, Stephen Scheidel
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx><mailto:gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>>>
wrote:
The only way these shitheads are gonna stop putting out such unfinished shit is
if people stop throwing money at them.


Seriously piracy is the way forward for FG's till they shape up.

Seriously.

On 27 May 2015 at 17:31, richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>
wrote:

Can any of this shit be fixed??? Or not?? Its been on ps4 for a while hasn't
it???

On May 27, 2015 4:43 PM, "Ilitirit Sama"
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>
wrote:
Invisible fireballs:
https://www.youtube.com/watch?v=WmKqBdAVYPs
https://www.youtube.com/watch?v=Wkm84zBl4ug

Messed up sound:
https://www.youtube.com/watch?v=t37aduSSFNc

General weirdness:
https://www.youtube.com/watch?v=H3_uTlgodXE

Stuff that's just not working right:
https://www.youtube.com/watch?v=_wxkyhNy6fY

Animations that don't match hitboxes (try decapre's teleport)




On Wed, May 27, 2015 at 4:32 PM, sameegh jardine
<sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>>>
wrote:
I checked it out during lunch for like 10 minutes.

What I did notice was slowdown on the character select screen. It looks like
there's a slight delay when switching between characters which wasn't great
from a user experience point of view. Hopefully the can fix that with an update.

Otherwise what sort of things are people complaining about?

On Wed, May 27, 2015 at 4:03 PM, Ilitirit Sama
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>
wrote:
The reason the PS4 port of USF4 sucks is probably because Sony was too cheap to
get decent devs on it. The guys who did the port also were also responsible
for these impressive titles:

http://www.otherocean.com/products






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