Re: DRE: CTS community mail

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Mon, 25 May 2015 20:26:14 +0200

I think I low fived him for that one.
Doing strings from across the screen with Bryan.

On 25 May 2015 at 20:14, Donaldson, Alasdair <alasdair.donaldson@xxxxxxxxxx>
wrote:

Yup. I think Barry was more surprised about winning than anyone else.

Sent from my Windows Phone
________________________________
From: richard moorcroft<mailto:greattekkenmaster@xxxxxxxxx>
Sent: ‎2015-‎05-‎25 20:03
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: DRE: CTS community mail


Snake edge must have made them saltier than the saltiest sea in the world

On May 25, 2015 7:46 PM, "Donaldson, Alasdair" <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
wrote:
Lol. Remember the cts where Barry took out the Worcester guys with snake
edge and they buggered off home without staying for the other games they'd
registered for. Without paying either. Hehe.

Sent from my Windows Phone
________________________________
From: Stephen Scheidel<mailto:gieroadsteve@xxxxxxxxx<mailto:
gieroadsteve@xxxxxxxxx>>
Sent: ‎2015-‎05-‎25 19:09
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
Subject: Re: DRE: CTS community mail

Yeah I agree, getting raped and going home is truer to day to day life for
most of us anyway.
Life is not a party people.

On 25 May 2015 at 19:06, Ilitirit Sama <ilitirit@xxxxxxxxx<mailto:
ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>
wrote:
At the end of the day the tournament is more about marketing to the masses
than to find the best players. DE would have caused losers to hang around
with nothing to do until their matches, then lose again and go home. Which
is why I would have preferred DE for the main event, and a side tourney for
casuals that actually resulted in a meaningful outcome, rather than that
silly Faction competition.

We've seen it time and time again at CTS. People show up, get raped and
then they go home.


On Mon, May 25, 2015 at 6:59 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>
wrote:
Couldn't they do 2 qualifiers for Western Cape to find top 4 for main
event with double elimination rule instead of Swiss rule?

On Mon, May 25, 2015 at 6:55 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx
<mailto:gieroadsteve@xxxxxxxxx><mailto:gieroadsteve@xxxxxxxxx<mailto:
gieroadsteve@xxxxxxxxx>>> wrote:
I'm glad you value my input Di.

On 25 May 2015 at 18:54, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>
wrote:
Thanks for all the input. I'll write up a more "neutral" and to the point
draft.

On Mon, May 25, 2015 at 6:53 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx
<mailto:gieroadsteve@xxxxxxxxx><mailto:gieroadsteve@xxxxxxxxx<mailto:
gieroadsteve@xxxxxxxxx>>> wrote:
Yaaay the power is back on.

All TO's should consult with me first and all will be swell.
If they bumped this shit they wouldn't need my advice ~
https://www.youtube.com/watch?v=CRHyBwNtkLA

On 25 May 2015 at 18:49, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>
wrote:
Will do Stu.

On Mon, May 25, 2015 at 6:25 PM, Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
<mailto:alasdair.donaldson@xxxxxxxxxx<mailto:
alasdair.donaldson@xxxxxxxxxx>>> wrote:
Do you care about grammar? If so, let me know before you send it off.
There are places where you mix tense or leave verbs out of sentences.

Also, I would take out the entire bit about the Swiss rule. It doesn’t
serve a purpose here. This was not a tournament to find top 2 players (as
double elim would); this was a qualifier for a future tournament with the
purpose of finding the top 4 players. In order to do that, you need either
quadruple elimination, or Swiss rules (at least 10 rounds considering the
number of competitors). Don’t bitch about something where they have a good
reason for doing it that way. It’s not a choice based on making players
feel better, it’s the choice based on their requirements.

For the rest, even if you’re bitching, I’d try to keep the tone light.
There were sponsors there who obviously like the idea of being involved in
gaming tournaments but don’t know what it is all about. They shouldn’t be
made to feel like the event was a complete screw up as this is likely to
reduce the chance that they would bother again.

From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>]
On Behalf Of Di Lhong
Sent: 25 May 2015 5:51 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>

Subject: Re: DRE: CTS community mail

Here's a quick write up i did.

I think i got most of your inputs about the event. I'm trying to make is
sound neutral and "nice" lolz. Even though there's more complaints and
praise.

Will try to iron it out and make it more readable.

Feels a bit odd having to write up about my own matches...not sure how i
can write that without looking like a kiss ass...maybe you guys can do that
for me.

On Mon, May 25, 2015 at 5:47 PM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx><mailto:
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>>> wrote:
yep, Tournament Organiser

Swiss is also unhype.
It takes way too long. With all those setups, we couldv'e done 3-4
different games in the same time using double elim.
Plus, you could go the entire tourney without losing and then lose once in
the finals. Whereas someone else could lose once or twice and still win the
whole thing.

On Mon, May 25, 2015 at 5:40 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>
wrote:
TO = ???

keep seeing that in the notes you guys did. I assume it's "the organizers"?

On Mon, May 25, 2015 at 5:30 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx
<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:
lindseyak@xxxxxxxxxxx>>> wrote:
for single fighting game tournament swiss will be okay, but obviously
theres more than one fighting gamem people play at tournaments.
________________________________
Date: Mon, 25 May 2015 16:55:51 +0200
Subject: Re: DRE: CTS community mail
From: ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:
ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>

For one, Swiss rules gives byes more significance than number of games won.

On Mon, May 25, 2015 at 4:48 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>
wrote:
Could someone explain why swiss rules isn't a good idea for professional
player? i get that it works for casual players because they get to play
more than 1 game. But how does the swiss rule fail where double elimination
works?

i'm not too familiar with the swiss rules in fighting games...since it's
my first time. the only issue i see is some one from the bubble may end up
in top 16 battling casual players who won against casual players.

On Mon, May 25, 2015 at 4:38 PM, Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
<mailto:alasdair.donaldson@xxxxxxxxxx<mailto:
alasdair.donaldson@xxxxxxxxxx>>> wrote:
Was any other character better represented?

Sent from my Windows Phone
________________________________
From: sameegh jardine<mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx
<mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>>>
Sent: ‎2015-‎05-‎25 16:32
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
Subject: Re: DRE: CTS community mail

I have a feeling there'll be a few more at the next event :P

On Mon, May 25, 2015 at 4:18 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
Yep.

Will do my best.

Yeah, there's only 2 D'vorah. Maybe 3 if we count the random matches from
the girls...

On Mon, May 25, 2015 at 4:12 PM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx><mailto:
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>><mailto:
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx><mailto:
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>>>> wrote:
Wait, so are they flying all top 4 up to Jo'burg?

On Mon, May 25, 2015 at 3:59 PM, Ashraf Barendse <
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx><mailto:
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>><mailto:
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx><mailto:
ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>>>> wrote:
That was a decent write up by Zombie Dredd. Even he knows swiss rules are
zzz.

My cousin told me Kim (gamerkid) was the best in their group. I think
they're from the belhar area, so not too far from Jeeva's.

Most played char...D'vorah? There were just 2, but I think cos Di and
Zolani were bopping so many ppl, it seemed like more.

Somebody pls bop draeka,



On Mon, May 25, 2015 at 3:46 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
Lolz that CTS shirt shot. Marketing.

On Mon, May 25, 2015 at 3:45 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
So Mweb published their side of the story...


http://www.mweb.co.za/games/ViewNewsArticle/tabid/2549/Article/19753/Heres-what-you-missed-at-the-Western-Cape-MKX-Cup-Qualifiers.aspx

i'll send them ours.

On Mon, May 25, 2015 at 3:40 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
But i do agree on backdashing not using stamina.

It's already so vulnerable on recovery. Why do we have to spend 50% of our
stamina to do so?

if backdashing doesn't use stamina. It'll help against mix up characters
and strings. Since most safe + abusable strings have gaps.

Also plz fix mileena's backdash...it sucks. lolz

On Mon, May 25, 2015 at 3:36 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
But it's a fair change. It's not like if i do 1 wasp cancel it'll deplete
all my stamina.

On Mon, May 25, 2015 at 3:35 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:
nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
wrote:
-_-

On Mon, May 25, 2015 at 3:34 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
Lady Bug. lolz

On Mon, May 25, 2015 at 3:33 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:
nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
wrote:
Oh really?
Which characters specifically?

On Mon, May 25, 2015 at 3:32 PM, richard moorcroft <
greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:
greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>><mailto:
greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:
greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>> wrote:

Wow Nic, this would make mixup characters piss weak

On May 25, 2015 3:30 PM, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx
<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:
nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx
<mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>> wrote:
I know it's wrong for a game of this nature, but I tend to think about the
fighting part realistically anyway.
What uses stamina in real life?
That kind of thing.

IMO
Backdashing shouldn't use stamina
Block counters shouldn't use stamina.
Running should use stamina.
Strings should use stamina.

On Mon, May 25, 2015 at 2:34 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
How about characters with faster runs takes more stamina?

Cassie's b124 is a half screen advancement move...fuck. 10frames and 0 on
block...you can technically backdash out of the last hit so it wiff. But
nothing is guaranteed. You lose 50% of stamina for not giving her 0frames
on block but she can simply do it again to advance.

However, you can use armor moves to fuck it up. But this would only be
useful for those who have armor moves that launches.

On Mon, May 25, 2015 at 2:31 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
Hopefully NRS will wake up and sense something about the stamina bar...

but i doubt they will...it's a new toy and in their point of view...it's
cool and nice...

On Mon, May 25, 2015 at 2:29 PM, Di Lhong <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
Lolz

D'vorah confirmed trash tier if that's the case. Need stamina to wasp
cancel and her f112 gets depleted...goodbye lady bug.

On Mon, May 25, 2015 at 2:28 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:
nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
wrote:

Here's an idea.
Strings that get blocked should deplete the agressors' stamina.

On 25 May 2015 14:24, "Di Lhong" <marongdin@xxxxxxxxx<mailto:
marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx
<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:
marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>> wrote:
I would love this change.

backdashing shouldn't require stamina. Since it only dodges a few frames
on the move and you can't block for a while...so technically it's very
risky. Running requiring stamina is fine by me. Because they want to
eliminate the whole MK9 dash block stuff. Also it will reduce some
character's offense...aka Cassie. Cassie without meter doesn't do much. If
running doesn't cost meter...Cassie would be insane. Along with other great
pressure characters.

Cassie's corner rocket set up is so messed up. Only way you can dodge it
is to backdash it at the right moment so you don't block or get hit by the
rocket...by backdashing...you're vulnerable and can't block for a while.
Meaning, you dodge the rocket yes. But Cassie can just do 212~flip and
start a combo while you're still recovering from the backdash...

I'm playing this bitch lolz

On Mon, May 25, 2015 at 2:10 PM, Ilitirit Sama <ilitirit@xxxxxxxxx<mailto:
ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx
<mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:
ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>> wrote:
I don't get why you lose all stamina after, and why breaking requires
stamina on top of meter. I don't get why backdashing requires stamina.

If I had to change the game I would make it so that movement options don't
require stamina, but any combos that involve running depletes the bar.

On Mon, May 25, 2015 at 1:59 PM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:
nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
wrote:

I think blocking breaker would be worth a damn if it gave some advantage.
It could turn the game on it's head.

















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