RE: DRE: CTS community mail

  • From: lindsey kiviets <lindseyak@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Mon, 18 May 2015 12:17:18 +0000

I don't get it

From: ashraf.barendse@xxxxxxxxx
Date: Mon, 18 May 2015 14:04:30 +0200
Subject: Re: DRE: CTS community mail
To: cpt-fgc@xxxxxxxxxxxxx

Wow, this is offensive and funny at the same timehttp://www.flappyplane.net/

On Mon, May 18, 2015 at 1:32 PM, richard moorcroft
<greattekkenmaster@xxxxxxxxx> wrote:
Vs SAP ,, he has the game on PC
On May 18, 2015 1:01 PM, "Di Lhong" <marongdin@xxxxxxxxx> wrote:
i manage to go online and vs some random player. but damn...the lag...
On Mon, May 18, 2015 at 12:55 PM, Moshe Shevel <jaguguarang@xxxxxxxxx> wrote:
@Di did you manage to connect with Paulo?
On 18 May 2015 1:54 PM, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
I have it and played a few matches against GB but it was horrible, as in
stop-motion animation quality horrible.
On 18 May 2015 12:31, "Di Lhong" <marongdin@xxxxxxxxx> wrote:
Who has MKX on steam? my online feature finally works now. so i can start
jamming some games. sick of vs very hard AI...they keep blocking everything.
On Mon, May 18, 2015 at 12:16 PM, sameegh jardine <sameegh@xxxxxxxxx> wrote:
lol, this.


On Mon, May 18, 2015 at 12:11 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
@Di:

I was wrong when I said D'Vorah doesn't have a strong neutral game. The
correct statement is that she and about 80% of the cast don't even need a
neutral game. I was watching the MKX matches last night and the game was as
just dry and boring as the commentary.

"Oh... gets hit. That's 40%"
"Oh... breaker. He had no other choice (guy has 80% health left -_-)
"Oh... drops it. He's going eat 40% here."
"OOOOH! He went for the style combo! (same combo, but he pressed 2 instead of
1)"

I mean there's like literally no way of telling a top player from LB when they
start their combos and mixups going. Apparently in MKX the way you do that is
that if they guess your wakeup correctly -> Top Player. If they don't -> Scrub.


On Mon, May 18, 2015 at 11:59 AM, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx> wrote:
Meh. Don't need to many more returning faces. Just Nina.



Sent from my Windows Phone

________________________________

From: Di Lhong<mailto:marongdin@xxxxxxxxx>

Sent: ‎2015-‎05-‎18 11:47

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

Subject: Re: DRE: CTS community mail



T7 is still far from release or completion. So we'll have to see at the end
until we start judging the game properly.



Bring back the common faces first. All the replacement characters are either a
chick or a monster...



On Mon, May 18, 2015 at 11:44 AM, Di Lhong
<marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>> wrote:

Don't think we can pin point who to blame entirely. But the whole idea of
dumbing down the game is sad.



jap and korean noobs are actually pretty good. They know to punish hopkicks
with jabs and can do combos. While they're movement isn't as insane as top
player but it's there. They can bcd at least...



this is from a 3rd dan player with a big win lost score. so it's not a new
player either.



On Mon, May 18, 2015 at 11:39 AM, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:

Not saying that Western players aren't noobs. TZ didn't notice, but it is
generally full of noobs. Also the game hasn't been released in the West, so
expect lag on their responses. Right now they're just rehashing what they hear
from Japan.



My point was that the West isn't to blame for Harada dumbing down Tekken.
Japanese and Korean noobs are to blame. The game is made for the Far East
market. Western sales are a bonus.



Sent from my Windows Phone

________________________________

From: Di Lhong<mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>

Sent: ‎2015-‎05-‎18 11:35

To:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>

Subject: Re: DRE: CTS community mail



Well, TekkenZaibatsu didn't even mention about the ss nerf. Because they didn't
notice lolz



Harada did say they're trying to make the game simpler and decrease the gap
between top player and mid player. One of the few things that makes a top
player better than a mid level player is movement. Mid level player have
combos, some sort of punishment and some sort of match up knowledge like top
players. But movement is one of the thing that mid level player will never have
unless they practice.



So they nerf movement and nerf throw break...if this isn't catering to lower
level players...



not saying western players are noobs but a lot of them are lolz



On Mon, May 18, 2015 at 7:58 AM, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>>
wrote:

@di - you do realise that Namco never does anything to cater for Western
players over Far Eastern. That means their nerfing of movement is to cater for
Japanese and Korean noobs. The Western players liking the movement that they're
talking about that article you posted (or at least not hating the nerf) are
just a positive side effect from Namco's perspective.



Sent from my Windows Phone

________________________________

From: Nicholas
Robertson-Muir<mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>

Sent: ‎2015-‎05-‎18 07:51

To:
cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

Subject: Re: DRE: CTS community mail





I think it's a good idea.

It will be like 2d Tekken on the megadrive.

Lol.



On 17 May 2015 22:34, "Di Lhong"
<marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>>
wrote:

Unless you're going to buy a million copys to 1 scrub...i don't see that
happening...



Oh well, still far from final version of T7. So let's hope they come to some
sort of senses and not get blinded by western noobs comments on saying it's a
good idea.



Also, there's only 8 slot left for characters...unless they're surprising us
with a 3rd row...i wonder who'll make the cut. If roger + kuma gets a slot each
and someone like Nina or Lei didnt...fuck



On Sun, May 17, 2015 at 10:30 PM, richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>>
wrote:



No SAP,, we still have hope,, if there are more scrubs than dedicated player
then if enough guys buy this game we get our Sidesteps back and our movement,,
then TEKKEN 7 will be fun



On May 17, 2015 10:22 PM, "Ryan Williams"
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>>>
wrote:



I knew l wasn't imagining things Di. I suppose this confirms it :(



Oh well, guess l'll have to start playing T1 again to prepare for T7 *lol*



On 17 May 2015 22:19, "Di Lhong"
<marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>>
wrote:

Yep.



Instead of working hard to be a top player...they rather pull the top player
down and the scrubs get buffed?



Apparently you can't ss and block anymore...



This probably explain what you said about top players not moving as much in T7
vids Sap. It's because they can't.



I wonder if this is a preparation for TxSF...since they don't want tekken
player to ss fireballs haha



On Sun, May 17, 2015 at 10:06 PM, richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>>
wrote:



Fuck,, they ruined it. Imma buy a plane ticket and fucking threaten them to
turn it back,, this means a random fool can easily murder a skilled player



On May 17, 2015 10:04 PM, "Ryan Williams"
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>>>
wrote:



I don't understand this new thing of nerfing movement to cater to scrubs. If
you put in the time to develop good movement, you should be rewarded for that.
Now it won't even matter.



On 17 May 2015 22:02, "richard moorcroft"
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>>
wrote:



TEKKEN 7 will be a game made for scrubs.. If JDCR lost to a random new guy then
I don't think TEKKEN 7 will last long,, they need to re BUFF the movement



On May 17, 2015 9:57 PM, "Ryan Williams"
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>>>
wrote:



Some very disturbing revelations here... Tekken 1 movement and top players
losing to randoms. Good shit Namco.



On 17 May 2015 21:50, "Di Lhong"
<marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx><mailto:marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>>>
wrote:

http://www.avoidingthepuddle.com/news/2015/5/14/tekken-7-regarding-the-change-to-the-sidestepping.html



so tekken just became a 2d game...



On Sun, May 17, 2015 at 5:18 PM, Ryan Williams
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx><mailto:ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>>>
wrote:



*lol* One of my faves :P



On 17 May 2015 16:18, "Stephen Scheidel"
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx><mailto:gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>><mailto:gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx><mailto:gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>>>>
wrote:

Sap



https://www.youtube.com/watch?v=pSj-zipfY_I



On 17 May 2015 at 14:36, Ilitirit Sama
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>>
wrote:

Hyper Fighting maybe.



On Sun, May 17, 2015 at 2:27 PM, richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>>
wrote:



Where was Ryu and Ken the best?



On May 17, 2015 1:41 PM, "Ilitirit Sama"
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>>
wrote:

Doesn't knock down in SFII WW.



On Sun, May 17, 2015 at 1:39 PM, richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>>
wrote:



Wait .,, DP on hit knocks down,, how can it be punishable?? It has to be like
-120 then



On May 17, 2015 1:29 PM, "Ilitirit Sama"
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>>
wrote:

Lol, Ken and Ryu are the worst characters in SF2 WW. Their DPS and tatsus are
punishable on hit.



On Sun, May 17, 2015 at 1:27 PM, richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx><mailto:greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>>>
wrote:



Thats a death combo,, Ken is broken



On May 17, 2015 1:23 PM, "Ilitirit Sama"
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>>
wrote:

@LB: 4-hit TOD.



There's a "trick" to this combo. No cheats.



https://www.youtube.com/watch?v=1mHC5_hBZek















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