Re: DRE: CTS community mail

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 14 May 2015 11:34:39 +0200

Still a weekend chock a block with MK.
I used to dream of things like this as a small child. lol.

On Thu, May 14, 2015 at 11:30 AM, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:

Yarp. Is what it is. Shit happens.
On 14 May 2015 11:29, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> wrote:

bad timing tho, what with the MKCup right after.

On Thu, May 14, 2015 at 11:28 AM, Nicholas Robertson-Muir <
nicmuir@xxxxxxxxx> wrote:

carp
better phone work


On Thu, May 14, 2015 at 11:24 AM, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:

Yes, the thing tomorrow *lol*
On 14 May 2015 11:23, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
wrote:

the thing tomorrow?

On Thu, May 14, 2015 at 11:22 AM, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:

Just a heads-up that the Genshiken tourney has been cancelled.
They're re-scheduling for next week Friday.
On 14 May 2015 11:20, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:

Any time when there's not a combo, blockstring, oki, or setup
happening.

Basically in matchups you'll find that one character will inherently
be better than another at certain ranges because of the options they
have,
except in mirror matches because both characters have exactly the same
options. So when someone says one character has an advantage in
neutral,
it means that all things being equal besides the spacing, they have
better
options. Usually because of whiff punishment, poking or zoning.

Close to Midscreen neutral is where footsies come into play (poking,
whiff punishment etc)
Midscreen to Full screen neutral is where zoning happens
(projectiles, traps and anti-air)



On Thu, May 14, 2015 at 2:03 AM, Di Lhong <marongdin@xxxxxxxxx>
wrote:

Anyone want to explain to me what does "neutral game" mean?

I'm not too familiar with fighting game terminology...unless it's
tekken...

Tried to google it but still not entirely sure what it is :/

Is it the same as wiff punishing?

On Wed, May 13, 2015 at 10:44 PM, euraima tobias <euraima@xxxxxxxxx
wrote:

I'm with salie, armour and tp's are cheating. "gimme some space
bro!"
On 13 May 2015 4:10 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx>
wrote:

2D fighters need fewer armoured moves and teleports. They're
such a brainless way of providing "balance".







Other related posts: