RE: DRE: CTS community mail

  • From: Wynand-Ben <paashaasggx@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Wed, 22 Apr 2015 08:43:39 +0000

I watched a video where somebody showed how extra directions can kill special
attacks... he even used Kenshi as the example.
Was how if you add a direction after completing a buffered special the special
doesnt come out.

Cant remember the correct annotations so im just making them up now.

12df2 = punch punch into something
12df2f = punch punch nothing

You need to wait till the special has started before pressing any other

Not sure if this is what you are referring to or something else

Date: Wed, 22 Apr 2015 10:32:17 +0200
Subject: Re: DRE: CTS community mail
From: nicmuir@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

Something I discovered in MK during my 2 hours of trying 1 combo with Kenshi...

Yoh. that holding directions to get command attacks is ass. You get better
results by pressing the direction and input at the same time.

It's a small thing, but it took that combo I posted from nigh-impossible to

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