RE: DRE: CTS community mail

  • From: Wynand-Ben <paashaasggx@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Thu, 16 Apr 2015 10:59:16 +0000

It just varies per string.

A string may be cancelable for for first 2 hits but not in the last etc.

From: lindseyak@xxxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: DRE: CTS community mail
Date: Thu, 16 Apr 2015 10:54:01 +0000




only strings that are cancellable can cancel at the end.

I stay away from strings that are 0 cancel

From: paashaasggx@xxxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: DRE: CTS community mail
Date: Thu, 16 Apr 2015 10:46:14 +0000




Off single hits you cant really confirm.

Do it off strings

From: ashraf.barendse@xxxxxxxxx
Date: Thu, 16 Apr 2015 11:40:23 +0200
Subject: Re: DRE: CTS community mail
To: cpt-fgc@xxxxxxxxxxxxx

Wait, so you can't hit confirm?
How well do tick throws work?


On Thu, Apr 16, 2015 at 11:23 AM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
Frame traps help somewhat.
On 16 Apr 2015 11:21, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:



eish I dunno about this commitment thing.

I like just to tap tap tap feel, it hits then I do move if its blocked I don't
do move.

this is totally the opposite, u have to know its gna hit.

From: alasdair.donaldson@xxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: DRE: CTS community mail
Date: Thu, 16 Apr 2015 09:06:05 +0000

It was like that before. I remember that for Scorp, your mix-up was low into
spear, or overhead. With the low, you had to commit to the spear before
knowing whether the low had connected. Same with Subby's overhead kick into
ice.

Sent from my Windows Phone
________________________________
From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>
Sent: ‎2015-‎04-‎16 11:01
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: DRE: CTS community mail

I cant input a special move after I confirmed a punch or kick has connected.
its like u have to do it in a continuous flow.

From: alasdair.donaldson@xxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: DRE: CTS community mail
Date: Thu, 16 Apr 2015 08:56:06 +0000

Couldn't figure out the timing with the cancelling on Scorp's combos.
Somehow they just started working.
Have an issue in practice mode that it keeps doing position reset while I'm
practicing combos. Pretty sure I didn't press the big button though. Really
irritating.

Sent from my Windows Phone
________________________________
From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>
Sent: ‎2015-‎04-‎16 10:37
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: DRE: CTS community mail

Dr happy seems like cheerfull guy.

im having some problems with adjusting to the cancelling in mkx. sometimes
it comes out and sometimes it doesn't.

I dunno if im doing it to fast or too slow or if im not doing it right at
all.

maybe its playing with pad?

________________________________
Date: Thu, 16 Apr 2015 10:01:56 +0200
Subject: Re: DRE: CTS community mail
From: nicmuir@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

Makes me wanna kots bru.
I dealt with that too. Still do.

On Thu, Apr 16, 2015 at 9:18 AM, Manase Zote
<bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote:

This is what me and other train commuters have to put up with every time...

On 16 Apr 2015 02:53, "Di Lhong"
<marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>> wrote:
How's Quan Chi?

Mileena is pretty ok. High risk, high reward as usual. Her jabs could be
faster...

On Wed, Apr 15, 2015 at 10:28 PM, Nicholas Robertson-Muir
<nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
Thank you

On Wed, Apr 15, 2015 at 9:57 PM, Ryan Williams
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>> wrote:

Nice :)

On 15 Apr 2015 21:55, "Nicholas Robertson-Muir"
<nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
This share stuff on the PS4 is cool
https://www.youtube.com/watch?v=6uy-AaO8hKY&feature=em-upload_owner#action=share

On Wed, Apr 15, 2015 at 9:45 PM, Ilitirit Sama
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
So the latest Smash update is now live.

"So what?", I hear you mumble.

Well, someone ripped apart the update and found the theme tune for SFII
Ryu. WTF Nintendo! We wanted SAGAT.





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you. KPMG International Cooperative ("KPMG International") is a Swiss entity
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operating under the KPMG name. KPMG International provides no services to
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separate entity and each describes itself as such. Information about the
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from your KPMG representative.

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