Re: DRE: CTS community mail

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 25 Mar 2015 19:21:37 +0200

Good, I think I'll ave a go with Chipp then

On Wed, Mar 25, 2015 at 7:13 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:

> Please try him SAP ;)
> On 25 Mar 2015 17:06, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>
>> I like how that super became more practical now *lol*
>>
>> Venom has always appealed to me so I might switch. Watched Blacksnake at
>> Final Round. The things that guy does with Venom are on another level.
>>
>> On Wed, Mar 25, 2015 at 5:01 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>> wrote:
>>
>>> Speaking of Xrd, Venom is looking dope in 1.1
>>>
>>> http://i.imgur.com/vzRtVYv.gifv
>>>
>>> https://www.youtube.com/watch?v=4jDyOTWnsvc&t=1h04m45s <- Sex
>>>
>>> On Wed, Mar 25, 2015 at 4:54 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>> wrote:
>>>
>>>> I actually told GB the same thing a few weeks ago - I don't enjoy
>>>> playing Xrd because it upsets me too much.  The difference is I could
>>>> actually point out exactly what I didn't like about the game - the input
>>>> system and non-standard freeze windows without buffering.  I don't mind the
>>>> losing at all.  But far too often I'd find myself just giving up halfway in
>>>> a match because my opponent randomly crossed me up while went from 214 H
>>>> (down to back then HS) and I get Secret Garden.  Or I RC and mash dash and
>>>> then nothing happens because my opponent's RC extended the freeze window.
>>>> Or I try reversal super when ends up as Secret Garden because my opponent's
>>>> RC swallows half my inputs.  It just becomes a very frustrating experience.
>>>>
>>>> All these issues can be overcome with practice, but right now I just
>>>> don't have any time to play, let alone practice.
>>>>
>>>>
>>>> On Wed, Mar 25, 2015 at 4:41 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>> wrote:
>>>>
>>>>> I dunno, last time I checked, Xrd was still being played every
>>>>> Saturday. We usually have a decent amount of people playing the game at 
>>>>> any
>>>>> given time and the number of players is mostly consistent unless someone
>>>>> can't make it.
>>>>>
>>>>> There's nothing wrong with SF being played on stream if there are
>>>>> enough players for it. I may not care all that much for SF these days
>>>>> (because of how long I've played the game for) but I'm not opposed to it
>>>>> being played or streamed, and I will play too if need be. The same applies
>>>>> to any other fighting game that is played at our sessions. It's always
>>>>> dependent on the level of support. We're a 'fighting game' community, not
>>>>> an 'Xrd' or 'SF' or 'Tekken' or 'KOF' community. I think we lose sight of
>>>>> that sometimes. I know we jokingly take jabs at each others' fighting game
>>>>> interests from time to time, but it should never go beyond that or we will
>>>>> very quickly find ourselves divided and without a scene.
>>>>>
>>>>> Regarding Xrd, some time ago Paas asked everyone how they felt about
>>>>> the game. My response at the time was positive. I was learning how to play
>>>>> my character; learning how the system mechanics function, etc. It was a 
>>>>> fun
>>>>> experience.
>>>>>
>>>>> Now that I've had some time to play the game extensively against good
>>>>> comp, with a far better grasp of my character and the system mechanics, I
>>>>> can honestly say the following.
>>>>>
>>>>> I do not enjoy playing the game.
>>>>>
>>>>> It would be easy for me to blame the game for my lack of enjoyment,
>>>>> but that would be unfair and untrue. Truth be told, I can't really fault
>>>>> the system (except Danger Time). I love how the defensive mechanics
>>>>> function and how they do not completely nullify offense, even aiding one
>>>>> offensively at times. I love how the game is offense-orientated and that
>>>>> blockstrings actually function as intended (no mashing out). I also like 
>>>>> my
>>>>> main, Chipp, and the plethora of options available to him in terms of
>>>>> mobility, setups and mixups.
>>>>>
>>>>> So, what some may be asking then is, "If you like all of the above,
>>>>> why don't you enjoy playing the game?". Well, I've invested quite a bit of
>>>>> time in the game (as has everyone else), and I haven't gotten the results 
>>>>> I
>>>>> want. My aim in any fighting game is never 'to be the best' but to go toe
>>>>> to toe with anyone in the group and perhaps win here or there. In Xrd, I
>>>>> don't feel like I can go toe to toe with anyone, despite time put in. It
>>>>> has nothing to do with the game. Everyone else knows what they're doing
>>>>> with their characters and have a decent grasp of how to 'play' the game. I
>>>>> don't think I'm on the same mental wavelength as everyone else in that
>>>>> respect. Long story short, I don't think I play the game well enough to 
>>>>> get
>>>>> the results I want. Other players in the group are better and I can 
>>>>> respect
>>>>> that. But if I'm not even winning a game in a FT3 set after several
>>>>> sessions' worth of play, then it should make sense why I don't enjoy
>>>>> playing Xrd.
>>>>>
>>>>> The other reason, and perhaps the most important one, is that the game
>>>>> really makes me angry. I've played many fighting games over the years and
>>>>> Xrd is the only one that really pushes me over the edge to the point that
>>>>> I'm angry for the rest of the session. It happened this past Saturday. I
>>>>> didn't feel like talking to anyone. I kept losing and I didn't feel like
>>>>> playing anymore. I just played because people asked me to. Losing in other
>>>>> games doesn't affect me nearly as badly as losing in Xrd. I have no idea
>>>>> why. That's just the way it is.
>>>>>
>>>>> The problem with this is that, despite it being funny to people, it
>>>>> affects me on an emotional level that, in turn, affects how I interact 
>>>>> with
>>>>> other people at the session. I'm not saying that I'm upset at someone for
>>>>> beating me; everyone knows me well enough to know that I'm not that guy.
>>>>> I'm saying that losing in Xrd upsets me to the extent that I don't feel
>>>>> like talking to anyone. Personally, I'd much rather have a good time
>>>>> playing a game and interacting with people than not doing that and being
>>>>> upset all the time.
>>>>>
>>>>> Does this mean that I will stop playing Xrd? Nope. I'll play it
>>>>> because the game is worthy of support and there are enough people playing
>>>>> it to ensure that it stays alive. I probably won't make midweek sessions
>>>>> anymore though, as, quite frankly, I'm tired of being a punching bag. No
>>>>> one learns anything about my character from playing me other than "If the
>>>>> character gets hit, the round/game/match is over". My character is not so
>>>>> problematic that people need me to be at a midweek session to grind out 
>>>>> the
>>>>> matchup. Everyone already knows how to fight Chipp. I'd rather suggest 
>>>>> that
>>>>> if there is a problematic matchup, that the midweek session be used for
>>>>> such purposes. So, I'm stating for the record that I will not attend
>>>>> midweek sessions anymore.
>>>>>
>>>>> My apologies in advance, Manase.
>>>>>
>>>>>
>>>>>
>>>>> On Wed, Mar 25, 2015 at 3:34 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>> Is this the beginning of the end for GG xrd at sessions?
>>>>>> First it was SF on stream last session(I was part of this infidelity)
>>>>>> now it's bloodborne.  Lol
>>>>>> On 25 Mar 2015 15:24, "sameegh jardine" <sameegh@xxxxxxxxx> wrote:
>>>>>>
>>>>>>> This guy.
>>>>>>>
>>>>>>> So you've made the plunge then :]
>>>>>>>
>>>>>>> I'll be Bloodborning as well.
>>>>>>>
>>>>>>> On Wed, Mar 25, 2015 at 1:40 PM, euraima tobias <euraima@xxxxxxxxx>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> U guys wanna session or can I get into some bloodborne tonight?
>>>>>>>> On 25 Mar 2015 1:37 PM, "Nicholas Robertson-Muir" <
>>>>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>> It's the launch command.
>>>>>>>>> Lock-on and away from opponent+attack
>>>>>>>>>
>>>>>>>>> On 25 Mar 2015 12:02, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
>>>>>>>>> >
>>>>>>>>> > What is back attack?
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>
>>>>
>>>
>>

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