-_____- 555... On Wed, Mar 25, 2015 at 6:14 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote: > You're just intimidated because Aris is too much man for you. > > On 25 March 2015 at 18:12, Di Lhong <geosaurus8@xxxxxxxxx> wrote: > >> That's because you and Aris are BFF...he probably told you some stuff >> about dragunov T_T >> >> Lolz uf+4,4,4,4,4,4,4,4,4 is boss. >> >> On Wed, Mar 25, 2015 at 6:09 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx >> > wrote: >> >>> Whatever Di >>> Dragunov is a little baby to me. >>> >>> :) >>> >>> inb4 u/f+4,4,4,4,4,4,4,4,4,4,4, >>> >>> On 25 March 2015 at 18:05, Di Lhong <geosaurus8@xxxxxxxxx> wrote: >>> >>>> I can agree on the neutral game comment. >>>> >>>> It's like Tekken. The top level players are all about solid basics, >>>> sidestep and generic pokes. While others tend to focus on how to do combos >>>> and flashy cool shit. >>>> >>>> That's why Dragunov have tough time against players who doesn't pay >>>> attention about frames the first round or second round (aka test rounds). >>>> Because they have 0 idea about frame traps and Dragunov player tend to over >>>> think and overestimate their opponents...but after a round or two, you >>>> should be able to adapt to how your opponent react to fff+2. >>>> >>>> On Wed, Mar 25, 2015 at 5:53 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>> wrote: >>>> >>>>> This is kinda the other thing that doesn't really thrill me about >>>>> Xrd. For many characters, there are too many situations where as an >>>>> onlooker you simply would not be able to tell the difference between a >>>>> beginner and an expert. Their execution and strategy ceilings are too >>>>> low. Look at that one match of LBs Millia for example. He was doing >>>>> everything right in terms of Oki, but the problem is this strategy doesn't >>>>> change at any level of play. The only thing different is whether you go >>>>> high or low. Elphelt has paint-by-numbers pressure. So does Sin, from >>>>> what I can tell. Once Potemkin RCs after his one launcher, you get >>>>> forever >>>>> and a day to punish, so everyone goes the optimal route. >>>>> >>>>> Now obviously the what separates the men from the boys is the neutral >>>>> game, but IMO the neutral game is not as interesting at **our** level of >>>>> play because of the randomness that RCs introduce. "I'm gonna bait Millia >>>>> now IAD into low!" Except that while you're attempting that Millia did >>>>> disc into RC and then IAD which ate your buttons. So the whole neutral >>>>> game becomes a bit of a cluster fuck. >>>>> >>>>> >>>>> On Wed, Mar 25, 2015 at 5:45 PM, Ryan Williams <ryan820509@xxxxxxxxx> >>>>> wrote: >>>>> >>>>>> It's more on me than the game or characters. For example, other >>>>>> people fight Elphelt just fine, despite her strengths. Differences in >>>>>> character strengths might factor into it but it's still ultimately the >>>>>> player who determines the outcome. So Chipp takes hits harder than anyone >>>>>> else. It's my responsibility to ensure that he doesn't get hit. If I >>>>>> can't >>>>>> do that consistently, then that's my fault. It has nothing to do with my >>>>>> opponent or the character they're using. That's on me. >>>>>> >>>>>> It may be a bit strong to say that everyone is still scrub level. I'd >>>>>> hardly say your Elph is scrub level. You do everything you're supposed to >>>>>> do with the character, whether it be neutral or corner game. Manase plays >>>>>> Sol correctly, even though he admits there are aspects of his game that >>>>>> are >>>>>> lacking. Same can be said for Lumi's I-No. The 50/50 mixup game is there, >>>>>> he plays neutral remarkably well and is consistent with his corner >>>>>> combos. >>>>>> LB has improved tremendously and actually plays Millia correctly now (not >>>>>> counting the occasional random orb). Nic had Axl and Pot down since day >>>>>> 1. >>>>>> Khan has a strong neutral with Ram and his corner game is kinda >>>>>> ridiculous >>>>>> now. >>>>>> >>>>>> At Final Round, I saw people drop Elph corner combos and confirms off >>>>>> of slide that you land consistently without fail. Screw tournament nerves >>>>>> and all that; those are supposedly high level players. I think that about >>>>>> sums it up. >>>>>> >>>>>> It's cool that I make people play differently, but that's all I'm >>>>>> capable of at the moment. No one really learns all that much about my >>>>>> character because nothing I do is even remotely scary. >>>>>> >>>>>> On Wed, Mar 25, 2015 at 5:29 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>>> :( >>>>>>> >>>>>>> Sadly we are all still at scrub level in this game. Chip is not the >>>>>>> kind of character that works well in a scrub environment. >>>>>>> >>>>>>> Input vs Reward with chars like chip is not in his favor... where >>>>>>> as other chars can get stupid rewards for relatively low input. >>>>>>> Plus in our scrub state we all make allot of mistakes... and chip >>>>>>> gets hurt so much worse than the rest. >>>>>>> So one keeps working but the results dont scale properly. >>>>>>> >>>>>>> Elphelt is probably some part of that problem since she is on the >>>>>>> other end of the spectrum. Big reward with low effort and grenade >>>>>>> covers >>>>>>> her mistakes. >>>>>>> >>>>>>> If its any consolation your chip has definitely improved. I cant >>>>>>> play the same as I used to and need to be way more careful etc. >>>>>>> >>>>>>> The patch should alleviate some of the issues. Atleast with elphelt >>>>>>> since she is definitely getting weaker and grenade will no longer be >>>>>>> covering her mistakes. >>>>>>> >>>>>>> ------------------------------ >>>>>>> Date: Wed, 25 Mar 2015 16:41:29 +0200 >>>>>>> Subject: Re: DRE: CTS community mail >>>>>>> From: ryan820509@xxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> >>>>>>> >>>>>>> I dunno, last time I checked, Xrd was still being played every >>>>>>> Saturday. We usually have a decent amount of people playing the game at >>>>>>> any >>>>>>> given time and the number of players is mostly consistent unless someone >>>>>>> can't make it. >>>>>>> >>>>>>> There's nothing wrong with SF being played on stream if there are >>>>>>> enough players for it. I may not care all that much for SF these days >>>>>>> (because of how long I've played the game for) but I'm not opposed to it >>>>>>> being played or streamed, and I will play too if need be. The same >>>>>>> applies >>>>>>> to any other fighting game that is played at our sessions. It's always >>>>>>> dependent on the level of support. We're a 'fighting game' community, >>>>>>> not >>>>>>> an 'Xrd' or 'SF' or 'Tekken' or 'KOF' community. I think we lose sight >>>>>>> of >>>>>>> that sometimes. I know we jokingly take jabs at each others' fighting >>>>>>> game >>>>>>> interests from time to time, but it should never go beyond that or we >>>>>>> will >>>>>>> very quickly find ourselves divided and without a scene. >>>>>>> >>>>>>> Regarding Xrd, some time ago Paas asked everyone how they felt about >>>>>>> the game. My response at the time was positive. I was learning how to >>>>>>> play >>>>>>> my character; learning how the system mechanics function, etc. It was a >>>>>>> fun >>>>>>> experience. >>>>>>> >>>>>>> Now that I've had some time to play the game extensively against >>>>>>> good comp, with a far better grasp of my character and the system >>>>>>> mechanics, I can honestly say the following. >>>>>>> >>>>>>> I do not enjoy playing the game. >>>>>>> >>>>>>> It would be easy for me to blame the game for my lack of enjoyment, >>>>>>> but that would be unfair and untrue. Truth be told, I can't really fault >>>>>>> the system (except Danger Time). I love how the defensive mechanics >>>>>>> function and how they do not completely nullify offense, even aiding one >>>>>>> offensively at times. I love how the game is offense-orientated and that >>>>>>> blockstrings actually function as intended (no mashing out). I also >>>>>>> like my >>>>>>> main, Chipp, and the plethora of options available to him in terms of >>>>>>> mobility, setups and mixups. >>>>>>> >>>>>>> So, what some may be asking then is, "If you like all of the above, >>>>>>> why don't you enjoy playing the game?". Well, I've invested quite a bit >>>>>>> of >>>>>>> time in the game (as has everyone else), and I haven't gotten the >>>>>>> results I >>>>>>> want. My aim in any fighting game is never 'to be the best' but to go >>>>>>> toe >>>>>>> to toe with anyone in the group and perhaps win here or there. In Xrd, I >>>>>>> don't feel like I can go toe to toe with anyone, despite time put in. It >>>>>>> has nothing to do with the game. Everyone else knows what they're doing >>>>>>> with their characters and have a decent grasp of how to 'play' the >>>>>>> game. I >>>>>>> don't think I'm on the same mental wavelength as everyone else in that >>>>>>> respect. Long story short, I don't think I play the game well enough to >>>>>>> get >>>>>>> the results I want. Other players in the group are better and I can >>>>>>> respect >>>>>>> that. But if I'm not even winning a game in a FT3 set after several >>>>>>> sessions' worth of play, then it should make sense why I don't enjoy >>>>>>> playing Xrd. >>>>>>> >>>>>>> The other reason, and perhaps the most important one, is that the >>>>>>> game really makes me angry. I've played many fighting games over the >>>>>>> years >>>>>>> and Xrd is the only one that really pushes me over the edge to the point >>>>>>> that I'm angry for the rest of the session. It happened this past >>>>>>> Saturday. >>>>>>> I didn't feel like talking to anyone. I kept losing and I didn't feel >>>>>>> like >>>>>>> playing anymore. I just played because people asked me to. Losing in >>>>>>> other >>>>>>> games doesn't affect me nearly as badly as losing in Xrd. I have no idea >>>>>>> why. That's just the way it is. >>>>>>> >>>>>>> The problem with this is that, despite it being funny to people, it >>>>>>> affects me on an emotional level that, in turn, affects how I interact >>>>>>> with >>>>>>> other people at the session. I'm not saying that I'm upset at someone >>>>>>> for >>>>>>> beating me; everyone knows me well enough to know that I'm not that guy. >>>>>>> I'm saying that losing in Xrd upsets me to the extent that I don't feel >>>>>>> like talking to anyone. Personally, I'd much rather have a good time >>>>>>> playing a game and interacting with people than not doing that and being >>>>>>> upset all the time. >>>>>>> >>>>>>> Does this mean that I will stop playing Xrd? Nope. I'll play it >>>>>>> because the game is worthy of support and there are enough people >>>>>>> playing >>>>>>> it to ensure that it stays alive. I probably won't make midweek sessions >>>>>>> anymore though, as, quite frankly, I'm tired of being a punching bag. No >>>>>>> one learns anything about my character from playing me other than "If >>>>>>> the >>>>>>> character gets hit, the round/game/match is over". My character is not >>>>>>> so >>>>>>> problematic that people need me to be at a midweek session to grind out >>>>>>> the >>>>>>> matchup. Everyone already knows how to fight Chipp. I'd rather suggest >>>>>>> that >>>>>>> if there is a problematic matchup, that the midweek session be used for >>>>>>> such purposes. So, I'm stating for the record that I will not attend >>>>>>> midweek sessions anymore. >>>>>>> >>>>>>> My apologies in advance, Manase. >>>>>>> >>>>>>> >>>>>>> >>>>>>> On Wed, Mar 25, 2015 at 3:34 PM, Manase Zote <bmlzote@xxxxxxxxx> >>>>>>> wrote: >>>>>>> >>>>>>> Is this the beginning of the end for GG xrd at sessions? >>>>>>> First it was SF on stream last session(I was part of this >>>>>>> infidelity) now it's bloodborne. Lol >>>>>>> On 25 Mar 2015 15:24, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: >>>>>>> >>>>>>> This guy. >>>>>>> >>>>>>> So you've made the plunge then :] >>>>>>> >>>>>>> I'll be Bloodborning as well. >>>>>>> >>>>>>> On Wed, Mar 25, 2015 at 1:40 PM, euraima tobias <euraima@xxxxxxxxx> >>>>>>> wrote: >>>>>>> >>>>>>> U guys wanna session or can I get into some bloodborne tonight? >>>>>>> On 25 Mar 2015 1:37 PM, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> >>>>>>> wrote: >>>>>>> >>>>>>> It's the launch command. >>>>>>> Lock-on and away from opponent+attack >>>>>>> >>>>>>> On 25 Mar 2015 12:02, "Manase Zote" <bmlzote@xxxxxxxxx> wrote: >>>>>>> > >>>>>>> > What is back attack? >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >