Re: DRE: CTS community mail

  • From: Di Lhong <geosaurus8@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 24 Mar 2015 15:20:03 +0200

I have this movie. I personally enjoyed it.

On Tue, Mar 24, 2015 at 12:38 PM, Ryan Williams <ryan820509@xxxxxxxxx>
wrote:

> @Paas and Manase, this is the Stephen Chow movie I was talking about.
>
> http://www.imdb.com/title/tt2017561/
>
> On Tue, Mar 24, 2015 at 12:30 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>> NZ dgaf
>>
>> > From: alasdair.donaldson@xxxxxxxxxx
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> > Subject: RE: DRE: CTS community mail
>> > Date: Tue, 24 Mar 2015 10:23:08 +0000
>>
>> >
>> > With one friggin ball remaining. Sigh. Really?
>> >
>> > Sent from my Windows Phone
>> > ________________________________
>> > From: Stephen Scheidel<mailto:gieroadsteve@xxxxxxxxx>
>> > Sent: ‎2015-‎03-‎24 12:14
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > Subject: Re: DRE: CTS community mail
>> >
>> > Esidkao
>> >
>> > On Tuesday, March 24, 2015, euraima tobias <euraima@xxxxxxxxx<mailto:
>> euraima@xxxxxxxxx>> wrote:
>> >
>> > Wtf, so this is what he does when we not sessioning O.o
>> >
>> > "the wondering mascot"
>> >
>> > On 24 Mar 2015 7:02 AM, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx>
>> wrote:
>> > [cid:ii_i7mtl4dd0_14c4a1bbd40ca282]
>> > ​
>> >
>> > On 24 March 2015 at 06:24, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>> > WOOOP
>> >
>> > 7 dandy mappa's in 1 combo
>> >
>> > GGXrd 1.10 - Slayer combos<https://www.youtube.com/watch?v=mKRy2tEOmOc>
>> >
>> > ________________________________
>> > Date: Mon, 23 Mar 2015 18:18:33 +0200
>> >
>> > Subject: Re: DRE: CTS community mail
>> > From: gieroadsteve@xxxxxxxxx
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> >
>> > Enough about kuk old rpg's though.
>> >
>> > Everyone chill the fuck out and listen to some Origa.
>> > Chouchou San By Origa<https://www.youtube.com/watch?v=l_rSLoufsdY>
>> >
>> > On 23 March 2015 at 18:16, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
>> wrote:
>> > Yeah at face value the combat is kaka.(combat is not why anyone plays
>> elder scrolls)
>> > To have fun with it you just have to see the "combat" as a
>> representation of combat based on your stats and equip.
>> > It's basically a tabletop game with a huge and deep system set in a
>> giant 3d world.
>> > That would leave the character as the translator between the game world
>> and the game system.
>> > Maybe to get the characters to physically adhere to all the shit going
>> on was just too hard so they kept it in the background.
>> > That may be the trade off.
>> >
>> > Skyrim - Most of the aspects of the character are represented on screen
>> but it is more simple than Morrowind.
>> > Morrowind - Very little of the character aspects are represented on
>> screen but that allows them to go wild with the sytem.
>> >
>> > On 23 March 2015 at 17:39, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>> > To a certain degree I am... I do really think that the combat in elder
>> scrolls games need help tho.
>> >
>> > Morrowinds calculations are cool and definitely puts it above stuff
>> like Skyrim... but thats not saying much imo.
>> >
>> > ________________________________
>> > Date: Mon, 23 Mar 2015 15:15:18 +0200
>> >
>> > Subject: Re: DRE: CTS community mail
>> > From: gieroadsteve@xxxxxxxxx
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> >
>> > Ag nevermind.
>> > I know you just like playing devils advocate.
>> >
>> > On 23 March 2015 at 15:14, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
>> wrote:
>> > But you build your character by leveling and getting new stuff and that
>> determines what each click does.
>> >
>> >
>> > On 23 March 2015 at 13:46, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>> > How the numbers are generated doesnt really make the combat better imo.
>> >
>> > In a turn based game the calcualtions would be cool... seeing whats
>> going to happen and comparing options.
>> >
>> > But if the game does everything for you in the background without you
>> even knowing then all the player is left with is click to attack.
>> >
>> > ________________________________
>> > Date: Mon, 23 Mar 2015 13:30:05 +0200
>> >
>> > Subject: Re: DRE: CTS community mail
>> > From: gieroadsteve@xxxxxxxxx
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> >
>> > The combat is great if you keep in mind the system that is generating
>> the numbers.
>> > Just watch that vid I posted.
>> >
>> > On 23 March 2015 at 11:38, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>> > Det combat... :(
>> >
>> > I loved the custom spells you could create in morrowind tho
>> >
>> > ________________________________
>> > Date: Mon, 23 Mar 2015 11:34:05 +0200
>> > Subject: Re: DRE: CTS community mail
>> > From: gieroadsteve@xxxxxxxxx
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> >
>> >
>> > Morrowind would be my ultimate example of an open world RPG done
>> perfectly.
>> >
>> > On Monday, March 23, 2015, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
>> wrote:
>> > Started playing morrowind again.
>> >
>> > Game is so gieroad.
>> >
>> > On Monday, March 23, 2015, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>> > Only 1 char.
>> >
>> >
>> > Regarding MKX I am still torn about where to get the game... PC or PS4.
>> >
>> > > From: alasdair.donaldson@xxxxxxxxxx
>> > > To: cpt-fgc@xxxxxxxxxxxxx
>> > > Subject: RE: DRE: CTS community mail
>> > > Date: Mon, 23 Mar 2015 08:16:49 +0000
>> > >
>> > > Ah okay. Do you control the party or just one char?
>> > >
>> > > Bt games doesn't have any Mk preorder options barring vanilla. Oh
>> well.
>> > >
>> > > Sent from my Windows Phone
>> > > ________________________________
>> > > From: Wynand-Ben<mailto:paashaasggx@xxxxxxxxxxx>
>> > > Sent: ‎2015-‎03-‎23 09:44
>> > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > > Subject: RE: DRE: CTS community mail
>> > >
>> > > System is fine but odd. Its actiony but not totally... not as is DMC
>> type shit etc.
>> > >
>> > > You got attack button and a special button.
>> > > You customize the attack button strings properties depending on what
>> you are fighting (What weapon to use for Initial hit, barrage, finisher,
>> counter attack or jumping attack).
>> > > Special attack for each weapon type. Dragoon jump thing etc. etc.
>> > > Dodging takes MP, specials take MP, sword teleport takes MP.
>> > >
>> > > Think they mentioned there being spells but werent available in the
>> demo.
>> > >
>> > > > From: alasdair.donaldson@xxxxxxxxxx
>> > > > To: cpt-fgc@xxxxxxxxxxxxx
>> > > > Subject: RE: DRE: CTS community mail
>> > > > Date: Mon, 23 Mar 2015 07:28:10 +0000
>> > > >
>> > > > Does the demo have actual play then? System look okay, or not
>> enough time to tell?
>> > > >
>> > > > Sent from my Windows Phone
>> > > >
>> > > > -----Original Message-----
>> > > > From: "Wynand-Ben" <paashaasggx@xxxxxxxxxxx>
>> > > > Sent: ‎2015-‎03-‎23 09:23
>> > > > To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
>> > > > Subject: RE: DRE: CTS community mail
>> > > >
>> > > > Its probably not in the bloody demo lol
>> > > >
>> > > > Demo was great imo. Just need to work on the framerate and camera a
>> bit.
>> > > > Rest is fine.
>> > > >
>> > > >
>> > > >
>> > > >
>> > > > From: lindseyak@xxxxxxxxxxx
>> > > > To: cpt-fgc@xxxxxxxxxxxxx
>> > > > Subject: RE: DRE: CTS community mail
>> > > > Date: Mon, 23 Mar 2015 07:04:31 +0000
>> > > >
>> > > >
>> > > > my expectations are spot on.
>> > > >
>> > > > But so much hype cant be all for nothing.
>> > > >
>> > > > where is that epic cutscene of noctis coming out of a cathedral
>> then beating the crap outa everyone with his mind control... ( I remember
>> paas showing it to us back at OC once in 2009)
>> > > >
>> > > >
>> > > > > From: alasdair.donaldson@xxxxxxxxxx
>> > > > > To: cpt-fgc@xxxxxxxxxxxxx
>> > > > > Subject: RE: DRE: CTS community mail
>> > > > > Date: Mon, 23 Mar 2015 06:59:46 +0000
>> > > > >
>> > > > > Been playing Type Zero. Funny seeing it blown up on a big screen.
>> Still no net access, so haven't dl the FF15 demo.
>> > > > >
>> > > > > @lb - sounds like you have unrealistic expectations for the new
>> FF. Don't you remember 12 or 13?
>> > > > >
>> > > > > Sent from my Windows Phone
>> > > > > ________________________________
>> > > > > From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>
>> > > > > Sent: ‎2015-‎03-‎23 08:43
>> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > > > > Subject: RE: DRE: CTS community mail
>> > > > >
>> > > > > its a good thing you didn't play the demo of ff15 lumi.
>> > > > >
>> > > > > I was watching max's stream this morning and it wasn't looking
>> all that exciting tbh.
>> > > > >
>> > > > > This game has been in the making for too long and when the hype
>> is much higher than the end product = fail
>> > > > >
>> > > > > ________________________________
>> > > > > Date: Mon, 23 Mar 2015 08:39:38 +0200
>> > > > > Subject: RE: DRE: CTS community mail
>> > > > > From: nicmuir@xxxxxxxxx
>> > > > > To: cpt-fgc@xxxxxxxxxxxxx
>> > > > >
>> > > > >
>> > > > > no problem.
>> > > > >
>> > > > > On 23 Mar 2015 07:55, "lindsey kiviets" <lindseyak@xxxxxxxxxxx
>> <mailto:lindseyak@xxxxxxxxxxx>> wrote:
>> > > > > thanks nic
>> > > > >
>> > > > > ________________________________
>> > > > > Date: Mon, 23 Mar 2015 07:50:58 +0200
>> > > > > Subject: RE: DRE: CTS community mail
>> > > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>
>> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > > > >
>> > > > >
>> > > > >
>> https://account.sonyentertainmentnetwork.com/liquid/cam/account/devices/media-devices-confirm-deactivate.action
>> > > > >
>> > > > > Go to account -> media and devices.
>> > > > >
>> > > > > On 23 Mar 2015 06:00, "lindsey kiviets" <lindseyak@xxxxxxxxxxx
>> <mailto:lindseyak@xxxxxxxxxxx>> wrote:
>> > > > > ey nick,ps3,
>> > > > >
>> > > > > Please direct me to that site where I can deactivate all on the
>> ps3, its for an HK account.
>> > > > >
>> > > > > ________________________________
>> > > > > Date: Sun, 22 Mar 2015 15:40:22 +0200
>> > > > > Subject: Re: DRE: CTS community mail
>> > > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>
>> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > > > >
>> > > > >
>> > > > > Oh, good point.
>> > > > >
>> > > > > On 22 Mar 2015 14:04, "Moshe Shevel" <jaguguarang@xxxxxxxxx
>> <mailto:jaguguarang@xxxxxxxxx>> wrote:
>> > > > >
>> > > > > Isn't he considered a 'returning' character since he was in the
>> Vita version of MK9?
>> > > > >
>> > > > > On 22 Mar 2015 12:18 PM, "Nicholas Robertson-Muir" <
>> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
>> > > > >
>> > > > > Tremor...
>> > > > > Hmmm...
>> > > > > Not really a "returning" character.
>> > > > >
>> > > > > On 21 Mar 2015 19:37, "Di Lhong" <geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx>> wrote:
>> > > > > Current mock up for roster:
>> > > > >
>> > > > >
>> https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/s720x720/1610902_792583024173205_6426343917256515438_n.jpg?oh=77fbfbd1158246d0aa209e0cf9bb0edf&oe=55721CF7&__gda__=1438219632_ff539b1bbddcf2cb829c10729e663c5a
>> > > > >
>> > > > > Didn't they say there's 4 returning classic characters? Tremor +
>> Tanya is 2. Who can the other 2 be?
>> > > > >
>> > > > > Nightwolf + Sindel? :D
>> > > > >
>> > > > > On Sat, Mar 21, 2015 at 12:28 PM, Moshe Shevel <
>> jaguguarang@xxxxxxxxx<mailto:jaguguarang@xxxxxxxxx>> wrote:
>> > > > >
>> > > > > They can do it the same way they did it in MK 9 where the one
>> slot would be for all DLC's. So they'll probably use the slot Goro is on
>> for all DLC
>> > > > >
>> > > > > On 21 Mar 2015 12:26 PM, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx
>> <mailto:paashaasggx@xxxxxxxxxxx>> wrote:
>> > > > > Awesome...
>> > > > >
>> > > > > That means there is still hope for Nightwolf!
>> > > > >
>> > > > > :P
>> > > > >
>> > > > > ________________________________
>> > > > > Date: Sat, 21 Mar 2015 03:55:56 +0200
>> > > > > Subject: Re: DRE: CTS community mail
>> > > > > From: geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>
>> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > > > >
>> > > > > Predator DLC Reveal Final<
>> https://www.youtube.com/watch?v=XBKwuQDzCuU>
>> > > > >
>> > > > > Wonder how they'll fit everyone in the character selection
>> screen...cos this is exceeding the spots already :/
>> > > > >
>> > > > > On Sat, Mar 21, 2015 at 3:52 AM, Di Lhong <geosaurus8@xxxxxxxxx
>> <mailto:geosaurus8@xxxxxxxxx>> wrote:
>> > > > >
>> https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xft1/t31.0-8/s720x720/11054468_792356710862503_9183588001103826932_o.jpg
>> > > > >
>> > > > > Tanya and Tremor?
>> > > > >
>> > > > > Cool. Wonder what Tanya will be like.
>> > > > >
>> > > > >
>> > > > > Tanya, Tremor, Predator and Jason Voorhees make up the Kombat
>> Pack for Mortal Kombat<https://www.facebook.com/MortalKombat> X! Press
>> release:
>> > > > >
>> > > > > "As a follow up to announcing the Mortal Kombat X Kombat Pack
>> playable character, Jason Voorhees, today, Warner Bros. Interactive
>> Entertainment confirmed the additional playable characters that will be
>> included in the Kombat Pack: the ultimate hunter Predator from the films of
>> the same name as well as Klassic Mortal Kombat Kombatants Tremor and Tanya.
>> > > > >
>> > > > > Full Kombat Pack details are listed below:
>> > > > > The Ultimate Horror Pack
>> > > > > Playable character Jason Voorhees
>> > > > > Horror skins Vampiress Mileena, Kraken Reptile and Pharaoh Ermac
>> > > > > The Klassic Pack #1:
>> > > > > Playable character Tanya
>> > > > > Klassic skins for Kano, Sonya and Liu Kang
>> > > > > The Predator / Prey Pack:
>> > > > > Playable character Predator
>> > > > > Predator-themed skins Commando Johnny, Infrared Scorpion and Carl
>> Weathers as Jax
>> > > > > The Klassic Pack #2:
>> > > > > Playable character, Tremor
>> > > > > Klassic skins for Quan Chi, Jax and Kung Lao
>> > > > >
>> > > > > In the Americas, the Kombat Pack is included in the Mortal Kombat
>> X Kollector’s Edition by Coarse, Limited Edition and Premium Edition, and
>> will be available for purchase separately for $29.99.**
>> > > > > Starting April 14, 2015, when Mortal Kombat X launches worldwide,
>> fans who purchase the Kombat Pack will receive the Samurai Pack containing
>> three new character skins: Ronin Kenshi, Samurai Shinnok and Jingu Kitana,
>> as well as an accompanying skin pack with each playable character. In
>> addition, those who own the pack will gain early access to the above listed
>> content before it is available for sale individually."
>> > > > >
>> > > > > Guess Liu Kang is confirmed then...eh.
>> > > > > There's 2 Kombat Pack? do we get all if we buy the Kombat Pack or
>> do we have to purchase them twice to both Tanya+Predator and Tremor+Jason?
>> > > > >
>> > > > > On Sat, Mar 21, 2015 at 12:27 AM, Di Lhong <geosaurus8@xxxxxxxxx
>> <mailto:geosaurus8@xxxxxxxxx>> wrote:
>> > > > > Does anyone know a website that i can use to download 60fps vids
>> off YouTube?
>> > > > >
>> > > > > Clipconverter.cc doesn't allow age restricted video...
>> > > > >
>> > > > > On Fri, Mar 20, 2015 at 10:02 PM, Ilitirit Sama <
>> ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
>> > > > >
>> http://www.eventhubs.com/news/2015/mar/20/capcom-location-testing-new-ultra-street-fighter-4-controller-s-optimized-rufuss-focus-attack-cancel-grab/
>> > > > >
>> > > > > Good idea. IIRC only Tekken machines used to have ports for PS2
>> controllers. All arcade machines should allow pads. Only problem is Capcom
>> will probably only allow their controllers to be connected. Still, it's
>> better than nothing.
>> > > > >
>> > > > >
>> > > > >
>> > > > >
>> > > > >
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