I have this movie. I personally enjoyed it. On Tue, Mar 24, 2015 at 12:38 PM, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > @Paas and Manase, this is the Stephen Chow movie I was talking about. > > http://www.imdb.com/title/tt2017561/ > > On Tue, Mar 24, 2015 at 12:30 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> > wrote: > >> NZ dgaf >> >> > From: alasdair.donaldson@xxxxxxxxxx >> > To: cpt-fgc@xxxxxxxxxxxxx >> > Subject: RE: DRE: CTS community mail >> > Date: Tue, 24 Mar 2015 10:23:08 +0000 >> >> > >> > With one friggin ball remaining. Sigh. Really? >> > >> > Sent from my Windows Phone >> > ________________________________ >> > From: Stephen Scheidel<mailto:gieroadsteve@xxxxxxxxx> >> > Sent: 2015-03-24 12:14 >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> > Subject: Re: DRE: CTS community mail >> > >> > Esidkao >> > >> > On Tuesday, March 24, 2015, euraima tobias <euraima@xxxxxxxxx<mailto: >> euraima@xxxxxxxxx>> wrote: >> > >> > Wtf, so this is what he does when we not sessioning O.o >> > >> > "the wondering mascot" >> > >> > On 24 Mar 2015 7:02 AM, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> >> wrote: >> > [cid:ii_i7mtl4dd0_14c4a1bbd40ca282] >> > >> > >> > On 24 March 2015 at 06:24, lindsey kiviets <lindseyak@xxxxxxxxxxx> >> wrote: >> > WOOOP >> > >> > 7 dandy mappa's in 1 combo >> > >> > GGXrd 1.10 - Slayer combos<https://www.youtube.com/watch?v=mKRy2tEOmOc> >> > >> > ________________________________ >> > Date: Mon, 23 Mar 2015 18:18:33 +0200 >> > >> > Subject: Re: DRE: CTS community mail >> > From: gieroadsteve@xxxxxxxxx >> > To: cpt-fgc@xxxxxxxxxxxxx >> > >> > Enough about kuk old rpg's though. >> > >> > Everyone chill the fuck out and listen to some Origa. >> > Chouchou San By Origa<https://www.youtube.com/watch?v=l_rSLoufsdY> >> > >> > On 23 March 2015 at 18:16, Stephen Scheidel <gieroadsteve@xxxxxxxxx> >> wrote: >> > Yeah at face value the combat is kaka.(combat is not why anyone plays >> elder scrolls) >> > To have fun with it you just have to see the "combat" as a >> representation of combat based on your stats and equip. >> > It's basically a tabletop game with a huge and deep system set in a >> giant 3d world. >> > That would leave the character as the translator between the game world >> and the game system. >> > Maybe to get the characters to physically adhere to all the shit going >> on was just too hard so they kept it in the background. >> > That may be the trade off. >> > >> > Skyrim - Most of the aspects of the character are represented on screen >> but it is more simple than Morrowind. >> > Morrowind - Very little of the character aspects are represented on >> screen but that allows them to go wild with the sytem. >> > >> > On 23 March 2015 at 17:39, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >> > To a certain degree I am... I do really think that the combat in elder >> scrolls games need help tho. >> > >> > Morrowinds calculations are cool and definitely puts it above stuff >> like Skyrim... but thats not saying much imo. >> > >> > ________________________________ >> > Date: Mon, 23 Mar 2015 15:15:18 +0200 >> > >> > Subject: Re: DRE: CTS community mail >> > From: gieroadsteve@xxxxxxxxx >> > To: cpt-fgc@xxxxxxxxxxxxx >> > >> > Ag nevermind. >> > I know you just like playing devils advocate. >> > >> > On 23 March 2015 at 15:14, Stephen Scheidel <gieroadsteve@xxxxxxxxx> >> wrote: >> > But you build your character by leveling and getting new stuff and that >> determines what each click does. >> > >> > >> > On 23 March 2015 at 13:46, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >> > How the numbers are generated doesnt really make the combat better imo. >> > >> > In a turn based game the calcualtions would be cool... seeing whats >> going to happen and comparing options. >> > >> > But if the game does everything for you in the background without you >> even knowing then all the player is left with is click to attack. >> > >> > ________________________________ >> > Date: Mon, 23 Mar 2015 13:30:05 +0200 >> > >> > Subject: Re: DRE: CTS community mail >> > From: gieroadsteve@xxxxxxxxx >> > To: cpt-fgc@xxxxxxxxxxxxx >> > >> > The combat is great if you keep in mind the system that is generating >> the numbers. >> > Just watch that vid I posted. >> > >> > On 23 March 2015 at 11:38, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >> > Det combat... :( >> > >> > I loved the custom spells you could create in morrowind tho >> > >> > ________________________________ >> > Date: Mon, 23 Mar 2015 11:34:05 +0200 >> > Subject: Re: DRE: CTS community mail >> > From: gieroadsteve@xxxxxxxxx >> > To: cpt-fgc@xxxxxxxxxxxxx >> > >> > >> > Morrowind would be my ultimate example of an open world RPG done >> perfectly. >> > >> > On Monday, March 23, 2015, Stephen Scheidel <gieroadsteve@xxxxxxxxx> >> wrote: >> > Started playing morrowind again. >> > >> > Game is so gieroad. >> > >> > On Monday, March 23, 2015, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: >> > Only 1 char. >> > >> > >> > Regarding MKX I am still torn about where to get the game... PC or PS4. >> > >> > > From: alasdair.donaldson@xxxxxxxxxx >> > > To: cpt-fgc@xxxxxxxxxxxxx >> > > Subject: RE: DRE: CTS community mail >> > > Date: Mon, 23 Mar 2015 08:16:49 +0000 >> > > >> > > Ah okay. Do you control the party or just one char? >> > > >> > > Bt games doesn't have any Mk preorder options barring vanilla. Oh >> well. >> > > >> > > Sent from my Windows Phone >> > > ________________________________ >> > > From: Wynand-Ben<mailto:paashaasggx@xxxxxxxxxxx> >> > > Sent: 2015-03-23 09:44 >> > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> > > Subject: RE: DRE: CTS community mail >> > > >> > > System is fine but odd. Its actiony but not totally... not as is DMC >> type shit etc. >> > > >> > > You got attack button and a special button. >> > > You customize the attack button strings properties depending on what >> you are fighting (What weapon to use for Initial hit, barrage, finisher, >> counter attack or jumping attack). >> > > Special attack for each weapon type. Dragoon jump thing etc. etc. >> > > Dodging takes MP, specials take MP, sword teleport takes MP. >> > > >> > > Think they mentioned there being spells but werent available in the >> demo. >> > > >> > > > From: alasdair.donaldson@xxxxxxxxxx >> > > > To: cpt-fgc@xxxxxxxxxxxxx >> > > > Subject: RE: DRE: CTS community mail >> > > > Date: Mon, 23 Mar 2015 07:28:10 +0000 >> > > > >> > > > Does the demo have actual play then? System look okay, or not >> enough time to tell? >> > > > >> > > > Sent from my Windows Phone >> > > > >> > > > -----Original Message----- >> > > > From: "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> >> > > > Sent: 2015-03-23 09:23 >> > > > To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx> >> > > > Subject: RE: DRE: CTS community mail >> > > > >> > > > Its probably not in the bloody demo lol >> > > > >> > > > Demo was great imo. Just need to work on the framerate and camera a >> bit. >> > > > Rest is fine. >> > > > >> > > > >> > > > >> > > > >> > > > From: lindseyak@xxxxxxxxxxx >> > > > To: cpt-fgc@xxxxxxxxxxxxx >> > > > Subject: RE: DRE: CTS community mail >> > > > Date: Mon, 23 Mar 2015 07:04:31 +0000 >> > > > >> > > > >> > > > my expectations are spot on. >> > > > >> > > > But so much hype cant be all for nothing. >> > > > >> > > > where is that epic cutscene of noctis coming out of a cathedral >> then beating the crap outa everyone with his mind control... ( I remember >> paas showing it to us back at OC once in 2009) >> > > > >> > > > >> > > > > From: alasdair.donaldson@xxxxxxxxxx >> > > > > To: cpt-fgc@xxxxxxxxxxxxx >> > > > > Subject: RE: DRE: CTS community mail >> > > > > Date: Mon, 23 Mar 2015 06:59:46 +0000 >> > > > > >> > > > > Been playing Type Zero. Funny seeing it blown up on a big screen. >> Still no net access, so haven't dl the FF15 demo. >> > > > > >> > > > > @lb - sounds like you have unrealistic expectations for the new >> FF. Don't you remember 12 or 13? >> > > > > >> > > > > Sent from my Windows Phone >> > > > > ________________________________ >> > > > > From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx> >> > > > > Sent: 2015-03-23 08:43 >> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> > > > > Subject: RE: DRE: CTS community mail >> > > > > >> > > > > its a good thing you didn't play the demo of ff15 lumi. >> > > > > >> > > > > I was watching max's stream this morning and it wasn't looking >> all that exciting tbh. >> > > > > >> > > > > This game has been in the making for too long and when the hype >> is much higher than the end product = fail >> > > > > >> > > > > ________________________________ >> > > > > Date: Mon, 23 Mar 2015 08:39:38 +0200 >> > > > > Subject: RE: DRE: CTS community mail >> > > > > From: nicmuir@xxxxxxxxx >> > > > > To: cpt-fgc@xxxxxxxxxxxxx >> > > > > >> > > > > >> > > > > no problem. >> > > > > >> > > > > On 23 Mar 2015 07:55, "lindsey kiviets" <lindseyak@xxxxxxxxxxx >> <mailto:lindseyak@xxxxxxxxxxx>> wrote: >> > > > > thanks nic >> > > > > >> > > > > ________________________________ >> > > > > Date: Mon, 23 Mar 2015 07:50:58 +0200 >> > > > > Subject: RE: DRE: CTS community mail >> > > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx> >> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> > > > > >> > > > > >> > > > > >> https://account.sonyentertainmentnetwork.com/liquid/cam/account/devices/media-devices-confirm-deactivate.action >> > > > > >> > > > > Go to account -> media and devices. >> > > > > >> > > > > On 23 Mar 2015 06:00, "lindsey kiviets" <lindseyak@xxxxxxxxxxx >> <mailto:lindseyak@xxxxxxxxxxx>> wrote: >> > > > > ey nick,ps3, >> > > > > >> > > > > Please direct me to that site where I can deactivate all on the >> ps3, its for an HK account. >> > > > > >> > > > > ________________________________ >> > > > > Date: Sun, 22 Mar 2015 15:40:22 +0200 >> > > > > Subject: Re: DRE: CTS community mail >> > > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx> >> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> > > > > >> > > > > >> > > > > Oh, good point. >> > > > > >> > > > > On 22 Mar 2015 14:04, "Moshe Shevel" <jaguguarang@xxxxxxxxx >> <mailto:jaguguarang@xxxxxxxxx>> wrote: >> > > > > >> > > > > Isn't he considered a 'returning' character since he was in the >> Vita version of MK9? >> > > > > >> > > > > On 22 Mar 2015 12:18 PM, "Nicholas Robertson-Muir" < >> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote: >> > > > > >> > > > > Tremor... >> > > > > Hmmm... >> > > > > Not really a "returning" character. >> > > > > >> > > > > On 21 Mar 2015 19:37, "Di Lhong" <geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx>> wrote: >> > > > > Current mock up for roster: >> > > > > >> > > > > >> https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/s720x720/1610902_792583024173205_6426343917256515438_n.jpg?oh=77fbfbd1158246d0aa209e0cf9bb0edf&oe=55721CF7&__gda__=1438219632_ff539b1bbddcf2cb829c10729e663c5a >> > > > > >> > > > > Didn't they say there's 4 returning classic characters? Tremor + >> Tanya is 2. Who can the other 2 be? >> > > > > >> > > > > Nightwolf + Sindel? :D >> > > > > >> > > > > On Sat, Mar 21, 2015 at 12:28 PM, Moshe Shevel < >> jaguguarang@xxxxxxxxx<mailto:jaguguarang@xxxxxxxxx>> wrote: >> > > > > >> > > > > They can do it the same way they did it in MK 9 where the one >> slot would be for all DLC's. So they'll probably use the slot Goro is on >> for all DLC >> > > > > >> > > > > On 21 Mar 2015 12:26 PM, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx >> <mailto:paashaasggx@xxxxxxxxxxx>> wrote: >> > > > > Awesome... >> > > > > >> > > > > That means there is still hope for Nightwolf! >> > > > > >> > > > > :P >> > > > > >> > > > > ________________________________ >> > > > > Date: Sat, 21 Mar 2015 03:55:56 +0200 >> > > > > Subject: Re: DRE: CTS community mail >> > > > > From: geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx> >> > > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> > > > > >> > > > > Predator DLC Reveal Final< >> https://www.youtube.com/watch?v=XBKwuQDzCuU> >> > > > > >> > > > > Wonder how they'll fit everyone in the character selection >> screen...cos this is exceeding the spots already :/ >> > > > > >> > > > > On Sat, Mar 21, 2015 at 3:52 AM, Di Lhong <geosaurus8@xxxxxxxxx >> <mailto:geosaurus8@xxxxxxxxx>> wrote: >> > > > > >> https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xft1/t31.0-8/s720x720/11054468_792356710862503_9183588001103826932_o.jpg >> > > > > >> > > > > Tanya and Tremor? >> > > > > >> > > > > Cool. Wonder what Tanya will be like. >> > > > > >> > > > > >> > > > > Tanya, Tremor, Predator and Jason Voorhees make up the Kombat >> Pack for Mortal Kombat<https://www.facebook.com/MortalKombat> X! Press >> release: >> > > > > >> > > > > "As a follow up to announcing the Mortal Kombat X Kombat Pack >> playable character, Jason Voorhees, today, Warner Bros. Interactive >> Entertainment confirmed the additional playable characters that will be >> included in the Kombat Pack: the ultimate hunter Predator from the films of >> the same name as well as Klassic Mortal Kombat Kombatants Tremor and Tanya. >> > > > > >> > > > > Full Kombat Pack details are listed below: >> > > > > The Ultimate Horror Pack >> > > > > Playable character Jason Voorhees >> > > > > Horror skins Vampiress Mileena, Kraken Reptile and Pharaoh Ermac >> > > > > The Klassic Pack #1: >> > > > > Playable character Tanya >> > > > > Klassic skins for Kano, Sonya and Liu Kang >> > > > > The Predator / Prey Pack: >> > > > > Playable character Predator >> > > > > Predator-themed skins Commando Johnny, Infrared Scorpion and Carl >> Weathers as Jax >> > > > > The Klassic Pack #2: >> > > > > Playable character, Tremor >> > > > > Klassic skins for Quan Chi, Jax and Kung Lao >> > > > > >> > > > > In the Americas, the Kombat Pack is included in the Mortal Kombat >> X Kollector’s Edition by Coarse, Limited Edition and Premium Edition, and >> will be available for purchase separately for $29.99.** >> > > > > Starting April 14, 2015, when Mortal Kombat X launches worldwide, >> fans who purchase the Kombat Pack will receive the Samurai Pack containing >> three new character skins: Ronin Kenshi, Samurai Shinnok and Jingu Kitana, >> as well as an accompanying skin pack with each playable character. In >> addition, those who own the pack will gain early access to the above listed >> content before it is available for sale individually." >> > > > > >> > > > > Guess Liu Kang is confirmed then...eh. >> > > > > There's 2 Kombat Pack? do we get all if we buy the Kombat Pack or >> do we have to purchase them twice to both Tanya+Predator and Tremor+Jason? >> > > > > >> > > > > On Sat, Mar 21, 2015 at 12:27 AM, Di Lhong <geosaurus8@xxxxxxxxx >> <mailto:geosaurus8@xxxxxxxxx>> wrote: >> > > > > Does anyone know a website that i can use to download 60fps vids >> off YouTube? >> > > > > >> > > > > Clipconverter.cc doesn't allow age restricted video... >> > > > > >> > > > > On Fri, Mar 20, 2015 at 10:02 PM, Ilitirit Sama < >> ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote: >> > > > > >> http://www.eventhubs.com/news/2015/mar/20/capcom-location-testing-new-ultra-street-fighter-4-controller-s-optimized-rufuss-focus-attack-cancel-grab/ >> > > > > >> > > > > Good idea. IIRC only Tekken machines used to have ports for PS2 >> controllers. All arcade machines should allow pads. Only problem is Capcom >> will probably only allow their controllers to be connected. Still, it's >> better than nothing. >> > > > > >> > > > > >> > > > > >> > > > > >> > > > > >> ********************************************************************** >> > > > > The information in this e-mail is confidential and may be legally >> privileged. It is intended solely for the addressee. Access to this e-mail >> by anyone else is unauthorized. If you have received this communication in >> error, please address with the subject heading "Received in error," send to >> the original sender, then delete the e-mail and destroy any copies of it. >> If you are not the intended recipient, any disclosure, copying, >> distribution or any action taken or omitted to be taken in reliance on it, >> is prohibited and may be unlawful. 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