Re: DRE: CTS community mail

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Mon, 23 Mar 2015 18:16:52 +0200

Yeah at face value the combat is kaka.(combat is not why anyone plays elder
scrolls)
To have fun with it you just have to see the "combat" as a representation
of combat based on your stats and equip.
It's basically a tabletop game with a huge and deep system set in a giant
3d world.
That would leave the character as the translator between the game world and
the game system.
Maybe to get the characters to physically adhere to all the shit going on
was just too hard so they kept it in the background.
That may be the trade off.

Skyrim - Most of the aspects of the character are represented on screen but
it is more simple than Morrowind.
Morrowind - Very little of the character aspects are represented on screen
but that allows them to go wild with the sytem.

On 23 March 2015 at 17:39, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:

> To a certain degree I am...   I do really think that the combat in elder
> scrolls games need help tho.
>
> Morrowinds calculations are cool and definitely puts it above stuff like
> Skyrim...  but thats not saying much imo.
>
> ------------------------------
> Date: Mon, 23 Mar 2015 15:15:18 +0200
>
> Subject: Re: DRE: CTS community mail
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Ag nevermind.
> I know you just like playing devils advocate.
>
> On 23 March 2015 at 15:14, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
> But you build your character by leveling and getting new stuff and that
> determines what each click does.
>
>
> On 23 March 2015 at 13:46, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
> How the numbers are generated doesnt really make the combat better imo.
>
> In a turn based game the calcualtions would be cool...  seeing whats going
> to happen and comparing options.
>
> But if the game does everything for you in the background without you even
> knowing then all the player is left with is click to attack.
>
> ------------------------------
> Date: Mon, 23 Mar 2015 13:30:05 +0200
>
> Subject: Re: DRE: CTS community mail
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> The combat is great if you keep in mind the system that is generating the
> numbers.
> Just watch that vid I posted.
>
> On 23 March 2015 at 11:38, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
> Det combat...   :(
>
> I loved the custom spells you could create in morrowind tho
>
> ------------------------------
> Date: Mon, 23 Mar 2015 11:34:05 +0200
> Subject: Re: DRE: CTS community mail
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> Morrowind would be my ultimate example of an open world RPG done
> perfectly.
>
> On Monday, March 23, 2015, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
> Started playing morrowind again.
>
> Game is so gieroad.
>
> On Monday, March 23, 2015, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
> Only 1 char.
>
>
> Regarding MKX I am still torn about where to get the game... PC or PS4.
>
> > From: alasdair.donaldson@xxxxxxxxxx
> > To: cpt-fgc@xxxxxxxxxxxxx
> > Subject: RE: DRE: CTS community mail
> > Date: Mon, 23 Mar 2015 08:16:49 +0000
> >
> > Ah okay. Do you control the party or just one char?
> >
> > Bt games doesn't have any Mk preorder options barring vanilla. Oh well.
> >
> > Sent from my Windows Phone
> > ________________________________
> > From: Wynand-Ben<mailto:paashaasggx@xxxxxxxxxxx>
> > Sent: ‎2015-‎03-‎23 09:44
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> > Subject: RE: DRE: CTS community mail
> >
> > System is fine but odd. Its actiony but not totally... not as is DMC
> type shit etc.
> >
> > You got attack button and a special button.
> > You customize the attack button strings properties depending on what you
> are fighting (What weapon to use for Initial hit, barrage, finisher,
> counter attack or jumping attack).
> > Special attack for each weapon type. Dragoon jump thing etc. etc.
> > Dodging takes MP, specials take MP, sword teleport takes MP.
> >
> > Think they mentioned there being spells but werent available in the demo.
> >
> > > From: alasdair.donaldson@xxxxxxxxxx
> > > To: cpt-fgc@xxxxxxxxxxxxx
> > > Subject: RE: DRE: CTS community mail
> > > Date: Mon, 23 Mar 2015 07:28:10 +0000
> > >
> > > Does the demo have actual play then? System look okay, or not enough
> time to tell?
> > >
> > > Sent from my Windows Phone
> > >
> > > -----Original Message-----
> > > From: "Wynand-Ben" <paashaasggx@xxxxxxxxxxx>
> > > Sent: ‎2015-‎03-‎23 09:23
> > > To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
> > > Subject: RE: DRE: CTS community mail
> > >
> > > Its probably not in the bloody demo lol
> > >
> > > Demo was great imo. Just need to work on the framerate and camera a
> bit.
> > > Rest is fine.
> > >
> > >
> > >
> > >
> > > From: lindseyak@xxxxxxxxxxx
> > > To: cpt-fgc@xxxxxxxxxxxxx
> > > Subject: RE: DRE: CTS community mail
> > > Date: Mon, 23 Mar 2015 07:04:31 +0000
> > >
> > >
> > > my expectations are spot on.
> > >
> > > But so much hype cant be all for nothing.
> > >
> > > where is that epic cutscene of noctis coming out of a cathedral then
> beating the crap outa everyone with his mind control... ( I remember paas
> showing it to us back at OC once in 2009)
> > >
> > >
> > > > From: alasdair.donaldson@xxxxxxxxxx
> > > > To: cpt-fgc@xxxxxxxxxxxxx
> > > > Subject: RE: DRE: CTS community mail
> > > > Date: Mon, 23 Mar 2015 06:59:46 +0000
> > > >
> > > > Been playing Type Zero. Funny seeing it blown up on a big screen.
> Still no net access, so haven't dl the FF15 demo.
> > > >
> > > > @lb - sounds like you have unrealistic expectations for the new FF.
> Don't you remember 12 or 13?
> > > >
> > > > Sent from my Windows Phone
> > > > ________________________________
> > > > From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>
> > > > Sent: ‎2015-‎03-‎23 08:43
> > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> > > > Subject: RE: DRE: CTS community mail
> > > >
> > > > its a good thing you didn't play the demo of ff15 lumi.
> > > >
> > > > I was watching max's stream this morning and it wasn't looking all
> that exciting tbh.
> > > >
> > > > This game has been in the making for too long and when the hype is
> much higher than the end product = fail
> > > >
> > > > ________________________________
> > > > Date: Mon, 23 Mar 2015 08:39:38 +0200
> > > > Subject: RE: DRE: CTS community mail
> > > > From: nicmuir@xxxxxxxxx
> > > > To: cpt-fgc@xxxxxxxxxxxxx
> > > >
> > > >
> > > > no problem.
> > > >
> > > > On 23 Mar 2015 07:55, "lindsey kiviets" <lindseyak@xxxxxxxxxxx
> <mailto:lindseyak@xxxxxxxxxxx>> wrote:
> > > > thanks nic
> > > >
> > > > ________________________________
> > > > Date: Mon, 23 Mar 2015 07:50:58 +0200
> > > > Subject: RE: DRE: CTS community mail
> > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>
> > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> > > >
> > > >
> > > >
> https://account.sonyentertainmentnetwork.com/liquid/cam/account/devices/media-devices-confirm-deactivate.action
> > > >
> > > > Go to account -> media and devices.
> > > >
> > > > On 23 Mar 2015 06:00, "lindsey kiviets" <lindseyak@xxxxxxxxxxx
> <mailto:lindseyak@xxxxxxxxxxx>> wrote:
> > > > ey nick,ps3,
> > > >
> > > > Please direct me to that site where I can deactivate all on the ps3,
> its for an HK account.
> > > >
> > > > ________________________________
> > > > Date: Sun, 22 Mar 2015 15:40:22 +0200
> > > > Subject: Re: DRE: CTS community mail
> > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>
> > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> > > >
> > > >
> > > > Oh, good point.
> > > >
> > > > On 22 Mar 2015 14:04, "Moshe Shevel" <jaguguarang@xxxxxxxxx<mailto:
> jaguguarang@xxxxxxxxx>> wrote:
> > > >
> > > > Isn't he considered a 'returning' character since he was in the Vita
> version of MK9?
> > > >
> > > > On 22 Mar 2015 12:18 PM, "Nicholas Robertson-Muir" <
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
> > > >
> > > > Tremor...
> > > > Hmmm...
> > > > Not really a "returning" character.
> > > >
> > > > On 21 Mar 2015 19:37, "Di Lhong" <geosaurus8@xxxxxxxxx<mailto:
> geosaurus8@xxxxxxxxx>> wrote:
> > > > Current mock up for roster:
> > > >
> > > >
> https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/s720x720/1610902_792583024173205_6426343917256515438_n.jpg?oh=77fbfbd1158246d0aa209e0cf9bb0edf&oe=55721CF7&__gda__=1438219632_ff539b1bbddcf2cb829c10729e663c5a
> > > >
> > > > Didn't they say there's 4 returning classic characters? Tremor +
> Tanya is 2. Who can the other 2 be?
> > > >
> > > > Nightwolf + Sindel? :D
> > > >
> > > > On Sat, Mar 21, 2015 at 12:28 PM, Moshe Shevel <
> jaguguarang@xxxxxxxxx<mailto:jaguguarang@xxxxxxxxx>> wrote:
> > > >
> > > > They can do it the same way they did it in MK 9 where the one slot
> would be for all DLC's. So they'll probably use the slot Goro is on for all
> DLC
> > > >
> > > > On 21 Mar 2015 12:26 PM, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx
> <mailto:paashaasggx@xxxxxxxxxxx>> wrote:
> > > > Awesome...
> > > >
> > > > That means there is still hope for Nightwolf!
> > > >
> > > > :P
> > > >
> > > > ________________________________
> > > > Date: Sat, 21 Mar 2015 03:55:56 +0200
> > > > Subject: Re: DRE: CTS community mail
> > > > From: geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>
> > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> > > >
> > > > Predator DLC Reveal Final
> <https://www.youtube.com/watch?v=XBKwuQDzCuU>
> > > >
> > > > Wonder how they'll fit everyone in the character selection
> screen...cos this is exceeding the spots already :/
> > > >
> > > > On Sat, Mar 21, 2015 at 3:52 AM, Di Lhong <geosaurus8@xxxxxxxxx
> <mailto:geosaurus8@xxxxxxxxx>> wrote:
> > > >
> https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xft1/t31.0-8/s720x720/11054468_792356710862503_9183588001103826932_o.jpg
> > > >
> > > > Tanya and Tremor?
> > > >
> > > > Cool. Wonder what Tanya will be like.
> > > >
> > > >
> > > > Tanya, Tremor, Predator and Jason Voorhees make up the Kombat Pack
> for Mortal Kombat<https://www.facebook.com/MortalKombat> X! Press release:
> > > >
> > > > "As a follow up to announcing the Mortal Kombat X Kombat Pack
> playable character, Jason Voorhees, today, Warner Bros. Interactive
> Entertainment confirmed the additional playable characters that will be
> included in the Kombat Pack: the ultimate hunter Predator from the films of
> the same name as well as Klassic Mortal Kombat Kombatants Tremor and Tanya.
> > > >
> > > > Full Kombat Pack details are listed below:
> > > > The Ultimate Horror Pack
> > > > Playable character Jason Voorhees
> > > > Horror skins Vampiress Mileena, Kraken Reptile and Pharaoh Ermac
> > > > The Klassic Pack #1:
> > > > Playable character Tanya
> > > > Klassic skins for Kano, Sonya and Liu Kang
> > > > The Predator / Prey Pack:
> > > > Playable character Predator
> > > > Predator-themed skins Commando Johnny, Infrared Scorpion and Carl
> Weathers as Jax
> > > > The Klassic Pack #2:
> > > > Playable character, Tremor
> > > > Klassic skins for Quan Chi, Jax and Kung Lao
> > > >
> > > > In the Americas, the Kombat Pack is included in the Mortal Kombat X
> Kollector’s Edition by Coarse, Limited Edition and Premium Edition, and
> will be available for purchase separately for $29.99.**
> > > > Starting April 14, 2015, when Mortal Kombat X launches worldwide,
> fans who purchase the Kombat Pack will receive the Samurai Pack containing
> three new character skins: Ronin Kenshi, Samurai Shinnok and Jingu Kitana,
> as well as an accompanying skin pack with each playable character. In
> addition, those who own the pack will gain early access to the above listed
> content before it is available for sale individually."
> > > >
> > > > Guess Liu Kang is confirmed then...eh.
> > > > There's 2 Kombat Pack? do we get all if we buy the Kombat Pack or do
> we have to purchase them twice to both Tanya+Predator and Tremor+Jason?
> > > >
> > > > On Sat, Mar 21, 2015 at 12:27 AM, Di Lhong <geosaurus8@xxxxxxxxx
> <mailto:geosaurus8@xxxxxxxxx>> wrote:
> > > > Does anyone know a website that i can use to download 60fps vids off
> YouTube?
> > > >
> > > > Clipconverter.cc doesn't allow age restricted video...
> > > >
> > > > On Fri, Mar 20, 2015 at 10:02 PM, Ilitirit Sama <ilitirit@xxxxxxxxx
> <mailto:ilitirit@xxxxxxxxx>> wrote:
> > > >
> http://www.eventhubs.com/news/2015/mar/20/capcom-location-testing-new-ultra-street-fighter-4-controller-s-optimized-rufuss-focus-attack-cancel-grab/
> > > >
> > > > Good idea. IIRC only Tekken machines used to have ports for PS2
> controllers. All arcade machines should allow pads. Only problem is Capcom
> will probably only allow their controllers to be connected. Still, it's
> better than nothing.
> > > >
> > > >
> > > >
> > > >
> > > >
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> firms operating under the KPMG name. KPMG International provides no
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