Re: DRE: CTS community mail

  • From: Di Lhong <geosaurus8@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Sun, 15 Mar 2015 17:46:42 +0200

Question,
What's the difference between purchasing MKX via BTgames and directly from
Steam?

On Sun, Mar 15, 2015 at 4:37 PM, richard moorcroft <
greattekkenmaster@xxxxxxxxx> wrote:

> So after the match ends your press select and then yaaa,, it reconnects ,,
> its a good thing so far
> On Mar 15, 2015 4:03 PM, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
>
>> Just did my firmware upgrade for my PS360+ PCB to test it on PS4.
>>
>> They added a awesome feature in the last version that forces the stick to
>> disconnect when you press R3 + Select.
>>
>> So the stick still disconnects after 8 minutes.  But between matches you
>> just press R3+select to disconnect and then home to reconnect.
>> Takes about 5-8 seconds.
>>
>> Not ideal but a viable option to have a PS4 stick atm.
>>
>> Did some practice time on the PS4 just now with my hitbox.
>> ------------------------------
>> Date: Sun, 15 Mar 2015 13:29:59 +0200
>> Subject: RE: DRE: CTS community mail
>> From: nicmuir@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> I won't lie, it does look good.
>> On 15 Mar 2015 12:55, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>
>> Thats kwai. Combo possibilitys r huge. Maining kotal jcage
>>
>> ------------------------------
>> Date: Sun, 15 Mar 2015 11:53:39 +0200
>> Subject: RE: DRE: CTS community mail
>> From: nicmuir@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Nope, that's exactly what I didn't want.
>> Ah well, it's not like I'm making the game.
>> On 14 Mar 2015 23:27, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
>>
>> https://www.youtube.com/watch?v=qldgcw4TnlI
>>
>> @nick , theres your stunt double wish.
>>
>>
>> ------------------------------
>> Date: Sat, 14 Mar 2015 12:26:48 +0200
>> Subject: RE: DRE: CTS community mail
>> From: bmlzote@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Funny thing is the wiki doesn't mention it or how long the invincibility
>> is.
>> On 14 Mar 2015 01:34, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
>>
>> I was fairly sure this used to be the case
>>
>> ------------------------------
>> Date: Sat, 14 Mar 2015 00:22:35 +0200
>> Subject: Re: DRE: CTS community mail
>> From: bmlzote@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Pot buster is also strike invincible!!!
>> On 13 Mar 2015 23:58, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
>>
>> Ermac's second fatality is disgusting...
>>
>> On Fri, Mar 13, 2015 at 11:41 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
>>
>> Usually i don't like J.Cage. But the storymode stream they did with him
>> makes him look good. Animation and character model looks solid. MKX is
>> shaping up to be epic. Storymode is also not as dull as most fighting games
>> too. Some cool interaction stuff.
>>
>> For a fighting game, this sets a whole new level for fighting game
>> development/design.
>>
>> On Fri, Mar 13, 2015 at 10:22 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> Lol
>> Watching the 2nd ep of Powers
>> Dude plays Infamous 2nd Son with the main Protaginist's (Sharlto
>> Copley's) "Diamond" character skin.
>> Wish I could purchase a legitimate copy of the series :/
>>
>> On Fri, Mar 13, 2015 at 9:53 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> He does now
>>
>>
>> On Fri, Mar 13, 2015 at 9:07 PM, richard moorcroft <
>> greattekkenmaster@xxxxxxxxx> wrote:
>>
>> Does he have it??
>> On Mar 13, 2015 8:51 PM, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>> wrote:
>>
>> We tried Guilty Gear Xrd -Sign--
>>
>> On Fri, Mar 13, 2015 at 8:50 PM, richard moorcroft <
>> greattekkenmaster@xxxxxxxxx> wrote:
>>
>> With what game?????
>> On Mar 13, 2015 8:48 PM, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>> wrote:
>>
>> Jag and I tested PS4 game sharing, it works.
>> We even played each-other online.
>>
>> On Fri, Mar 13, 2015 at 8:13 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
>>
>> Shinnok is welcome.
>>
>> Hopefully Kenshi isn't as messed up as mk9.
>>
>> On Fri, Mar 13, 2015 at 6:47 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> I remember discussing Jason's inclusion when Freddy was released, so not
>> too surprised.
>> Kenshi and Shinnok are confirmed, someone with access to the Kombat Pack
>> details noted that there were "samurai" costumes for both, as well as a
>> full set of alternates for the rest of the cast.
>>
>> Polygon had access to play as Cage recently.
>>
>>
>> http://shoryuken.com/2015/03/12/johnny-cage-mixes-star-power-and-fighting-prowess-in-mortal-kombat-x/
>>
>> I always envisioned Cage with a "stunt double" technique since MK2.  I
>> hope it follows more like Lilith's clone stuff than Noob or Kenshi's.
>> On 13 Mar 2015 18:30, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>> wrote:
>>
>> I'll just get it on PS4 then, and bring it along.
>> Still, that controller issue.
>> On 13 Mar 2015 17:38, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote:
>>
>> Where are my motherfucking PS4 controller/stick PCB ffs
>>
>> Most likely getting it on PC...  but my PC is huge not very mobile for
>> sessions :(
>>
>> :(
>>
>> ------------------------------
>> Date: Fri, 13 Mar 2015 17:25:38 +0200
>> Subject: Re: DRE: CTS community mail
>> From: nicmuir@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> So unexpected.  -_-
>>
>>
>> http://www.gamespot.com/articles/mortal-kombat-x-delayed-on-xbox-360-and-ps3/1100-6425897/
>> On 13 Mar 2015 17:12, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
>>
>> https://www.youtube.com/watch?v=wAaAk3O9O8g&feature=youtu.be
>>
>> On Fri, Mar 13, 2015 at 5:12 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
>>
>> Kombat pack looks good.
>>
>> "The Kombat Pack for Mortal Kombat
>> <https://www.facebook.com/MortalKombat> X includes Two Guest Characters,
>> one being Jason Voorhees and Two Klassic Mortal Kombat characters as well
>> as a Samurai Skin pack including Ronin Kenshi, Samurai Shinnok and Jingu
>> Kitana skins. Full press release below:
>>
>> "In celebration of Friday 13th, today, Warner Bros. Interactive
>> Entertainment confirmed details for the Mortal Kombat™ X Kombat Pack, the
>> ultimate pass providing fans with Mortal Kombat™ X downloadable content
>> (DLC), some of which will be available beginning at launch. The Kombat
>> Pack will include access to four playable characters still in development,
>> including horror icon from the Friday the 13th films, Jason Voorhees, as
>> well as two Klassic Mortal Kombat Kombatants and another special guest
>> character. In the UK the Kombat Pack is included in the Mortal Kombat™ X
>> Premium Edition, and will be available for purchase separately for £24.99.
>> In the Americas, the Kombat Pack is included in the Mortal Kombat X
>> Kollector’s Edition by Coarse, Limited Edition and Premium Edition, and
>> will be available for purchase separately for $29.99.**
>> Starting 14th April, 2015, when Mortal Kombat™ X launches worldwide, fans
>> who purchase the Kombat Pack will receive the Samurai Pack containing three
>> new character skins: Ronin Kenshi, Samurai Shinnok and Jingu Kitana, as
>> well as an accompanying skin pack with each playable character. Kombat Pack
>> owners will gain early access to the following future DLC content before it
>> is available for sale individually."
>>
>>
>> I assume the other guest character is going to be Predator or Spawn. Saw
>> they signed a right to use either for MKX somewhere.
>>
>> On Fri, Mar 13, 2015 at 5:10 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
>>
>> Jason Voorhees is one of the two guest character. lolz
>>
>> On Fri, Mar 13, 2015 at 4:57 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>> Ah, okay. Thanks.
>>
>> Sent from my Windows Phone
>> ________________________________
>> From: Moshe Shevel<mailto:jaguguarang@xxxxxxxxx>
>> Sent: ‎2015-‎03-‎13 16:01
>> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> Subject: RE: DRE: CTS community mail
>>
>>
>> Yeah, Paul said he was busy working on a launch tournament the weekend of
>> release. Hasn't said much since the 'announcement' though
>>
>> On 13 Mar 2015 3:41 PM, "Manase Zote" <bmlzote@xxxxxxxxx<mailto:
>> bmlzote@xxxxxxxxx>> wrote:
>>
>> They are definitely going to host something for the new MK.
>>
>> On 13 Mar 2015 15:05, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto:
>> lindseyak@xxxxxxxxxxx>> wrote:
>> at the beginning it was fine, but now ram does way too much damage.
>>
>> @all, I emailed zombiegamer, asked him if he might host a exhibition for
>> mkx launch, he says he working on something but doesn't have anything
>> concrete yet.
>>
>> ________________________________
>> From: dmfu360@xxxxxxxx<mailto:dmfu360@xxxxxxxx>
>> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> Subject: Re: DRE: CTS community mail
>> Date: Fri, 13 Mar 2015 11:00:35 +0000
>>
>> I don't have the game yet. will probably play ramlethal though. millia vs
>> ram should be fun
>>
>> Sent from Windows Mail
>>
>> From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>
>> Sent: ‎Friday‎, ‎13‎ ‎March‎ ‎2015 ‎12‎:‎50‎ ‎PM
>> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>>
>> who u play in xrd?
>>
>>
>> ________________________________
>> From: dmfu360@xxxxxxxx<mailto:dmfu360@xxxxxxxx>
>> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> Subject: Re: DRE: CTS community mail
>> Date: Fri, 13 Mar 2015 10:27:05 +0000
>>
>> Ragna is playing Xrd, I don't think hes on the mails though. Anytime lb,
>> anytime [Smiling face with open mouth]
>>
>> Sent from Windows Mail
>>
>> From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>
>> Sent: ‎Friday‎, ‎13‎ ‎March‎ ‎2015 ‎12‎:‎26‎ ‎PM
>> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>>
>> are you using a stylus?
>>
>> coz your finger spelling sucks ass. we need to do a study to compare
>> spelling with and without a stylus.
>>
>> > From: alasdair.donaldson@xxxxxxxxxx<mailto:
>> alasdair.donaldson@xxxxxxxxxx>
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > Subject: RE: DRE: CTS community mail
>> > Date: Fri, 13 Mar 2015 10:16:54 +0000
>> >
>> > Depends on tour play style. I prefer to play a turtle style and punish.
>> Sadly that means I should know the frames/optimal punishment since I'm not
>> focussing on offence. Too much stuff to learn these days and not enough
>> time for me to so it properly. Usually that means poor offence and random
>> punishment on my side. With large amounts of salt and general complaints.
>> >
>> > Sent from my Windows Phone
>> > ________________________________
>> > From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>> > Sent: ‎2015-‎03-‎13 12:08
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
>> > Subject: Re: DRE: CTS community mail
>> >
>> > Well not everyone strives for high level play anyway :)
>> >
>> > On Fri, Mar 13, 2015 at 11:57 AM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
>> <mailto:nicmuir@xxxxxxxxx>>> wrote:
>> >
>> > I try different stuff depending on situations.
>> > Optimal punishment doesn't really phase me.
>> >
>> > On 13 Mar 2015 11:49, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto:
>> lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:
>> lindseyak@xxxxxxxxxxx>>> wrote:
>> > isn't ragna on the mails?
>> >
>> > that guy needs to get xrd.
>> >
>> > I need to get my revenge on DMFu as well. I cannot forget that
>> humiliating crushing defeat we suffered at the hands of 7th seat ikaku
>> senpai.
>> >
>> > ________________________________
>> > Date: Fri, 13 Mar 2015 11:21:55 +0200
>> > Subject: Re: DRE: CTS community mail
>> > From: bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:
>> bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
>> >
>> > I agree :)
>> > I always know why I lost which helps and gives me that room to improve
>> and clean up my game.
>> > High level play is simply optimal play for every situation be it
>> movement/spacing, blocking(just guarding), punishment, counter poking,
>> maximising combo damage/combos that lead into set up and reset the
>> advantage etc
>> > Always doing the right thing when it is required without fail is high
>> level play.
>> > My 2c...
>> >
>> >
>> >
>> > On Fri, Mar 13, 2015 at 11:08 AM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
>> ><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:
>> alasdair.donaldson@xxxxxxxxxx>>> wrote:
>> > I've tried playing games on reflexes and instinct. Doesn't work for me.
>> I'd rather lose consciously than win with no understanding of why.
>> >
>> > Sent from my Windows Phone
>> > ________________________________
>> > From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx
>> ><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>>
>> > Sent: ‎2015-‎03-‎13 11:06
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
>> > Subject: Re: DRE: CTS community mail
>> >
>> > *LOL*
>> > It's the hardest thing to do for me.
>> > I always forget to the right thing, I guess I'm not man enough.
>> >
>> > On Fri, Mar 13, 2015 at 10:57 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
>> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx>>>> wrote:
>> > Consciously making decisions are overrated
>> >
>> > ________________________________
>> > Date: Fri, 13 Mar 2015 09:13:17 +0200
>> > Subject: Re: DRE: CTS community mail
>> > From: sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto:
>> sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>><mailto:sameegh@xxxxxxxxx
>> <mailto:sameegh@xxxxxxxxx><mailto:sameegh@xxxxxxxxx<mailto:
>> sameegh@xxxxxxxxx>>>
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
>> >
>> >
>> > That's a good approach, I try not to premeditate on what I'm going to
>> do as well.
>> >
>> > #Freestyle
>> >
>> > On Fri, Mar 13, 2015 at 8:27 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx
>> <mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:
>> lindseyak@xxxxxxxxxxx>><mailto:lindseyak@xxxxxxxxxxx<mailto:
>> lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:
>> lindseyak@xxxxxxxxxxx>>>> wrote:
>> > im so hype for tomorrow, even though I haven't played it in a week.
>> >
>> > I feel that the level of execution with millie is low so the only thing
>> to learn about her is to maximise randomness and not fall into doing the
>> same setups.
>> >
>> > I need to let my mind go when fyting and the rest will follow.
>> >
>> > ________________________________
>> > Date: Fri, 13 Mar 2015 07:48:21 +0200
>> > Subject: RE: DRE: CTS community mail
>> > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:
>> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx
>> <mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:
>> nicmuir@xxxxxxxxx>>>
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
>> >
>> >
>> >
>> > I was contemplating a purchase.
>> > Give me a break.
>> >
>> > On 12 Mar 2015 21:13, "Donaldson, Alasdair" <
>> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
>> ><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:
>> alasdair.donaldson@xxxxxxxxxx>><mailto:alasdair.donaldson@xxxxxxxxxx
>> <mailto:alasdair.donaldson@xxxxxxxxxx><mailto:
>> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>>>
>> wrote:
>> > Are you serious? Did you really have nothing else to do with your time,
>> so were reading the terms and conditions?
>> >
>> > MK9’s net code was okay. Played some games online and they were pretty
>> good, even with foreign players. Found loads of players rage quitting
>> though.
>> >
>> > From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
>> ><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
>> >><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:
>> cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:
>> cpt-fgc-bounce@xxxxxxxxxxxxx>>> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
>> <mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
>> <mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:
>> cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>>] On
>> Behalf Of Nicholas Robertson-Muir
>> > Sent: 12 March 2015 9:04 PM
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
>> > Subject: Re: DRE: CTS community mail
>> >
>> > Read something interesting on PSN under the purchase information.
>> > Network features require PSN+
>> >
>> >
>> > On Thu, Mar 12, 2015 at 7:21 PM, Di Lhong <geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx>>>> wrote:
>> > Yep.
>> >
>> > On Thu, Mar 12, 2015 at 4:49 PM, Ilitirit Sama <ilitirit@xxxxxxxxx
>> <mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:
>> ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx
>> ><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>> wrote:
>> > Is Kano in?
>> >
>> >
>> > On Thu, Mar 12, 2015 at 4:39 PM, Di Lhong <geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx>>>> wrote:
>> > Nightwolf is in the game. I won't spoil much more than that.
>> >
>> > On Thu, Mar 12, 2015 at 4:36 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
>> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx>>>> wrote:
>> > Needs some demonic motherfucking Nightwolf in there somewhere...
>> > ________________________________
>> > Date: Thu, 12 Mar 2015 16:35:11 +0200
>> > Subject: Re: DRE: CTS community mail
>> > From: geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:
>> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>><mailto:
>> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:
>> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
>> >
>> > speculation is demonic Jax.
>> >
>> > On Thu, Mar 12, 2015 at 4:27 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
>> <mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:
>> nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
>> wrote:
>> > Haha
>> > Johnny is such an a-hole
>> > Who the hell was he fighting in the netherrealm??!?
>> > On 12 Mar 2015 15:17, "Di Lhong" <geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
>> geosaurus8@xxxxxxxxx>>>> wrote:
>> > YES! @1.01 (Even though she's getting beaten up...at least she's in the
>> game!)
>> >
>> > https://www.facebook.com/video.php?v=916544685043596
>> >
>> > Sonya looks cool.
>> >
>> > On Thu, Mar 12, 2015 at 2:32 PM, Ilitirit Sama <ilitirit@xxxxxxxxx
>> <mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:
>> ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx
>> ><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>> wrote:
>> > GG has other styles of safe-jump attacks using cross-ups. Against some
>> chars you can do a x-up from an airdash and it will beat/avoid reversals
>> because of how the hit and hurtboxes interact. Ino's VCL is good for this.
>> >
>> > On Thu, Mar 12, 2015 at 2:23 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
>> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
>> paashaasggx@xxxxxxxxxxx>>>> wrote:
>> > Indeed 6P is normally a characters anti-air normal. Usually with upper
>> body invul etc.
>> >
>> > Except if you are Elphelt. Then its a overhead with no Invul.
>> > ________________________________
>> > From: lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:
>> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>><mailto:
>> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:
>> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>>
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
>> > Subject: RE: DRE: CTS community mail
>> > Date: Thu, 12 Mar 2015 12:20:02 +0000
>> >
>> > 6P from sol is that gut punch that wall bounds.
>> >
>> > ________________________________
>> > Date: Thu, 12 Mar 2015 14:16:59 +0200
>> > Subject: Re: DRE: CTS community mail
>> > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:
>> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx
>> <mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:
>> nicmuir@xxxxxxxxx>>>
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
>> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>
>> > That trishila start-up is bad news, but yeah, I was thinking of using
>> that as an attack to counter your neutral jump-in after I'm floored.
>> > I'll be honest, when I tried to get backdash from floor recovery, I
>> didn't get it once. I'll try more matches, but when you did your Sol
>> neatral jump, I got owned trying it.
>> > ..and forgive my ignorance, but what is this 6P everyone keeps on
>> chatting about?
>> > Lumi pls.
>> > On 12 Mar 2015 13:25, "Manase Zote" <bmlzote@xxxxxxxxx<mailto:
>> bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx
>> >><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:
>> bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>>> wrote:
>> > 6P, is has a 11 frame start up and it loses to all safe jump ins meaty
>> attacks/projectiles so it will get him killed on wake up.
>> > 6P/F+P is more of an anti-air and counter poke.
>> >
>> > Trishila,
>> > Invincible above the knees frames 1-39. 80% forced prorate and it's 25
>> frame start up, -6 on block doesn't help his cause.
>> > I'm not sure if it avoids meaty attacks, needs testing.
>> > I still maintain that his best option is backdash into pot-buster.
>> >
>> > On Thu, Mar 12, 2015 at 1:13 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
>> <mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:
>> nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
>> wrote:
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
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