Question, What's the difference between purchasing MKX via BTgames and directly from Steam? On Sun, Mar 15, 2015 at 4:37 PM, richard moorcroft < greattekkenmaster@xxxxxxxxx> wrote: > So after the match ends your press select and then yaaa,, it reconnects ,, > its a good thing so far > On Mar 15, 2015 4:03 PM, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote: > >> Just did my firmware upgrade for my PS360+ PCB to test it on PS4. >> >> They added a awesome feature in the last version that forces the stick to >> disconnect when you press R3 + Select. >> >> So the stick still disconnects after 8 minutes. But between matches you >> just press R3+select to disconnect and then home to reconnect. >> Takes about 5-8 seconds. >> >> Not ideal but a viable option to have a PS4 stick atm. >> >> Did some practice time on the PS4 just now with my hitbox. >> ------------------------------ >> Date: Sun, 15 Mar 2015 13:29:59 +0200 >> Subject: RE: DRE: CTS community mail >> From: nicmuir@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> I won't lie, it does look good. >> On 15 Mar 2015 12:55, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >> >> Thats kwai. Combo possibilitys r huge. Maining kotal jcage >> >> ------------------------------ >> Date: Sun, 15 Mar 2015 11:53:39 +0200 >> Subject: RE: DRE: CTS community mail >> From: nicmuir@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Nope, that's exactly what I didn't want. >> Ah well, it's not like I'm making the game. >> On 14 Mar 2015 23:27, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >> >> https://www.youtube.com/watch?v=qldgcw4TnlI >> >> @nick , theres your stunt double wish. >> >> >> ------------------------------ >> Date: Sat, 14 Mar 2015 12:26:48 +0200 >> Subject: RE: DRE: CTS community mail >> From: bmlzote@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Funny thing is the wiki doesn't mention it or how long the invincibility >> is. >> On 14 Mar 2015 01:34, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote: >> >> I was fairly sure this used to be the case >> >> ------------------------------ >> Date: Sat, 14 Mar 2015 00:22:35 +0200 >> Subject: Re: DRE: CTS community mail >> From: bmlzote@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Pot buster is also strike invincible!!! >> On 13 Mar 2015 23:58, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote: >> >> Ermac's second fatality is disgusting... >> >> On Fri, Mar 13, 2015 at 11:41 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: >> >> Usually i don't like J.Cage. But the storymode stream they did with him >> makes him look good. Animation and character model looks solid. MKX is >> shaping up to be epic. Storymode is also not as dull as most fighting games >> too. Some cool interaction stuff. >> >> For a fighting game, this sets a whole new level for fighting game >> development/design. >> >> On Fri, Mar 13, 2015 at 10:22 PM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx> wrote: >> >> Lol >> Watching the 2nd ep of Powers >> Dude plays Infamous 2nd Son with the main Protaginist's (Sharlto >> Copley's) "Diamond" character skin. >> Wish I could purchase a legitimate copy of the series :/ >> >> On Fri, Mar 13, 2015 at 9:53 PM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx> wrote: >> >> He does now >> >> >> On Fri, Mar 13, 2015 at 9:07 PM, richard moorcroft < >> greattekkenmaster@xxxxxxxxx> wrote: >> >> Does he have it?? >> On Mar 13, 2015 8:51 PM, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> >> wrote: >> >> We tried Guilty Gear Xrd -Sign-- >> >> On Fri, Mar 13, 2015 at 8:50 PM, richard moorcroft < >> greattekkenmaster@xxxxxxxxx> wrote: >> >> With what game????? >> On Mar 13, 2015 8:48 PM, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> >> wrote: >> >> Jag and I tested PS4 game sharing, it works. >> We even played each-other online. >> >> On Fri, Mar 13, 2015 at 8:13 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: >> >> Shinnok is welcome. >> >> Hopefully Kenshi isn't as messed up as mk9. >> >> On Fri, Mar 13, 2015 at 6:47 PM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx> wrote: >> >> I remember discussing Jason's inclusion when Freddy was released, so not >> too surprised. >> Kenshi and Shinnok are confirmed, someone with access to the Kombat Pack >> details noted that there were "samurai" costumes for both, as well as a >> full set of alternates for the rest of the cast. >> >> Polygon had access to play as Cage recently. >> >> >> http://shoryuken.com/2015/03/12/johnny-cage-mixes-star-power-and-fighting-prowess-in-mortal-kombat-x/ >> >> I always envisioned Cage with a "stunt double" technique since MK2. I >> hope it follows more like Lilith's clone stuff than Noob or Kenshi's. >> On 13 Mar 2015 18:30, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> >> wrote: >> >> I'll just get it on PS4 then, and bring it along. >> Still, that controller issue. >> On 13 Mar 2015 17:38, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote: >> >> Where are my motherfucking PS4 controller/stick PCB ffs >> >> Most likely getting it on PC... but my PC is huge not very mobile for >> sessions :( >> >> :( >> >> ------------------------------ >> Date: Fri, 13 Mar 2015 17:25:38 +0200 >> Subject: Re: DRE: CTS community mail >> From: nicmuir@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> So unexpected. -_- >> >> >> http://www.gamespot.com/articles/mortal-kombat-x-delayed-on-xbox-360-and-ps3/1100-6425897/ >> On 13 Mar 2015 17:12, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote: >> >> https://www.youtube.com/watch?v=wAaAk3O9O8g&feature=youtu.be >> >> On Fri, Mar 13, 2015 at 5:12 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: >> >> Kombat pack looks good. >> >> "The Kombat Pack for Mortal Kombat >> <https://www.facebook.com/MortalKombat> X includes Two Guest Characters, >> one being Jason Voorhees and Two Klassic Mortal Kombat characters as well >> as a Samurai Skin pack including Ronin Kenshi, Samurai Shinnok and Jingu >> Kitana skins. Full press release below: >> >> "In celebration of Friday 13th, today, Warner Bros. Interactive >> Entertainment confirmed details for the Mortal Kombat™ X Kombat Pack, the >> ultimate pass providing fans with Mortal Kombat™ X downloadable content >> (DLC), some of which will be available beginning at launch. The Kombat >> Pack will include access to four playable characters still in development, >> including horror icon from the Friday the 13th films, Jason Voorhees, as >> well as two Klassic Mortal Kombat Kombatants and another special guest >> character. In the UK the Kombat Pack is included in the Mortal Kombat™ X >> Premium Edition, and will be available for purchase separately for £24.99. >> In the Americas, the Kombat Pack is included in the Mortal Kombat X >> Kollector’s Edition by Coarse, Limited Edition and Premium Edition, and >> will be available for purchase separately for $29.99.** >> Starting 14th April, 2015, when Mortal Kombat™ X launches worldwide, fans >> who purchase the Kombat Pack will receive the Samurai Pack containing three >> new character skins: Ronin Kenshi, Samurai Shinnok and Jingu Kitana, as >> well as an accompanying skin pack with each playable character. Kombat Pack >> owners will gain early access to the following future DLC content before it >> is available for sale individually." >> >> >> I assume the other guest character is going to be Predator or Spawn. Saw >> they signed a right to use either for MKX somewhere. >> >> On Fri, Mar 13, 2015 at 5:10 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: >> >> Jason Voorhees is one of the two guest character. lolz >> >> On Fri, Mar 13, 2015 at 4:57 PM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >> Ah, okay. Thanks. >> >> Sent from my Windows Phone >> ________________________________ >> From: Moshe Shevel<mailto:jaguguarang@xxxxxxxxx> >> Sent: 2015-03-13 16:01 >> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> Subject: RE: DRE: CTS community mail >> >> >> Yeah, Paul said he was busy working on a launch tournament the weekend of >> release. Hasn't said much since the 'announcement' though >> >> On 13 Mar 2015 3:41 PM, "Manase Zote" <bmlzote@xxxxxxxxx<mailto: >> bmlzote@xxxxxxxxx>> wrote: >> >> They are definitely going to host something for the new MK. >> >> On 13 Mar 2015 15:05, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto: >> lindseyak@xxxxxxxxxxx>> wrote: >> at the beginning it was fine, but now ram does way too much damage. >> >> @all, I emailed zombiegamer, asked him if he might host a exhibition for >> mkx launch, he says he working on something but doesn't have anything >> concrete yet. >> >> ________________________________ >> From: dmfu360@xxxxxxxx<mailto:dmfu360@xxxxxxxx> >> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> Subject: Re: DRE: CTS community mail >> Date: Fri, 13 Mar 2015 11:00:35 +0000 >> >> I don't have the game yet. will probably play ramlethal though. millia vs >> ram should be fun >> >> Sent from Windows Mail >> >> From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx> >> Sent: Friday, 13 March 2015 12:50 PM >> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> >> who u play in xrd? >> >> >> ________________________________ >> From: dmfu360@xxxxxxxx<mailto:dmfu360@xxxxxxxx> >> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> Subject: Re: DRE: CTS community mail >> Date: Fri, 13 Mar 2015 10:27:05 +0000 >> >> Ragna is playing Xrd, I don't think hes on the mails though. Anytime lb, >> anytime [Smiling face with open mouth] >> >> Sent from Windows Mail >> >> From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx> >> Sent: Friday, 13 March 2015 12:26 PM >> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> >> are you using a stylus? >> >> coz your finger spelling sucks ass. we need to do a study to compare >> spelling with and without a stylus. >> >> > From: alasdair.donaldson@xxxxxxxxxx<mailto: >> alasdair.donaldson@xxxxxxxxxx> >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> >> > Subject: RE: DRE: CTS community mail >> > Date: Fri, 13 Mar 2015 10:16:54 +0000 >> > >> > Depends on tour play style. I prefer to play a turtle style and punish. >> Sadly that means I should know the frames/optimal punishment since I'm not >> focussing on offence. Too much stuff to learn these days and not enough >> time for me to so it properly. Usually that means poor offence and random >> punishment on my side. With large amounts of salt and general complaints. >> > >> > Sent from my Windows Phone >> > ________________________________ >> > From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> >> > Sent: 2015-03-13 12:08 >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> >> > Subject: Re: DRE: CTS community mail >> > >> > Well not everyone strives for high level play anyway :) >> > >> > On Fri, Mar 13, 2015 at 11:57 AM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx >> <mailto:nicmuir@xxxxxxxxx>>> wrote: >> > >> > I try different stuff depending on situations. >> > Optimal punishment doesn't really phase me. >> > >> > On 13 Mar 2015 11:49, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto: >> lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto: >> lindseyak@xxxxxxxxxxx>>> wrote: >> > isn't ragna on the mails? >> > >> > that guy needs to get xrd. >> > >> > I need to get my revenge on DMFu as well. I cannot forget that >> humiliating crushing defeat we suffered at the hands of 7th seat ikaku >> senpai. >> > >> > ________________________________ >> > Date: Fri, 13 Mar 2015 11:21:55 +0200 >> > Subject: Re: DRE: CTS community mail >> > From: bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto: >> bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> >> > >> > I agree :) >> > I always know why I lost which helps and gives me that room to improve >> and clean up my game. >> > High level play is simply optimal play for every situation be it >> movement/spacing, blocking(just guarding), punishment, counter poking, >> maximising combo damage/combos that lead into set up and reset the >> advantage etc >> > Always doing the right thing when it is required without fail is high >> level play. >> > My 2c... >> > >> > >> > >> > On Fri, Mar 13, 2015 at 11:08 AM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx >> ><mailto:alasdair.donaldson@xxxxxxxxxx<mailto: >> alasdair.donaldson@xxxxxxxxxx>>> wrote: >> > I've tried playing games on reflexes and instinct. Doesn't work for me. >> I'd rather lose consciously than win with no understanding of why. >> > >> > Sent from my Windows Phone >> > ________________________________ >> > From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx >> ><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>> >> > Sent: 2015-03-13 11:06 >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>> >> > Subject: Re: DRE: CTS community mail >> > >> > *LOL* >> > It's the hardest thing to do for me. >> > I always forget to the right thing, I guess I'm not man enough. >> > >> > On Fri, Mar 13, 2015 at 10:57 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx >> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx>>>> wrote: >> > Consciously making decisions are overrated >> > >> > ________________________________ >> > Date: Fri, 13 Mar 2015 09:13:17 +0200 >> > Subject: Re: DRE: CTS community mail >> > From: sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto: >> sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>><mailto:sameegh@xxxxxxxxx >> <mailto:sameegh@xxxxxxxxx><mailto:sameegh@xxxxxxxxx<mailto: >> sameegh@xxxxxxxxx>>> >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>> >> > >> > >> > That's a good approach, I try not to premeditate on what I'm going to >> do as well. >> > >> > #Freestyle >> > >> > On Fri, Mar 13, 2015 at 8:27 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx >> <mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto: >> lindseyak@xxxxxxxxxxx>><mailto:lindseyak@xxxxxxxxxxx<mailto: >> lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto: >> lindseyak@xxxxxxxxxxx>>>> wrote: >> > im so hype for tomorrow, even though I haven't played it in a week. >> > >> > I feel that the level of execution with millie is low so the only thing >> to learn about her is to maximise randomness and not fall into doing the >> same setups. >> > >> > I need to let my mind go when fyting and the rest will follow. >> > >> > ________________________________ >> > Date: Fri, 13 Mar 2015 07:48:21 +0200 >> > Subject: RE: DRE: CTS community mail >> > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto: >> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx >> <mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto: >> nicmuir@xxxxxxxxx>>> >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>> >> > >> > >> > >> > I was contemplating a purchase. >> > Give me a break. >> > >> > On 12 Mar 2015 21:13, "Donaldson, Alasdair" < >> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx >> ><mailto:alasdair.donaldson@xxxxxxxxxx<mailto: >> alasdair.donaldson@xxxxxxxxxx>><mailto:alasdair.donaldson@xxxxxxxxxx >> <mailto:alasdair.donaldson@xxxxxxxxxx><mailto: >> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>>> >> wrote: >> > Are you serious? Did you really have nothing else to do with your time, >> so were reading the terms and conditions? >> > >> > MK9’s net code was okay. Played some games online and they were pretty >> good, even with foreign players. Found loads of players rage quitting >> though. >> > >> > From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx >> ><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx >> >><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto: >> cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto: >> cpt-fgc-bounce@xxxxxxxxxxxxx>>> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx >> <mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx >> <mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>><mailto: >> cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto: >> cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>>] On >> Behalf Of Nicholas Robertson-Muir >> > Sent: 12 March 2015 9:04 PM >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>> >> > Subject: Re: DRE: CTS community mail >> > >> > Read something interesting on PSN under the purchase information. >> > Network features require PSN+ >> > >> > >> > On Thu, Mar 12, 2015 at 7:21 PM, Di Lhong <geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx>>>> wrote: >> > Yep. >> > >> > On Thu, Mar 12, 2015 at 4:49 PM, Ilitirit Sama <ilitirit@xxxxxxxxx >> <mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto: >> ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx >> ><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>> wrote: >> > Is Kano in? >> > >> > >> > On Thu, Mar 12, 2015 at 4:39 PM, Di Lhong <geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx>>>> wrote: >> > Nightwolf is in the game. I won't spoil much more than that. >> > >> > On Thu, Mar 12, 2015 at 4:36 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx >> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx>>>> wrote: >> > Needs some demonic motherfucking Nightwolf in there somewhere... >> > ________________________________ >> > Date: Thu, 12 Mar 2015 16:35:11 +0200 >> > Subject: Re: DRE: CTS community mail >> > From: geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto: >> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>><mailto: >> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto: >> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>> >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>> >> > >> > speculation is demonic Jax. >> > >> > On Thu, Mar 12, 2015 at 4:27 PM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx >> <mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto: >> nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>> >> wrote: >> > Haha >> > Johnny is such an a-hole >> > Who the hell was he fighting in the netherrealm??!? >> > On 12 Mar 2015 15:17, "Di Lhong" <geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto: >> geosaurus8@xxxxxxxxx>>>> wrote: >> > YES! @1.01 (Even though she's getting beaten up...at least she's in the >> game!) >> > >> > https://www.facebook.com/video.php?v=916544685043596 >> > >> > Sonya looks cool. >> > >> > On Thu, Mar 12, 2015 at 2:32 PM, Ilitirit Sama <ilitirit@xxxxxxxxx >> <mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto: >> ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx >> ><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>> wrote: >> > GG has other styles of safe-jump attacks using cross-ups. Against some >> chars you can do a x-up from an airdash and it will beat/avoid reversals >> because of how the hit and hurtboxes interact. Ino's VCL is good for this. >> > >> > On Thu, Mar 12, 2015 at 2:23 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx >> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto: >> paashaasggx@xxxxxxxxxxx>>>> wrote: >> > Indeed 6P is normally a characters anti-air normal. Usually with upper >> body invul etc. >> > >> > Except if you are Elphelt. Then its a overhead with no Invul. >> > ________________________________ >> > From: lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto: >> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>><mailto: >> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto: >> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>> >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>> >> > Subject: RE: DRE: CTS community mail >> > Date: Thu, 12 Mar 2015 12:20:02 +0000 >> > >> > 6P from sol is that gut punch that wall bounds. >> > >> > ________________________________ >> > Date: Thu, 12 Mar 2015 14:16:59 +0200 >> > Subject: Re: DRE: CTS community mail >> > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto: >> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx >> <mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto: >> nicmuir@xxxxxxxxx>>> >> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto: >> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>> >> > That trishila start-up is bad news, but yeah, I was thinking of using >> that as an attack to counter your neutral jump-in after I'm floored. >> > I'll be honest, when I tried to get backdash from floor recovery, I >> didn't get it once. I'll try more matches, but when you did your Sol >> neatral jump, I got owned trying it. >> > ..and forgive my ignorance, but what is this 6P everyone keeps on >> chatting about? >> > Lumi pls. >> > On 12 Mar 2015 13:25, "Manase Zote" <bmlzote@xxxxxxxxx<mailto: >> bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx >> >><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto: >> bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>>> wrote: >> > 6P, is has a 11 frame start up and it loses to all safe jump ins meaty >> attacks/projectiles so it will get him killed on wake up. >> > 6P/F+P is more of an anti-air and counter poke. >> > >> > Trishila, >> > Invincible above the knees frames 1-39. 80% forced prorate and it's 25 >> frame start up, -6 on block doesn't help his cause. >> > I'm not sure if it avoids meaty attacks, needs testing. >> > I still maintain that his best option is backdash into pot-buster. >> > >> > On Thu, Mar 12, 2015 at 1:13 PM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx >> <mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto: >> nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>> >> wrote: >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > ________________________________ >> > The information in this e-mail is confidential and may be legally >> privileged. 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