RE: DRE: CTS community mail

  • From: Wynand-Ben <paashaasggx@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Fri, 13 Mar 2015 15:38:18 +0000

Where are my motherfucking PS4 controller/stick PCB ffs

Most likely getting it on PC...  but my PC is huge not very mobile for sessions 
:(

:(

Date: Fri, 13 Mar 2015 17:25:38 +0200
Subject: Re: DRE: CTS community mail
From: nicmuir@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

So unexpected.  -_-
http://www.gamespot.com/articles/mortal-kombat-x-delayed-on-xbox-360-and-ps3/1100-6425897/
On 13 Mar 2015 17:12, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
https://www.youtube.com/watch?v=wAaAk3O9O8g&feature=youtu.be

On Fri, Mar 13, 2015 at 5:12 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
Kombat pack looks good.

"The Kombat Pack for Mortal Kombat X includes Two Guest Characters, one being 
Jason Voorhees and Two Klassic Mortal Kombat characters as well as a Samurai 
Skin pack including Ronin Kenshi, Samurai Shinnok and Jingu Kitana skins. Full 
press release below:"In celebration of Friday 13th, today, Warner Bros. 
Interactive Entertainment confirmed details for the Mortal Kombat™ X Kombat 
Pack, the ultimate pass providing fans with Mortal Kombat™ X downloadable 
content (DLC), some of which will be available beginning at launch. The Kombat 
Pack will include access to four playable characters still in development, 
including horror icon from the Friday the 13th films, Jason Voorhees, as well 
as two Klassic Mortal Kombat Kombatants and another special guest character. In 
the UK the Kombat Pack is included in the Mortal Kombat™ X Premium Edition, and 
will be available for purchase separately for £24.99. In the Americas, the 
Kombat Pack is included in the Mortal Kombat X Kollector’s Edition by Coarse, 
Limited Edition and Premium Edition, and will be available for purchase 
separately for $29.99.**Starting 14th April, 2015, when Mortal Kombat™ X 
launches worldwide, fans who purchase the Kombat Pack will receive the Samurai 
Pack containing three new character skins: Ronin Kenshi, Samurai Shinnok and 
Jingu Kitana, as well as an accompanying skin pack with each playable 
character. Kombat Pack owners will gain early access to the following future 
DLC content before it is available for sale individually."
I assume the other guest character is going to be Predator or Spawn. Saw they 
signed a right to use either for MKX somewhere.
On Fri, Mar 13, 2015 at 5:10 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
Jason Voorhees is one of the two guest character. lolz
On Fri, Mar 13, 2015 at 4:57 PM, Donaldson, Alasdair 
<alasdair.donaldson@xxxxxxxxxx> wrote:
Ah, okay. Thanks.



Sent from my Windows Phone

________________________________

From: Moshe Shevel<mailto:jaguguarang@xxxxxxxxx>

Sent: ‎2015-‎03-‎13 16:01

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

Subject: RE: DRE: CTS community mail





Yeah, Paul said he was busy working on a launch tournament the weekend of 
release. Hasn't said much since the 'announcement' though



On 13 Mar 2015 3:41 PM, "Manase Zote" 
<bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote:



They are definitely going to host something for the new MK.



On 13 Mar 2015 15:05, "lindsey kiviets" 
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:

at the beginning it was fine, but now ram does way too much damage.



@all, I emailed zombiegamer, asked him if he might host a exhibition for mkx 
launch, he says he working on something but doesn't have anything concrete yet.



________________________________

From: dmfu360@xxxxxxxx<mailto:dmfu360@xxxxxxxx>

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

Subject: Re: DRE: CTS community mail

Date: Fri, 13 Mar 2015 11:00:35 +0000



I don't have the game yet. will probably play ramlethal though. millia vs ram 
should be fun



Sent from Windows Mail



From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>

Sent: ‎Friday‎, ‎13‎ ‎March‎ ‎2015 ‎12‎:‎50‎ ‎PM

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>



who u play in xrd?





________________________________

From: dmfu360@xxxxxxxx<mailto:dmfu360@xxxxxxxx>

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

Subject: Re: DRE: CTS community mail

Date: Fri, 13 Mar 2015 10:27:05 +0000



Ragna is playing Xrd, I don't think hes on the mails though. Anytime lb, 
anytime [Smiling face with open mouth]



Sent from Windows Mail



From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>

Sent: ‎Friday‎, ‎13‎ ‎March‎ ‎2015 ‎12‎:‎26‎ ‎PM

To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>



are you using a stylus?



coz your finger spelling sucks ass. we need to do a study to compare spelling 
with and without a stylus.



> From: alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>

> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

> Subject: RE: DRE: CTS community mail

> Date: Fri, 13 Mar 2015 10:16:54 +0000

>

> Depends on tour play style. I prefer to play a turtle style and punish. Sadly 
> that means I should know the frames/optimal punishment since I'm not 
> focussing on offence. Too much stuff to learn these days and not enough time 
> for me to so it properly. Usually that means poor offence and random 
> punishment on my side. With large amounts of salt and general complaints.

>

> Sent from my Windows Phone

> ________________________________

> From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>

> Sent: ‎2015-‎03-‎13 12:08

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>

> Subject: Re: DRE: CTS community mail

>

> Well not everyone strives for high level play anyway :)

>

> On Fri, Mar 13, 2015 at 11:57 AM, Nicholas Robertson-Muir 
> <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>
>  wrote:

>

> I try different stuff depending on situations.

> Optimal punishment doesn't really phase me.

>

> On 13 Mar 2015 11:49, "lindsey kiviets" 
> <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>>
>  wrote:

> isn't ragna on the mails?

>

> that guy needs to get xrd.

>

> I need to get my revenge on DMFu as well. I cannot forget that humiliating 
> crushing defeat we suffered at the hands of 7th seat ikaku senpai.

>

> ________________________________

> Date: Fri, 13 Mar 2015 11:21:55 +0200

> Subject: Re: DRE: CTS community mail

> From: 
> bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>

>

> I agree :)

> I always know why I lost which helps and gives me that room to improve and 
> clean up my game.

> High level play is simply optimal play for every situation be it 
> movement/spacing, blocking(just guarding), punishment, counter poking, 
> maximising combo damage/combos that lead into set up and reset the advantage 
> etc

> Always doing the right thing when it is required without fail is high level 
> play.

> My 2c...

>

>

>

> On Fri, Mar 13, 2015 at 11:08 AM, Donaldson, Alasdair 
> <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>>
>  wrote:

> I've tried playing games on reflexes and instinct. Doesn't work for me. I'd 
> rather lose consciously than win with no understanding of why.

>

> Sent from my Windows Phone

> ________________________________

> From: Manase 
> Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>>

> Sent: ‎2015-‎03-‎13 11:06

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

> Subject: Re: DRE: CTS community mail

>

> *LOL*

> It's the hardest thing to do for me.

> I always forget to the right thing, I guess I'm not man enough.

>

> On Fri, Mar 13, 2015 at 10:57 AM, Wynand-Ben 
> <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>>
>  wrote:

> Consciously making decisions are overrated

>

> ________________________________

> Date: Fri, 13 Mar 2015 09:13:17 +0200

> Subject: Re: DRE: CTS community mail

> From: 
> sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>><mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>>>

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

>

>

> That's a good approach, I try not to premeditate on what I'm going to do as 
> well.

>

> #Freestyle

>

> On Fri, Mar 13, 2015 at 8:27 AM, lindsey kiviets 
> <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>>>
>  wrote:

> im so hype for tomorrow, even though I haven't played it in a week.

>

> I feel that the level of execution with millie is low so the only thing to 
> learn about her is to maximise randomness and not fall into doing the same 
> setups.

>

> I need to let my mind go when fyting and the rest will follow.

>

> ________________________________

> Date: Fri, 13 Mar 2015 07:48:21 +0200

> Subject: RE: DRE: CTS community mail

> From: 
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

>

>

>

> I was contemplating a purchase.

> Give me a break.

>

> On 12 Mar 2015 21:13, "Donaldson, Alasdair" 
> <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>>>
>  wrote:

> Are you serious? Did you really have nothing else to do with your time, so 
> were reading the terms and conditions?

>

> MK9’s net code was okay. Played some games online and they were pretty good, 
> even with foreign players. Found loads of players rage quitting though.

>

> From: 
> cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>>
>  
> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>>]
>  On Behalf Of Nicholas Robertson-Muir

> Sent: 12 March 2015 9:04 PM

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

> Subject: Re: DRE: CTS community mail

>

> Read something interesting on PSN under the purchase information.

> Network features require PSN+

>

>

> On Thu, Mar 12, 2015 at 7:21 PM, Di Lhong 
> <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>>
>  wrote:

> Yep.

>

> On Thu, Mar 12, 2015 at 4:49 PM, Ilitirit Sama 
> <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>>
>  wrote:

> Is Kano in?

>

>

> On Thu, Mar 12, 2015 at 4:39 PM, Di Lhong 
> <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>>
>  wrote:

> Nightwolf is in the game. I won't spoil much more than that.

>

> On Thu, Mar 12, 2015 at 4:36 PM, Wynand-Ben 
> <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>>
>  wrote:

> Needs some demonic motherfucking Nightwolf in there somewhere...

> ________________________________

> Date: Thu, 12 Mar 2015 16:35:11 +0200

> Subject: Re: DRE: CTS community mail

> From: 
> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

>

> speculation is demonic Jax.

>

> On Thu, Mar 12, 2015 at 4:27 PM, Nicholas Robertson-Muir 
> <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
>  wrote:

> Haha

> Johnny is such an a-hole

> Who the hell was he fighting in the netherrealm??!?

> On 12 Mar 2015 15:17, "Di Lhong" 
> <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>>
>  wrote:

> YES! @1.01 (Even though she's getting beaten up...at least she's in the game!)

>

> https://www.facebook.com/video.php?v=916544685043596

>

> Sonya looks cool.

>

> On Thu, Mar 12, 2015 at 2:32 PM, Ilitirit Sama 
> <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>>
>  wrote:

> GG has other styles of safe-jump attacks using cross-ups. Against some chars 
> you can do a x-up from an airdash and it will beat/avoid reversals because of 
> how the hit and hurtboxes interact. Ino's VCL is good for this.

>

> On Thu, Mar 12, 2015 at 2:23 PM, Wynand-Ben 
> <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>>
>  wrote:

> Indeed 6P is normally a characters anti-air normal. Usually with upper body 
> invul etc.

>

> Except if you are Elphelt. Then its a overhead with no Invul.

> ________________________________

> From: 
> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>>

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

> Subject: RE: DRE: CTS community mail

> Date: Thu, 12 Mar 2015 12:20:02 +0000

>

> 6P from sol is that gut punch that wall bounds.

>

> ________________________________

> Date: Thu, 12 Mar 2015 14:16:59 +0200

> Subject: Re: DRE: CTS community mail

> From: 
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>

> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>>

> That trishila start-up is bad news, but yeah, I was thinking of using that as 
> an attack to counter your neutral jump-in after I'm floored.

> I'll be honest, when I tried to get backdash from floor recovery, I didn't 
> get it once. I'll try more matches, but when you did your Sol neatral jump, I 
> got owned trying it.

> ..and forgive my ignorance, but what is this 6P everyone keeps on chatting 
> about?

> Lumi pls.

> On 12 Mar 2015 13:25, "Manase Zote" 
> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>>>
>  wrote:

> 6P, is has a 11 frame start up and it loses to all safe jump ins meaty 
> attacks/projectiles so it will get him killed on wake up.

> 6P/F+P is more of an anti-air and counter poke.

>

> Trishila,

> Invincible above the knees frames 1-39. 80% forced prorate and it's 25 frame 
> start up, -6 on block doesn't help his cause.

> I'm not sure if it avoids meaty attacks, needs testing.

> I still maintain that his best option is backdash into pot-buster.

>

> On Thu, Mar 12, 2015 at 1:13 PM, Nicholas Robertson-Muir 
> <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>>
>  wrote:

>

>

>

>

>

>

>

>

>

>

>

> ________________________________

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> This email is being sent out by KPMG International Cooperative ("KPMG 
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> you. KPMG International Cooperative ("KPMG International") is a Swiss entity 
> that serves as a coordinating entity for a network of independent firms 
> operating under the KPMG name. KPMG International provides no services to 
> clients. Each member firm of KPMG International is a legally distinct and 
> separate entity and each describes itself as such. Information about the 
> structure and jurisdiction of your local KPMG member firm can be obtained 
> from your KPMG representative.

>

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This email is being sent out by KPMG International Cooperative ("KPMG 
International") on behalf of the local KPMG member firm providing services to 
you.  KPMG International Cooperative ("KPMG International") is a Swiss entity 
that serves as a coordinating entity for a network of independent firms 
operating under the KPMG name. KPMG International provides no services to 
clients. Each member firm of KPMG International is a legally distinct and 
separate entity and each describes itself as such.  Information about the 
structure and jurisdiction of your local KPMG member firm can be obtained from 
your KPMG representative.



This footnote also confirms that this e-mail message has been swept by 
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You are subscribed to the Cape Town Fighting Game Community mailing list.



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