Re: DRE: CTS community mail

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Fri, 13 Mar 2015 13:44:50 +0200

thumbs up.

On 13 March 2015 at 13:13, Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx> wrote:

> No stylus. Thumbs all the way.
>
> Sent from my Windows Phone
> ________________________________
> From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx>
> Sent: ‎2015-‎03-‎13 12:26
> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> Subject: RE: DRE: CTS community mail
>
> are you using a stylus?
>
> coz your finger spelling sucks ass. we need to do a study to compare
> spelling with and without a stylus.
>
> > From: alasdair.donaldson@xxxxxxxxxx
> > To: cpt-fgc@xxxxxxxxxxxxx
> > Subject: RE: DRE: CTS community mail
> > Date: Fri, 13 Mar 2015 10:16:54 +0000
> >
> > Depends on tour play style. I prefer to play a turtle style and punish.
> Sadly that means I should know the frames/optimal punishment since I'm not
> focussing on offence. Too much stuff to learn these days and not enough
> time for me to so it properly. Usually that means poor offence and random
> punishment on my side. With large amounts of salt and general complaints.
> >
> > Sent from my Windows Phone
> > ________________________________
> > From: Manase Zote<mailto:bmlzote@xxxxxxxxx>
> > Sent: ‎2015-‎03-‎13 12:08
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> > Subject: Re: DRE: CTS community mail
> >
> > Well not everyone strives for high level play anyway :)
> >
> > On Fri, Mar 13, 2015 at 11:57 AM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
> >
> > I try different stuff depending on situations.
> > Optimal punishment doesn't really phase me.
> >
> > On 13 Mar 2015 11:49, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto:
> lindseyak@xxxxxxxxxxx>> wrote:
> > isn't ragna on the mails?
> >
> > that guy needs to get xrd.
> >
> > I need to get my revenge on DMFu as well. I cannot forget that
> humiliating crushing defeat we suffered at the hands of 7th seat ikaku
> senpai.
> >
> > ________________________________
> > Date: Fri, 13 Mar 2015 11:21:55 +0200
> > Subject: Re: DRE: CTS community mail
> > From: bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> >
> > I agree :)
> > I always know why I lost which helps and gives me that room to improve
> and clean up my game.
> > High level play is simply optimal play for every situation be it
> movement/spacing, blocking(just guarding), punishment, counter poking,
> maximising combo damage/combos that lead into set up and reset the
> advantage etc
> > Always doing the right thing when it is required without fail is high
> level play.
> > My 2c...
> >
> >
> >
> > On Fri, Mar 13, 2015 at 11:08 AM, Donaldson, Alasdair <
> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
> wrote:
> > I've tried playing games on reflexes and instinct. Doesn't work for me.
> I'd rather lose consciously than win with no understanding of why.
> >
> > Sent from my Windows Phone
> > ________________________________
> > From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
> > Sent: ‎2015-‎03-‎13 11:06
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> > Subject: Re: DRE: CTS community mail
> >
> > *LOL*
> > It's the hardest thing to do for me.
> > I always forget to the right thing, I guess I'm not man enough.
> >
> > On Fri, Mar 13, 2015 at 10:57 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
> paashaasggx@xxxxxxxxxxx>>> wrote:
> > Consciously making decisions are overrated
> >
> > ________________________________
> > Date: Fri, 13 Mar 2015 09:13:17 +0200
> > Subject: Re: DRE: CTS community mail
> > From: sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto:
> sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>>
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> >
> >
> > That's a good approach, I try not to premeditate on what I'm going to do
> as well.
> >
> > #Freestyle
> >
> > On Fri, Mar 13, 2015 at 8:27 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx
> <mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:
> lindseyak@xxxxxxxxxxx>>> wrote:
> > im so hype for tomorrow, even though I haven't played it in a week.
> >
> > I feel that the level of execution with millie is low so the only thing
> to learn about her is to maximise randomness and not fall into doing the
> same setups.
> >
> > I need to let my mind go when fyting and the rest will follow.
> >
> > ________________________________
> > Date: Fri, 13 Mar 2015 07:48:21 +0200
> > Subject: RE: DRE: CTS community mail
> > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> >
> >
> >
> > I was contemplating a purchase.
> > Give me a break.
> >
> > On 12 Mar 2015 21:13, "Donaldson, Alasdair" <
> alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx
> ><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:
> alasdair.donaldson@xxxxxxxxxx>>> wrote:
> > Are you serious? Did you really have nothing else to do with your time,
> so were reading the terms and conditions?
> >
> > MK9’s net code was okay. Played some games online and they were pretty
> good, even with foreign players. Found loads of players rage quitting
> though.
> >
> > From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
> ><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>
> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
> ><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>]
> On Behalf Of Nicholas Robertson-Muir
> > Sent: 12 March 2015 9:04 PM
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> > Subject: Re: DRE: CTS community mail
> >
> > Read something interesting on PSN under the purchase information.
> > Network features require PSN+
> >
> >
> > On Thu, Mar 12, 2015 at 7:21 PM, Di Lhong <geosaurus8@xxxxxxxxx<mailto:
> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
> geosaurus8@xxxxxxxxx>>> wrote:
> > Yep.
> >
> > On Thu, Mar 12, 2015 at 4:49 PM, Ilitirit Sama <ilitirit@xxxxxxxxx
> <mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:
> ilitirit@xxxxxxxxx>>> wrote:
> > Is Kano in?
> >
> >
> > On Thu, Mar 12, 2015 at 4:39 PM, Di Lhong <geosaurus8@xxxxxxxxx<mailto:
> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
> geosaurus8@xxxxxxxxx>>> wrote:
> > Nightwolf is in the game. I won't spoil much more than that.
> >
> > On Thu, Mar 12, 2015 at 4:36 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
> paashaasggx@xxxxxxxxxxx>>> wrote:
> > Needs some demonic motherfucking Nightwolf in there somewhere...
> > ________________________________
> > Date: Thu, 12 Mar 2015 16:35:11 +0200
> > Subject: Re: DRE: CTS community mail
> > From: geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:
> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> >
> > speculation is demonic Jax.
> >
> > On Thu, Mar 12, 2015 at 4:27 PM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
> <mailto:nicmuir@xxxxxxxxx>>> wrote:
> > Haha
> > Johnny is such an a-hole
> > Who the hell was he fighting in the netherrealm??!?
> > On 12 Mar 2015 15:17, "Di Lhong" <geosaurus8@xxxxxxxxx<mailto:
> geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:
> geosaurus8@xxxxxxxxx>>> wrote:
> > YES! @1.01 (Even though she's getting beaten up...at least she's in the
> game!)
> >
> > https://www.facebook.com/video.php?v=916544685043596
> >
> > Sonya looks cool.
> >
> > On Thu, Mar 12, 2015 at 2:32 PM, Ilitirit Sama <ilitirit@xxxxxxxxx
> <mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:
> ilitirit@xxxxxxxxx>>> wrote:
> > GG has other styles of safe-jump attacks using cross-ups. Against some
> chars you can do a x-up from an airdash and it will beat/avoid reversals
> because of how the hit and hurtboxes interact. Ino's VCL is good for this.
> >
> > On Thu, Mar 12, 2015 at 2:23 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
> <mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:
> paashaasggx@xxxxxxxxxxx>>> wrote:
> > Indeed 6P is normally a characters anti-air normal. Usually with upper
> body invul etc.
> >
> > Except if you are Elphelt. Then its a overhead with no Invul.
> > ________________________________
> > From: lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:
> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> > Subject: RE: DRE: CTS community mail
> > Date: Thu, 12 Mar 2015 12:20:02 +0000
> >
> > 6P from sol is that gut punch that wall bounds.
> >
> > ________________________________
> > Date: Thu, 12 Mar 2015 14:16:59 +0200
> > Subject: Re: DRE: CTS community mail
> > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>
> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> > That trishila start-up is bad news, but yeah, I was thinking of using
> that as an attack to counter your neutral jump-in after I'm floored.
> > I'll be honest, when I tried to get backdash from floor recovery, I
> didn't get it once. I'll try more matches, but when you did your Sol
> neatral jump, I got owned trying it.
> > ..and forgive my ignorance, but what is this 6P everyone keeps on
> chatting about?
> > Lumi pls.
> > On 12 Mar 2015 13:25, "Manase Zote" <bmlzote@xxxxxxxxx<mailto:
> bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>>
> wrote:
> > 6P, is has a 11 frame start up and it loses to all safe jump ins meaty
> attacks/projectiles so it will get him killed on wake up.
> > 6P/F+P is more of an anti-air and counter poke.
> >
> > Trishila,
> > Invincible above the knees frames 1-39. 80% forced prorate and it's 25
> frame start up, -6 on block doesn't help his cause.
> > I'm not sure if it avoids meaty attacks, needs testing.
> > I still maintain that his best option is backdash into pot-buster.
> >
> > On Thu, Mar 12, 2015 at 1:13 PM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx
> <mailto:nicmuir@xxxxxxxxx>>> wrote:
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > ________________________________
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> firms operating under the KPMG name. KPMG International provides no
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> KPMG cannot guarantee that e-mail communications are secure or error-free,
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> arrive late or incomplete, or contain viruses.
>
> This email is being sent out by KPMG International Cooperative ("KPMG
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