Re: DRE: CTS community mail

  • From: "Brian ..." <dmfu360@xxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Fri, 13 Mar 2015 11:00:35 +0000

I don't have the game yet. will probably play ramlethal though. millia vs ram 
should be fun 






Sent from Windows Mail





From: lindsey kiviets
Sent: ‎Friday‎, ‎13‎ ‎March‎ ‎2015 ‎12‎:‎50‎ ‎PM
To: cpt-fgc@xxxxxxxxxxxxx





who u play in xrd?

 



From: dmfu360@xxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: DRE: CTS community mail
Date: Fri, 13 Mar 2015 10:27:05 +0000


Ragna is playing Xrd, I don't think hes on the mails though. Anytime lb, 
anytime  Smiling face with open mouth 






Sent from Windows Mail





From: lindsey kiviets
Sent: ‎Friday‎, ‎13‎ ‎March‎ ‎2015 ‎12‎:‎26‎ ‎PM
To: cpt-fgc@xxxxxxxxxxxxx





are you using a stylus?
 
coz your finger spelling sucks ass. we need to do a study to compare spelling 
with and without a stylus.
 

> From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: DRE: CTS community mail
> Date: Fri, 13 Mar 2015 10:16:54 +0000
> 
> Depends on tour play style. I prefer to play a turtle style and punish. Sadly 
> that means I should know the frames/optimal punishment since I'm not 
> focussing on offence. Too much stuff to learn these days and not enough time 
> for me to so it properly. Usually that means poor offence and random 
> punishment on my side. With large amounts of salt and general complaints.
> 
> Sent from my Windows Phone
> ________________________________
> From: Manase Zote<mailto:bmlzote@xxxxxxxxx>
> Sent: ‎2015-‎03-‎13 12:08
> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> Subject: Re: DRE: CTS community mail
> 
> Well not everyone strives for high level play anyway :)
> 
> On Fri, Mar 13, 2015 at 11:57 AM, Nicholas Robertson-Muir 
> <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
> 
> I try different stuff depending on situations.
> Optimal punishment doesn't really phase me.
> 
> On 13 Mar 2015 11:49, "lindsey kiviets" 
> <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
> isn't ragna on the mails?
> 
> that guy needs to get xrd.
> 
> I need to get my revenge on DMFu as well. I cannot forget that humiliating 
> crushing defeat we suffered at the hands of 7th seat ikaku senpai.
> 
> ________________________________
> Date: Fri, 13 Mar 2015 11:21:55 +0200
> Subject: Re: DRE: CTS community mail
> From: bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>
> To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
> 
> I agree :)
> I always know why I lost which helps and gives me that room to improve and 
> clean up my game.
> High level play is simply optimal play for every situation be it 
> movement/spacing, blocking(just guarding), punishment, counter poking, 
> maximising combo damage/combos that lead into set up and reset the advantage 
> etc
> Always doing the right thing when it is required without fail is high level 
> play.
> My 2c...
> 
> 
> 
> On Fri, Mar 13, 2015 at 11:08 AM, Donaldson, Alasdair 
> <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
> I've tried playing games on reflexes and instinct. Doesn't work for me. I'd 
> rather lose consciously than win with no understanding of why.
> 
> Sent from my Windows Phone
> ________________________________
> From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
> Sent: ‎2015-‎03-‎13 11:06
> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> Subject: Re: DRE: CTS community mail
> 
> *LOL*
> It's the hardest thing to do for me.
> I always forget to the right thing, I guess I'm not man enough.
> 
> On Fri, Mar 13, 2015 at 10:57 AM, Wynand-Ben 
> <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>
>  wrote:
> Consciously making decisions are overrated
> 
> ________________________________
> Date: Fri, 13 Mar 2015 09:13:17 +0200
> Subject: Re: DRE: CTS community mail
> From: 
> sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>>
> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> 
> 
> That's a good approach, I try not to premeditate on what I'm going to do as 
> well.
> 
> #Freestyle
> 
> On Fri, Mar 13, 2015 at 8:27 AM, lindsey kiviets 
> <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>>
>  wrote:
> im so hype for tomorrow, even though I haven't played it in a week.
> 
> I feel that the level of execution with millie is low so the only thing to 
> learn about her is to maximise randomness and not fall into doing the same 
> setups.
> 
> I need to let my mind go when fyting and the rest will follow.
> 
> ________________________________
> Date: Fri, 13 Mar 2015 07:48:21 +0200
> Subject: RE: DRE: CTS community mail
> From: 
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>
> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> 
> 
> 
> I was contemplating a purchase.
> Give me a break.
> 
> On 12 Mar 2015 21:13, "Donaldson, Alasdair" 
> <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>>
>  wrote:
> Are you serious? Did you really have nothing else to do with your time, so 
> were reading the terms and conditions?
> 
> MK9’s net code was okay. Played some games online and they were pretty good, 
> even with foreign players. Found loads of players rage quitting though.
> 
> From: 
> cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>
>  
> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>]
>  On Behalf Of Nicholas Robertson-Muir
> Sent: 12 March 2015 9:04 PM
> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> Subject: Re: DRE: CTS community mail
> 
> Read something interesting on PSN under the purchase information.
> Network features require PSN+
> 
> 
> On Thu, Mar 12, 2015 at 7:21 PM, Di Lhong 
> <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>
>  wrote:
> Yep.
> 
> On Thu, Mar 12, 2015 at 4:49 PM, Ilitirit Sama 
> <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>
>  wrote:
> Is Kano in?
> 
> 
> On Thu, Mar 12, 2015 at 4:39 PM, Di Lhong 
> <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>
>  wrote:
> Nightwolf is in the game. I won't spoil much more than that.
> 
> On Thu, Mar 12, 2015 at 4:36 PM, Wynand-Ben 
> <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>
>  wrote:
> Needs some demonic motherfucking Nightwolf in there somewhere...
> ________________________________
> Date: Thu, 12 Mar 2015 16:35:11 +0200
> Subject: Re: DRE: CTS community mail
> From: 
> geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>
> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> 
> speculation is demonic Jax.
> 
> On Thu, Mar 12, 2015 at 4:27 PM, Nicholas Robertson-Muir 
> <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>
>  wrote:
> Haha
> Johnny is such an a-hole
> Who the hell was he fighting in the netherrealm??!?
> On 12 Mar 2015 15:17, "Di Lhong" 
> <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>>
>  wrote:
> YES! @1.01 (Even though she's getting beaten up...at least she's in the game!)
> 
> https://www.facebook.com/video.php?v=916544685043596
> 
> Sonya looks cool.
> 
> On Thu, Mar 12, 2015 at 2:32 PM, Ilitirit Sama 
> <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>>
>  wrote:
> GG has other styles of safe-jump attacks using cross-ups. Against some chars 
> you can do a x-up from an airdash and it will beat/avoid reversals because of 
> how the hit and hurtboxes interact. Ino's VCL is good for this.
> 
> On Thu, Mar 12, 2015 at 2:23 PM, Wynand-Ben 
> <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>>
>  wrote:
> Indeed 6P is normally a characters anti-air normal. Usually with upper body 
> invul etc.
> 
> Except if you are Elphelt. Then its a overhead with no Invul.
> ________________________________
> From: 
> lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>
> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> Subject: RE: DRE: CTS community mail
> Date: Thu, 12 Mar 2015 12:20:02 +0000
> 
> 6P from sol is that gut punch that wall bounds.
> 
> ________________________________
> Date: Thu, 12 Mar 2015 14:16:59 +0200
> Subject: Re: DRE: CTS community mail
> From: 
> nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>
> To: 
> cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>>
> That trishila start-up is bad news, but yeah, I was thinking of using that as 
> an attack to counter your neutral jump-in after I'm floored.
> I'll be honest, when I tried to get backdash from floor recovery, I didn't 
> get it once. I'll try more matches, but when you did your Sol neatral jump, I 
> got owned trying it.
> ..and forgive my ignorance, but what is this 6P everyone keeps on chatting 
> about?
> Lumi pls.
> On 12 Mar 2015 13:25, "Manase Zote" 
> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>>
>  wrote:
> 6P, is has a 11 frame start up and it loses to all safe jump ins meaty 
> attacks/projectiles so it will get him killed on wake up.
> 6P/F+P is more of an anti-air and counter poke.
> 
> Trishila,
> Invincible above the knees frames 1-39. 80% forced prorate and it's 25 frame 
> start up, -6 on block doesn't help his cause.
> I'm not sure if it avoids meaty attacks, needs testing.
> I still maintain that his best option is backdash into pot-buster.
> 
> On Thu, Mar 12, 2015 at 1:13 PM, Nicholas Robertson-Muir 
> <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>>
>  wrote:
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
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> This email is being sent out by KPMG International Cooperative ("KPMG 
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