I don't have the game yet. will probably play ramlethal though. millia vs ram should be fun Sent from Windows Mail From: lindsey kiviets Sent: Friday, 13 March 2015 12:50 PM To: cpt-fgc@xxxxxxxxxxxxx who u play in xrd? From: dmfu360@xxxxxxxx To: cpt-fgc@xxxxxxxxxxxxx Subject: Re: DRE: CTS community mail Date: Fri, 13 Mar 2015 10:27:05 +0000 Ragna is playing Xrd, I don't think hes on the mails though. Anytime lb, anytime Smiling face with open mouth Sent from Windows Mail From: lindsey kiviets Sent: Friday, 13 March 2015 12:26 PM To: cpt-fgc@xxxxxxxxxxxxx are you using a stylus? coz your finger spelling sucks ass. we need to do a study to compare spelling with and without a stylus. > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Fri, 13 Mar 2015 10:16:54 +0000 > > Depends on tour play style. I prefer to play a turtle style and punish. Sadly > that means I should know the frames/optimal punishment since I'm not > focussing on offence. Too much stuff to learn these days and not enough time > for me to so it properly. Usually that means poor offence and random > punishment on my side. With large amounts of salt and general complaints. > > Sent from my Windows Phone > ________________________________ > From: Manase Zote<mailto:bmlzote@xxxxxxxxx> > Sent: 2015-03-13 12:08 > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > Subject: Re: DRE: CTS community mail > > Well not everyone strives for high level play anyway :) > > On Fri, Mar 13, 2015 at 11:57 AM, Nicholas Robertson-Muir > <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote: > > I try different stuff depending on situations. > Optimal punishment doesn't really phase me. > > On 13 Mar 2015 11:49, "lindsey kiviets" > <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote: > isn't ragna on the mails? > > that guy needs to get xrd. > > I need to get my revenge on DMFu as well. I cannot forget that humiliating > crushing defeat we suffered at the hands of 7th seat ikaku senpai. > > ________________________________ > Date: Fri, 13 Mar 2015 11:21:55 +0200 > Subject: Re: DRE: CTS community mail > From: bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > I agree :) > I always know why I lost which helps and gives me that room to improve and > clean up my game. > High level play is simply optimal play for every situation be it > movement/spacing, blocking(just guarding), punishment, counter poking, > maximising combo damage/combos that lead into set up and reset the advantage > etc > Always doing the right thing when it is required without fail is high level > play. > My 2c... > > > > On Fri, Mar 13, 2015 at 11:08 AM, Donaldson, Alasdair > <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote: > I've tried playing games on reflexes and instinct. Doesn't work for me. I'd > rather lose consciously than win with no understanding of why. > > Sent from my Windows Phone > ________________________________ > From: Manase Zote<mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> > Sent: 2015-03-13 11:06 > To: > cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> > Subject: Re: DRE: CTS community mail > > *LOL* > It's the hardest thing to do for me. > I always forget to the right thing, I guess I'm not man enough. > > On Fri, Mar 13, 2015 at 10:57 AM, Wynand-Ben > <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>> > wrote: > Consciously making decisions are overrated > > ________________________________ > Date: Fri, 13 Mar 2015 09:13:17 +0200 > Subject: Re: DRE: CTS community mail > From: > sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx><mailto:sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>> > To: > cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> > > > That's a good approach, I try not to premeditate on what I'm going to do as > well. > > #Freestyle > > On Fri, Mar 13, 2015 at 8:27 AM, lindsey kiviets > <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>> > wrote: > im so hype for tomorrow, even though I haven't played it in a week. > > I feel that the level of execution with millie is low so the only thing to > learn about her is to maximise randomness and not fall into doing the same > setups. > > I need to let my mind go when fyting and the rest will follow. > > ________________________________ > Date: Fri, 13 Mar 2015 07:48:21 +0200 > Subject: RE: DRE: CTS community mail > From: > nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> > To: > cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> > > > > I was contemplating a purchase. > Give me a break. > > On 12 Mar 2015 21:13, "Donaldson, Alasdair" > <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx><mailto:alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>> > wrote: > Are you serious? Did you really have nothing else to do with your time, so > were reading the terms and conditions? > > MK9’s net code was okay. Played some games online and they were pretty good, > even with foreign players. Found loads of players rage quitting though. > > From: > cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> > > [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx><mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>>] > On Behalf Of Nicholas Robertson-Muir > Sent: 12 March 2015 9:04 PM > To: > cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> > Subject: Re: DRE: CTS community mail > > Read something interesting on PSN under the purchase information. > Network features require PSN+ > > > On Thu, Mar 12, 2015 at 7:21 PM, Di Lhong > <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>> > wrote: > Yep. > > On Thu, Mar 12, 2015 at 4:49 PM, Ilitirit Sama > <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>> > wrote: > Is Kano in? > > > On Thu, Mar 12, 2015 at 4:39 PM, Di Lhong > <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>> > wrote: > Nightwolf is in the game. I won't spoil much more than that. > > On Thu, Mar 12, 2015 at 4:36 PM, Wynand-Ben > <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>> > wrote: > Needs some demonic motherfucking Nightwolf in there somewhere... > ________________________________ > Date: Thu, 12 Mar 2015 16:35:11 +0200 > Subject: Re: DRE: CTS community mail > From: > geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>> > To: > cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> > > speculation is demonic Jax. > > On Thu, Mar 12, 2015 at 4:27 PM, Nicholas Robertson-Muir > <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>> > wrote: > Haha > Johnny is such an a-hole > Who the hell was he fighting in the netherrealm??!? > On 12 Mar 2015 15:17, "Di Lhong" > <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx><mailto:geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>>> > wrote: > YES! @1.01 (Even though she's getting beaten up...at least she's in the game!) > > https://www.facebook.com/video.php?v=916544685043596 > > Sonya looks cool. > > On Thu, Mar 12, 2015 at 2:32 PM, Ilitirit Sama > <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx><mailto:ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>> > wrote: > GG has other styles of safe-jump attacks using cross-ups. Against some chars > you can do a x-up from an airdash and it will beat/avoid reversals because of > how the hit and hurtboxes interact. Ino's VCL is good for this. > > On Thu, Mar 12, 2015 at 2:23 PM, Wynand-Ben > <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx><mailto:paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>> > wrote: > Indeed 6P is normally a characters anti-air normal. Usually with upper body > invul etc. > > Except if you are Elphelt. Then its a overhead with no Invul. > ________________________________ > From: > lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx><mailto:lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> > To: > cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> > Subject: RE: DRE: CTS community mail > Date: Thu, 12 Mar 2015 12:20:02 +0000 > > 6P from sol is that gut punch that wall bounds. > > ________________________________ > Date: Thu, 12 Mar 2015 14:16:59 +0200 > Subject: Re: DRE: CTS community mail > From: > nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> > To: > cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx><mailto:cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>> > That trishila start-up is bad news, but yeah, I was thinking of using that as > an attack to counter your neutral jump-in after I'm floored. > I'll be honest, when I tried to get backdash from floor recovery, I didn't > get it once. I'll try more matches, but when you did your Sol neatral jump, I > got owned trying it. > ..and forgive my ignorance, but what is this 6P everyone keeps on chatting > about? > Lumi pls. > On 12 Mar 2015 13:25, "Manase Zote" > <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx><mailto:bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>> > wrote: > 6P, is has a 11 frame start up and it loses to all safe jump ins meaty > attacks/projectiles so it will get him killed on wake up. > 6P/F+P is more of an anti-air and counter poke. > > Trishila, > Invincible above the knees frames 1-39. 80% forced prorate and it's 25 frame > start up, -6 on block doesn't help his cause. > I'm not sure if it avoids meaty attacks, needs testing. > I still maintain that his best option is backdash into pot-buster. > > On Thu, Mar 12, 2015 at 1:13 PM, Nicholas Robertson-Muir > <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx><mailto:nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>> > wrote: > > > > > > > > > > > > ________________________________ > The information in this e-mail is confidential and may be legally privileged. > It is intended solely for the addressee. 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If you are not > the intended recipient, any disclosure, copying, distribution or any action > taken or omitted to be taken in reliance on it, is prohibited and may be > unlawful. Any opinions or advice contained in this e-mail are subject to the > terms and conditions expressed in the governing KPMG client engagement > letter. Opinions, conclusions and other information in this e-mail and any > attachments that do not relate to the official business of the firm are > neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, as > information could be intercepted, corrupted, amended, lost, destroyed, arrive > late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services to > you. KPMG International Cooperative ("KPMG International") is a Swiss entity > that serves as a coordinating entity for a network of independent firms > operating under the KPMG name. KPMG International provides no services to > clients. Each member firm of KPMG International is a legally distinct and > separate entity and each describes itself as such. Information about the > structure and jurisdiction of your local KPMG member firm can be obtained > from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > ========================You are subscribed to the Cape Town Fighting Game > Community mailing list. > > //www.freelists.org/list/cpt-fgc