Re: DRE: CTS community mail

  • From: Di Lhong <geosaurus8@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 19 Feb 2015 13:46:20 +0200

They could buff his df+1 df+4 and make his d+4 better (i hate his d+4...he
doesn't duck and kick...so prone to being CH by ewgf). And make him taller.
This would make him much more consistent with his tracking.

On Thu, Feb 19, 2015 at 1:43 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:

> Let blazing track
>
> Just reduce the pushback and make it punishable like ff+3.
>
> You will quickly realise that it doesnt actually help your character
> "track" at all.
>
> When you need "tracking" you cant be throwing moves like ff+3.
> You are usually in peoples faces.
>
> ------------------------------
> Date: Thu, 19 Feb 2015 13:36:47 +0200
>
> Subject: Re: DRE: CTS community mail
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> If Lei can have track then I want blazing to track :(
> Lee's tracking also sucks 1+2 is okay but very slow.
> So you just track with d/f+1 d/f+4 3,3 ......
>
> Would rather go back to no homing moves and they fine tune tracking per
> move.
>
> On 19 February 2015 at 13:32, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
> Or make 1+2 track.
>
> Its high so can be ducked and stuff
>
> ------------------------------
> Date: Thu, 19 Feb 2015 13:27:31 +0200
>
> Subject: Re: DRE: CTS community mail
> From: geosaurus8@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Without ff+3...Lei has df+3 which is bad...especially on hit XD
>
> If they just make ff+3 a homing move, i wouldn't mind that. It's the fact
> it's not and we keep thinking we can step it...
>
> If they make Lei like Brad Wong. I'm quitting. That drunken BS is too
> fluid with no space for interruption between stance transition.
>
> On Thu, Feb 19, 2015 at 1:24 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
> Dude ff+3 has stupid tracking.
> Lei will track fine without it doing both sides track.
>
>
> On 19 February 2015 at 13:21, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
> Lei's options getting stepped is already his a major weakness he has.
>
> He cant punish stepping properly and his trackers are ass.
>
> Its not even like ff+3 tracks properly either(And im fairly sure its only
> to one side).  Cant decide to ff+3 because I think the opponent is going to
> step.
>
> Lei is no better gameplay wise than he was in T6.  His damage boost is the
> only reason hes considered High in TTT2.
>
> Nerfing his tracking is the very last thing Lei needs.
>
> ------------------------------
> Date: Thu, 19 Feb 2015 13:14:29 +0200
> Subject: Re: DRE: CTS community mail
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> I would just make ff+3 a bit more linear ~ able to walk it to one side or
> something.
> Most of the tier list I've seen for TTT2 put him quite high.
>
> ...............There is nothing new we could discuss about Lei, we always
> bitch about him.
>
> On 19 February 2015 at 11:45, Donaldson, Alasdair <
> alasdair.donaldson@xxxxxxxxxx> wrote:
>
>  Spam raisin rush. You don’t need anything else.
>
> I wonder what they’ve done about Lei’s combo damage. Just that isn’t
> enough to help a character. Hwo always has high combo damage, but lacks the
> other tools to make him top tier. Lei, however, also has good punishment
> and average pokes.
>
> Got to say that I don’t think Lei is a particularly low character. I’d put
> him happily mid – probably below Paul though.
>
>  *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Wynand-Ben
> *Sent:* 19 February 2015 11:38 AM
>
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* RE: DRE: CTS community mail
>
>
>  lol
>
> They could...  but then hes going to need major buffs in order to compete.
>  ------------------------------
>  Date: Thu, 19 Feb 2015 11:34:12 +0200
> Subject: Re: DRE: CTS community mail
> From: geosaurus8@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>  Remove ff+3.
>
>  On Thu, Feb 19, 2015 at 11:32 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>  His "poking" and non gimmicky stance game is not great.  If you remove
> the shenanigans hes a below average character.
>
> So if they remove half his moves.  Ie less gimmicks he needs stronger
> tools to play a more normal game.
>
>
> He got a big damage buff in TTT2 but they didnt fix any of the core
> problems with his moves sadly.
>  ------------------------------
>  From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: DRE: CTS community mail
> Date: Thu, 19 Feb 2015 09:25:30 +0000
>
>  Lei needs buffs? LOL!
> Good one Paas. I need that.
>
>  *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Wynand-Ben
> *Sent:* 19 February 2015 11:12 AM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* RE: DRE: CTS community mail
>
>  They could pretty much dump half of Lei's movelist but then they would
> have to buff the rest of his stuff.
>
> Currently he has boatload of very situational moves combined with some
> that are just straight up bad.
>  ------------------------------
>  Date: Thu, 19 Feb 2015 11:02:06 +0200
> Subject: Re: DRE: CTS community mail
> From: geosaurus8@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>   Lei and Capo lolz They need to remove some of their stuff and update
> them properly.
>  Zafina might have a large move list. But all her moves are decent and
> useful.
>  I wouldn't mind if they do a total revamp like they did for SC5. Maybe
> the series needs it. But keep some of the original cast and strong point of
> Tekken.
>  Lucky Chloe moves are basically Capo Light. The same but doesn't
> knockdown lolz. She have a slippery kick that doesn't knock down and looks
> punishable as hell. On hit doesn't stagger or give much frames either T_T
>
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