That's true. The bit about reacting to throws. I've never been a good throw breaker, so l had to base most of my breaks on player tendencies. I could always react to a throw, but l could never see the limb. On 18 Feb 2015 15:23, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote: > I think the change will effect us. > > I think there are many of us who can react to throws but not the correct > "hands/arms". Meaning weaker players will be able to break throws more > consistently. > > ------------------------------ > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 13:02:54 +0000 > > Okay, so then I have to ask, since none of us are at the level where > this change to throw breaks will actually impact our game, why are we > worried? > > Is it a dumb down? I guess so. Sure seems like it. Will it actually affect > any of us here? Perhaps marginally at best. > > > > Maybe I’m also just getting more realistic about my level of play. I will > never be a really good Tekken player – I mean able to compete at > competition level even in the West. This is simply because I don’t have the > time to put into the game. Also what time I have, I’m not going to spend > only on Tekken. > > Faced with the fact that they’re making changes that could affect a > handful of people who play in Tekken Crash, I don’t get why people are > moaning about it. > > > > I complain a crap load when Blizzard messes with the Barb build that > affects people playing at GR35+ because that is me. I know Blizzard only > cares about the noobs stuffing around on T4/T5, let alone GR30+, so I > complain about the changes that affect me. > > > > With Tekken, well, does this change affect us? > > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Di Lhong > *Sent:* 18 February 2015 2:55 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* Re: DRE: CTS community mail > > > > We all suck. > > > > Nobody wants to hear that they suck in a game. Hell i'm not even close to > competing against the koreans and japs. But denial won't make you better at > the game. Acceptance and improve. > > > > On Wed, Feb 18, 2015 at 2:50 PM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > > Okay, that’s right. And I’ll grant 27 frames is a long time. I think > Paul’s tracking move is 28f and it feels like forever. > > So the fact that we don’t all break throws around 50% of the time means > that we either all suck, or everyone is really good at reading what break > you assume the opponent will go for and adjusting your throws accordingly. > > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Wynand-Ben > *Sent:* 18 February 2015 2:45 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* RE: DRE: CTS community mail > > > > Throws are way "slower" than 12f tho since you need to add the break > window. > > So add another 15frames or so if I remember correctly putting it at > 27frames. (Break window could be less... cant remember) > > About double the amount of time to react when compared to EWGF. > ------------------------------ > > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 12:38:53 +0000 > > Top players can see the arms? Even in TTT2? Okay, then how the hell do > they get thrown in Tekken? I’ve watched a crap load of Tekken Crash and I > see top players getting thrown all over the place. If a top player can see > the arms, then there is no difference to them between having a single throw > break button or not. They will always know which one to hit. > > > > Yes, Tekken runs at a slower pace than 2d fighters. That doesn’t make it > easier to react to some of the slower moves. An EWGF is 13f. That is slower > than a normal 12f grab. Can you duck an electric on reaction? > > > > I’m just wondering why this is such an issue. A lot of the time I hit the > right button to break the grab, but the timing is off. I’m not anything > like a top player, but I’m better than the average noob. They’re making a > change to the game that will affect the top 10% of players. And those are > the players who can see the arms anyway. You don’t think people will adapt > to this? > > > > ‘When did they change throws i will need to use?’ No idea. I don’t follow > what the capos do. I just know that they’ve changed Paul, King and Nina’s > base throws through the Tekken games. > > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx > <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On Behalf Of *Di Lhong > *Sent:* 18 February 2015 2:28 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* Re: DRE: CTS community mail > > > > First of all, top player CAN see which arm the throw is. You're basing a > game system on a personal experience? Just because one can't do > something...doesn't mean everyone else just got lucky when they do it. > > > > If you know the throw is coming, the majority will duck and ws punish > that. Top players don't make throws obvious. If it's obvious, you will eat > a ws punish...which is worst than throw breaks. > > > > Tekken run at a slower speed than most fighting games. Throws in tekken > are at 12frames and 15frames. SF and GG is at what? So mashing a button to > throw break in 2d games works fine because the whole game system revolve in > that speed. Tekken? no. > > > > It won't make the game suck. But it does effect players who does use a lot > of the normal throws. Ofcourse it's good news to players who can't break > throw and doesn't throw. But as for the person doing the throws? not so > good. > > > > Some characters have shitty punishment. Throws is part of their punishing > game. Capos for example can't do decent punish until 14frames. So their > 12frame punishment is actually a throw. > > > > "Anyways, that aside, sure some throws give better oki than others. So > what? They’ve changed the throws you will need to use. They change throw > animations from one Tekken to the next. For a large part of the cast, there > are enough non-standard throws that you can mix it up with them. For the > rest, well, do you really want each character to have the exact same tools?" > > > > When did they change throws i will need to use? They've kept the same > throw animation from T5...some changed a bit yes but not all. And some 1+2 > throws are very obvious compare to others with giant swings, rodeo and > that. ff+1+2 throws are one of the easiest to break. Even i can break it > (that says a lot)...because of the ff motion. I didn't say each of the > character should have the same exact tools. Dumbing down throws to simply > mashing 1 is what makes each characters having the same tools. > > > > Again, you're basing throw break mechanic on yourself and Paas...who are > way too kind to barely throw... > > > > It won't completely make the game suck but it does make it less top play > competitive. I wouldn't mind if they make the throw break window smaller > with this change...but no, they made it even bigger... > > > > When you play against many different players at arcades. You'll be exposed > to many type of players and gameplay. Some people utilize throws a lot in > their gameplay (like me, i'm the throw king in bkk lolz). > > > > On Wed, Feb 18, 2015 at 2:12 PM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > > I seriously don’t see the problem. Firstly, which other games really > require three different options for breaking, based on a lucky guess? You > already knew the throw was coming and you hit the button within the window > to break it. Oh, you didn’t see the hands? Better luck next time. I can’t > see the hands. It’s not a question of training. I’ve tried to see and if I > concentrate solely on watching the throw animations, I can see it, but my > eye sight isn’t good enough for doing it on the fly. I doubt many people’s > is. That means is comes down to a pure guess. > > > > Maybe they’ll just reduce the break window for all throws. TTT2 throw > breaking is not easy. > > > > Anyways, that aside, sure some throws give better oki than others. So > what? They’ve changed the throws you will need to use. They change throw > animations from one Tekken to the next. For a large part of the cast, there > are enough non-standard throws that you can mix it up with them. For the > rest, well, do you really want each character to have the exact same tools? > > > > I don’t see this as any real game changing thing at all. Maybe I’m biased > by the characters that I play and I have to play against. > > Paul, King, Nina – I don’t use normal throws with any of them. Paas plays > Jack and Lei. Jack has qcf+1, qcb+2, TS, and others. Mostly Paas doesn’t > use throws unless he’s in stances or they’re in strange situations where I > usually don’t break not because I didn’t see the hands, but because I > didn’t see the throw coming. > > > > Let’s say that I’m completely wrong and this is a major game changer > because people won’t be spamming throws as much. How is that a terrible > thing? It’s a change, that’s all. As you say though, ‘it's going to make > the game suck ‘. I didn’t realise that throw breaking was one guiding > light stopping Tekken from sucking. > > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Di Lhong > *Sent:* 18 February 2015 1:55 PM > > > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* Re: DRE: CTS community mail > > > > I use A LOT of normal throws. Some character's normal throws are part of > their game since it puts them on decent oki wake ups. > > > > Me not breaking throws has nothing to do with making throws easier to > break. I'm not complaining about me not breaking throws...i'm complaining > the fact they made 1+3 and 2+4 throws completely useless. 1+3 2+4 throws > plays a big part in top level. You sidestep and throw and try to block the > throw animation with your movement and position. Making it even harder to > see what throws you did. Now? fuck, useless...1+2 throws are used in > different situation. They are usually used for their small throw break > window. > > > > On Wed, Feb 18, 2015 at 12:16 PM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > > And that from the guy who can’t break throws. Will this actually make > any difference? Who uses normal throws? > > The only time I get a normal 1+3/2+4 throw with Paul is by accident. Most > characters have special throws with 1,2 and 1+2 breaks, so what’s the issue? > > I do use the normal throws with King, but I suppose I shouldn’t. > > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Di Lhong > *Sent:* 18 February 2015 12:08 PM > > > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* Re: DRE: CTS community mail > > > > > http://www.avoidingthepuddle.com/news/2015/2/17/tekken-7-all-13-and-24-throws-can-be-broken-with-either-1-or.html > > > > I hope this isn't true...otherwise, it's going to make the game suck. > > > > On Wed, Feb 18, 2015 at 11:58 AM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: > > Lili's hair looks nice :) > > > > https://www.youtube.com/watch?v=RoAeIOXYRHw > > > > On Wed, Feb 18, 2015 at 11:41 AM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: > > https://www.youtube.com/watch?v=mw-EYlDoeA4 > > > > Oh shit! Dragunov Sweep = Full combo now :D > > > > On Wed, Feb 18, 2015 at 9:55 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> > wrote: > > lol u not ryt > > ------------------------------ > > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 07:53:53 +0000 > > > > Why not? What are they going to do, sue some random FGC in CT? If they do > send a cease and desist letter, it will be good publicity. > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *lindsey kiviets > *Sent:* 18 February 2015 9:48 AM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* RE: DRE: CTS community mail > > > > im really excited about Saturday. SAP has some evil plans for us. > > main thing im concerned about is getting dat publicity out. > > im imaging an overlay with kamimodo and cts logo. with facebook kuk > around. im guessing we not allowed to have Capcom characters in the logo? > > ------------------------------ > > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 07:10:56 +0000 > > If you’re not using set bracers, then there are better options – at higher > levels, Ancient Parthan defenders are amazing for Monk and Barb. Hit a > group and have reduced damage by 50%. > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx > <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On Behalf Of *lindsey kiviets > *Sent:* 18 February 2015 9:01 AM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* RE: DRE: CTS community mail > > > > ive seen players use that shrine bracer , so that when they do get a > shrine then elites spawn. which is cool because it reduces your time to go > search for elites. > > the only drawback is that the shrine bracers are ass. > > ------------------------------ > > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 06:50:23 +0000 > > I’m guessing you mean for solo runs? Party play is a different thing. > > Tier list is something like this: > 1. DH > 2. Monk > 3. WD/Wiz > 4. Cru > 5. Barb > > The GR rankings are skewed by the old conduit farming (and outright > cheating) players. > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx > <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On Behalf Of *lindsey kiviets > *Sent:* 18 February 2015 8:47 AM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* RE: DRE: CTS community mail > > > > I want to see if a similar build to the wizard's cm build pre ros patch is > possible. > > that was the most OP build in all D3 eva. > > where is the wizard in terms of tiers among the classes? im guessing he is > very poo poo tier. > > ------------------------------ > > From: paashaasggx@xxxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 06:44:07 +0000 > > Pull is better than stun. > > > > It essentially does both > ------------------------------ > > From: lindseyak@xxxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 06:35:28 +0000 > > ya I saw that but I they haven't done stun as well. only dashing strike > and palm whole day. > > I thought mirane is outdated now? do people still use it? coz out of all > my gems that's probably the highest. > > anyways, I don't think I can get passed 30 grifts comfortably anymore. > > most of my gem levelling came from previous patch holy monk build. haven't > come close to grfit 35 yet. > > all of my dmg came from the FD I used when sunwuko gave us the 20% dmg > buff. now that they've changed that , I don't use 2h's anymore. 1h's ftw. > > ------------------------------ > > From: paashaasggx@xxxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 06:29:44 +0000 > > CDR Perma serenity pull/palm monk is probably one of the strongest builds > in the game. > ------------------------------ > > From: lindseyak@xxxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 05:51:36 +0000 > > im using taeguk with gogons swift. > > both are level 35. > > haven't tried a rift with new build yet. just been farming better rrog's. > > rings are nothing special, I use it for the cdr. that's why I need a > better rrog. getting that balance just right with dmg and cdr is going to > be a mission. > > ultimately what im going for is to be in permanent lighting epiphany and > perma serenity. then use stun rune. therefore I can go into a fight , and > stun everyone around me then the team can just pick them off one at a time. > I haven't seen anyone attempt this build yet. > > ------------------------------ > > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 05:45:01 +0000 > > That’s the major problem with barbs as well. I can get to a rift boss with > 8 or 9 minutes remaining, but not kill him. > > What level rift are you running? Also what rings and gems (checking the > character link takes too long with my dodgy vpn here). > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx > <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On Behalf Of *lindsey kiviets > *Sent:* 18 February 2015 7:42 AM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* RE: DRE: CTS community mail > > > > morning peeps, > > ugh I seem to be having a problem. > > im able to dispatch mobs quite easily due to fist of azteraq (exploding > palm deal 80% more dmg) > > problem now im getting is single target dps. it takes too long to kill 1 > thing on its own. kuk game > > ------------------------------ > > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Wed, 18 Feb 2015 05:10:24 +0000 > > If you need tips on magical schoolgirls, Paas is your man. > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx > <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On Behalf Of *Stephen Scheidel > *Sent:* 17 February 2015 11:16 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* Re: DRE: CTS community mail > > > You're gonna have to ask Di about the chibi stuff he's good with that. > > > > I've always thought about a fg based on the paths of darkness books. > > > > > > > On 17 February 2015 at 22:02, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > > *lol* That's frightfully ambitious :P > My beat-em-up idea was actually inspired by a little known GBA game > featuring Tiny Toons characters. The game is forgettable but the concept is > great. It's a standard beat-em-up at it's core, but with one fundamental > difference: Assist characters *lol* > You select a partner from a list of available characters. Each character > has a special ability that allows you to extend combos or deal with > multiple enemies. I want to expand on that in a creative way. > My games will feature ninjas, unsurprisingly :P Chibi female ninjas, to be > exact. > > On 17 Feb 2015 21:52, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> wrote: > > I want to make a side scrolling beat em up in the graphic style of Guilty > Gear, the same graphic generating capability of No Man's Sky, the character > edit functionality of a chinese mmo and the ability to be able to edit > every character's movelist with all the attacks of the last 10years worth > of fighting games. > Oh, and I want it to be cross platform, and have the custom created > characters to be dlc bosses in other peoples versions of the game. > Can it do that? > > On 17 Feb 2015 21:47, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote: > > If you want to make games, jump straight into Game Maker Studio. The > standard edition is free. > > https://www.yoyogames.com/studio > > You'll be making games and learning to program at the same time, without > the hassle of learning the technical stuff. Plus there's loads of > tutorials. > > https://www.youtube.com/watch?v=Vdfs08TyH-U > > And of course you can make much more complex stuff. > > http://sandbox.yoyogames.com/browse?sort=top-rated > > > > On Tue, Feb 17, 2015 at 8:22 PM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > I've just taken it up as a hobby for now *lol* I've had this idea for a > game that I'd like to work on once I've improved my knowledge and > proficiency somewhat, but that's still far off. Right now I'm comfortable > just getting to grips with the basics. > > > > The lessons haven't covered looping or arrays yet but I suppose that > bridge will be crossed eventually :P I've been learning about strings, > boolean, if/else statements, variables, functions, etc. It's been an > interesting journey thus far :) > > > > On Tue, Feb 17, 2015 at 6:50 PM, sameegh jardine <sameegh@xxxxxxxxx> > wrote: > > Awesome news on programming bro :] It's a pretty rewarding field if you > stick with it. It can be hard to wrap your head around some of the initial > concepts but like anything it tends to get easier with time. > > > > Have you done any form of looping yet? Or arrays? They're probably some of > the trickier initial concepts if you're starting out. > > > > An example of a simple but effective exercise would be to try and write a > function that takes an input and checks whether it's a palindrome, i.e > whether it reads the same forward of backwards, i.e. bob or level. > Sometimes just writing down instructions (pseudocode) as you mentioned is > helpful in starting out with some form of answer. > > > > > > > > > > > > On Tue, Feb 17, 2015 at 5:38 PM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > I'm starting to learn how important that is *lol*. Giving good > instructions. > > > > One of the lessons was to create a "Rock, Paper, Scissors" game. It's > amazing just how much goes into something so simple (randomisation, > ensuring that all possible options and decisions are accounted for, etc.). > If there's even one thing that's out of place, everything else falls apart. > I have a newfound respect for coders. > > > > On Tue, Feb 17, 2015 at 4:42 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > Programming is all about giving good instructions. If you can give good > instructions, you can be a good programmer. > > > > The hard part is functional programming because we don't tend to > procedurally, not functionally. And asynchronous programming can be > tricky, even though in the real world it's a breeze to handle and > understand because we do everything asynchronously. > > > > The cool thing about Javascript is that you can use it to learn functional > and procedural techniques. > > > > > > > > On Tue, Feb 17, 2015 at 3:23 PM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > Well I'm enjoying it so far. I suppose that's the important thing. > Troubleshooting = problem solving = I have a knack. > > > > I hate maths though. > > > > On Tue, Feb 17, 2015 at 3:20 PM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > > You need a knack for problem solving. It can be a lot of fun. From time > to time I will review models and try to track down issues – could be lousy > macros, poor maths or just bad model governance. That’s more my style than > straight programming. > Good luck with it all. I suppose just keep at it. > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Ryan Williams > *Sent:* 17 February 2015 3:16 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > > > *Subject:* Re: DRE: CTS community mail > > > > I've always felt that I don't have a mind for programming, so I'm trying > to see if I'm wrong. > > > > On Tue, Feb 17, 2015 at 3:09 PM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > > Did a couple of years of comp sci at varsity. Quit when I realised it was > nothing like gaming. > > Sent from my Windows Phone > ________________________________ > From: Ryan Williams<mailto:ryan820509@xxxxxxxxx> > Sent: 2015-02-17 14:54 > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > Subject: RE: DRE: CTS community mail > > > In my experience, the first few lessons were simple enough to grasp. Shit > gets real after that. Currently learning functions. > > On 17 Feb 2015 14:51, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto: > lindseyak@xxxxxxxxxxx>> wrote: > f I stopped somewhere at the beginning , writing my name or something. > > kuk is hard. > > ________________________________ > Date: Tue, 17 Feb 2015 14:49:54 +0200 > Subject: RE: DRE: CTS community mail > From: ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > > Yar. Learning Javascript. > > On 17 Feb 2015 14:49, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto: > lindseyak@xxxxxxxxxxx>> wrote: > code academy? > > ________________________________ > Date: Tue, 17 Feb 2015 14:48:18 +0200 > Subject: Re: DRE: CTS community mail > From: ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > > End of the month. > > On 17 Feb 2015 14:47, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx<mailto: > ashraf.barendse@xxxxxxxxx>> wrote: > So no Kamimodo this week? > :( > > On Tue, Feb 17, 2015 at 2:46 PM, Ryan Williams <ryan820509@xxxxxxxxx > <mailto:ryan820509@xxxxxxxxx>> wrote: > > I'm learning how to code. > > On 17 Feb 2015 14:45, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto: > lindseyak@xxxxxxxxxxx>> wrote: > 1...2....3....4.... > > ________________________________ > Date: Tue, 17 Feb 2015 13:43:44 +0200 > Subject: Re: DRE: CTS community mail > From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > Tumbooroo weedo > > On 17 February 2015 at 13:07, Wynand-Ben <paashaasggx@xxxxxxxxxxx<mailto: > paashaasggx@xxxxxxxxxxx>> wrote: > :( > > ________________________________ > Date: Tue, 17 Feb 2015 13:01:32 +0200 > Subject: Re: DRE: CTS community mail > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > > > @paas > I see you cannot use the PSN+ Guilty Gear colours on the ps3 version. > Bummer. > > I-no's looks the best tho. > > On 17 Feb 2015 11:14, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx<mailto: > gieroadsteve@xxxxxxxxx>> wrote: > Egh i stuck running meters and meters of vinyl through a machine today. > Pretty boring but at least I'm near a pc most of the time. > > On 17 February 2015 at 11:10, Stephen Scheidel <gieroadsteve@xxxxxxxxx > <mailto:gieroadsteve@xxxxxxxxx>> wrote: > [cid:ii_i692juxm0_14b96cde4c77c2f7] > > > On 17 February 2015 at 11:00, lindsey kiviets <lindseyak@xxxxxxxxxxx > <mailto:lindseyak@xxxxxxxxxxx>> wrote: > Are you really happy with a win.... > > YES > > > ________________________________ > From: alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > Subject: RE: DRE: CTS community mail > Date: Tue, 17 Feb 2015 08:58:03 +0000 > > > Are you really happy with a win where it was the lag that gave it to you, > not your skill? > > Yawn. Having trouble staying awake here. > > From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx> > [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] > On Behalf Of lindsey kiviets > Sent: 17 February 2015 10:50 AM > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > Subject: RE: DRE: CTS community mail > > winnings winning > > ________________________________ > Date: Tue, 17 Feb 2015 10:42:48 +0200 > Subject: RE: DRE: CTS community mail > From: ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > *lol* You mean like me winning all those matches last night? :P > On 17 Feb 2015 10:39, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto: > lindseyak@xxxxxxxxxxx>> wrote: > > > [cid:image001.png@01D04AA0.930D4E90 <https://01D04AA0.930D4E90>] > > > > ________________________________ > Date: Tue, 17 Feb 2015 10:33:07 +0200 > Subject: RE: DRE: CTS community mail > From: ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > You call winning once with 16f delay bopping? The fark outta here. You'll > know what real bopping is on Saturday. > On 17 Feb 2015 10:30, "lindsey kiviets" <lindseyak@xxxxxxxxxxx<mailto: > lindseyak@xxxxxxxxxxx>> wrote: > wtf!!!!!!! > > sap didn't I bop you last nyt? > > ________________________________ > Date: Tue, 17 Feb 2015 10:29:35 +0200 > Subject: Re: DRE: CTS community mail > From: ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > *lol* > On 17 Feb 2015 10:26, "euraima tobias" <euraima@xxxxxxxxx<mailto: > euraima@xxxxxxxxx>> wrote: > Is it GB's? I knew something was up, letting him bop you like that in > melty... :-? > On 17 Feb 2015 10:21 AM, "Ilitirit Sama" <ilitirit@xxxxxxxxx<mailto: > ilitirit@xxxxxxxxx>> wrote: > I didn't know you were expecting LB. Congrats. > > On Tue, Feb 17, 2015 at 9:58 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx > <mailto:lindseyak@xxxxxxxxxxx>> wrote: > u violet my expectancy > > now im mad > > let the bopping commence > > ________________________________ > Date: Tue, 17 Feb 2015 09:56:31 +0200 > Subject: Re: DRE: CTS community mail > From: ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > He's not unsure, he's in denial. > On 17 Feb 2015 09:55, "Ilitirit Sama" <ilitirit@xxxxxxxxx<mailto: > ilitirit@xxxxxxxxx>> wrote: > > im unsure whats happening. > LB's epitaph > > On Tue, Feb 17, 2015 at 9:50 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx > <mailto:lindseyak@xxxxxxxxxxx>> wrote: > they probably related to "the answer" somehow. > > also I would like closure on the topic of jeeva or kami this week? > > im unsure whats happening. > > ________________________________ > Date: Tue, 17 Feb 2015 09:31:07 +0200 > Subject: Re: DRE: CTS community mail > From: ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > You have to assume that they can hack basically anything since they've > obtained source code to hardware firmware. These hacks go way back to > 2001. Noone knows what they're capable of now. And you still have to > consider the capabilities of Russia, China, Europe and Israel. > > On Tue, Feb 17, 2015 at 9:29 AM, Stephen Scheidel <gieroadsteve@xxxxxxxxx > <mailto:gieroadsteve@xxxxxxxxx>> wrote: > Can dey hek my iped? > > > On Tuesday, February 17, 2015, Ilitirit Sama <ilitirit@xxxxxxxxx<mailto: > ilitirit@xxxxxxxxx>> wrote: > Interesting material for people who like reading about hacking and spy > programs: > > > https://securelist.com/files/2015/02/Equation_group_questions_and_answers.pdf > tl;dr: The NSA has an elite hacking group nicknamed "Equation" that, > among other things, has managed to create spyware that infects PC hard > drive firmware and can operate undetected. > > > > ________________________________ > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. 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Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > > > > > > > > > > > > > > > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > > > > > > > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > > > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > > > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and may be unlawful. Any opinions or advice contained in this > e-mail are subject to the terms and conditions expressed in the governing > KPMG client engagement letter. Opinions, conclusions and other information > in this e-mail and any attachments that do not relate to the official > business of the firm are neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, > as information could be intercepted, corrupted, amended, lost, destroyed, > arrive late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services > to you. KPMG International Cooperative ("KPMG International") is a Swiss > entity that serves as a coordinating entity for a network of independent > firms operating under the KPMG name. KPMG International provides no > services to clients. Each member firm of KPMG International is a legally > distinct and separate entity and each describes itself as such. Information > about the structure and jurisdiction of your local KPMG member firm can be > obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. If you have received this communication in > error, please address with the subject heading "Received in error," send to > the original sender, then delete the e-mail and destroy any copies of it. > If you are not the intended recipient, any disclosure, copying, > distribution or any action taken or omitted to be taken in reliance on it, > is prohibited and ma > > ...