Yup :) On 18 Dec 2014 12:10, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: > Can he do invisibility + teleport as a setup? (Just thinking about his > moveset in general) > > > On Thu, Dec 18, 2014 at 11:19 AM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: >> >> Spent quite a bit of time in training mode learning Chipp. At first l was >> like "how do l play this character?" but things finally started making >> sense. Have legit combos, mixups and setups down now. Teleport setups in >> particular are ridiculous *lol* He has so many ways to set them up and his >> oki options are pretty sick too. Can't wait to try out some of this stuff >> on Sat :) >> On 18 Dec 2014 11:06, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >> >>> f u >>> >>> so therefore they are easier to perform if its not timing related. >>> >>> YRC for days WOOOOOOOOPPP >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 09:04:37 +0000 >>> >>> They are not FRCs lol >>> >>> No timing involved, YRC are not just frames. >>> >>> Just read my bloody mail lol, I explained how they work ffs >>> >>> >>> There are purple RC as well that cost 50% and is essentially a "late" >>> YRC that you do during a moves recovery. To prevent wiff punishment etc. >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:59:48 +0000 >>> >>> f u, >>> >>> yrc = frc, >>> >>> are they easier or harder? >>> >>> if you do a yrc wrong you get a prc, which eats 50% meter instead of the >>> 25% for yrc. >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:53:30 +0000 >>> >>> There are no FRCs >>> >>> There are yellow RCs that you do early in for moves that do not hit or >>> are not block (Moves that wiff). >>> >>> So you can throw projectile then YRC and run after it for pressure and >>> shit like that. >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:46:16 +0000 >>> >>> lol, how is frc'ing compared to the old games? >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:43:50 +0000 >>> >>> GIRLFRIEND! >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:39:27 +0000 >>> >>> BANDET GRAINJA >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:31:10 +0000 >>> >>> Screwed around a little in Xrd >>> >>> Ran through tutorial and some training mode. Ran through arcade. >>> >>> Will only be getting properly sunk into the thing once I have my >>> "hitbox" back from steve >>> >>> ------------------------------ >>> Date: Thu, 18 Dec 2014 03:53:22 +0200 >>> Subject: Re: CTS community mail >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Fucking Xrd... >>> >>> So I'm stuck on Sol's mission called "Accurate Inputs". >>> >>> Dash, 2P(2nd hit) 5K 5S 2D xx Bandit Revolver. >>> >>> I get the combo like 1 out of every 20 to 30 tries. My inputs are super >>> clean, but for the life of me I can't land the Bandit Revolver. Eventually >>> I decide to Google if anyone else is having a problem with this combo. It >>> turns out you're supposed to hold forward during the duration of the combo, >>> only releasing for Bandit Revolver. >>> >>> WTF DOES THIS HAVE TO DO WITH ACCURATE INPUTS!?!?! It's a >>> momentum-based combo challenge. Accurate inputs will ensure the combo will >>> fail every time -_- >>> >>> And when you clear the mission they have the audacity to tell you that >>> if you find some of the challenges hard you should try adjusting your input >>> timing. >>> >>