Re: CTS community mail

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Mon, 12 Jan 2015 20:25:23 +0200

QI facts.
http://news.bbc.co.uk/2/hi/africa/621895.stm

On 12 January 2015 at 20:20, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
wrote:

> HA
>
> In all seriousness the few games I had felt really good.
> Kinda makes me want to finish my new stick/steal a ps3/illegally immigrate
> to Japan.
> Oh but they have arcades.
> Never mind.
>
> On 12 January 2015 at 19:13, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>
>> Steve please...
>> On 12 Jan 2015 19:06, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote:
>>
>>> *:P*
>>>
>>> On 12 January 2015 at 19:05, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
>>> wrote:
>>>
>>>> I broke a throw :P
>>>>
>>>> On 12 January 2015 at 18:38, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>>>
>>>>> There is no throw breaking in XRD.
>>>>> On 12 Jan 2015 12:01, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>> Lol.
>>>>>>
>>>>>> Yah. Dealing with Paas' bomb isn't the problem for me any more.  It's
>>>>>> that annoying low kick and that wall pressure with the gun.
>>>>>> Other than that, he's(she's) just got a really reliable punish, which
>>>>>> is that standing HSx5
>>>>>>
>>>>>> @Paas
>>>>>> It looks like when I'm in block animation I have a disadvantage for
>>>>>> your throw with Axl, 9 outta 10 times you beat me. Not so with Tempkin.  
>>>>>> I
>>>>>> suppose I'll just have to learn throw break timing. Unless throw break
>>>>>> requires using forward in the command, then it ain't going fo happen.
>>>>>> Mashing isn't the answer.
>>>>>> Still looking into how to beat that incredible corner pressure stuff.
>>>>>> I have an idea, going to test it tonight.
>>>>>> On 12 Jan 2015 11:39, "Donaldson, Alasdair" <
>>>>>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>>>>>
>>>>>>>  Saturday was nice. I actually got to do some combos. It’s hard to
>>>>>>> judge my performance at home when Paas is killing me 30-0, and I’m 
>>>>>>> dealing
>>>>>>> him random chip damage.
>>>>>>>
>>>>>>> I’ll keep at the game. It makes more sense to me than some of the
>>>>>>> other 2d fighters that I’ve played, **cough** Mahvel **cough**…
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> One of the problems that I have is that there so much to learn
>>>>>>> that’s completely new to me – mainly the defensive side – with air 
>>>>>>> blocking
>>>>>>> and using faultless defence when I dash forward. All that will come
>>>>>>> eventually. For now I just need to figure out my combos and what to do
>>>>>>> about that damned pineberry bomb crap.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On an unrelated note, I started playing Skrim on PC. It’s much
>>>>>>> prettier than the PS3 version. Getting all the mods installed in the 
>>>>>>> right
>>>>>>> order is a mission. After the usual collection of basic improved 
>>>>>>> skeleton,
>>>>>>> ragdoll physics, improved blood and some basic background stuff, I 
>>>>>>> decided
>>>>>>> to play with some of the animations ones. I installed one that fixes the
>>>>>>> way women walk in the game. It’s a bit scary to see old ladies walking 
>>>>>>> like
>>>>>>> they’re on a catwalk. Similarly the armour mod that, uh, gives women 
>>>>>>> more
>>>>>>> space to breathe also makes the old ladies a bit terrifying.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
>>>>>>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Nicholas Robertson-Muir
>>>>>>> *Sent:* 12 January 2015 11:27 AM
>>>>>>> *To:* cpt-fgc@xxxxxxxxxxxxx
>>>>>>> *Subject:* RE: CTS community mail
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Dude, so impressed with your performance in GG.
>>>>>>> Listen to Paas bru, you got a future in dis game.  Not so much in SF.
>>>>>>>
>>>>>>> On 12 Jan 2015 09:50, "Donaldson, Alasdair" <
>>>>>>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>>>>>>
>>>>>>>  I thought LB had given up on xrd.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
>>>>>>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Ilitirit Sama
>>>>>>> *Sent:* 12 January 2015 9:43 AM
>>>>>>> *To:* cpt-fgc@xxxxxxxxxxxxx
>>>>>>> *Subject:* Re: CTS community mail
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Which IAD combos?  Her BnB combos aren't hard and she's not
>>>>>>> execution heavy, but if you're talking about combos after her air dust
>>>>>>> (jump cancel IAD) then you're mistaken - they're either harder or just 
>>>>>>> as
>>>>>>> hard as everyone else's.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Jan 12, 2015 at 7:30 AM, lindsey kiviets <
>>>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>>>
>>>>>>>  Morning peeps,
>>>>>>>
>>>>>>> you guys need to get on that sonic all star racing life. Game is way
>>>>>>> too much fun.
>>>>>>>
>>>>>>>
>>>>>>>    1. Decided to try out Millia and she belongs in marvel tbh.
>>>>>>>    character is way too fast. Her IAD combos are not hard, Once you 
>>>>>>> have that
>>>>>>>    down, then her game revolves around getting that mixup into IAD 
>>>>>>> combo. so
>>>>>>>    much BS.
>>>>>>>
>>>>>>>
>>>>>>>  ------------------------------
>>>>>>>
>>>>>>> Date: Sun, 11 Jan 2015 17:50:42 +0200
>>>>>>> Subject: Re: CTS community mail
>>>>>>> From: ryan820509@xxxxxxxxx
>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Due to popular demand, l'll be running an Xrd tournament next Sat :)
>>>>>>>
>>>>>>> On 11 Jan 2015 17:42, "richard moorcroft" <
>>>>>>> greattekkenmaster@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>> The key is to distract your opponent by talking to him,, and when he
>>>>>>> looks back to his screen Miguel's kills him haha
>>>>>>>
>>>>>>> On Jan 11, 2015 5:21 PM, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>> Now you get it, highly unlikely.
>>>>>>>
>>>>>>> On 11 Jan 2015 17:19, "richard moorcroft" <
>>>>>>> greattekkenmaster@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>> Or Miguels F3+4. Its also instant kill,, its the one where he laughs
>>>>>>>
>>>>>>> On Jan 11, 2015 5:16 PM, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>> It's like landing Jack 6's 1 hit kill unblock'able in tekken.
>>>>>>>
>>>>>>> On 11 Jan 2015 17:14, "Ashraf Barendse" <ashraf.barendse@xxxxxxxxx>
>>>>>>> wrote:
>>>>>>>
>>>>>>>  Nah, you can only do it in training mode.
>>>>>>>
>>>>>>> You can't choose what items come out during a match.
>>>>>>>
>>>>>>> So this will never happen in an actual game.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Jan 11, 2015 at 5:11 PM, richard moorcroft <
>>>>>>> greattekkenmaster@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>> Wow,, I have never seen something so powerful in a fighting game,
>>>>>>> too OP,, if both players use it then the match is over
>>>>>>>
>>>>>>> On Jan 11, 2015 4:55 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>>  https://www.youtube.com/watch?v=s3gTOHtdAw0
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Jan 11, 2015 at 2:11 PM, Ashraf Barendse <
>>>>>>> ashraf.barendse@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>>  I was messing around in training mode with Faust.
>>>>>>>
>>>>>>> Normally his item toss is random, but in training mode you can set
>>>>>>> it to throw a specific item.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> And he has the regular version of his item toss super that throws 4
>>>>>>> items, and he also has a version where you do
>>>>>>>
>>>>>>> 3 quarter circles then press the button, and he throws out 10 items
>>>>>>> and it takes your whole meter.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> So what i did, was set the item to the oil drum, do the super where
>>>>>>> he throws 10 of them out, then set it on fire.
>>>>>>>
>>>>>>> It did over 400+ damage with a big ass explosion, killing the
>>>>>>> opponent, slowing the game and unlocking a trophy.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Chances of it ever happening in a game are like 1 in a billion or
>>>>>>> something.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Jan 11, 2015 at 12:08 AM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>>>>> wrote:
>>>>>>>
>>>>>>>  Master Series poverty stream:
>>>>>>> http://www.douyutv.com/vrkof97
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
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>>>>>>> KPMG client engagement letter. Opinions, conclusions and other 
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>>>>>>> KPMG cannot guarantee that e-mail communications are secure or
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>>>>>>> lost,
>>>>>>> destroyed, arrive late or incomplete, or contain viruses.
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>>>>>>> This email is being sent out by KPMG International Cooperative
>>>>>>> ("KPMG International") on behalf of the local KPMG member firm providing
>>>>>>> services to you. KPMG International Cooperative ("KPMG International") 
>>>>>>> is a
>>>>>>> Swiss entity that serves as a coordinating entity for a network of
>>>>>>> independent firms operating under the KPMG name. KPMG International
>>>>>>> provides no services to clients. Each member firm of KPMG International 
>>>>>>> is
>>>>>>> a legally distinct and separate entity and each describes itself as 
>>>>>>> such.
>>>>>>> Information about the structure and jurisdiction of your local KPMG 
>>>>>>> member
>>>>>>> firm can be obtained from your KPMG representative.
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>>>>>>
>>>>
>>>
>

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