Once. You get crushed before the next rotation. Properly geared you can take him down before he even spawns bees. On Thu, Oct 31, 2013 at 12:27 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > how many times does he spawn bees? > ------------------------------ > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > Date: Thu, 31 Oct 2013 10:12:45 +0000 > > > It was just below half health, I think. > > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Ilitirit Sama > *Sent:* 31 October 2013 12:12 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > > > BTW, how much health did we get Demon Wall down to? I think we are still > slightly undergeared. The fight is a straight DPS race. If you are under > geared, they recommend Limit Breaking the first bee, burning the second. > > > > On Thu, Oct 31, 2013 at 11:40 AM, Wynand-Ben Viljoen < > paashaasggx@xxxxxxxxxxx> wrote: > > Ok cool, thanks > > Framerate wont be a issue > > ------------------------------ > > Date: Thu, 31 Oct 2013 11:25:00 +0200 > > > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > From: ilitirit@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > > The thing with the PC version is that there's slightly less input lag than > the console so the game feels slower because you have to input things later > than what you do on console. You'll notice the effect immediately if you > switch from console to an arcade cabinet. > > V-sync should be off, frame rate should be fixed. And as long as you're > getting over 100fps in the benchmark everything else should be fine. > > > > On Thu, Oct 31, 2013 at 11:15 AM, Wynand-Ben Viljoen < > paashaasggx@xxxxxxxxxxx> wrote: > > @Ilit (or anybody else with PC version of SSF4) > > What settings gets the closest to console experience? > > Mainly wondering about v-sync. It adds noticeable input delay. > Not sure if consoles run with similiar v-sync lag or not. > > I would test but my stick skills are so bad/inconsistant that im never > sure if miss stuff due to timing or my lack of exection skills. > ------------------------------ > > Date: Thu, 31 Oct 2013 10:56:28 +0200 > > > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > > Ah, nice. > > The SOE store has been optimized for android devices. > > Now I can check what the prices of everything is nice and quick. > > @SAP > I've also realized something else. > > Game sharing will be much easier to control with multiple accounts. That > way, not all game content will get deactivated/activated per system. > > I think creating a "friends share" account might be in order the next time > we try the sharing thing. > > ...aaah another day, another loophole in the system :) > > > > On Thu, Oct 31, 2013 at 10:23 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > Yeah. > > The graphics are beautifully terrible. We'll prolly spook easily and end > up shooting each-other. > > > > > > On Thu, Oct 31, 2013 at 10:04 AM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > *lol* We doin co-op? > > > > On Thu, Oct 31, 2013 at 10:01 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > ...like you play doom when it's light outside...pphhhttttt... don't be > daft. > > > > On Thu, Oct 31, 2013 at 9:55 AM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > *lol* > > > > I'd be up for some Doom action! I have to attend a meeting tonight at 7pm > to discuss the Halloween activities for Sat, so will probably only be on > after 8 or so. > > > > On Thu, Oct 31, 2013 at 9:32 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > I answer my door with my Darksiders or Tengu mask. Hand out sweets. > > Doom tonight SAP? > > I'm grabbing my other PS3 tonight. > > @Lumi > > Do you have uncapped at home? > > > > On Thu, Oct 31, 2013 at 9:20 AM, Ryan Williams <ryan820509@xxxxxxxxx> > wrote: > > *lol* I made a Jack O' Lantern (carved out the pumpkin last night). > > > > One of my neighbours approached the peeps in our neighbourhood about doing > something for Halloween. > > > > Apparently, her fam engages in Halloween activities every year. This year, > she wanted to get the entire neighbourhood involved. > > > > So, when I get back from the wedding on Saturday, there'll be some > trick-or-treating to look forward to *lol* Gotta hand out sweets to the > keeds and all that :) Should be fun. > > > > > > > > On Thu, Oct 31, 2013 at 8:40 AM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > > We need just slightly better gear. That’s why we’re running WP. > > Anyways, it doesn’t matter. We can’t run AK because our tank keeps > quitting in the middle of dungeons. > > Happy Halloween people. > I guess since we’re in the southern hemisphere, it’s Beltane as well. > > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *lindsey kiviets > *Sent:* 31 October 2013 7:35 AM > > > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > > > > > I don't think its a case of undergeared anymore, we did okay. > > now we have to push through tonight. 1 wp then we do ak again. > ------------------------------ > > Date: Wed, 30 Oct 2013 11:33:44 -0800 > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > knowing Nick I hope he isn't doing anything "special" this eve. > > :P > > > > On 30 October 2013 09:22, sameegh jardine <sameegh@xxxxxxxxx> wrote: > > @Nic: > > Happy birthday bro, hope you're doing something special this eve! > > > > On Wed, Oct 30, 2013 at 2:23 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> > wrote: > > tsek , you need practice in doing damage. > > ------------------------------ > > From: alasdair.donaldson@xxxxxxxxxx > > > To: cpt-fgc@xxxxxxxxxxxxx > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > Date: Wed, 30 Oct 2013 12:18:41 +0000 > > > > Cool, no worries. We’ve got a lot of 8 man things that we need to run and > LB still needs a lot of practice and being a tank. > Ah, so Ecco will be back at some point. > > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Moshe Shevel > *Sent:* 30 October 2013 2:17 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > > > I should be able to finish the story by this weekend, taking into account > all the random stuff I end up doing. I'm just about to hit level 46, ended > up doing Cutter's Cry 3 times just for a stupid Sand Bat that wouldn't > register being killed. Ecco is busy studying for his exams, that's why he > hasn't been online for the past few weeks. > > On 30 Oct 2013 1:51 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote: > > I didn't just put him on to the idea, I showed him exactly how to do it. > > > > On Wed, Oct 30, 2013 at 1:34 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx> > wrote: > looks like you kind of put him on to the idea in the first place. > > > On 30/10/2013, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > Some proper credit would have been nice. > > > > http://forums.shoryuken.com/discussion/comment/8441262/#Comment_8441262 > > > > http://forums.shoryuken.com/discussion/comment/8441887/#Comment_8441887 > > > > He implies that we both had the same idea and came up with a working > > implementations even though it's pretty clear from my thread he took > what I > > did and created this app. I don't mind that at all (that was the point), > > but he shouldn't have made it sound like he had the idea independently. > > Maybe it's just a language barrier thing. > > > > Anyway, he put a lot of work into this so good on him. I just devs hope > > start taking note. > > > > > > > > On Wed, Oct 30, 2013 at 11:21 AM, Stephen Scheidel > > <gieroadsteve@xxxxxxxxx>wrote: > > > >> Salie have you checked out that AE trainer thing for PC? > >> Any good? > >> > ========================================================================= > >> You are subscribed to the Cape Town Fighting Game Community mailing > list. > >> > >> //www.freelists.org/list/cpt-fgc > >> > > > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc > > > ------------------------------ > > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. Access to this e-mail > by anyone else is unauthorized. 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