[CPT-FGC] Re: [CPT-RPG] Re: Stuff off

  • From: Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Thu, 31 Oct 2013 09:18:25 +0000

Or stu, did the game feel wierd or laggy when you played me on PC the other 
night?
 



From: paashaasggx@xxxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
Date: Thu, 31 Oct 2013 09:15:22 +0000




@Ilit  (or anybody else with PC version of SSF4)
 
What settings gets the closest to console experience?
 
Mainly wondering about v-sync.  It adds noticeable input delay.
Not sure if consoles run with similiar v-sync lag or not.
 
I would test but my stick skills are so bad/inconsistant that im never sure if 
miss stuff due to timing or my lack of exection skills.




Date: Thu, 31 Oct 2013 10:56:28 +0200
Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
From: nicmuir@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx








Ah, nice.
The SOE store has been optimized for android devices.
Now I can check what the prices of everything is nice and quick.

@SAP
I've also realized something else.
Game sharing will be much easier to control with multiple accounts.  That way, 
not all game content will get deactivated/activated per system.
I think creating a "friends share" account might be in order the next time we 
try the sharing thing.
...aaah another day, another loophole in the system :)




On Thu, Oct 31, 2013 at 10:23 AM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> 
wrote:



Yeah.
The graphics are beautifully terrible.  We'll prolly spook easily and end up 
shooting each-other.











On Thu, Oct 31, 2013 at 10:04 AM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:


*lol* We doin co-op?





On Thu, Oct 31, 2013 at 10:01 AM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> 
wrote:


...like you play doom when it's light outside...pphhhttttt... don't be daft.






On Thu, Oct 31, 2013 at 9:55 AM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:


*lol*  


I'd be up for some Doom action! I have to attend a meeting tonight at 7pm to 
discuss the Halloween activities for Sat, so will probably only be on after 8 
or so.





On Thu, Oct 31, 2013 at 9:32 AM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> 
wrote:






I answer my door with my Darksiders or Tengu mask.  Hand out sweets.
Doom tonight SAP?
I'm grabbing my other PS3 tonight.

@Lumi
Do you have uncapped at home?






On Thu, Oct 31, 2013 at 9:20 AM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:


*lol* I made a Jack O' Lantern (carved out the pumpkin last night).  


One of my neighbours approached the peeps in our neighbourhood about doing 
something for Halloween.


Apparently, her fam engages in Halloween activities every year. This year, she 
wanted to get the entire neighbourhood involved. 


So, when I get back from the wedding on Saturday, there'll be some 
trick-or-treating to look forward to *lol* Gotta hand out sweets to the keeds 
and all that :) Should be fun.










On Thu, Oct 31, 2013 at 8:40 AM, Donaldson, Alasdair 
<alasdair.donaldson@xxxxxxxxxx> wrote:




We need just slightly better gear. That’s why we’re running WP.

Anyways, it doesn’t matter. We can’t run AK because our tank keeps quitting in 
the middle of dungeons.
 
Happy Halloween people.
I guess since we’re in the southern hemisphere, it’s Beltane as well.
 


From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On 
Behalf Of lindsey kiviets
Sent: 31 October 2013 7:35 AM


To: cpt-fgc@xxxxxxxxxxxxx
Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off



 

I don't think its a case of undergeared anymore, we did okay.
 
now we have to push through tonight. 1 wp then we do ak again.




Date: Wed, 30 Oct 2013 11:33:44 -0800
Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
From: gieroadsteve@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx


knowing Nick I hope he isn't doing anything "special" this eve.
:P

 

On 30 October 2013 09:22, sameegh jardine <sameegh@xxxxxxxxx> wrote:

@Nic:

Happy birthday bro, hope you're doing something special this eve!



 

On Wed, Oct 30, 2013 at 2:23 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:


tsek , you need practice in doing damage.
 




From: alasdair.donaldson@xxxxxxxxxx


To: cpt-fgc@xxxxxxxxxxxxx
Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
Date: Wed, 30 Oct 2013 12:18:41 +0000


 

Cool, no worries. We’ve got a lot of 8 man things that we need to run and LB 
still needs a lot of practice and being a tank.
Ah, so Ecco will be back at some point.
 

From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On 
Behalf Of Moshe Shevel
Sent: 30 October 2013 2:17 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
 
I should be able to finish the story by this weekend, taking into account all 
the random stuff I end up doing. I'm just about to hit level 46, ended up doing 
Cutter's Cry 3 times just for a stupid Sand Bat that wouldn't register being 
killed. Ecco is busy studying for his exams, that's why he hasn't been online 
for the past few weeks.

On 30 Oct 2013 1:51 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:

I didn't just put him on to the idea, I showed him exactly how to do it.

 

On Wed, Oct 30, 2013 at 1:34 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx> 
wrote:
looks like you kind of put him on to the idea in the first place.



On 30/10/2013, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
> Some proper credit would have been nice.
>
> http://forums.shoryuken.com/discussion/comment/8441262/#Comment_8441262
>
> http://forums.shoryuken.com/discussion/comment/8441887/#Comment_8441887
>
> He implies that we both had the same idea and came up with a working
> implementations even though it's pretty clear from my thread he took what I
> did and created this app.  I don't mind that at all (that was the point),
> but he shouldn't have made it sound like he had the idea independently.
> Maybe it's just a language barrier thing.
>
> Anyway, he put a lot of work into this so good on him.  I just devs hope
> start taking note.
>
>
>
> On Wed, Oct 30, 2013 at 11:21 AM, Stephen Scheidel
> <gieroadsteve@xxxxxxxxx>wrote:
>
>> Salie have you checked out that AE trainer thing for PC?
>> Any good?
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