[CPT-FGC] Re: [CPT-RPG] Re: Stuff off

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 23 Oct 2013 20:35:04 -0800

Chun was so broken in 3rd Strike that nobody even needs to mention it.

On 23 October 2013 12:15, Manase Zote <bmlzote@xxxxxxxxx> wrote:
> Did everyone have amnesia and forgot about chun in 3rd strike?
> Anyway what i said about chun being top in USF4 is only a rumor Lumi
> but chun was one of the top tiers in both vanilla SF4 and SSF4 though.
>
> On Wed, Oct 23, 2013 at 2:50 PM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>> Capcom knows that the ki for characters who specialize in karate is stored
>> in their feet. This is why Ryu, Ken, Makoto and company all have abnormally
>> huge feet. Chun's ki is stored in her hands and thighs though. I'm surprised
>> she's not top tier yet.
>>
>>
>> On Wed, Oct 23, 2013 at 2:44 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
>> wrote:
>>>
>>> Imagine her shoes!
>>>
>>> On 23/10/2013, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>>> > She'll drop a few tiers if they do that.
>>> >
>>> >
>>> > On Wed, Oct 23, 2013 at 2:37 PM, Donaldson, Alasdair <
>>> > alasdair.donaldson@xxxxxxxxxx> wrote:
>>> >
>>> >>  Nerf her foot size.****
>>> >>
>>> >> ** **
>>> >>
>>> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
>>> >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>>> >> *On Behalf Of *Wynand-Ben Viljoen
>>> >> *Sent:* 23 October 2013 2:36 PM
>>> >>
>>> >> *To:* cpt-fgc@xxxxxxxxxxxxx
>>> >> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>>> >>
>>> >>  ** **
>>> >>
>>> >> I have zero input on the issue
>>> >>
>>> >> As long as it doesn't nerf Makoto into the floor then its all good!
>>> >>
>>> >> :P
>>> >>  ****
>>> >>   ------------------------------
>>> >>
>>> >> Date: Wed, 23 Oct 2013 14:34:45 +0200
>>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>> >> From: ryan820509@xxxxxxxxx
>>> >> To: cpt-fgc@xxxxxxxxxxxxx****
>>> >>
>>> >> Haven't read up too much about this, but if they're only rumors then
>>> >> I'd
>>> >> rather just wait and see.****
>>> >>
>>> >> ** **
>>> >>
>>> >> ** **
>>> >>
>>> >> ** **
>>> >>
>>> >> On Wed, Oct 23, 2013 at 1:46 PM, sameegh jardine <sameegh@xxxxxxxxx>
>>> >> wrote:****
>>> >>
>>> >> What do you guys think about the rumoured SF updates? Delayed wakeup,
>>> >> red
>>> >> focus, dual ultra with reduced damage etc.****
>>> >>
>>> >> ** **
>>> >>
>>> >> They sound a bit radical imo. It's going to be difficult balancing
>>> >> wake-up
>>> >> options while keeping vortex heavy characters relevant. I suppose they
>>> >> need
>>> >> to give those characters more honest tools to work with if they're
>>> >> going
>>> >> to
>>> >> be screwing around their current strategies.****
>>> >>
>>> >> ** **
>>> >>
>>> >> ** **
>>> >>
>>> >> On Wed, Oct 23, 2013 at 1:37 PM, lindsey kiviets
>>> >> <lindseyak@xxxxxxxxxxx>
>>> >> wrote:****
>>> >>
>>> >> castrum was good, actually went better than expected. those 8 man
>>> >> dungeons
>>> >> are not that hard.
>>> >>
>>> >> last night my adobe randomly updated which caused me to lag. im ready
>>> >> for
>>> >> pretorium tonight.
>>> >>  ****
>>> >>   ------------------------------
>>> >>
>>> >> From: paashaasggx@xxxxxxxxxxx
>>> >> To: cpt-fgc@xxxxxxxxxxxxx
>>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>>> >>
>>> >> Date: Wed, 23 Oct 2013 11:34:26 +0000****
>>> >>
>>> >> ** **
>>> >>
>>> >> I was lagging so hard.
>>> >>
>>> >> Game stood still for 20-30 seconds at a time.  Was essentially
>>> >> unplayable.
>>> >>
>>> >> Guys carried me through the thing lol...  Im amazed that nobody
>>> >> complained
>>> >> :P
>>> >>  ****
>>> >>   ------------------------------
>>> >>
>>> >> From: alasdair.donaldson@xxxxxxxxxx
>>> >> To: cpt-fgc@xxxxxxxxxxxxx
>>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>> >> Date: Wed, 23 Oct 2013 11:32:35 +0000****
>>> >>
>>> >> Hey LB, how was your lag yesterday while running castrum?
>>> >>
>>> >>  ****
>>> >>
>>> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
>>> >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>>> >> *On Behalf Of *lindsey kiviets
>>> >> *Sent:* 23 October 2013 1:21 PM
>>> >> *To:* cpt-fgc@xxxxxxxxxxxxx
>>> >> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>>> >>
>>> >>  ****
>>> >>
>>> >> you cant play sf by making math decisions all the time.. its gna be too
>>> >> hard.
>>> >>
>>> >> you have to play by feel , since makoto relies heavily on gimmicks and
>>> >> momentum
>>> >>  ****
>>> >>   ------------------------------
>>> >>
>>> >> From: paashaasggx@xxxxxxxxxxx
>>> >> To: cpt-fgc@xxxxxxxxxxxxx
>>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>> >> Date: Wed, 23 Oct 2013 09:37:27 +0000****
>>> >>
>>> >> Dunno how other characters guides/info looks
>>> >>
>>> >> But that makoto rindoukan bible doc is amazing.  Super usefull.
>>> >>
>>> >>
>>> >>
>>> >> Not a fan of the whole play by feel thing.  I want my data.
>>> >> Need to know how or why something does or does not work before I spend
>>> >> ages trying to something by feeling it out etc.
>>> >>
>>> >> Probably different for you folks since you have way better
>>> >> understanding
>>> >> of how/what works due to experience etc.
>>> >> Stuff I still need to find out, you okes probably take for granted as
>>> >> basic info :P
>>> >>
>>> >>
>>> >> Im still a noob sadly
>>> >>  ****
>>> >>   ------------------------------
>>> >>
>>> >> Date: Wed, 23 Oct 2013 11:16:21 +0200
>>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>> >> From: ryan820509@xxxxxxxxx
>>> >> To: cpt-fgc@xxxxxxxxxxxxx****
>>> >>
>>> >> Can't remember the last time I read frame data for this game. That was
>>> >> ages ago.****
>>> >>
>>> >>  ****
>>> >>
>>> >> These days, I just try to feel things out. Learning the range of
>>> >> normals
>>> >> and what beats what in different situations is more important to me at
>>> >> the
>>> >> mo.****
>>> >>
>>> >>  ****
>>> >>
>>> >> I'll be using Gouken more frequently at the sessions from now on. ****
>>> >>
>>> >>  ****
>>> >>
>>> >> On Wed, Oct 23, 2013 at 10:42 AM, Wynand-Ben Viljoen <
>>> >> paashaasggx@xxxxxxxxxxx> wrote:****
>>> >>
>>> >> Need to check out Makoto's frames and shit again...
>>> >>
>>> >> Cant remember them now :(
>>> >>  ****
>>> >>   ------------------------------
>>> >>
>>> >> From: alasdair.donaldson@xxxxxxxxxx****
>>> >>
>>> >>
>>> >> To: cpt-fgc@xxxxxxxxxxxxx
>>> >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>>> >>
>>> >> Date: Wed, 23 Oct 2013 08:39:10 +0000****
>>> >>
>>> >>  ****
>>> >>
>>> >> @Paas – somethings to remember:
>>> >>
>>> >> B+MK – the quick overhead kick that I was using – it’s negative on hit.
>>> >>
>>> >> With the d+mk, hado thing – the d+mk is safe. The hado is not.
>>> >>
>>> >> Tatsu – on hit: light version I recover fast. Medium version we’re both
>>> >> equal. Hard version you recover faster.
>>> >>                 EX – plus on hit.
>>> >>
>>> >> Probably other stuff to know, but I don’t know it.
>>> >>  ****
>>> >>
>>> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
>>> >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>>> >> *On Behalf Of *Wynand-Ben Viljoen
>>> >> *Sent:* 23 October 2013 10:36 AM
>>> >> *To:* cpt-fgc@xxxxxxxxxxxxx
>>> >> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>>> >>
>>> >>  ****
>>> >>
>>> >> Ken must DIE!
>>> >>  ****
>>> >>
>>> >> > Date: Wed, 23 Oct 2013 10:33:05 +0200
>>> >> > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
>>> >> > From: ashraf.barendse@xxxxxxxxx
>>> >> > To: cpt-fgc@xxxxxxxxxxxxx
>>> >> >
>>> >> > Ken is pretty cool. Just remember that fadc into ultra 1 doesn't do
>>> >> > that much damage becuase you don't get the animation.
>>> >> > doing jump in, target combo, fireball , fadc ultra 1 should do more
>>> >> > damage, but it's a bit harder.
>>> >> >
>>> >> > You should check out youtube for these players: Michael tan
>>> >> > (sometimes
>>> >> > spelt maikeru tan), Momochi, PlayerJun52.
>>> >> >
>>> >> > I also like to check out some highlight vids just to see how much a
>>> >> > character can kick ass.
>>> >> > Here's a "best of" vid for Playerjun52 (ken)
>>> >> > http://www.youtube.com/watch?v=OTzk-N3aB1U
>>> >> >
>>> >> > and here's one for Ace Eirin (guile)
>>> >> > http://www.youtube.com/watch?v=FBjQ8Mnh_Qc
>>> >> >
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