Probably true. I don't know Mak's frame data. OP strat: Level 1 focus, dash on block, EX Grab On Wed, Oct 23, 2013 at 2:39 PM, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx > wrote: > According to the rindoukanbible thing Makoto's lvl1 FA is also 0f on block > if dash cancelled. > > ------------------------------ > Date: Wed, 23 Oct 2013 14:02:10 +0200 > > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > From: ilitirit@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > Chun is +1, Abel is 0f, everyone else is negative. > > > On Wed, Oct 23, 2013 at 1:57 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: > > I don't like the delayable wake ups, red focus attack will only buff > the already strong focus attacks i.e. fei long/chun/Gen/Oni/Sakura > etc. > Making it absorb 2 hits, unblockable at level 2 and un-scaled damage > is retarded and broken. > I know chun and someone else already have a focus attack that is plus > on block at level 1 while everybody else has no advantage. > > > On Wed, Oct 23, 2013 at 1:46 PM, sameegh jardine <sameegh@xxxxxxxxx> > wrote: > > What do you guys think about the rumoured SF updates? Delayed wakeup, red > > focus, dual ultra with reduced damage etc. > > > > They sound a bit radical imo. It's going to be difficult balancing > wake-up > > options while keeping vortex heavy characters relevant. I suppose they > need > > to give those characters more honest tools to work with if they're going > to > > be screwing around their current strategies. > > > > > > > > On Wed, Oct 23, 2013 at 1:37 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> > > wrote: > >> > >> castrum was good, actually went better than expected. those 8 man > dungeons > >> are not that hard. > >> > >> last night my adobe randomly updated which caused me to lag. im ready > for > >> pretorium tonight. > >> > >> ________________________________ > >> From: paashaasggx@xxxxxxxxxxx > >> To: cpt-fgc@xxxxxxxxxxxxx > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> Date: Wed, 23 Oct 2013 11:34:26 +0000 > >> > >> > >> I was lagging so hard. > >> > >> Game stood still for 20-30 seconds at a time. Was essentially > unplayable. > >> > >> Guys carried me through the thing lol... Im amazed that nobody > complained > >> :P > >> > >> ________________________________ > >> From: alasdair.donaldson@xxxxxxxxxx > >> To: cpt-fgc@xxxxxxxxxxxxx > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> Date: Wed, 23 Oct 2013 11:32:35 +0000 > >> > >> Hey LB, how was your lag yesterday while running castrum? > >> > >> > >> > >> > >> > >> From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx > ] > >> On Behalf Of lindsey kiviets > >> Sent: 23 October 2013 1:21 PM > >> To: cpt-fgc@xxxxxxxxxxxxx > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> > >> > >> > >> you cant play sf by making math decisions all the time.. its gna be too > >> hard. > >> > >> you have to play by feel , since makoto relies heavily on gimmicks and > >> momentum > >> > >> > >> ________________________________ > >> > >> From: paashaasggx@xxxxxxxxxxx > >> To: cpt-fgc@xxxxxxxxxxxxx > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> Date: Wed, 23 Oct 2013 09:37:27 +0000 > >> > >> Dunno how other characters guides/info looks > >> > >> But that makoto rindoukan bible doc is amazing. Super usefull. > >> > >> > >> > >> Not a fan of the whole play by feel thing. I want my data. > >> Need to know how or why something does or does not work before I spend > >> ages trying to something by feeling it out etc. > >> > >> Probably different for you folks since you have way better understanding > >> of how/what works due to experience etc. > >> Stuff I still need to find out, you okes probably take for granted as > >> basic info :P > >> > >> > >> Im still a noob sadly > >> > >> > >> ________________________________ > >> > >> Date: Wed, 23 Oct 2013 11:16:21 +0200 > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> From: ryan820509@xxxxxxxxx > >> To: cpt-fgc@xxxxxxxxxxxxx > >> > >> Can't remember the last time I read frame data for this game. That was > >> ages ago. > >> > >> > >> > >> These days, I just try to feel things out. Learning the range of normals > >> and what beats what in different situations is more important to me at > the > >> mo. > >> > >> > >> > >> I'll be using Gouken more frequently at the sessions from now on. > >> > >> > >> > >> On Wed, Oct 23, 2013 at 10:42 AM, Wynand-Ben Viljoen > >> <paashaasggx@xxxxxxxxxxx> wrote: > >> > >> Need to check out Makoto's frames and shit again... > >> > >> Cant remember them now :( > >> > >> > >> ________________________________ > >> > >> From: alasdair.donaldson@xxxxxxxxxx > >> > >> > >> To: cpt-fgc@xxxxxxxxxxxxx > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> > >> Date: Wed, 23 Oct 2013 08:39:10 +0000 > >> > >> > >> > >> @Paas – somethings to remember: > >> > >> B+MK – the quick overhead kick that I was using – it’s negative on hit. > >> > >> With the d+mk, hado thing – the d+mk is safe. The hado is not. > >> > >> Tatsu – on hit: light version I recover fast. Medium version we’re both > >> equal. Hard version you recover faster. > >> EX – plus on hit. > >> > >> Probably other stuff to know, but I don’t know it. > >> > >> > >> From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx > ] > >> On Behalf Of Wynand-Ben Viljoen > >> Sent: 23 October 2013 10:36 AM > >> To: cpt-fgc@xxxxxxxxxxxxx > >> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> > >> > >> > >> Ken must DIE! > >> > >> > >> > Date: Wed, 23 Oct 2013 10:33:05 +0200 > >> > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > >> > From: ashraf.barendse@xxxxxxxxx > >> > To: cpt-fgc@xxxxxxxxxxxxx > >> > > >> > Ken is pretty cool. Just remember that fadc into ultra 1 doesn't do > >> > that much damage becuase you don't get the animation. > >> > doing jump in, target combo, fireball , fadc ultra 1 should do more > >> > damage, but it's a bit harder. > >> > > >> > You should check out youtube for these players: Michael tan (sometimes > >> > spelt maikeru tan), Momochi, PlayerJun52. > >> > > >> > I also like to check out some highlight vids just to see how much a > >> > character can kick ass. > >> > Here's a "best of" vid for Playerjun52 (ken) > >> > http://www.youtube.com/watch?v=OTzk-N3aB1U > >> > > >> > and here's one for Ace Eirin (guile) > >> > http://www.youtube.com/watch?v=FBjQ8Mnh_Qc > >> > > >> > > ========================================================================= > >> > You are subscribed to the Cape Town Fighting Game Community mailing > >> > list. > >> > > >> > //www.freelists.org/list/cpt-fgc > >> > >> The information in this e-mail is confidential and may be legally > >> privileged. 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