Sure, if they know it's going to kill... ...but what if it's really close. I think it would add a lot to the game. 1. People would actually have an incentive to use super moves. 2. The shitty "death" animation wouldn't look so bad after a massive super has just landed on them 'cause it'd be swapped out for a "super finish" animation. 3. It'd just be more bad-ass. On Thu, Oct 17, 2013 at 12:38 PM, Donaldson, Alasdair < alasdair.donaldson@xxxxxxxxxx> wrote: > Yeah, but would eventually go the way of finishing moves in MK. If the > opponent has a certain amount of life left and you’ve got a special > animation for the death, along with the current long aimless animation of > the win poses, then wouldn’t people just land up exiting the match and > starting a new one?**** > > ** ** > > ** ** > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Wynand-Ben Viljoen > *Sent:* 17 October 2013 12:30 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > > *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off**** > > ** ** > > Sounds cool. > > Would be trickier to judge the damage needed/done if used in a combo with > scaling involved etc. > > But would definitely look nice > **** > ------------------------------ > > Date: Thu, 17 Oct 2013 12:26:58 +0200 > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx**** > > I havn't been concentrating on the interactibles so much. > It definitly gives Ares a massive benefit. > In a kind io "I'll just teleport over to your interactibles" kind of way. > > So what do you think of the "finisher" idea?**** > > ** ** > > On Thu, Oct 17, 2013 at 12:24 PM, Wynand-Ben Viljoen < > paashaasggx@xxxxxxxxxxx> wrote:**** > > I just feel interactables give Power and/or Zoning characters the greater > benefit. There are exceptions for a few stages ofcourse. > > Same with clashes. No matter who initiates the clash or who wins it you > are always back to fullscreen away from each other almost. > **** > ------------------------------ > > Date: Thu, 17 Oct 2013 12:20:19 +0200 **** > > > Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off**** > > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx **** > > ** ** > > If I could change anything in Injustice, It would be the supers...**** > > I would've added "super finish" animations on final blows. Like a stomp > from Ares, to go with his "buddha palm"**** > > ...or a drag away with Batman's car.**** > > ...or a swamp drowning after Grundy's headstone.**** > > ...or an opponent just left on Mars for Martian Man Hunter.**** > > ** ** > > Also, maybe like a 10% damage incentive if you kill with a super.**** > > Like say your 40% super combo is normal damage, but if you nail an > opponent who has 50% life remaining with the super, it should kill him. If > he had 51% life the super should still only do 40%.**** > > ** ** > > > > > > > The information in this e-mail is confidential and may be legally privileged. > It is intended solely for the addressee. Access to this e-mail by anyone else > is unauthorized. If you have received this communication in error, please > address with the subject heading "Received in error," send to the > sender, then delete the e-mail and destroy any copies of it. If you are not > the intended recipient, any disclosure, copying, distribution or any action > taken or omitted to be taken in reliance on it, is prohibited and may be > unlawful. Any opinions or advice contained in this e-mail are subject to the > terms and conditions expressed in the governing KPMG client engagement > letter. Opinions, conclusions and other information in this e-mail and any > attachments that do not relate to the official business of the firm are > neither > given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, as > information could be intercepted, corrupted, amended, lost, destroyed, arrive > late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative (“KPMG > International”) on behalf of the local KPMG member firm providing services to > you. > KPMG International Cooperative (“KPMG International”) is a > Swiss cooperative that serves as a coordinating entity for a network of > independent firms operating under the KPMG name. KPMG International > Cooperative (“KPMG International”) > provides no services to clients. > Each member firm of KPMG International Cooperative (“KPMG International”) is > a legally distinct and separate entity and each describes itself as such. > Information about the structure and jurisdiction of your local KPMG member > firm can be obtained from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > > >