RE: [CPT-FGC] Re: Hi

  • From: lindsey kiviets <lindseyak@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Thu, 13 Feb 2014 11:32:35 +0000

steam is a platform that is moving to cater to all pc users whether they 
running high end pc or a mac. steam doesn't discriminate.

 
Date: Thu, 13 Feb 2014 13:30:56 +0200
Subject: Re: [CPT-FGC] Re: Hi
From: ilitirit@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

Lol who says it will have mac support?  


On Thu, Feb 13, 2014 at 1:30 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:




ultra will be coming on steam soon.
 
it should have mac support as well.
 
From: numotd@xxxxxxxxx
Date: Thu, 13 Feb 2014 13:27:52 +0200

Subject: Re: [CPT-FGC] Re: Hi
To: cpt-fgc@xxxxxxxxxxxxx

I have a shitty mac lolz XD


On Thu, Feb 13, 2014 at 1:26 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:





you can get it on pc for R60
 
From: numotd@xxxxxxxxx
Date: Thu, 13 Feb 2014 13:24:19 +0200
Subject: Re: [CPT-FGC] Re: Hi



To: cpt-fgc@xxxxxxxxxxxxx

@lb - no use getting the game if i don't have a console...-_________-" if i 
have a console, i would practice tekken throw break all day...my greatest 
weakness lolz whoops! secrets out...





@salie(?) - oh ok. so while blocking strings i can just spam throws incase they 
attempt to throw? so command grabs are unbreakable and it hit crouching 
opponents? damn how come they don't have that in tekken lolz i'm the throw 
master of bkk XD






On Thu, Feb 13, 2014 at 1:19 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:





Di stop trolling.
 
get the game. 
 
From: numotd@xxxxxxxxx
Date: Thu, 13 Feb 2014 13:10:25 +0200
Subject: Re: [CPT-FGC] Re: Hi





To: cpt-fgc@xxxxxxxxxxxxx

Ah ok. Well it's good to know about the invincible animations :)


command grab hits crouching opponent? can you break it?
How do you break throws? same as tekken, press a button depending on what throw.



On Thu, Feb 13, 2014 at 1:02 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:


Green is the hurtbox.  If there's no hurtbox, he is invincible during those 
frames.








Don't rely on those hitbox pics though.  They're not entirely accurate.

Blue hitbox is his command grab range.




On Thu, Feb 13, 2014 at 12:50 PM, Di Lhong <numotd@xxxxxxxxx> wrote:



Quick question about SF
If the red box is hit box, what's the green part? invincible? "hurt" box?








http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-1/











And the blue or yellow? also sometimes Yun's green box is gone...does that mean 
invincible (eg. start of his shoulder barge)?
http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-2/











http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-3/











Thanks :)

On Thu, Feb 13, 2014 at 12:43 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:










The first one produces a paradox when you try to perform calculations on limits 
(same as Lumi's example).











Second produces a paradox because even though all the statements are true, the 
reality is different.




On Thu, Feb 13, 2014 at 12:34 PM, Donaldson, Alasdair 
<alasdair.donaldson@xxxxxxxxxx> wrote:



















That’s not a paradox though, that’s the question as to whether time is 
continuous.







 

From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
On Behalf Of Ilitirit Sama

Sent: 13 February 2014 12:33 PM

To: cpt-fgc@xxxxxxxxxxxxx


Subject: Re: [CPT-FGC] Re: Hi

 




Haha actually that wasn't one of Zeno's paradoxes.  It's related to the 
paradoxes of limits that Lumi posted though.


Zeno's paradox about motion went something like this:


If motion can be broken down into instances, and instances are durations where 
no motion takes place and no time passes, how can motion take place at all?



 


On Thu, Feb 13, 2014 at 12:26 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:






Always "works" because infinity is undefined.



I like Zeno's paradoxes.



It always takes a finite amount of time greater than zero to move between any 
two points.

There are an infinite number of points between any two points.



Therefore, it takes an infinite amount of time to move between two points



Therefore, motion is impossible.








 


On Thu, Feb 13, 2014 at 12:09 PM, sameegh jardine <sameegh@xxxxxxxxx> wrote:



In the spirit of the interesting idea that was posted yesterday, here's a nifty 
paradox:


 



http://math.stackexchange.com/questions/37327/infinity-1-paradox



 






 


On Thu, Feb 13, 2014 at 12:05 PM, sameegh jardine <sameegh@xxxxxxxxx> wrote:



I think I knocked him out at a previous CTS tourney.


 



Don't think he should be added to the mails yet, if he's actually serious about 
fighters then cool. But we've seen too many examples of randoms being added and 
then never seeing or hearing from them.
















 








 


On Thu, Feb 13, 2014 at 11:58 AM, G B <sigma.g19@xxxxxxxxx> wrote:





Well, you may be in disbelief than LB.


He is coming to the session. I should add him to the mails though.


We've been playing for a bit now.





 


On Thu, Feb 13, 2014 at 10:43 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:




I dnt believe the sleepyforest wil say such things.




Date: Thu, 13 Feb 2014 10:35:30 +0200




Subject: Re: [CPT-FGC] Re: Hi


From: sigma.g19@xxxxxxxxx

To: cpt-fgc@xxxxxxxxxxxxx



 

Hey guys. Just chilling with SleepingForest9.

Says that ChunLi sticks are gay and so is Chun. So yeah, its a ft10 against 
Lumi.


Just letting you guys know.


On 11 Feb 2014 18:47, "G B" <sigma.g19@xxxxxxxxx> wrote:



LOL. STFU man! :-D



 


On Tue, Feb 11, 2014 at 5:52 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:




ROFLMAO



the new fragrance by GB


> Date: Tue, 11 Feb 2014 17:41:10 +0200




> Subject: Re: [CPT-FGC] Re: Hi


> From: 
ashraf.barendse@xxxxxxxxx

> To: cpt-fgc@xxxxxxxxxxxxx





> 

> DKNY

> Don't Know Nothing You

> =========================================================================

> You are subscribed to the Cape Town Fighting Game Community mailing list.

> 

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