RE: [CPT-FGC] Re: Hi

  • From: lindsey kiviets <lindseyak@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Wed, 12 Feb 2014 06:52:51 +0000

damn marvel 2 is so hype , marvel 3 is so unhype compared to this.
I didn't watch all 2 hours but who is the Asian dude who took off his shirt 
when fyting Sanford. lol viscant's team,
damn when the crowd erupts its epic , I was thinking someone got stabbed or 
Date: Wed, 12 Feb 2014 01:39:19 +0200
Subject: Re: [CPT-FGC] Re: Hi
From: ilitirit@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx

epic fail -_-

The best MvC2 hype compilation:

On Tue, Feb 11, 2014 at 11:15 PM, G B <sigma.g19@xxxxxxxxx> wrote:


On Tue, Feb 11, 2014 at 10:07 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:

I will probably be grabbing it...


Date: Tue, 11 Feb 2014 22:06:45 +0200
Subject: Re: [CPT-FGC] Re: Hi
From: gieroadsteve@xxxxxxxxx

To: cpt-fgc@xxxxxxxxxxxxx

Just you.

On 11 February 2014 21:10, sameegh jardine <sameegh@xxxxxxxxx> wrote:

So who's getting FF13:Lightning returns?

On Tue, Feb 11, 2014 at 8:13 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> 

Thank goodness I'm not an experienced player.

I just read Ilitirit's mind, and then Ultra.
On 11 Feb 2014 19:56, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:

Because experienced players know when and when not to backdash.

On Tue, Feb 11, 2014 at 5:58 PM, G B <sigma.g19@xxxxxxxxx> wrote:

That option select nonsense... ugh. I used them for a week but I never once got 
a free hit. Stopped using it since. 

On Tue, Feb 11, 2014 at 5:57 PM, G B <sigma.g19@xxxxxxxxx> wrote:

Yeah. I think some of it is also attributed to me thinking that SF is so 
knockdown-setup/unblockable based that... its all I look for. Well, at least 
what I look for from my opponent, because I don't know any real setups aside 
from jump in with hp (which works, LOL).

From what you've told me about playing Sakura, the only things I kept was 'use as a poke', 'ex tatsu -> ultra 1',  'uryo knockdown setup' and 'cr.hp if 
they jump'. I'd say 'don't jump' but LOL, I still do that without even thinking 
about it, :-).

...and basically, that is all I need to win matches. or its least, to put up a 
fight. The rest of the stuff I react to as we play. That's why I'm 'twitchy', 
especially when the game is slow. That's when the random tatsus come out or I 
start jumping, etc, the game can start picking up again, to the pace I 
like/used to play at.

I will say that dealing with these many hard knockdown's and ambiguity of 
jump-in moves is probably the biggest challenge I've had to face in SF. In KOF, 
getting a hard knockdown rather is rather rare and obviously, with CD blow 
backs and escape rolls, getting a breather is a bit simpler.



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